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atelier morgan
Mar 11, 2003

super-scientific, ultra-gay

Lipstick Apathy

Crazycryodude posted:

How many bombs can we fit in a Stratofortress? A B-52 crammed to the gills with precision munitions sounds like the best CAS craft in the world, honestly. Have something that can buddy lase paint the targets and you've got a never-ending stream of JDAM's to call down. Could probably kill a whole armored brigade with just one load or something.

I'd be surprised if it could take off from any of our airfields though :v:

same problem with permissive airspace too, ofc

atelier morgan fucked around with this message at 03:37 on Apr 24, 2017

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Psawhn
Jan 15, 2011
So, uhhhh....


This is gonna be hard. 70% Chance to hit versus HARMs.

I don't think the Taurus cruise missiles are going to be any better, unless the dictator stupidly puts the site somewhere that terrain masking can get cruise missiles in close.

Maybe our best bet is to just fire off so many cheap glide bombs and missiles that we'll run the dictator bankrupt shooting them all down!

Yooper posted:

I had it at a few different altitudes and it didn't seem to vary much as far as tank detection went. The higher it was the better it was at seeing things way off in the distance.

I have a hunch it had to do with the hostile ground units being "grouped". As our planes were bombing things we couldn't see. And that shouldn't be possible. No grouping in the future.
Well, flying close to the ground certainly wouldn't help! :v: At 200 feet the horizon's too low to see anything aside from what you fly over. (Although, once you do fly over something you're pretty much guaranteed to spot it!)

I think another key factor is just time and patience, although it sounds like the grouped units were messing things up. It does take a long time to search a large area by looking through a straw, as the saying seems to go.

sparkmaster posted:

Are we going to be able to use the prowler to stop it from firing at us long enough to get in HARM and SDB range?
Yes, that part works, luckily enough.

Agean90
Jun 28, 2008


UberJew posted:

I'd be surprised if it could take off from any of our airfields though :v:

same problem with permissive airspace too, ofc

what if we get a b-17 and replace the turrets with CIWS. what then

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Agean90 posted:

what if we get a b-17 and replace the turrets with CIWS. what then

This is possibly the best idea I have ever heard

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat
What if we get a giant zeppelin and just cover it with guns and have it shoot all the time and in all directions? we'll make it remote controlled from a space station and it'll loiter at 90,000 feet and drop glide bombs everywhere while it drifts around.

Olothreutes
Mar 31, 2007

UberJew posted:

eh, its not better than the 3 or so phantoms you could get for the same price

power crystals posted:

.. No, not so much. They were the best ever circa 1970. They'll do great when the best thing your enemy can use for air defense is a 23/2. As displayed above that is emphatically not the case. These days they just sling bombs at things, which we can do with.. well, pretty much everything else. They're also slow as poo poo so good luck escorting them with your CAP.

Dashing my childhood love of crazy planes built around even crazier guns. BOOOO.

But yes, they probably aren't amazing unless we're trying to destroy tank columns. Which we seem to do a fair bit of, but the paveways are probably safer for us and just as effective.

Olothreutes
Mar 31, 2007

Agean90 posted:

what if we get a b-17 and replace the turrets with CIWS. what then

CRAZY OLO doesn't have a B-17. But if I go dig around in my backstock I might be able to find you a B-29 or a B-47 if you are really interested...

Pretty sure I saw a few F-16s and F-105s in there too last time.

Olothreutes fucked around with this message at 03:54 on Apr 24, 2017

Bacarruda
Mar 30, 2011

Mutiny!?! More like "reinterpreted orders"

Crazycryodude posted:

How many bombs can we fit in a Stratofortress? A B-52 crammed to the gills with precision munitions sounds like the best CAS craft in the world, honestly. Have something that can buddy lase paint the targets and you've got a never-ending stream of JDAM's to call down. Could probably kill a whole armored brigade with just one load or something.

Twelve JDAMs or Paveways. Forty-five iron bombs.

They can also carry eight cruise missiles. Or, more interestingly, they can carry sixteen free-flying decoys that can spoof radars.

https://wiki.baloogancampaign.com/index.php/DataAircraft?ID=2782

They're maintenance pigs, need a massive airstrip, vulnerable as hell, and a little pricey but they could prove helpful in some operations.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Only 12? That's kinda disappointing. The cruise missiles are rather enticing, though. Why can it fit so many more iron bombs than the guided munitions, I'd figure you'd be able to pack them roughly the same? Unless they need to be on a rotary launcher or something instead of just in the unmodified bomb bay.

sparkmaster
Apr 1, 2010

Psawhn posted:

So, uhhhh....


