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PirateBob posted:Why'd you needlessly tell me about the difficulty of the remaining bosses? I was looking forward to challenges. I turned the game up to Hard in the third Palace, myself, and while sometimes it's frustrating--I've been ambush-killed a couple times by random encounters because of how much damage enemies do on Hard--but I sort of like the "don't gently caress up or you'll get hosed up" pace it gives to things. The third and fourth bosses were pretty tough on Hard.
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# ? Apr 16, 2017 21:00 |
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# ? May 16, 2024 08:11 |
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DreamShipWrecked posted:Just started the Temperance social link, that was quite a surprise. I feel like it is going to awaken something in me, and I don't mean a Persona. i like her more than makoto
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# ? Apr 16, 2017 21:01 |
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PirateBob posted:Why'd you needlessly tell me about the difficulty of the remaining bosses? I was looking forward to challenges. You might find the other ones harder, I dunno. I didn't mean that to be an objective rating of their difficulty.
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# ? Apr 16, 2017 21:04 |
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Gaius Marius posted:They automatically work without actually negotiating. Theoretically I think that the money one is supposed to give bonus cash but it always seems pretty low to me. Gruckles posted:They're the benefits provided by the Sun Confidant. They automatically get the persona to join you without negotiating, give you a larger amount of money, or a rarer item depending on which option turned red. Gotcha. Somehow, that didn't connect - I knew it had something to do with the bonuses from Sun, but I wasn't sure what bonus it was. Is there any rhyme or reason to whether or not I can press a Shadow for more money when negotiating? Sometimes it just ends immediately like before I had the bonuses.
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# ? Apr 16, 2017 21:06 |
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The higher Sun benefit is a random chance that you get one big single payout instead of a normal + chance for more. The money/xp actually works in favor of not leveling Sun because of this, I think? Though I dig the Sun storyline and the top-tier benefit seems great
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# ? Apr 16, 2017 21:12 |
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I like what they've done for the final dungeon theme
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# ? Apr 16, 2017 21:15 |
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Ryuji's instant kill thing and the sun choices that aren't guaranteed recruitment as a whole are player bonuses that end up sucking.
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# ? Apr 16, 2017 21:14 |
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What's wrong with Ryuji's instant kill thing?
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# ? Apr 16, 2017 21:18 |
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Josuke Higashikata posted:Ryuji's instant kill thing and the sun choices that aren't guaranteed recruitment as a whole are player bonuses that end up sucking. I don't agree. Shadows not worth my time are shuffled out of the way so I can get to the real threats. It's not like they're worth much comparatively. And the sun bonuses are awesome. Perhaps I don't understand the possible downsides?
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# ? Apr 16, 2017 21:22 |
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Cause I want EXP and I instead I don't, and get YOU HAVE TOO MANY MASKS and the enemy dies
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# ? Apr 16, 2017 21:23 |
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ChaosArgate posted:What's wrong with Ryuji's instant kill thing? You don't get EXP or Money. Once you're high level, it makes fighting a pain because you can't get an ambush which makes fights take a while longer than they ought to. The Sun things that aren't instant recruit are generally not worth it because the item sucks or the sum given isn't guaranteed to be higher than what an all-out attack would give you. The money one is good when it works in your favour but it's far from a given. Josuke Higashikata fucked around with this message at 21:25 on Apr 16, 2017 |
# ? Apr 16, 2017 21:23 |
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Josuke Higashikata posted:You don't get EXP or Money.
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# ? Apr 16, 2017 21:25 |
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Ryuji's line reading of "We were freaking out over some weak-rear end dipshits" is pretty good.
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# ? Apr 16, 2017 21:26 |
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Man, the boss fight music for when a party member awakens loving ripsEndorph posted:if enemies are low level enough to get killed by it they're barely giving you a relevant amount of exp or money anyway
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# ? Apr 16, 2017 21:27 |
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So is the game good RPG, or is it a glorified interactive novel? I don't mind story-heavy games but if it's going to keep my attention the gameplay has to be good, or the story REALLY good. I even enjoy some interactive novels, like the Phoenix Wright games, but think the Japanese anime/game obsession with high school is trite, and the setting overused. I've played P3 FES (didn't bother to finish it) and loved Catherine (short and sweet and not a high-schooler in sight). Is the story worth the time investment? Edit: -rephrased some statements- Renoistic fucked around with this message at 21:34 on Apr 16, 2017 |
# ? Apr 16, 2017 21:29 |
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the story starts strong, dips a little in the middle, picks up pretty strongly, dips slightly again, then picks back up to be about as good as it was at the start. Overall i'd say it's a pretty good story. The gameplay's really fun, combat is engaging and the stealth system is simple but fun and the daily life stuff is really fun to manage. It's a good rpg with a decent story and strong characters. also high schoolers are cool.
