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Rectus
Apr 27, 2008

Fojar38 posted:

My exploration data from my trip to Maia and back was worth 1.6 million credits :stare:

Must've been those detailed scans I got of a water world

They've increased the scanning payouts a lot. I was getting 300k from water and ammonia worlds and 500k from a barren terraforming candidate.

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apropos man
Sep 5, 2016

You get a hundred and forty one thousand years and you're out in eight!

Fojar38 posted:

My exploration data from my trip to Maia and back was worth 1.6 million credits :stare:

Must've been those detailed scans I got of a water world

Excellent. I did a couple of thousand ly before and only got about a million. Well done. Save it for the next ship :grin:

Pilchenstein
May 17, 2012

So your plan is for half of us to die?

Hot Rope Guy

Breetai posted:

Is there any way to pick up multiple materials in an srv by driving over them without individually targeting each in turn?
If they're all in a pile together, you can park on top of them with the scoop open and use the left hand panel to target each one in turn but otherwise no. It'd be really nice to have a hotkey for targeting the nearest one.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

peter gabriel posted:

I didn't even know Cobras had bay windows. That's a pretty classy ship right there.

I wish it did. After all, the problem here seems to be that my Cobra wasn't delivered with one, and so the launcher gets all confused.

I also love how this error appeared from one day to the next, triggering before the launcher could even update itself or the client to 2.3. We'll see what tech support has to say… :D

Einbauschrank
Nov 5, 2009

I must have attracted some kind of space madness, but for the love of the ever expanding universe: What is this "stabiliser" that is unbound in my camera suite and where do I bind it?

adamantium|wang
Sep 14, 2003

Missing you

Gonkish posted:

Now I need to reinstall Elite and see if I can stomach the engineer grind any more than I could a few months back.

It's still a pain but at least now mat collections are tripled and you don't need commodities for blueprints.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

adamantium|wang posted:

It's still a pain but at least now mat collections are tripled and you don't need commodities for blueprints.

Note that inara.cz is pretty out of date now, which is a shame as it was the best engineeers / blueprints site. I'm sure there's an up-to-the-second accurate Brown Sea forums post with all the info in but it was nice to have it in a functional and easy to use site for second-screening.

DancingShade
Jul 26, 2007

by Fluffdaddy

Fojar38 posted:

My exploration data from my trip to Maia and back was worth 1.6 million credits :stare:

Must've been those detailed scans I got of a water world

I forget now but I think I got in excess of five million credits worth of scanning data (99% from honk and jump) on my way to Colonia, then the same again on the way back to the Bubble.

legooolas
Jul 30, 2004

NoneMoreNegative posted:

Note that inara.cz is pretty out of date now, which is a shame as it was the best engineeers / blueprints site. I'm sure there's an up-to-the-second accurate Brown Sea forums post with all the info in but it was nice to have it in a functional and easy to use site for second-screening.

EDEngineer is great:
https://github.com/msarilar/EDEngineer

Pull request in the queue for 2.3 blueprints, so I'd expect it to be updated with that pretty soon too :D

Mercurius
May 4, 2004

Amp it up.

apropos man posted:

Were you speeding? Were you auto-docking at the time? The reason I ask is, there was an exploit whereby a player could be ganked if they are flying around a station at speed and someone with like 3% hull flies into them. The ganker with the 3% hull explodes (in their cheap Sidewinder, or whatever) and the person that were minding their own business suddenly accrues a bounty and the station opens up on them. If you are in auto-dock then you can't be deemed culpable for the ganker hitting you and you don't get the bounty.
What you are describing is not an exploit, it is a consequence of the speeding system doing what it's supposed to. It also still happens, because it is intended behaviour. If you simply stick to the speed limit (or let the docking computer fly you in), you will never have to worry about this.

Fly safely and obey the local speed limits, friends.

apropos man
Sep 5, 2016

You get a hundred and forty one thousand years and you're out in eight!
That explains why the speeding warning is there in the HUD. I remember keeping under the speed limit because I thought something bad would happen. Seems like a long time ago.


I'm glad I started using engineers after they removed the commodity requirements and made each collection count as 3 items. I bet there are some pretty funny forum posts with old-timers spitting fury about how it's too easy now, after they spent hours looking for mats.

Pilchenstein
May 17, 2012

So your plan is for half of us to die?

Hot Rope Guy
Is there any trick to finding missions that offer exquisite focus crystals as a reward or am do I just have to keep resetting the mission board until I get lucky?

