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Endorph
Jul 22, 2009

Josuke Higashikata posted:

The second years all read and act like they're basically 18 year olds to me, where Futaba reads like the 15 year old that she is.

Sojiro asked you not to smash his daughter though, so you're honour bound to not smash, lest you be a poo poo.
there should be a bad end where sojiro poisons your coffee if you cheat on futaba, imo

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Baku
Aug 20, 2005

by Fluffdaddy

Josuke Higashikata posted:

The second years all read and act like they're basically 18 year olds to me, where Futaba reads like the 15 year old that she is.

Ya this too in general, I think part of it is that Futaba actually acts like a kid sometimes while you could easily transplant Ann or Yusuke into a university setting and they'd arguably make more sense as characters

Josuke Higashikata
Mar 7, 2013


1000% on a Sojiro bad end.

Sojiro is definitely the kind of dude who'd beat you with a tyre iron for doing that, and rightly so given the entire context for the three characters involved in a Futaba romance.

Futaba is for chilling with, buying video games for, watching anime and cockblocking any dude in a 20 mile radius who even thinks of her romantically.

Josuke Higashikata
Mar 7, 2013


"Hey, I'm Naoki, I was wondering if Futaba was around?"
"Nah, do me a favour and stop thinking with your dick though buddy before I use my giant green throbbing dick chariot to literally nuke you from existence for thinking about banging my sister though"

g0lbez
Dec 25, 2004

and then you'll beg
So I just got to the post-Palace 6 info dump, I have some questions and would just like a spoiler free yes/no if any of these are addressed:

BIG SPOILERS Wouldn't Akechi realize he was in the metaverse once he killed shadow protag and left the interrogation room thus realizing he got played? Also... wouldn't killing shadow protag cause the protag himself to have a mental breakdown?

impure flutter
May 31, 2014

Wow Yoshida's double money during talk ability is really good. I'm getting like 8k a battle in Mementos, managed to buy SP adhesives for everybody and now I never have to worry about SP running out. Good stuff.

Hunt11
Jul 24, 2013

Grimey Drawer

g0lbez posted:

So I just got to the post-Palace 6 info dump, I have some questions and would just like a spoiler free yes/no if any of these are addressed:

BIG SPOILERS Wouldn't Akechi realize he was in the metaverse once he killed shadow protag and left the interrogation room thus realizing he got played? Also... wouldn't killing shadow protag cause the protag himself to have a mental breakdown?

Not sure to the first one. To the second one it was not his palace so it has no effect on him.

Saigyouji
Aug 26, 2011

Friends 'ave fun together.

g0lbez posted:

So I just got to the post-Palace 6 info dump, I have some questions and would just like a spoiler free yes/no if any of these are addressed:

BIG SPOILERS Wouldn't Akechi realize he was in the metaverse once he killed shadow protag and left the interrogation room thus realizing he got played? Also... wouldn't killing shadow protag cause the protag himself to have a mental breakdown?

Fake!MC wasn't a shadow, he was a cognitive being, like the slaves in the first palace, or Wakaba in the fourth.

Anzen
Oct 21, 2010

g0lbez posted:

So I just got to the post-Palace 6 info dump, I have some questions and would just like a spoiler free yes/no if any of these are addressed:

BIG SPOILERS Wouldn't Akechi realize he was in the metaverse once he killed shadow protag and left the interrogation room thus realizing he got played? Also... wouldn't killing shadow protag cause the protag himself to have a mental breakdown?

Akechi didn't kill Shadow MC, he killed a cognition of the MC. He is in Sae's Palace, and Sae's cognition of the MC is that he's in the interrogation room. And as far as Akechi knew, Sae's Palace was gone because he was tricked into thinking they stole her treasure.

kitten emergency
Jan 13, 2008

get meow this wack-ass crystal prison
Post palace 6 question
why does akechi forget that Morgana can talk when he's on the phone to shido? Is this answered later, or is it a plot hole?

g0lbez
Dec 25, 2004

and then you'll beg

Anzen posted:

Akechi didn't kill Shadow MC, he killed a cognition of the MC. He is in Sae's Palace, and Sae's cognition of the MC is that he's in the interrogation room. And as far as Akechi knew, Sae's Palace was gone because he was tricked into thinking they stole her treasure.

That makes sense but how did Akechi end up leaving the metaverse? Wouldn't he realize something was up when he went outside or something?

NRVNQSR
Mar 1, 2009

g0lbez posted:

That makes sense but how did Akechi end up leaving the metaverse? Wouldn't he realize something was up when he went outside or something?


(More post-palace 6 spoilers)When he went back the way he came down the underground corridor he left the metaverse again, because that's how you leave. So nothing would ever actually appear wrong; he would have to have noticed the slight disorientation when the transition happened.

