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I got all the way to ending E without being able to upgrade a single pod.
Begemot fucked around with this message at 16:39 on Apr 21, 2017 |
# ? Apr 21, 2017 16:35 |
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# ? Jun 5, 2024 07:30 |
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The upgrade stuff feels really trollish. Like one of the first shops you can access lets you upgrade your pods but you can't even find the materials to upgrade it once until the end of route A and by the time you get the materials to fully upgrade all your pods you pretty much have to do everything else in the game. Like it's just there taunting you the entire game.
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# ? Apr 21, 2017 16:37 |
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Dunno i had two pods on second-to-last and one pod on the last level when i got my first ending C/D. Then i collected the stuff for the last two pod upgrades pretty quickly before getting the other ending in that pair. After that i went on to upgrding the rest of my weapons to lv4.
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# ? Apr 21, 2017 16:40 |
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I upgraded the laser pod to full and just bought the trophy for fully upgrading them all. I regret nothing.
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# ? Apr 21, 2017 16:41 |
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Upgrading is uncharacteristically merciful of a Taro game for the most part with almost everything being buyable for weapons, but Pod stuff is bizarrely gated and compounded by the fact it's never remotely necessary.
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# ? Apr 21, 2017 16:44 |
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The pod upgrades are not noticeable at all far as I could tell, and I only got enough to upgrade A and B once. The weapons are easier and far more noticeable.
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# ? Apr 21, 2017 17:30 |
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Torquemadras posted:Of course, it might just feel tolerable to me because I'm a broken husk of a person after getting Platinum on the first Nier As someone who unfortunately resorted to watching Nier Ending C/D on youtube because I refused to go through that weapon grind, I had a lot of fun doing all of Nier's sidequests and upgrading everything. It really, really helps that almost upgrade materials can be bought from various vendors. After doing all the quests, buying materials, and opening as many locked chests as I could find, I only had to grind for one literally one upgrade material, and it didn't take long to get what I needed.
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# ? Apr 21, 2017 17:33 |
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HoboWithAShotgun posted:The pod upgrades are not noticeable at all far as I could tell, and I only got enough to upgrade A and B once. They do some cool things but by the time you get them that high you don't need them. Like the gatling gun adds an explosion when you stop firing, which is neat but you won't get it that far until you're well into path C and by then the last thing you need is to be more powerful.
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# ? Apr 21, 2017 17:37 |
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http://gematsu.com/2017/04/nier-automata-ps4-shipments-digital-sales-top-500000-japan-asia Good stuff.
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# ? Apr 21, 2017 17:47 |
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Yeah Gatling's upgrades are weird cause they seem like they'd be really powerful but they aren't. First upgrade makes the first shot bigger and do double damage, second makes it fire a bomb after you've been firing for a certain time, third makes the bomb a cluster bomb if you've been firing even longer. Or you could use your weapons. Or just keep firing. They're basically worthless.
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# ? Apr 21, 2017 18:23 |
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So... Who actually created Yorha? The machine network seemed to imply that Yorha was a way to evolve how they can fight. I've read from other sources that earth androids. I'm honestly still not sure who originally made Yorha in rhe first place.
rednecked_crake fucked around with this message at 18:51 on Apr 21, 2017 |
# ? Apr 21, 2017 18:37 |
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HoboWithAShotgun posted:
The androids did.
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# ? Apr 21, 2017 18:48 |
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Snak posted:The androids did. Alright, so why did they put a backdoor in ther system that allowed the machine network to completely destroy everything? Didn't the machine network explicitly say at some point that they always need an enemy to fight? I took this to mean that Yorha is just a way to have an enemy that keeps fighting over and over, and constantly improves both sides. When Yorha gets to a tipping point, they just wipe the slate clean and use the data to create a more formidable enemy to improve themselves upon.
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# ? Apr 21, 2017 18:55 |
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HoboWithAShotgun posted:Alright, so why did they put a backdoor in ther system that allowed the machine network to completely destroy everything? Didn't the machine network explicitly say at some point that they always need an enemy to fight? I took this to mean that Yorha is just a way to have an enemy that keeps fighting over and over, and constantly improves both sides. When Yorha gets to a tipping point, they just wipe the slate clean and use the data to create a more formidable enemy to improve themselves upon. Have you beat the game yet? Yorha is just a sham and there is no backdoor. Yorha were created because the androids were built to protect mankind and without mankind they all started feeling hopeless and depressed. Yorha were created to create a lie that mankind was still alive and well on the moon and then once that lie was set, they were programmed to all go insane and die so the secret would forever be protected.