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Pilchenstein posted:

Is there any trick to finding missions that offer exquisite focus crystals as a reward or am do I just have to keep resetting the mission board until I get lucky?

You want to search in a system in Boom. It might also help if it's a system that you're allied with most of the factions. And then just keep looking.

Giovanni0109
Apr 28, 2013

Grimey Drawer

Pilchenstein posted:

Is there any trick to finding missions that offer exquisite focus crystals as a reward or am do I just have to keep resetting the mission board until I get lucky?

I think I have seen more Exquisite Focus Crystals with Passenger Sightseeing Missions, but that could also be me lucking out with the RNGesus.

Boogalo
Jul 8, 2012

Meep Meep




I actually picked up a ton of crystals in Quince. It might be worth checking there even with the 3 mission stack limit.

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING
50Ly jump range on a lightly engineered DBX :chanpop:

peter gabriel
Nov 8, 2011

Hello Commandos

Nostalgia4Infinity posted:

50Ly jump range on a lightly engineered DBX :chanpop:

That's insane, congrats

Hexenritter
May 20, 2001


Nostalgia4Infinity posted:

50Ly jump range on a lightly engineered DBX :chanpop:

drat, guess I'm replacing my haulertaxi

DancingShade
Jul 26, 2007

by Fluffdaddy
Got a "My_Name, Return to Elite Dangerous" email from Frontier telling me about all the wonderful new features I should return for.

I last logged in like two days ago :confused:

At some point I'm going to try very hard with my Holo-Me to make it into one of the Hollys from Red Dwarf.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Boogalo posted:

I actually picked up a ton of crystals in Quince. It might be worth checking there even with the 3 mission stack limit.

yeah I felt really bad when I got a 'Materials Full' message, went to do housecleaning and discovered I had like 160 Exquisite Crystals in my hold. If I could swap them out even 3-1 for Modified Embedded Firmwares I'd be there like a shot.

legooolas posted:

EDEngineer is great:
https://github.com/msarilar/EDEngineer

Pull request in the queue for 2.3 blueprints, so I'd expect it to be updated with that pretty soon too :D

tyvm for this I will keep an eye on it being updated.

NoneMoreNegative fucked around with this message at 18:35 on Apr 14, 2017

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING

legooolas posted:

EDEngineer is great:
https://github.com/msarilar/EDEngineer

Pull request in the queue for 2.3 blueprints, so I'd expect it to be updated with that pretty soon too :D

Hey this is a great add on. Thanks

apropos man
Sep 5, 2016

You get a hundred and forty one thousand years and you're out in eight!

DancingShade posted:

At some point I'm going to try very hard with my Holo-Me to make it into one of the Hollys from Red Dwarf.

Good luck. I tried to go for the "wise old man" look, but it's more like Yosser Hughes.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

apropos man posted:

Good luck. I tried to go for the "wise old man" look, but it's more like Yosser Hughes.

/million credit mission is gated behind reputation

Hey I could do that

FronzelNeekburm
Jun 1, 2001

STOP, MORTTIME
Haha, Frontier is really monetizing the hell out of this patch. Tron paint jobs for $3 per color per ship, tattoos, flight suits, nameplates... :homebrew:

Esroc
May 31, 2010

Goku would be ashamed of you.
Okay, I need help figuring out what the hell I'm doing wrong. I can't even complete the combat tutorial mission because I can't figure out how I'm supposed to maneuver like the goddamn AI. I can get at most two or three potshots off before they zip behind me, then in the time it takes me to spin my ship around they've already killed me. The ship rotates like it's submerged in molasses, and the AI can very visibly change direction much faster than I seem to be able to. I'm assuming there's something I'm doing wrong that's causing my ship to move like a lethargic turtle, because otherwise gently caress this game.

Enos Cabell
Nov 3, 2004


Esroc posted:

Okay, I need help figuring out what the hell I'm doing wrong. I can't even complete the combat tutorial mission because I can't figure out how I'm supposed to maneuver like the goddamn AI. I can get at most two or three potshots off before they zip behind me, then in the time it takes me to spin my ship around they've already killed me. The ship rotates like it's submerged in molasses, and the AI can very visibly change direction much faster than I seem to be able to. I'm assuming there's something I'm doing wrong that's causing my ship to move like a lethargic turtle, because otherwise gently caress this game.