Roobanguy
May 31, 2011

g0lbez posted:

That makes sense but how did Akechi end up leaving the metaverse? Wouldn't he realize something was up when he went outside or something?

only the palace itself looks crazy in the metaverse. depending on where the interrogation room is, he probably couldn't even see the casino before he got out of range of it.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

g0lbez posted:

That makes sense but how did Akechi end up leaving the metaverse? Wouldn't he realize something was up when he went outside or something?

remember the intro with Kaneshiro's palace. If you aren't aware you're going into or out of the metaverse you don't notice and Futaba was controlling it remotely

Supremezero
Apr 28, 2013

hay gurl

g0lbez posted:

That makes sense but how did Akechi end up leaving the metaverse? Wouldn't he realize something was up when he went outside or something?

Same way he got in. Futaba pulled him out.

SyntheticPolygon
Dec 20, 2013

g0lbez posted:

That makes sense but how did Akechi end up leaving the metaverse? Wouldn't he realize something was up when he went outside or something?

Either Futaba activated the app remotely again or once he got out of the area of the palace he automatically left.

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless
Wowee. 82 plus hours in, finally finished the credits roll. What a goddamn gem.


I guess at this point "a god born of society's flaws" is basically the go-to final villain for a Persona game at this point. At least this guy looked cool, and I enjoyed the Igor twist a loving LOT; it was one of those subtle things, like Akechi, where a long-time fan might note the change in his voice but think it's only aesthetic, not seeing the greater significance. Having the OG Igor voice return was a trip and a half.

I don't like this villain as much as Izanami, but it is notable that this is the first male final villain in a Persona game since Persona 2, which is just one of many nods to the PSX-era titles that this game features. I loved the return of Joker, and it's great to have it become the name of the main character, it's a great twist on the concept and helps establish the more neutral morality of the main cast.

Overall I think the kids still seem a bit too "goody-goody" for the whole "thieves" aesthetic, but since we're also playing up the "honorable thieves" element and even that gimmick sort of becomes a general "teens in rebellion" motif it sort of becomes acceptable after a time. I liked the gradual escalation of the stakes in terms of the final moments, and I like that the game has the balls to punish a person attempting to bum-rush the final dungeon, a five-boss gauntlet, by throwing a two-phase, no-heals, NO SAVES sucker punch boss at the end. It felt wonderfully appropriate to the Shin Megami Tensei name.

I have no qualms at all with this game's difficulty. It doesn't require grinding pretty much at all on Normal difficulty and the challenge reaches a few comfortable plateaus and then undergoes spikes to keep it fresh. I really loved all of the final boss encounters as well. My A-team was Haru, Morgana, Makoto and the MC all until the final boss, but I swapped in Ryuji and Ann at that point due to MP loss and was staggered to discover that these two were insane powerhouses without whom I would never have bested the final challenge. Haru was still the MVP, her reflection skills made fighting the Archangels a ton of fun, to the point where I think the preferred method of beating Gabriel is to Makakarn her Divine Hammers back into her dumb face.

I'm impressed that once Akechi dies, he stays dead. Not even a ghostly voice of encouragement at the end, he took a bullet to the teeth and will be eating poo poo in hell for the remainder.

The final dungeon was super awesome-looking, though that whole sequence was longer than I expected. I would have liked to see more done with Mementos overall, but it seems like it was a simple "value-adding" measure that hearkens back to Persona 2's event structure as well, so it doesn't really do anything wrong enough to mark it as a bad thing.

I mean, overall, this game is a masterpiece. Is it superior to Persona 4? In most areas, I'd say unequivocably so, but all of the Persona games remain shining examples of how to do this style of game to perfection. I truly hope the game makes good on its promise to "entrust the future to adults" and bring back a non-high school centric cast. It'd be great to see some of the old-school Persona cast return in some capacity as well, though that seems unlikely.

This game's ending on a road trip seems keen to set up any kind of wacky cross-over/alt-canon spin-off games but tbh with this game's Palace design I'd love to see a conventional-style RPG, with a world map and towns and stuff, featuring this cast and this dungeon design mentality. The Palaces are an absolute selling point to the game and they solidify the well-deserved reputation that SMT games are kings of level design.


It's a great game. I only maxed about half the Confidants, Fortune, Sun, Empress, Priestess, Hierophant, Hermit, Chariot, and the ones you level up automatically. All of the S-links were great mechanically, I'd say in terms of storylines they're of equivalent quality to Persona 4's, which is to say broadly quite high. I didn't encounter too many that I didn't enjoy in some manner.

g0lbez
Dec 25, 2004

and then you'll beg
Okay I forgot about the whole (more post palace 6 info dump spoilers) thing with futaba jacking his phone would probably allow her to pluck Akechi out of the metaverse too

I'm glad that's explained, with how the plot gets at this point I found it off that they would leave any plot holes since the tiniest detail is what set off that whole chain of events anyway

Terper
Jun 26, 2012


g0lbez posted:

Okay I forgot about the whole (more post palace 6 info dump spoilers) thing with futaba jacking his phone would probably allow her to pluck Akechi out of the metaverse too

I'm glad that's explained, with how the plot gets at this point I found it off that they would leave any plot holes since the tiniest detail is what set off that whole chain of events anyway

She wouldn't need to pluck him out remotely, once he passed the point where he met Sae he would leave automatically. That's why they needed Sae to stop for a short while in the corridor as well before returning to where she met Goro, so she could leave.

g0lbez
Dec 25, 2004

and then you'll beg

Terper posted:

She wouldn't need to pluck him out remotely, once he passed the point where he met Sae he would leave automatically. That's why they needed Sae to stop for a short while in the corridor as well before returning to where she met Goro, so she could leave.

