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I should play Final Fantasy Tactics again. Kind of wish the PSP port ran better because the revised script is so much better than the original.
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# ? Apr 13, 2017 13:02 |
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# ? May 27, 2024 01:26 |
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If you can deal with touch controls and have a modern-ish phone or tablet the mobile port runs a lot better than the PSP version. Alternatively emulating it will get rid of the performance issues too.
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# ? Apr 13, 2017 13:04 |
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I've been playing FFXV a lot, trudging along, enjoying the scenery, doing a lot of sidequests. I really enjoy the game, except for the very bizarre voice work of every character that isn't one of the four buds. I'm at a point in the game where either a) the story is finally getting off the loving ground OR, I hope this isn't the case, b) the story is about to come to a very sudden and abrupt conclusion. I mean, a lot of stuff happens, and has happened, but it all seems to happen away from the player. Like, there's news of poo poo going down. There's the occasional phone call. There has been various harassment from bad guys, some story dude, you know...but I'm thinking about what I know of RPGs and storytelling in general, and this is the moment where, in a well told story, all the events are leading up to a dramatic conflict that will send the player on a dangerous mission that will hopefully make up the second half of the game. Or this "dramatic conflict" could just be the final boss. Well, I guess I say all that because I enjoy the game but after many hours in I'm really only just now getting into the story. I want to keep going. Is the DLC worth getting? gently caress, it's expensive. I remember when an 'expansion pack' contained about as much content as the original game did. Well, that's a bit hyperbolic, that was actually kind of rare. But not as rare as getting a good deal on DLC.
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# ? Apr 13, 2017 13:45 |
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credburn posted:I've been playing FFXV a lot, trudging along, enjoying the scenery, doing a lot of sidequests. I really enjoy the game, except for the very bizarre voice work of every character that isn't one of the four buds. I'm at a point in the game where either a) the story is finally getting off the loving ground OR, I hope this isn't the case, b) the story is about to come to a very sudden and abrupt conclusion. I mean, a lot of stuff happens, and has happened, but it all seems to happen away from the player. Like, there's news of poo poo going down. There's the occasional phone call. There has been various harassment from bad guys, some story dude, you know...but I'm thinking about what I know of RPGs and storytelling in general, and this is the moment where, in a well told story, all the events are leading up to a dramatic conflict that will send the player on a dangerous mission that will hopefully make up the second half of the game. Or this "dramatic conflict" could just be the final boss. Please post the trip report when you finish the main game. I won't say anything about the last half of the game, but the open world aspects of the game were very refreshing in a FF game.
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# ? Apr 13, 2017 13:50 |
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Vargatron posted:I should play Final Fantasy Tactics again. Kind of wish the PSP port ran better because the revised script is so much better than the original. There's a simple patch that fixes it on psp (or vita with henhaku or wtf the home brew thing is called there)
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# ? Apr 13, 2017 21:25 |
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Vargatron posted:I should play Final Fantasy Tactics again. Kind of wish the PSP port ran better because the revised script is so much better than the original. I've heard of patches for the PSX game that add in the War of the Lions script, but I've never followed up on that, sorry!
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# ? Apr 13, 2017 22:06 |
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FFXII Zodiac Age OST Trailer
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# ? Apr 13, 2017 22:46 |
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Vargatron posted:I should play Final Fantasy Tactics again. Kind of wish the PSP port ran better because the revised script is so much better than the original. Did Agrias have a plot arc? I dint remember. She was my favorite character in FFT cuz she was a simple knight waaay in over her head that was all about duty in a game of thrones universe. That, and the fact she's the first spellblade you recruit, and I leaned heavily on her in my team until you get flooded with spellblades later in the game
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# ? Apr 13, 2017 23:30 |
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Thundercracker posted:Did Agrias have a plot arc? I dint remember. She was my favorite character in FFT cuz she was a simple knight waaay in over her head that was all about duty in a game of thrones universe. Her arc more or less ends when you recruit her. She will still occasional say things in battles but that's it. Same with all other recruitable NPC's because that is when their story is "over" and they can die in your party. It is, I think, the one biggest flaw with the story-telling in the game.