You talking the advanced combat tutorial? If so don't even bother with it, I ran into the same thing a week ago. If you mean the first combat tutorial, then I dunno you might want to check your controls cause that one was super easy.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Esroc posted:

Okay, I need help figuring out what the hell I'm doing wrong. I can't even complete the combat tutorial mission because I can't figure out how I'm supposed to maneuver like the goddamn AI. I can get at most two or three potshots off before they zip behind me, then in the time it takes me to spin my ship around they've already killed me. The ship rotates like it's submerged in molasses, and the AI can very visibly change direction much faster than I seem to be able to. I'm assuming there's something I'm doing wrong that's causing my ship to move like a lethargic turtle, because otherwise gently caress this game.

Learn how pips to engines affect the throttle blue zone where manoeuvrability is best, and then combine that with how your up/down vertical vector thrusters will affect your turn circle. You can also try briefly switching flight assist off to flip your ship faster if you have a steady hand though.

Bart Fargo
Mar 24, 2005

Il Raggio Infernale

Esroc posted:

Okay, I need help figuring out what the hell I'm doing wrong. I can't even complete the combat tutorial mission because I can't figure out how I'm supposed to maneuver like the goddamn AI. I can get at most two or three potshots off before they zip behind me, then in the time it takes me to spin my ship around they've already killed me. The ship rotates like it's submerged in molasses, and the AI can very visibly change direction much faster than I seem to be able to. I'm assuming there's something I'm doing wrong that's causing my ship to move like a lethargic turtle, because otherwise gently caress this game.

Not sure how much flight sim experience you have, but if you are having problems maneuvering you can adjust your throttle. Slower speeds for tighter turns. Also I don't know if the AI operates with flight assist on or off, but that's another way to greatly enhance how your ship moves. When I am in combat, regardless of the ship I'm flying I usually drop my throttle to about 25%, then put three pips in SYS and WEP. That usually lets me turn tightly enough to get a bead on enemies while keeping shields steady and weapons online.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Ok please remind me which engineer is doing the planetary scanner mods? I visited a bunch yesterday in my conda and decided to go back today in the DBX to do some more lightening of parts and can I remember who did it? Of course as I said before the online tools don't have the info yet.

edit: ah, for anyone else

From the change log:

New blueprints added to:
- Bill Turner:
+ DSS to grade 1, and sensor/scanner to grade 5
- Juri Ishmaak:
+ Sensor/scanner to grade 4, and DSS to grade 2
- Lei Chung:
+ Sensor/scanner to grade 2, and DSS to grade 2
- Lori Jameson:
+ Sensor/scanner to grade 5, and DSS to grade 5
- Tiana Fortune:
+ DSS to grade 5, and sensor/scanner – 5

edit edit: also lmao Frontier

https://forums.frontier.co.uk/showthread.php/342345-Tiana-Fortune-DSS

NoneMoreNegative fucked around with this message at 19:40 on Apr 14, 2017

Esroc
May 31, 2010

Goku would be ashamed of you.

Bart Fargo posted:

Not sure how much flight sim experience you have, but if you are having problems maneuvering you can adjust your throttle. Slower speeds for tighter turns. Also I don't know if the AI operates with flight assist on or off, but that's another way to greatly enhance how your ship moves. When I am in combat, regardless of the ship I'm flying I usually drop my throttle to about 25%, then put three pips in SYS and WEP. That usually lets me turn tightly enough to get a bead on enemies while keeping shields steady and weapons online.

Yeah, I just figured this out...sort of. I haven't messed with the eng/sys/wep stuff much yet (is that what you mean by pips?) to really get a feel for the difference, but I did figure out that killing my throttle in a turn let me turn faster, and gunning the throttle from zero has the same effect, but only momentarily until it picks up speed. So I was able to finally complete the mission by jamming my throttle back and forth to force tighter turns.

Internet Explorer
Jun 1, 2005





Esroc posted:

Yeah, I just figured this out...sort of. I haven't messed with the eng/sys/wep stuff much yet (is that what you mean by pips?) to really get a feel for the difference, but I did figure out that killing my throttle in a turn let me turn faster, and gunning the throttle from zero has the same effect, but only momentarily until it picks up speed. So I was able to finally complete the mission by jamming my throttle back and forth to force tighter turns.