Well that works too. I guess the point is that problem could be circumvented either way so it's not a big deal. Best persona game ever, I feel bad for thinking all the MC's friends were a bunch of idiots

Night Blade
Feb 25, 2013

Josuke Higashikata posted:

The second years all read and act like they're basically 18 year olds to me, where Futaba reads like the 15 year old that she is.

I don't know man, Ryuji is pretty dumb.

SyntheticPolygon
Dec 20, 2013

Night Blade posted:

I don't know man, Ryuji is pretty dumb.

18 year olds can be dumb.

g0lbez
Dec 25, 2004

and then you'll beg

Night Blade posted:

I don't know man, Ryuji is pretty dumb.

he's an intellectual

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless

g0lbez posted:

Well that works too. I guess the point is that problem could be circumvented either way so it's not a big deal. Best persona game ever, I feel bad for thinking all the MC's friends were a bunch of idiots

It was nice to see them prove themselves as an able group of thieves. A heist should really call upon the talents of every individual member in a different way. After the initial palaces you get less of that, and by that point I'd figured they'd sort of abandoned the conceit; it was great to see the game was able to demonstrate the cast pulling off a truly legendary heist, worthy of the Phantom Thieves.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!

Night Blade posted:

I don't know man, Ryuji is pretty dumb.

Ryuji is more mature than probably half of college students

Baku
Aug 20, 2005

by Fluffdaddy

Tae posted:

Ryuji is more mature than probably half of college students

there are a lot of 40 year olds that lack the self-awareness persona characters tend to exhibit by the end of the game lol

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
So I tried out the Reaper exploit for funsies right before doing Palace 6 and jesus gently caress, that is way more experience than I expected, I went from 45 to 55

Like, I'm considering just going back to my last save because this might break the game too much. At the very least I'd stop playing on easy.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



So I think brass knuckles, revolvers, and Nuclear magic is the one of the most badass offensive portfolios a video game character could have

8-Bit Scholar
Jan 23, 2016

by FactsAreUseless
Ironic, though, that my Makoto largely ended up playing a support role, healing and buffing while Haru did all the bang bang, shoot shoot

Oxxidation
Jul 22, 2007
Makoto will literally hug you with nuclear arms.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

8-Bit Scholar posted:

Ironic, though, that my Makoto largely ended up playing a support role, healing and buffing while Haru did all the bang bang, shoot shoot

Yeah she goes through phases where shes better at offense or support. If you get her final Nuke skill she can absolutely melt faces with it but its super late game.

She's basically like how I used Yosuke in P4. An all-rounder who can do a bit of everything and has some great team support, but better because she gets media series heals.

jimmydalad
Sep 26, 2013

My face when others are unable to appreciate the :kazooieass:

AGDQ 2018 Awful Block Survivor
Man, whenever Sae does her introduction for each Confidant, I can't help but laugh. The accusatory way it comes out and her weird head tilts just are so over the top.

Baku
Aug 20, 2005

by Fluffdaddy

JT Jag posted:

So I tried out the Reaper exploit for funsies right before doing Palace 6 and jesus gently caress, that is way more experience than I expected, I went from 45 to 55

lmao I didn't know what you were talking about, and this owns

for others if you go into mementos during flu season the reaper can spawn with despair just like anything else and will indeed drop dead of it in a couple turns

Saigyouji
Aug 26, 2011

Friends 'ave fun together.

jimmydalad posted:

Man, whenever Sae does her introduction for each Confidant, I can't help but laugh. The accusatory way it comes out and her weird head tilts just are so over the top.

You must have had someone with knowledge of the legal system! Who was it?!

BearDrivingTruck
Oct 15, 2011

You see the most shocking sights sometimes
MC: I'm so bored, I'll clean this girl's room while I wait

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
I'm still disappointed there wasn't one for strength.

"Your powers clearly exceeded that of your team, you must have had extradimensional entities giving you extra power!"

Endorph
Jul 22, 2009

imagine if that was in persona 4

'we found 'magic leaves' in your gym bag. who was your supplier!?'

Baku
Aug 20, 2005

by Fluffdaddy
I miss the mysterious fox.

Kalsco
Jul 26, 2012


Palace 5 General Mechanical Spoilers:

Goddamn I am getting my rear end handed to me. Palace 4 was a walk in the park, but all of a sudden the chief robos with the infini-summon just make combat a slog and really more of a "Wait until Joker can use the appropriate weakness because he is the only one with access to the appropriate weakness" and trying not to die until them. Not cool.

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impure flutter
May 31, 2014

Palace 6 spoilers It's kinda ridiculous how this game takes the scale of your actions into consideration compared to the others: just saw on TV that the House of Representatives got dissolved and Phantom Thieves is the Diet's top priority.I just dismantled Congress, now for trial by burg

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