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# ? Apr 21, 2017 18:58 |
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One of the thematic links I like that's present between the original Nier and this one is that both feature things created that were supposed to be mindless shells and in both the plan s get hosed when the shells end up having awareness. In Nier the souls get separated from the bodies and everyone assumes the shells will just be shells but that doesn't happen and ends up killing mankind. In this robot cores are used to create fake androids because they don't want to create real androids who are meant to die, but the robots turn out to have just as much consciousness as the androids. Both just operate on this idea that you shouldn't base your assumptions on the idea that another being, even if you created it, doesn't have a soul
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# ? Apr 21, 2017 19:05 |
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What I was really confused by was why the androids would also want to be stuck in an endless war. But if they win the war, then the lie of humans surviving comes to light, seeing as no-one will be coming down from the moon.glam rock hamhock posted:Have you beat the game yet? Yorha is just a sham and there is no backdoor. Yorha were created because the androids were built to protect mankind and without mankind they all started feeling hopeless and depressed. Yorha were created to create a lie that mankind was still alive and well on the moon and then once that lie was set, they were programmed to all go insane and die so the secret would forever be protected. I've taken Yorha to be a thing that is constantly being destroyed and rebuilt. Whether this means new bunkers were being made over and over, I'm not sure though.
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# ? Apr 21, 2017 19:08 |
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HoboWithAShotgun posted:What I was really confused by was why the androids would also want to be stuck in an endless war. But if they win the war, then the lie of humans surviving comes to light, seeing as no-one will be coming down from the moon. To your first point, the androids can't win the war and at this point I think they know it. The only reason they're alive is because the robots allow them to be and I think the higher ups know this. As with Yorha, it's been going on for awhile but in the game you are seeing the end of the program. The bunker is gone for good and all the Yorha units are supposed to stay dead.
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# ? Apr 21, 2017 19:11 |
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HoboWithAShotgun posted:I've taken Yorha to be a thing that is constantly being destroyed and rebuilt. Whether this means new bunkers were being made over and over, I'm not sure though. No. The generation before YoRHa was A2's unit which was specifically the prototype run for Project YoRHa. YoRHa is very much new. To be specific the stage play took place 4 years before the story of the game so that's around the maximum time it could've existed Nina fucked around with this message at 19:21 on Apr 21, 2017 |
# ? Apr 21, 2017 19:14 |
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Going back to get some of the joke endings, I noticed in Route A that Eve allowing himself to die was immediately followed by machines trying to "BECOME AS GODS" by killing themselves. I guess Eve kickstarted an evolution of machine AI by teaching the system what death meant?
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# ? Apr 21, 2017 19:24 |
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Araganzar posted:This was over and everyone had moved on. You could have just let it go, but I guess you just wanted to say something ugly and try to hurt someone who annoyed you. I don't agree with your second paragraph, though. It feels like argument for argument's sake. We've moved beyond the philosophising of 500+ years ago, we know an incredible amount more about how the brain works. If you believe in a soul or a mind/body dualism... I don't know what to say. More power to you. Having said that, if we're talking about NieR, we still know the answers to your questions. We know that when an android dies it's dead, the black box no longer functions. You retrieve the body for chips. Backed up states can be applied to new android bodies. That's the whole reason 2B is upset at 9S dying, and in the more extreme case vice versa. But I really don't see us seeing eye to eye on this, so you've got your perspective and I've got mine. Both as valid as they can be.
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# ? Apr 21, 2017 20:03 |
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Akuma posted:I'm sorry I was rude to you. Yeah I would agree with that perspective. This is made pretty clear (okay it's made clear mainly through infodumps) in the game. We also don't have to agree on whether or not a loss is illusory to agree that it can hurt. We can logically recognize something isn't real and emotionally it can still hurt like hell. We're basically on the most classical two sides of the mind-body question so it's good to be able to agree on something. I think it's very easy to misunderstand each other talking about the "soul" both in our world and in a fictional one where in the previous game you had an explicit separation of brain and soul. Thanks for being cool about it.
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# ? Apr 21, 2017 20:24 |
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ok but has anyone considered the scenario where you get cloned, but then your clone changes their name, religion and look, moves away and ultimately becomes much more successful and popular, but nobody really considers them 'you' anymore, but 'original you' just falls apart completely. Later on a bunch of people claim to be 'you' but really have only a very tenuous claim there, and then your clone is overrun by Turks?