Yes, that's what he means by pips. There's a blue band next to your throttle. If you're inside of that range you'll be your most maneuverable.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

NoneMoreNegative posted:

Ok please remind me which engineer is doing the planetary scanner mods? I visited a bunch yesterday in my conda and decided to go back today in the DBX to do some more lightening of parts and can I remember who did it? Of course as I said before the online tools don't have the info yet.

edit: ah, for anyone else

From the change log:

New blueprints added to:
- Bill Turner:
+ DSS to grade 1, and sensor/scanner to grade 5
- Juri Ishmaak:
+ Sensor/scanner to grade 4, and DSS to grade 2
- Lei Chung:
+ Sensor/scanner to grade 2, and DSS to grade 2
- Lori Jameson:
+ Sensor/scanner to grade 5, and DSS to grade 5
- Tiana Fortune:
+ DSS to grade 5, and sensor/scanner – 5

edit edit: also lmao Frontier

https://forums.frontier.co.uk/showthread.php/342345-Tiana-Fortune-DSS

Hit up Juri first.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

FronzelNeekburm posted:

Haha, Frontier is really monetizing the hell out of this patch. Tron paint jobs for $3 per color per ship, tattoos, flight suits, nameplates... :homebrew:

Now if they only made it so that I could actually give them that money… drat you FDev! :argh:


…on the positive side, I can now maintain a 1:1:1 split between my Huey exploding, just losing parts, and actually landing properly in DCS. But I still want that Anatronda.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Holy loving poo poo

50 tons of Bromellite to find, scored a nice fat asteroid 30%, laser it open, launch my limpets

[COULD NOT CONNECT TO MATCHMAKING SERVER]

gently caress you, Frontier, gently caress you.

Edit: and it respawns me in a res zone. I don't want to be in a res zone, you get shot in res zones. smdh

NoneMoreNegative fucked around with this message at 21:15 on Apr 14, 2017

apropos man
Sep 5, 2016

You get a hundred and forty one thousand years and you're out in eight!

NoneMoreNegative posted:

Holy loving poo poo

50 tons of Bromellite to find, scored a nice fat asteroid 30%, laser it open, launch my limpets

[COULD NOT CONNECT TO MATCHMAKING SERVER]

gently caress you, Frontier, gently caress you.

Haha. I got a server crash halfway through a Dirty Drive 5 roll the other day. It was the only roll I had left :cry:

peter gabriel
Nov 8, 2011

Hello Commandos

Internet Explorer posted:

Yes, that's what he means by pips. There's a blue band next to your throttle. If you're inside of that range you'll be your most maneuverable.

Not quite, pips are these:



So when people talk about putting pips to engines, weapons etc they mean these :)

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
As a recently joined noob myself I found that the most important thing to do regarding combat is to pick your battles and that means learning about the games ships and what their capabilities are. Unless you're insanely awesome at the game and have hundreds of combat hours under your belt you shouldn't be picking fights with bigger ships, generally.

Also numbers matter a whole lot. Getting yourself into a 1v2 is just asking for a world of hurt. Conversely if you see a ship getting gangbanged by 5 other ships you can probably join in on the attack and get kill credit at minimal risk to yourself.

Fojar38 fucked around with this message at 21:55 on Apr 14, 2017

Daztek
Jun 2, 2006



Hello friends that are new to Elite Dangerous, please have a look at the PGS thread, our discord is filled with very nice people that'll help you whenever you want.

Drake_263
Mar 31, 2010
You hit the nail on the head there. Learn to recognize civilian (Orca et al, the Type-X series, Hauler, whatever), multi-role (Adder, Cobra, Asp, Diamondback-E, the like) and dedicated combat ships (Eagle, Viper-3, Vulture, DB-S, FdL..) and estimate if you really want to tangle with them from there - remember that if you're in doubt, you can use the Target tab on the left-hand command panel to take a quick peek at the identified subsystems on the target ship. It won't tell you exact numbers but it'll generally give you an idea of exactly how much heat (and shield boosters/cells) they're packing. Pick your battles and don't be afraid to hightail it out of there if things go sour.

And yes, numbers are an enormous advantage in this game. I was amused when I first dropped into a HazRES and the first thing I saw was a wing of five iEagles - five minutes later, I wasn't laughing. Two or three halfway combat-fit ships can down even a big ship's shields in a hurry. Again, pick your battles, and remember to take a quick peek around to see if there are any other ships in the area that might assist your target - targets in same or allied factions (like two pirates in the same pirate band) might decide to aggro you even if they're not in an actual wing with your primary target.

And yes. Size isn't everything - I used to hunt pirate lord Anacondas in my Viper-3 at one point, before they buffed the AI, and something like a Vulture is a threat to absolutely anything - but you really should know what you're doing before you purposefully pick a fight with something much bigger than you.

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SpaceClown
Feb 13, 2016

by FactsAreUseless

FronzelNeekburm posted:

Haha, Frontier is really monetizing the hell out of this patch. Tron paint jobs for $3 per color per ship, tattoos, flight suits, nameplates... :homebrew:

They are clearly moving to a star citizen model.

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