This is gonna be hard. 70% Chance to hit versus HARMs.

I don't think the Taurus cruise missiles are going to be any better, unless the dictator stupidly puts the site somewhere that terrain masking can get cruise missiles in close.

Maybe our best bet is to just fire off so many cheap glide bombs and missiles that we'll run the dictator bankrupt shooting them all down!

If we can positively identify the radar unit, seems like saturation bombing from our Gripens with SDBs might be our best bet. Perhaps combined with a follow on strike with LGB's to make sure we get every vehicle in the battery.

Edit: Hmm, the B-1B can carry 24 JASSM standoff missiles with a 215NM range. They can also haul a boatload of guided and unguided bombs. I wonder how much one of those would cost...

sparkmaster fucked around with this message at 04:10 on Apr 24, 2017

CBJamo
Jul 15, 2012

Crazycryodude posted:

Unless they need to be on a rotary launcher or something instead of just in the unmodified bomb bay.

This is exactly why. When you launch a JDAM you generally only drop on or two. With the iron bombs it literally just opening the poop shoot. IIRC, the B-1 can carry more JDAM than the B-52. The big advantage of the (modern) B-52 is the very impressive EWAR suit it carries.

CBJamo fucked around with this message at 04:12 on Apr 24, 2017

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Can we put an Aegis system on a B52

Agean90
Jun 28, 2008


Olothreutes posted:

CRAZY OLO doesn't have a B-17. But if I go dig around in my backstock I might be able to find you a B-29 or a B-47 if you are really interested...

Pretty sure I saw a few F-16s and F-105s in there too last time.

Cheif Engineer: You started calling objectively terrible plans "insanely good" in order to protect yourself from how ignorant you are about modern air combat

Me: lol that owns *starts making doodles of ww2 era fighter with a gau8 strapped to them*

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
All these talks of heavy bombers makes me keep my fingers crossed that Yooper picks on one of the mercenary companies I whipped up for the next go around. Lets just say Hired Goons might feel a special kinship with this one....

Psawhn
Jan 15, 2011

sparkmaster posted:

If we can positively identify the radar unit, seems like saturation bombing from our Gripens with SDBs might be our best bet. Perhaps combined with a follow on strike with LGB's to make sure we get every vehicle in the battery.
Yeah, it looks like an attack will have to involve both HARM spam and a saturation bombing attack with SDBs.

Default WRA is to send two missiles for each incoming vampire, so all five HARMs will make it use up ten missiles. It carries only sixteen missiles ready to fire, so if it defends itself from five HARMs then it only has six missiles with which to defend itself the incoming 16 SDBs :unsmigghh:

You need to send in those HARMs ahead of time to soak up missiles, though. The SDBs travel in one big blob, and the 48N6E2 missiles can be dynamically re-targeted. If one target is destroyed it will guide the missiles to the next target without wasting any missiles already in the air. Here's what happens if you launch 16 SDBs at an SA-20 guarded by a single SA-22 section without sending HARMs in first. (Read bottom-to-top).

Only one SDB out of 16 made it through. That last one was really lucky and dodged four salvos of CIWS fire, too. It only had about a 26% chance of making it through the final gunfire. (This is why I really wanted extra Pantsirs and Shilka.)

quote:

