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Kurtofan posted:I'm up to 11/20, should I spill the beans or not It's messed up that you'd even need to ask this.
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# ? Apr 23, 2017 12:11 |
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# ? May 16, 2024 10:32 |
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The Gorp posted:I don't mind that yoshitsune. He's not immune to gun skills though so even in that sense, he's flawed.
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# ? Apr 23, 2017 12:20 |
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Josuke Higashikata posted:He's not immune to gun skills though so even in that sense, he's flawed. Also not Almighty, but as the name suggests nothing is, so... I didn't make immunity Yoshitsune until new game plus, and then I used him to beat the twins, which gave the usual Omnipotent Orb that makes an immunity-built Yoshitsune pointless anyway . Now I'm undecided whether to drop immunity Yoshitsune for a fully offensively built one with Hassou Tobi, Charge, Apt Pupil, Unshaken Will/Victory Cry (undecided), Arms Master and the 3 Auto-Ma.. buff skills. I kind of prefer having the orb on someone else though since Joker doesn't really need it at this point. Even if you don't use Yoshitsune, Satanael's resist all combined with the magic resist on the Tantric Oath armor you get from putting Satan in the Electric chair makes most damage a complete non-issue, and moreso if you combine it with Divine Pillar's half all damage which drops from The Reaper (provided they stack, haven't actually tried). I'll give the Orb one thing though, using it will let you use a wide variety of purely offensive personas without fear of dying which is a lot less monotonous that just using Hassou Tobi every fight. The problem with breaking the game is that it doesn't really matter what you do anymore, so all the options just lead to decision paralysis for me AG3 fucked around with this message at 14:20 on Apr 23, 2017 |
# ? Apr 23, 2017 12:36 |
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There's a discussion in the spoiler thread about the game's pacing and the incentive to do dungeons in one day, but it's not spoilery so I figured I'd post my thoughts here. What I'd like is for the next Persona game to incentivize doing dungeons over multiple days--not force, but encourage--while making dungeons something that help the social side of the game. Right now it's one-way: your social links help you be stronger in combat. So why not make combat help you progress the social side of the game? Things like:
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# ? Apr 23, 2017 13:28 |
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The food buffs where in P2 and I almost always forget it exists since they wear off mid dungeon.
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# ? Apr 23, 2017 13:38 |
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Honestly I'd be more willing to do dungeons in multiple days if visits raised my social stats. Like if I had gotten +2 Guts for every time I went into a dungeon or Mementos shiitttt I'd have been the bravest son of a bitch in all of Tokyo by the time Spring exams started.
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# ? Apr 23, 2017 13:43 |
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Really it needs to be broken down to buffs coming out of combat encounters. Stepping up to kill the big flaming Shadows nets you +1 to Guts for going after something way above your level. Successfully negotiating for money or items X times in a row gets you +1 Charm. That kind of thing. Not big stacking buffs, but just small gradual increases like the rest of the methods in the game.
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# ? Apr 23, 2017 13:47 |
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Every baton pass with Joker gives you 1 confidant pip to the relevant party member, up to 3. Encourages you to spread around the love and dive into a dungeon when several people are too low to get the next rank with.
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# ? Apr 23, 2017 13:59 |
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Harrow posted:At certain points in each dungeon, you have the opportunity to leave the dungeon to accomplish something outside of it that makes the next part either easier or more rewarding. You don't have to, but the rewards are worth it. It could be as simple as Morgana or the Morgana-analogue stopping you at the halfway point and saying "Yo, if we leave real soon, you'll still have time to do something in the evening."
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# ? Apr 23, 2017 14:04 |
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Ugh. I've been neglecting Sun for most of the game and now he texts me saying he'll be too busy to meet me soon. Did I just gently caress up?
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# ? Apr 23, 2017 14:43 |
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Oxygen Deficiency posted:Ugh. I've been neglecting Sun for most of the game and now he texts me saying he'll be too busy to meet me soon. Did I just gently caress up? Pretty much!
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# ? Apr 23, 2017 14:47 |
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I maxed Sun but is it because of elections that get called?
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# ? Apr 23, 2017 15:25 |
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Neddy Seagoon posted:Really it needs to be broken down to buffs coming out of combat encounters. Stepping up to kill the big flaming Shadows nets you +1 to Guts for going after something way above your level. Successfully negotiating for money or items X times in a row gets you +1 Charm. That kind of thing. Not big stacking buffs, but just small gradual increases like the rest of the methods in the game. I killed or negotiated nearly everything on my one-day clears so having rewards like this wouldn't help anything.