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# ? Apr 16, 2017 21:31 |
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its borderline sad that this game for japanese teenagers stars japanese teenagers
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# ? Apr 16, 2017 21:31 |
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ChaosArgate posted:What's wrong with Ryuji's instant kill thing? The highest level random encounter in the game is level 77 (Kali) (This is not counting the Reaper, mind) Instant Kill works against anything 10 levels lower than you. So once you hit level 87, you can no longer ambush things. Ever. This is particularly annoying with the red group encounter in the second to last room in the game, which give about 10k XP. Which, if you drop the rest of your party levels you up every 6 or so encounters. And you have to let them attack you rather than attacking first. For 12 levels. Or 8 levels if your goal is "Be high enough level to fuse any persona without using Strength", I suppose. Supremezero fucked around with this message at 21:37 on Apr 16, 2017 |
# ? Apr 16, 2017 21:34 |
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Renoistic posted:So is the game good RPG, or is it a glorified interactive novel? I don't mind story-heavy games but if it's going to keep my attention the gameplay has to be good, or the story REALLY good. I even enjoy some interactive novels, like the Phoenix Wright games, but think the Japanese anime/game obsession with high school is trite, and the setting overused. I've played P3 FES (didn't bother to finish it) and loved Catherine (short and sweet and not a high-schooler in sight). Is the story worth the time investment? The gameplay is great (miles better than Persona 3 FES, for comparison), the story's pretty good so far, and the cast is really good. I think Persona 5 puts slightly less emphasis on high school--like, you still do school things and all your party members are high schoolers, but there are no more clubs to join and the enemies you're fighting against are often real-world-type bad people way, way above your pay grade. If you have zero tolerance for high school anime you should probably skip this, but I think it's well done and the gameplay is fantastic.
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# ? Apr 16, 2017 21:36 |
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Supremezero posted:The highest level random encounter in the game is level 77 (Kali) I still don't see the downside here. So you can't ambush enemies you can just kill with minimal effort. In the final dungeon. I think that's awesome.
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# ? Apr 16, 2017 21:38 |
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Renoistic posted:So is the game good RPG, or is it a glorified interactive novel? I don't mind story-heavy games but if it's going to keep my attention the gameplay has to be good, or the story REALLY good. I even enjoy some interactive novels, like the Phoenix Wright games, but think the Japanese anime/game obsession with high school is trite, and the setting overused. I've played P3 FES (didn't bother to finish it) and loved Catherine (short and sweet and not a high-schooler in sight). Is the story worth the time investment? Honestly it doesn't sound like you would like it. The gameplay, while good if you like JRPG combat, is not very much of the game by volume compared to the interactive novel components.
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# ? Apr 16, 2017 21:39 |
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CharlieFoxtrot posted:The higher Sun benefit is a random chance that you get one big single payout instead of a normal + chance for more. The money/xp actually works in favor of not leveling Sun because of this, I think? Though I dig the Sun storyline and the top-tier benefit seems great Not really. Even before you get the larger payout options, it's entirely possible for shadows to leave without letting you extort them, so nothing actually changes all that much.
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# ? Apr 16, 2017 21:39 |
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Endorph posted:its borderline sad that this game for japanese teenagers stars japanese teenagers I just wish they would move on to a different setting. Any setting that hasn't been done thousands of times already. But yeah, you're right. This game just wasn't made for me, so I guess that answers my question! EDIT: Harrow posted:The gameplay is great (miles better than Persona 3 FES, for comparison), the story's pretty good so far, and the cast is really good. No Mods No Masters posted:Honestly it doesn't sound like you would like it. The gameplay, while good if you like JRPG combat, is not very much of the game by volume compared to the interactive novel components. Thanks. It does sound like I should just hope for them to release a new Catherine someday! Or an RPG equivalent. Renoistic fucked around with this message at 21:44 on Apr 16, 2017 |
# ? Apr 16, 2017 21:40 |
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real rude to have tae wear her punk outfit when i had to turn her down game
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# ? Apr 16, 2017 21:43 |
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Endorph posted:if enemies are low level enough to get killed by it they're barely giving you a relevant amount of exp or money anyway also this ryujis instakill thing makes mementos a lot more painless than they have to be, so its good imo
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# ? Apr 16, 2017 21:44 |
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Boy am I glad I decided to make Palace 7 a two-day affair because this is testing my patience.