3:19:26 PM - Contact VAMPIRE #101 has been lost.
3:19:26 PM - Gun (30mm 2A38M Burst [50 rnds]) is attacking GBU-39/B SDB #215 with a base-Ph of 50%. Base-Ph adjusted for distance: 50%. Target speed modifier: -1%. Target size modifier: -21%. Final Ph: 28%. Result: 67 - MISS
3:19:26 PM - Gun (30mm 2A38M Burst [50 rnds]) is attacking GBU-39/B SDB #215 with a base-Ph of 50%. Base-Ph adjusted for distance: 50%. Target speed modifier: -1%. Target size modifier: -21%. Final Ph: 28%. Result: 60 - MISS
3:19:26 PM - SAM Bn (SA-20b Gargoyle [S-300PMU-2]) damage report: Vehicle (Tombstone [30N6E]) has been destroyed!
3:19:26 PM - SAM Bn (SA-20b Gargoyle [S-300PMU-2]) damage report: Tombstone [30N6E] has been heavily damaged.
3:19:26 PM - Vehicle (Tombstone [30N6E]) has suffered blast damage: 4.9 DPs
3:19:26 PM - SA-20b Gargoyle [5P85SE] TEL has suffered blast damage: 0 DPs
3:19:26 PM - SAM Bn (SA-20b Gargoyle [S-300PMU-2]) damage report: Cheese Board [96L6E] has been destroyed.
3:19:26 PM - Vehicle (Cheese Board [96L6E]) has been destroyed!
3:19:26 PM - 100% penetration achieved
3:19:26 PM - Weapon: GBU-39/B SDB has impacted Vehicle (Cheese Board [96L6E]) (of SAM Bn (SA-20b Gargoyle [S-300PMU-2]))
3:19:24 PM - Contact VAMPIRE #106 has been lost.
3:19:24 PM - Weapon: SA-22 Greyhound [57E6] #236 is attacking GBU-39/B SDB #217 with a base PH of 70%. Target signature modifier: -15%. Final PH: 55%. Result: 13 - HIT
3:19:22 PM - Gun (30mm 2A38M Burst [50 rnds]) is attacking GBU-39/B SDB #215 with a base-Ph of 50%. Base-Ph adjusted for distance: 50%. Target speed modifier: -1%. Target size modifier: -21%. Final Ph: 28%. Result: 37 - MISS
3:19:22 PM - Gun (30mm 2A38M Burst [50 rnds]) is attacking GBU-39/B SDB #215 with a base-Ph of 50%. Base-Ph adjusted for distance: 50%. Target speed modifier: -1%. Target size modifier: -21%. Final Ph: 28%. Result: 39 - MISS
3:19:21 PM - Weapon: SA-22 Greyhound [57E6] #235 is attacking GBU-39/B SDB #215 with a base PH of 70%. Target signature modifier: -15%. Final PH: 55%. Result: 90 - MISS
3:19:21 PM - Contact VAMPIRE #103 has been lost.
3:19:21 PM - Weapon: SA-22 Greyhound [57E6] #234 is attacking GBU-39/B SDB #212 with a base PH of 70%. Target signature modifier: -15%. Final PH: 55%. Result: 16 - HIT
3:19:18 PM - Contact VAMPIRE #100 has been lost.
3:19:18 PM - Weapon: SA-22 Greyhound [57E6] #233 is attacking GBU-39/B SDB #208 with a base PH of 70%. Target signature modifier: -15%. Final PH: 55%. Result: 15 - HIT
3:19:17 PM - Contact VAMPIRE #105 has been lost.
3:19:17 PM - Weapon: SA-22 Greyhound [57E6] #232 is attacking GBU-39/B SDB #204 with a base PH of 70%. Target signature modifier: -15%. Final PH: 55%. Result: 25 - HIT
3:18:02 PM - Contact VAMPIRE #102 has been lost.
3:18:02 PM - Weapon: SA-20b Gargoyle [48N6E2] #231 is attacking GBU-39/B SDB #210 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 59 - HIT
3:18:00 PM - Weapon: SA-20b Gargoyle [48N6E2] #230 is attacking GBU-39/B SDB #208 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 93 - MISS
3:17:55 PM - Contact VAMPIRE #99 has been lost.
3:17:55 PM - Weapon: SA-20b Gargoyle [48N6E2] #229 is attacking GBU-39/B SDB #206 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 65 - HIT
3:17:53 PM - Weapon: SA-20b Gargoyle [48N6E2] #228 is attacking GBU-39/B SDB #204 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 87 - MISS
3:17:52 PM - Contact VAMPIRE #104 has been lost.
3:17:52 PM - Weapon: SA-20b Gargoyle [48N6E2] #227 is attacking GBU-39/B SDB #202 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 27 - HIT
3:17:44 PM - Contact VAMPIRE #107 has been lost.
3:17:44 PM - Weapon: SA-20b Gargoyle [48N6E2] #226 is attacking GBU-39/B SDB #213 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 23 - HIT
3:17:43 PM - Contact VAMPIRE #109 has been lost.
3:17:43 PM - Weapon: SA-20b Gargoyle [48N6E2] #225 is attacking GBU-39/B SDB #211 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 63 - HIT
3:17:42 PM - Contact VAMPIRE #112 has been lost.
3:17:42 PM - Weapon: SA-20b Gargoyle [48N6E2] #224 is attacking GBU-39/B SDB #205 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 52 - HIT
3:17:27 PM - Contact VAMPIRE #110 has been lost.
3:17:27 PM - Weapon: SA-20b Gargoyle [48N6E2] #223 is attacking GBU-39/B SDB #209 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 54 - HIT
3:17:27 PM - Contact VAMPIRE #113 has been lost.
3:17:27 PM - Weapon: SA-20b Gargoyle [48N6E2] #222 is attacking GBU-39/B SDB #203 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 11 - HIT
3:17:26 PM - Contact VAMPIRE #111 has been lost.
3:17:26 PM - Weapon: SA-20b Gargoyle [48N6E2] #221 is attacking GBU-39/B SDB #201 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 2 - HIT
3:17:25 PM - Contact VAMPIRE #108 has been lost.
3:17:25 PM - Weapon: SA-20b Gargoyle [48N6E2] #220 is attacking GBU-39/B SDB #199 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 43 - HIT
3:17:24 PM - Contact VAMPIRE #114 has been lost.
3:17:24 PM - Weapon: SA-20b Gargoyle [48N6E2] #219 is attacking GBU-39/B SDB #207 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 43 - HIT
3:17:23 PM - Weapon: SA-20b Gargoyle [48N6E2] #218 is attacking GBU-39/B SDB #205 with a base PH of 80%. Target signature modifier: -15%. Final PH: 65%. Result: 80 - MISS