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# ? Apr 23, 2017 15:53 |
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I've read some people say they prefer the dungeons of Persona 4 and that blows my mind. Those loving labyrinths made me want to shoot myself
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# ? Apr 23, 2017 15:53 |
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So did the second half of dungeon 3, and the entirely of dungeon 5 and 7. It's the main thing holding me off of ng+.
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# ? Apr 23, 2017 15:57 |
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MinibarMatchman posted:I've read some people say they prefer the dungeons of Persona 4 and that blows my mind. Those loving labyrinths made me want to shoot myself The only thing I would say hurts P5's dungeons compared to P4's is that overall the stealth mechanics don't feel...great? There's a lot of clunky bits to them and I've had moments where I attempt to ambush an enemy only to hide behind something instead, and then I get noticed and ambushed myself. Overall the stealth doesn't add a lot to the dungeons, outside of the really great traversal and vertical exploration mechanics. In that sense, the relative simplicity of P4's dungeons might be more appealing, since it just cuts to the chase. That'd be silly, though, 'cause this game's dungeon design is leaps and bounds better than P3 or P4.
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# ? Apr 23, 2017 16:00 |
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Deltasquid posted:Every baton pass with Joker gives you 1 confidant pip to the relevant party member, up to 3. Encourages you to spread around the love and dive into a dungeon when several people are too low to get the next rank with. That would be pretty sweet. Actually Baton Pass is the mechanic from this that I want to see expanded on the most, either in the next Persona game or whatever expanded version of Persona 5 comes about someday. I want it to be a baseline core mechanic with the game generally balanced around the player making good use of Baton Pass. A few things would probably need to be changed balance-wise, because it's definitely overpowered right now, but the idea of boss fights where the player needs to pass turns around the party effectively to hit different weaknesses or get as many turns as possible in between the boss's turns sounds really fun. I'm an absolute sucker for turn manipulation systems in turn-based battles, though. If nothing else, it's a step closer to Press Turn, just with a more Persona-flavored, "friends fighting as a team" attitude to it. Harrow fucked around with this message at 16:03 on Apr 23, 2017 |
# ? Apr 23, 2017 16:01 |
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I'd like P5 dungeons more if they didn't make me run around to find keys or whatever so much. It feels super tedious. Stealth mechanics need some work too. Edit: Some of this would be alleviated if I didn't need to trigger a cutscene to spawn an enemy with a key in an area I've already been through. Seemed a bit silly that I had to do this several times in Kamoshida's Palace. Raxivace fucked around with this message at 16:17 on Apr 23, 2017 |
# ? Apr 23, 2017 16:07 |
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When I first cleared Palace 5 I loved the theme of it and the music but it dragged on way too loving long and just ughh Doing a NG+ run because I'm a crazy person (and playing alongside a friend) and I chunked it out insanely fast because I knew the solutions to everything. Like the dungeon wasn't actually as long as I thought and that was kinda weird. I'm hoping Palace 7 has a effect like that on me too but I know better.
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# ? Apr 23, 2017 16:15 |
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I imagine any Persona game would really wipe someone out if they did a NG+ like even a month or two after beating it, since you already know how everything works and all the story beats. the games have always been long as poo poo but I think P4 felt longer to me because I can't remember a single thing about the characters besides "we love steak, chie is good, ha ha these girls are bad at cooking and kanji loves to knit"
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# ? Apr 23, 2017 16:18 |
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Well I'm just about to start Palace 5 and I'm not looking forward to it based on most of the posts here, although I did spend 3 straight hours in Memento's on my last play session so I can't imagine it will be worse than that. Also gently caress that Shadow Fukurai memento boss who Brain jacks your whole party and then somehow can 1 shot me. I was overleveled for like all the other bosses of Mementos but this fucker killed me like 25 times before I finally got some RNG that wasn't extreme bullshit. Only 1 party member could cure the brainwash so it was basically a loss anytime Makoto got converted unless one of the other S-Link status heal things procced on her. One question though I'm nearing the end of the Temperance S-link and from what I can tell it looks like in order to max it I have to go the romantic option right? Does this mean that if I wanted to waifu only one other girl (Makoto) that I can't anymore? If so I'll probably just go harem at this point. I just can't exactly tell if I can get the free evenings after palaces without being romantic with her. Scorps fucked around with this message at 16:38 on Apr 23, 2017 |
# ? Apr 23, 2017 16:35 |
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Scorps posted:Well I'm just about to start Palace 5 and I'm not looking forward to it based on most of the posts here, although I did spend 3 straight hours in Memento's on my last play session so I can't imagine it will be worse than that. Also gently caress that Shadow Fukurai memento boss who Brain jacks your whole party and then somehow can 1 shot me. I was overleveled for like all the other bosses of Mementos but this fucker killed me like 25 times before I finally got some RNG that wasn't extreme bullshit. Only 1 party member could cure the brainwash so it was basically a loss anytime Makoto got converted unless one of the other S-Link status heal things procced on her. It is never mandatory to go romantic to max a Social Link.