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# ? Apr 13, 2017 23:38 |
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I think WotL has some cutscene where Mustadio crushes on Agrias if you keep them and the three generics who join you in Chapter 2 in the party. That's pretty much it though.
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# ? Apr 13, 2017 23:47 |
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Mega64 posted:I think WotL has some cutscene where Mustadio crushes on Agrias if you keep them and the three generics who join you in Chapter 2 in the party. That's pretty much it though. You only need Lavian and Alicia, the two knights; Ladd Rad can die or be dismissed without issue. You need them because they show up in the cutscene, and I believe are where Mustadio gets the idea of what to buy her? It's kinda sad because she is clearly to obsessed with her duty to consider romance, and basically takes it as a friendly appreciation gift (and promptly gives it to Ramza because clearly other members of the army can make better use of it).
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# ? Apr 14, 2017 00:25 |
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Agrias is a good socialist; the best Final Fantasy character.
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# ? Apr 14, 2017 04:10 |
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Does FFT have permadeath?
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# ? Apr 16, 2017 01:05 |
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GreenBuckanneer posted:Does FFT have permadeath? It does, but it's super lenient. One someone dies they have 3 turns to get revived or for you finish the map before they poof into a crystal and disappear forever.
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# ? Apr 16, 2017 01:13 |
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GreenBuckanneer posted:Does FFT have permadeath? Yeah. If plot important characters die its game over, but all the recruited people (and npcs past their story significance) just fuckin die.
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# ? Apr 16, 2017 01:17 |
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You have to be in way over your head or actively lazy to let someone die in FFT Worst/hardest part about it is probably a few very tough point of no return fights that can gently caress you if you're a new player. Maintain multiple save files and you should never run into any issues.
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# ? Apr 16, 2017 02:18 |
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That Belias fight in particular is terrible if you don't have the speed bonus ability learned by the Squire job for Ramza.
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# ? Apr 16, 2017 02:32 |
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victrix posted:You have to be in way over your head or actively lazy to let someone die in FFT Even with multiple saves there are some truly gnarly fights/awful gimmicks in the game that come with no warning. Dont feel embarassed to look at guides.
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# ? Apr 16, 2017 03:00 |
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Barudak posted:Even with multiple saves there are some truly gnarly fights/awful gimmicks in the game that come with no warning. Dont feel embarassed to look at guides.
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# ? Apr 16, 2017 03:25 |
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just make ramza cool as hell and he'll be able to win all those fights no problem
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# ? Apr 16, 2017 03:31 |
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FFD had a decent combat/job system, poo poo-tier garbage writing, and dragged on at times. Varance posted:Theatrythm AC update: Record Keeper is in, complete with a playable Tyro. Wonder how long it'll be until Rain and Lasswell get announced at this rate.
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# ? Apr 16, 2017 08:54 |
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corn in the bible posted:just make ramza cool as hell and he'll be able to win all those fights no problem Incidentally, this same advice works for every game Ramza is in. It's weird, he's been in a fair few games and has been broken in all of them, it's constant. Evil Fluffy posted:Wonder how long it'll be until Rain and Lasswell get announced at this rate. I like Bexvius, but I'd say this is reliant on that game having good music worth putting in Theatrythm. Record Keeper's had a fair few good remixes to its name, but Bexvius has... the battle theme?
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# ? Apr 16, 2017 09:58 |
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Cleretic posted:
It also has that Ariana Grande song!
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# ? Apr 16, 2017 10:05 |
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Varance posted:and immunity to Instant KO, welp. iirc not having resistance to instant death is preferable in this case because if you have someone with no ko res and a lower evade than rafa but fast enough to get close to the assassins, the ai will de-prioritize rafa and bait to you it really is one of the worst-designed fights in all of video game history, and i'm counting nes games that don't even work
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# ? Apr 16, 2017 10:06 |
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I don't know how but I never ran into trouble with that Rafa fight. Sheer luck I guess?