Psawhn fucked around with this message at 04:59 on Apr 24, 2017

power crystals
Jun 6, 2007

Who wants a belly rub??

Bacarruda posted:

Or, more interestingly, they can carry sixteen free-flying decoys that can spoof radars.

https://wiki.baloogancampaign.com/index.php/DataAircraft?ID=2782

These things are incredibly cool, by the way. They're (relatively) dirt cheap and are pretty much a hobbyist RC aircraft sized frame with a jet engine attached and some fancy EWAR poo poo that lets it pretend to be pretty much anything you have a signature defined for. Sadly pretty much the only things in CMANO that can mount it are modern F-16s and F-18E/Fs, and good luck managing to buy any of those (I'm excluding hypotheticals like the A-12/F-14E). Hilariously there was apparently a program to mount these on MQ-9s. I have no idea why you'd want to do that if you already have access to said F-16s, which is probably why (I think) the US never actually bought that. Maybe we could pay to get ours upgraded? They've got a pretty crazy range, so we could launch the Reaper and then immediately fire off the 2 or 4 of these it'd carry to distract SAMs from whatever real aircraft we have.

This is still less silly than my all-time favorite pointless munitions upgrade project, the one where the AIM-9 was given an air-to-ground seeker. 10x the cost for 1/10th the firepower of a standard air-to-ground missile, what's not to love?

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
As you can see from Pshawn's analysis, S-300PMU2s are a major pain in the rear end. But there's one saving grace for us that have to face them--the missiles can only fire if the Tomb Stone radar is active. If that gets taken out, the rest of the battery can be dismissed. I'm not sure whether it's possible to target individual components of a grouped "facility", but, basically, if our HARMs manage to get through there's a 50/50 chance they'll hit Tomb Stone instead of Cheese Board and render the site impotent.

Jedi425
Dec 6, 2002

THOU ART THEE ART THOU STICK YOUR HAND IN THE TV DO IT DO IT DO IT

I'm still catching up on your past missions, but I'd like to get on the board, callsign 'Phantom'. Comedy option puts me behind the stick on a UCAV or something because I'm physically unfit for actual air combat. :v:

Olothreutes
Mar 31, 2007

UberJew posted:

I'd be surprised if it could take off from any of our airfields though :v:

same problem with permissive airspace too, ofc

I have nearly 14,000 feet of high grade runway for sale! No delivery, pick up only.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


We should buy some of those steel plates with the holes in them they used for making quick runways on islands in WW2.

The Sandman
Jun 23, 2013

Okay!

So, I've, like, designed a really sweet attack plan that I'm calling Attack Plan Ded Moroz, like "Deadmau5!"

WUB!
Out of curiosity, can our Prowler jam the missiles along with the FCR from that SA-20 battery?

CoffeeQaddaffi
Mar 20, 2009

Cathode Raymond posted:

Once again, I vote B-61.

No such thing as not enough megakills. :getin:

Psawhn posted:

I don't think the Taurus cruise missiles are going to be any better, unless the dictator stupidly puts the site somewhere that terrain masking can get cruise missiles in close.