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# ? Apr 23, 2017 16:42 |
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you don't have to romance anyone. the game will go 'choose your words carefully' and then give you two options that are very clearly date her/don't date her. there is no gameplay difference between dating her and not dating her.
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# ? Apr 23, 2017 16:42 |
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OK great for some reason the list of confidant abilities I was looking at made it seem like only the romance option led to max, now I have to remain pure for Makoto lest I be tempted by lesser waifus. Although I do want to see the harem results also, either way I"ll be youtubing some stuff I guess no matter what. Thanks for the answers!
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# ? Apr 23, 2017 16:45 |
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Captain Oblivious posted:It is never mandatory to go romantic to max a Social Link. Except in Persona 3, where you have no choice but to be a cheating son of a bitch to every girl .
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# ? Apr 23, 2017 16:47 |
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Neddy Seagoon posted:Except in Persona 3, where you have no choice but to be a cheating son of a bitch to every girl . Look none of them ever confront you about it so that means it's okay, right?
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# ? Apr 23, 2017 16:53 |
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I thought they could, though?
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# ? Apr 23, 2017 17:25 |
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ChaosArgate posted:I thought they could, though? Only if you were a fool and didn't max one at a time.
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# ? Apr 23, 2017 17:26 |
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Yeah, once you max out someone's social link, you never hang out with them again. Clearly, it doesn't count as cheating at that point!
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# ? Apr 23, 2017 17:32 |
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Doc Morbid posted:Yeah, once you max out someone's social link, you never hang out with them again. Clearly, it doesn't count as cheating at that point! You have achieved a permanent and irreplaceable bond... with the eight women you're loving on a regular basis. At least FES didn't try and add Aigis to that list.
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# ? Apr 23, 2017 17:33 |
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Neddy Seagoon posted:You have achieved a permanent and irreplaceable bond... with the eight women you're loving on a regular basis. Yes it did. You even have a wierd sex scene with her were you touch her processor and she goes "I will turn off of the motor functions of my arms and legs while you do it otherwise they would be spasming"
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# ? Apr 23, 2017 17:43 |
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Neddy Seagoon posted:At least FES didn't try and add Aigis to that list. DMorbid fucked around with this message at 17:47 on Apr 23, 2017 |
# ? Apr 23, 2017 17:44 |
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Meme Emulator posted:Yes it did. You even have a wierd sex scene with her were you touch her processor and she goes "I will turn off of the motor functions of my arms and legs while you do it otherwise they would be spasming" Oh drat, I forgot about "taking off her bow" .
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# ? Apr 23, 2017 17:46 |
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You also end up burning your hand in the process, so I think it might be slightly irresponsible on the main character's part to do that the night before he has to fight the avatar of death and destruction. (I'm surely not the only one who maxed out that link on the last possible day)
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# ? Apr 23, 2017 17:50 |
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Wow dude the guy who tortures and kills cats is hosed Up and him existing upset me. Even if I killed his shadow. Also for some reason I never got the request for him on my first playthrough.
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# ? Apr 23, 2017 17:51 |
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Mr. Steal ya heart.
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# ? Apr 23, 2017 17:51 |
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Sea Sponge Run posted:Wow dude the guy who tortures and kills cats is hosed Up and him existing upset me. Even if I killed his shadow. Yeah, but how about the guy who cheats in video games? Pretty hosed up.
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# ? Apr 23, 2017 17:57 |
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Kurtofan posted:I'm up to 11/20, should I spill the beans or not
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# ? Apr 23, 2017 18:09 |
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Thus far I've been pleased with all the awakened Personas I've unlocked. It is bitter sweet only because you lose their really cool starter persona as well. For the next game I wonder if they could make your allies having multiple Persona manageable?
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# ? Apr 23, 2017 18:48 |
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# ? May 16, 2024 10:32 |
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JackDarko posted:Thus far I've been pleased with all the awakened Personas I've unlocked. It is bitter sweet only because you lose their really cool starter persona as well. For the next game I wonder if they could make your allies having multiple Persona manageable? That hasn't been a thing in Persona since the second game, I believe?
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# ? Apr 23, 2017 18:51 |