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# ? Apr 16, 2017 21:49 |
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corn on the cop posted:Boy am I glad I decided to make Palace 7 a two-day affair because this is testing my patience. It is long as gently caress, WITH bullshit time-consuming mazes. But the payoff at the end is so good I have a hard time staying mad at it.
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# ? Apr 16, 2017 22:08 |
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Supremezero posted:The highest level random encounter in the game is level 77 (Kali) (This is not counting the Reaper, mind) I beat the game very comfortably at level 70. Why the hell would you bother getting to 87? Like, maybe I was a bit more underleveled than I thought I was through the entire game. Because the only enemies I ever insta-killed were Mementos weaklings, I never had it happen in dungeons or anything. I never even really felt the need to grind.
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# ? Apr 16, 2017 22:18 |
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So I barely remember Persona 3, and never played 4 (despite owning it on Vita and wanting to). I realized early on that there's no real way to "feel your way" through the game and max all the confidants, get everything, etc. Should I follow a guide for my first playthrough or just say "gently caress it" and see what happens? I'm not entirely sure this early on if I will have the time/motivation to come back for another 60-80 hour playthrough, so I hate to miss stuff but I equally don't want to feel like I'm on rails just doing stuff because I have to. Suggestions/advice from Persona pros appreciated.
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# ? Apr 16, 2017 22:20 |
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don't bother maxing all the confidants, it's insanely boring to follow a strict guide when deciding what to do each day is 80% of the gameplay
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# ? Apr 16, 2017 22:21 |
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My friend who has never played a Persona game before, but is known for heavily min/maxing in games, has been playing this one. He just showed me one of the Personas he's been using (he just completed Palace 4)
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# ? Apr 16, 2017 22:22 |
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Mr. Trampoline posted:My friend who has never played a Persona game before, but is known for heavily min/maxing in games, has been playing this one. He just showed me one of the Personas he's been using (he just completed Palace 4) How the gently caress?
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# ? Apr 16, 2017 22:23 |
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Looking at those skills, treasure demons were probably involved. They are insanely useful for skill inheritance.
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# ? Apr 16, 2017 22:25 |
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sicarius posted:So I barely remember Persona 3, and never played 4 (despite owning it on Vita and wanting to). I realized early on that there's no real way to "feel your way" through the game and max all the confidants, get everything, etc. I've been playing without a guide and I'm pretty sure I'm gonna max out every s.link by the end. Or at least I'll get pretty dang close. The key is to level up death ASAP to get the SP recovery items. You'll be able to get dungeons done pretty quick.
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# ? Apr 16, 2017 22:26 |
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ChaosArgate posted:How the gently caress? I think a better question is: Why?
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# ? Apr 16, 2017 22:27 |
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SyntheticPolygon posted:I beat the game very comfortably at level 70. Why the hell would you bother getting to 87? Because there exist persona up to level 93 (95 in NG+), so unless you want to spend fucktons of cash, you're leveling up to that to fuse them.
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# ? Apr 16, 2017 22:29 |
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Saigyouji posted:Looking at those skills, treasure demons were probably involved. They are insanely useful for skill inheritance. There's also the 71 Ma level 40 persona that I have no idea how he got it that high.
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# ? Apr 16, 2017 22:29 |
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OneDeadman posted:There's also the 71 Ma level 40 persona that I have no idea how he got it that high. Gallows abuse, more than likely.
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# ? Apr 16, 2017 22:29 |
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Strength has been tenned, I'm looking forward to breaking the loving game now!
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# ? Apr 16, 2017 22:30 |
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# ? May 16, 2024 08:11 |
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Oh speaking of the high level fusions, I assume NG+ doesn't free up the level restriction since Strength 10 lets you pay your way to stronger fusions, right?
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# ? Apr 16, 2017 22:30 |