Maybe our best bet is to just fire off so many cheap glide bombs and missiles that we'll run the dictator bankrupt shooting them all down!

If the Taurus KEPDs act like they should, they should be at tree top level until the last second for a pop-up and then terminal nose dive into the target. And should have the range that the Tornado carrying it shouldn't be in the engagement range of the S300 site.

CoffeeQaddaffi fucked around with this message at 05:42 on Apr 24, 2017

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Coffeehitler posted:

No such thing as not enough megakills. :getin:

Im asking one of my friends who lives near the Nuclear Museum to take pics, they have WE.177s :getin:

https://en.wikipedia.org/wiki/WE.177

sparkmaster
Apr 1, 2010
You know, firing everything we have at that S-300 battery in order to run it dry of missiles has merit. As Psawhn stated above, it only carries 16 ready to fire missiles. Assuming 1 missile per target, and 100% interception rate, that's only 2 Gripens worth of SDB's. The 4 HARMs from the Tornadoes, plus at least 2 (hopefully more) SDB loads from Gripens, plus whatever other standoff weapons we can throw at the battery would probably be enough to just run it out of missiles.

The key is we need to positively identify the radar before launching our strike. Hopefully the Reaper with the Gorgon Stare pod will help with that. If we launch a huge strike and end up only hitting the shower trailer and the lunch truck, it's not going to be good.

CoffeeQaddaffi
Mar 20, 2009

Loel posted:

Im asking one of my friends who lives near the Nuclear Museum to take pics, they have WE.177s :getin:

https://en.wikipedia.org/wiki/WE.177

I thought I had some photos from the ABQ Nuclear Museum, but I guess I have a good reason to swing back by sometime now! :v:

Also, Olothreutes what day did you go to that airshow? I got hella sun burned the first day.

Olothreutes
Mar 31, 2007

Coffeehitler posted:

I thought I had some photos from the ABQ Nuclear Museum, but I guess I have a good reason to swing back by sometime now! :v:

Also, Olothreutes what day did you go to that airshow? I got hella sun burned the first day.

The first day, I think. I made the mistake of trying to park on base, along with like 80% of the city. Whoops. I did manage to avoid getting burned. Are you local?

They had a predator drone too but they had packed it away before I could take photos.

I'm probably going to find a reason to drop by the nuke museum, I work on base so it's right there.

Quinntan
Sep 11, 2013
If we're going to lob anything at it, it should be KEPD 350s. Or SK60s.

MagicHateBall
Dec 11, 2002

Humans were drinking alcohol five thousand years ago, and they're still drinking it now. Alcohol is humanity's friend.

Can I abandon a friend?
You folks look like you've got work, and I'm never one to turn away money. I've only got one plane though, and she isn't for sale. Too special, too unique to sell. I'd have to give her over into hands that could take care of her. She's almost one of a kind, you know -- 15 made, 9 surviving, and most of those museum pieces. And since most of the survivors don't fly, well, I guess she is one of a kind now.

There's a lot of legends surrounding this bird. My personal favorite is that no one really knows how fast she can go. They've declassified some numbers, of course, given little hints on her limits. Every pilot who's flown her has always said that they never really pushed the throttles to the maximum, though, She always had a little more to give, a little faster she could go. Speed is what she is and what she does, you won't find anything faster. I won't beleaguer the point, though. My bird isn't for sale, but she is for hire. Blacker than night, faster than lightning, time things right and you won't have anything swifter in the skies.



Some things don't come cheap, but if you're behind the 8-ball, hire the Hateball.

Tevery Best
Oct 11, 2013

Hewlo Furriend
How many missiles does a Gargoyle battery load at once and how quickly can they reload?

Quinntan
Sep 11, 2013
https://wiki.baloogancampaign.com/index.php/DataFacility?ID=399

24 missiles, no idea on reload time.

Baloogan
Dec 5, 2004
Fun Shoe

Reload time is under the magazine 'rof' (rate of fire) that represents the speed at which one round / missile can be reloaded. 720 seconds = 12 minutes.

wedgekree
Feb 20, 2013
Sign me up as a pilot if you need one in reserve. Will take anything as far as get down the list!

Vando
Oct 26, 2007

stoats about
I feel like the best plan for dealing with the SA-20 is to attempt to run our next mission as normal, but when it makes itself known immediately put up an exclusion zone around it to keep our stuff away.