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# ? Apr 21, 2017 21:41 |
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No, but it's been well-established that even if a copy of your boss is made from a blown-up combat medic who's only connections to the original are embedded pieces of his bones and teeth, he's still your boss.
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# ? Apr 21, 2017 21:47 |
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Araganzar posted:No, but it's been well-established that even if a copy of your boss is made from a blown-up combat medic who's only connections to the original are embedded pieces of his bones and teeth, he's still your boss. Ugh, I guess that means it's not a paid vacation after all...
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# ? Apr 22, 2017 01:12 |
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So is Emil just a cameo or does he show up later or what
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# ? Apr 22, 2017 02:58 |
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Calaveron posted:So is Emil just a cameo or does he show up later or what you meet him when heading to the forest zone for the first time.
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# ? Apr 22, 2017 03:02 |
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exploded mummy posted:you meet him when heading to the forest zone for the first time. Yeah but then what, am on B
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# ? Apr 22, 2017 03:01 |
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Calaveron posted:Yeah but then what, am on B he has a shop and has a one or two quests i think
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# ? Apr 22, 2017 03:05 |
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Iretep posted:he has a shop and has a one or two quests i think It's like I'm pulling teeth here man Where
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# ? Apr 22, 2017 03:07 |
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Well he moves, but you can't miss him.
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# ? Apr 22, 2017 03:06 |
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He drives around in the city ruins, you first find him at the entrance to the desert zone after you fight the first major boss in the forest zone.
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# ? Apr 22, 2017 03:08 |
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Calaveron posted:It's like I'm pulling teeth here man He's the guy driving the city ruins around blaring loud obvious music People weren't answering clearly because it's hard to see how you could've missed him
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# ? Apr 22, 2017 03:10 |
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Snak posted:Well he moves, but you can't miss him. Yeah it's actually pretty weird that you managed to avoid him entirely throughout Route A. He is loud. One of his quests also starts after you find a certain flower growing in the mall ruins. I forget the exact point when that becomes available, but either way you need to find his little puttering shop truck and talk with him there afterwards to start it in earnest. Johnny Landmine fucked around with this message at 03:15 on Apr 22, 2017 |
# ? Apr 22, 2017 03:11 |
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He's literally got a map icon once you've met him once.
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# ? Apr 22, 2017 03:15 |
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Well I absolutely managed to miss him entirely through my first playthrough So as soon as I beat what'sherface in the forest I can go look for him in the main area right
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# ? Apr 22, 2017 03:21 |
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Yeah. He shows up randomly but not infrequently, driving around one of three (I think) areas in the main City Ruins zone for a while each time. Shoot his truck with your pod and he'll stop and talk, as well as sell you stuff. What he has in stock depends on which of his routes he's on at the moment. I would say you'll probably run into him about as often just playing through the game as you would deliberately searching for him, but I guess not if he managed not to cross your path at all during Route A. He only shows up in the City Ruins, not the desert or flooded city etc. Listen for his shop theme song - if you hear a sprightly little march that sounds like it's blaring over a lovely megaphone, he's nearby. Johnny Landmine fucked around with this message at 03:50 on Apr 22, 2017 |
# ? Apr 22, 2017 03:47 |
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I... I can't believe how much trouble I'm having finding him. Beat A2, warped back to desert entrance and am finding nothing. Ran around city ruins and nothing
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# ? Apr 22, 2017 03:56 |
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Calaveron posted:I... I can't believe how much trouble I'm having finding him. Beat A2, warped back to desert entrance and am finding nothing. Ran around city ruins and nothing Progress story just a little bit more and he will show. I just did the same part as you, and its not right after the A2 encounter, but like 1-2 more steps later when he spawns(think it was when objective updated to "return to resistance camp" he spawned for me). He will show on the map as a moving icon in the city ruins once unlocked, no need to run around and look in person to know.
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# ? Apr 22, 2017 04:05 |
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Choyi posted:Progress story just a little bit more and he will show. Yeah, after A2 you go to Pascal to tell him about her THEN Emil pops up. I don't know why I'm doing all the sidequests I can now because I still think playing as 9S is absolute misery and I just want to see what's next after him (hopefully 2B again)
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# ? Apr 22, 2017 05:32 |
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# ? Jun 5, 2024 07:30 |
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Calaveron posted:Yeah, after A2 you go to Pascal to tell him about her THEN Emil pops up. Sides are good but imo 9S's run is better done doing the story and beating that karate dude in one hit with hacking
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# ? Apr 22, 2017 06:10 |