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# ? Apr 16, 2017 10:44 |
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bloodychill posted:I don't know how but I never ran into trouble with that Rafa fight. Sheer luck I guess? Pretty much because while I've seen it happen when my friend was playing, I myself have never seen Rafa move away from the enemies instead of towards them, attack, and then die instantly.
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# ? Apr 16, 2017 11:03 |
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Next time I play FFT I'm killing off Rafa and Malak as soon as I recruit them. Not really a spoiler but someone who's never played before is interested in playing, so better safe than sorry.
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# ? Apr 16, 2017 12:13 |
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Reminded me that noctis's va favorite ff game is tactics.
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# ? Apr 16, 2017 14:23 |
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Tae posted:Reminded me that noctis's va favorite ff game is tactics. Everyone's is.
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# ? Apr 16, 2017 15:16 |
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corn in the bible posted:Everyone's is. Only if we're talking about tactics advance 2
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# ? Apr 16, 2017 15:17 |
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I like Tactics Advanced and only Tactics Advanced.
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# ? Apr 16, 2017 15:26 |
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Tae posted:Reminded me that noctis's va favorite ff game is tactics. Yeah, he's a cool cat who did an excellent job. Even if you don't like Noct's character, that performance fits like a glove. Ignis and Prompto were well-done too, IIRC Prompto's actor had worked on TMNT as Michelangelo.
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# ? Apr 16, 2017 15:47 |
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corn in the bible posted:Everyone's is. Nah
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# ? Apr 16, 2017 15:54 |
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8-Bit Scholar posted:I like Tactics Advanced
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# ? Apr 16, 2017 17:53 |
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We now have an official theme song for when a FF13 argument comes up: https://soundcloud.com/takeharu-ishimoto/dissidia-final-fantasy-arrange-from-final-fantasy-xiii Varance fucked around with this message at 20:53 on Apr 16, 2017 |
# ? Apr 16, 2017 20:44 |
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Varance posted:We now have an official theme song for when a FF13 argument comes up: The beginning 15 seconds aren't that bad.
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# ? Apr 16, 2017 20:46 |
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Varance posted:We now have an official theme song for when a FF13 argument comes up: Did they drag Tanaka out of "retirement" to work on Dissidia's soundtrack? Like, the music is usually the one thing Square never fucks up, so what the gently caress happened with this game?
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# ? Apr 16, 2017 21:17 |
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Mega64 posted:Did they drag Tanaka out of "retirement" to work on Dissidia's soundtrack? Like, the music is usually the one thing Square never fucks up, so what the gently caress happened with this game? His stuff tends to be on the experimental side, and all over the place in terms of genre. Varance fucked around with this message at 21:40 on Apr 16, 2017 |
# ? Apr 16, 2017 21:27 |
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Varance posted:Most of the tracks in Dissidia AC are arranged by Takeharu Ishimoto, Square's go-to for their PSP/Vita/3DS games. His history includes the mobile Kingdom Hearts games, The Worlds Ends with You, FF7: Before Crisis/Last Order/Crisis Core, Type-0 and the previous Dissidia games. It makes sense When you consider that many of those games had some stuff waaaay out into left field in terms of soundtrack. How is the Dissedia music so lovely?
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# ? Apr 16, 2017 21:35 |
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# ? May 27, 2024 01:26 |
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That song sounds too much like it should be on the Nier: Automata soundtrack to not mention it.Mega64 posted:Did they drag Tanaka out of "retirement" to work on Dissidia's soundtrack? Like, the music is usually the one thing Square never fucks up, so what the gently caress happened with this game? ZenMasterBullshit posted:How is the Dissedia music so lovely? Counterpoint: the song (and the soundtrack) is/are cool. Not as good as his work from the last dissidia game, tho.
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# ? Apr 16, 2017 21:42 |