Then, IMMEDIATELY after our mission is over, our next mission should be to plan a strike on that location (and I mean immediately after, or they'll just drive away).

Gervasius
Nov 2, 2010



Grimey Drawer
You want a bigger boom? I've got a bigger boom.



Also you can check under the hood:



Or, if you want to go full ironic retro hipster combat-proven I have a solution as well.

Random Axis
Jul 19, 2005
Mobius and Pegasus totally ejected, we're going to get an offer to sell us some helicopters, and we're running a search and rescue next mission, right? That way they can pay us back for the Tornado they lost.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


Yooper posted:



https://www.youtube.com/watch?v=o3dhHDew0Hc

We've got an update from Rohan. She's breaking radio silence and leveling with us. I'm very hopeful she'll do the right thing but we're not a charity. We can give her another chance. Or we can boot her rear end.

I'm trying Amazon Polly for some voice generation. On the plus side I can do lots more voice stuff (for free!) but on the downside it doesn't sound as good as a real person. Though it does sound better than some of the Fiverr actors I've seen. What do you guys think?

Well, the fact she's willing to admit she made a mistake is an encouraging sign. I say we let her have another chance. If we can find a counselor for her (hell, might be an idea to bring one on for us anyway, especially now we're actually suffering casualties) and she's receptive to the idea, I move for Operation Intervention.

Glad to see we're getting extra potential acquisitions. I have a contact who might have some leads on ground gear in the near future, but I guess that's more going to be for either the footsloggers or the Count's own forces to decide.

AKA I'm going to Bovington soonish. Wish I'd taken more photos when I was at the Fleet Air Arm museum...

Yvonmukluk fucked around with this message at 09:44 on Apr 24, 2017

Tythas
Oct 3, 2013

Never felt at home in reality
Always hiding behind avatars


Guys Crazy Olo has a B-1B for sale why are we not buying this up it's a super sonic bomber with a terrain following auto pilot that can carry a max payload of 34019 kg and carries a large variety of bombs

Edit

It can do sweet bombing runs like this
http://i.imgur.com/4UnVj2G.mp4
http://i.imgur.com/OFwy08K.mp4

Tythas fucked around with this message at 10:16 on Apr 24, 2017

Quinntan
Sep 11, 2013
Think of the operating costs!

Mr Crustacean
May 13, 2009

one (1) robosexual
avatar, as ordered

Bear in mind that Rohan's Rafales can carry 2 Scalp cruise missiles each, that's gonna be real helpful in taking out that sa-20. 4 cruise missiles, 4 Harms plus 16 SDB is an awfully lot of standoff munitions that they have to expend against.


Vando posted:

I feel like the best plan for dealing with the SA-20 is to attempt to run our next mission as normal, but when it makes itself known immediately put up an exclusion zone around it to keep our stuff away.

Then, IMMEDIATELY after our mission is over, our next mission should be to plan a strike on that location (and I mean immediately after, or they'll just drive away).

Yeah good idea, the problem is that sa-20 can just lurk around not radiating and wait for us to overfly it before ambushing us. It's going to require constant SEAD/ECM for every strike package we have until we find and kill it. Cause it could be anywhere. It's forcing us to dedicate our tornados and prowler to every strike package. So it means only really have enough sead for 1 big strike package.

Really would like to get Rohan non crazy and participating in our plan to kill it and some Intel on where the hell that thing is.

In terms of our operations, if we have to penetrate enemy airspace we're probably gonna have to run 1 bigass strike package with accompanying sead. Just in case we happen to overfly that sa-20.
The prowler is going to be vital and we can also get a lot of use out of our reaper and cheaper sperwers.
The reaper has the Gorgon godcam which can stand off at 50k feet and 40nm and still ID.
And we can use the sperwers to suicide scout ahead of our force, they can either locate the battery or force them to radiate and give up their location.

Either way we know where they are and we can nail it.

Mr Crustacean fucked around with this message at 11:02 on Apr 24, 2017

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Olothreutes
Mar 31, 2007

sparkmaster posted:

If we can positively identify the radar unit, seems like saturation bombing from our Gripens with SDBs might be our best bet. Perhaps combined with a follow on strike with LGB's to make sure we get every vehicle in the battery.

Edit: Hmm, the B-1B can carry 24 JASSM standoff missiles with a 215NM range. They can also haul a boatload of guided and unguided bombs. I wonder how much one of those would cost...

There are also JASSM ER missiles with a 538 NM range. In case you really need to reach out and touch someone.

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