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Kelp Plankton posted:As someone who played a good chunk of the Beta, though? Playing as a camp counselor is still a lot of fun. Very tense in a way other multiplayer horror games don't really nail. It feels like you're being hunted, you've got to make a lot of interesting decisions about what you're doing and where you're going and if you want to try and help the other players or hinder them, switching between the two options at any given moment based on what's going on. Cars to escape in only have so many seats available, the police barrier exit leaves you vulnerable to Jason attacks but he can only go after one of you at a time, etc. Yeah, honestly I prefer counselor because of this right here. Moment-to-moment decision making makes the whole experience really fun and the design choices about how you can win as a counselor are very smartly done in my opinion. You have three ways out as a counselor in a match: 1. Repair one of two cars. The total number of car seats is 6 between the two vehicles and in a full game there are 7 counselors, so right off you're in competition with each other to not get musical-chaired. I also don't think I saw any matches where both cars ended up being repaired. You're going to be doing well just to get one up and running. 2. Call the cops and escape. Any Jason worth their salt is going to be checking the phone box religiously, so to have any shot you not only need to repair and call while Jason is either distracted or in-between visits to the phone, but you've probably got to do it early enough that a car hasn't already escaped, because that seriously narrows your victory conditions and Jason will know it. 3. Wait out the 20 minute timer. If you're in this position, you're probably either the only one left, or one of very few. Since counselor fear level is a battle of attrition the whole match that you will likely slowly be on the losing end of, you're going to be hard-pressed to make it to the end against a good Jason. Strategy changes almost on a dime depending on the situation, who you are playing with, and especially who you are playing against (which may or may not include other counselors). By contrast, Jason has fewer choices to make moment-to-moment, especially in the early game before he unlocks shift and rage. There's some things in the early game that you basically *have* to do to ensure no one escapes early: - Gotta check the phone - Make sure the cars aren't being repaired - Cut power/radio so Jarvis can't be called and counselor fear increases Jason's decision making becomes more interesting mid-to-late match because if you haven't killed anyone by then, the chances of you getting everyone drop like a stone, so it becomes more about how to maximize your kill rate and deciding just who to chase. ComposerGuy fucked around with this message at 19:05 on Apr 25, 2017 |
# ? Apr 25, 2017 18:59 |
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# ? May 15, 2024 03:46 |
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you would think that everyone would want to play the killer exclusively, but in DbD that turned out not to be true. this remained the case even though the killer was hosting (and always had the best connectivity experience) and was trivially easy to win, and therefore get more blood points (xp) to level up anything you wanted. it was much easier to get a game going by simply going killer because so many people were bopping around as survivor.
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# ? Apr 25, 2017 19:12 |
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Man, this game seems like it might be pretty cool. I feel like I'm in the prefer to be councilor crowd here. Without ever playing a game like this, I feel like I would just get clowned as Jason anyway. I saw some gameplay on twitch during the beta and it definitely caught my attention. It not only seems to have better gameplay elements but also look way better than Dead By Daylight. Even if I'm not great at it, it would seem to be a really fun spectator game for sites like twitch and all. Hopefully the post launch opinions are as good as the anticipation in this thread.
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# ? Apr 25, 2017 20:40 |
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I think both sides look fun in their own way, but most people are probably going to want to be the big scary guy with power over others. Being a counselor will probably be more interesting, and I have little doubt I'll be bad at both.
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# ? Apr 25, 2017 20:58 |
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Inside Out Mom posted:Even if I'm not great at it, it would seem to be a really fun spectator game for sites like twitch and all. Hopefully the post launch opinions are as good as the anticipation in this thread. I have no doubt it's going to get serious run on twitch.
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# ? Apr 25, 2017 21:13 |
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ComposerGuy posted:I have no doubt it's going to get serious run on twitch. FunkMonkey posted:I think both sides look fun in their own way, but most people are probably going to want to be the big scary guy with power over others.
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# ? Apr 25, 2017 21:37 |
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Coolguye posted:you would think that everyone would want to play the killer exclusively, but in DbD that turned out not to be true. this remained the case even though the killer was hosting (and always had the best connectivity experience) and was trivially easy to win, and therefore get more blood points (xp) to level up anything you wanted. it was much easier to get a game going by simply going killer because so many people were bopping around as survivor. DbD had issues for both sides and I think a large part of that was the map design. The map design was pretty awful. Combine that with survive with friends for a game that wasn't really designed for it as well as the survivor "meta" that was with the game for most of it's release, and it just looks sloppy in hindsight. Thankfully, the map doesn't suck in Friday the 13th.
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# ? Apr 25, 2017 22:06 |
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blackguy32 posted:DbD had issues for both sides and I think a large part of that was the map design. The map design was pretty awful. I imagine this game's longevity will be very dependent on new maps down the line. I remember a DbD stream AllShamNoWow did that was just him and his friends giggling like idiots as they frantically avoided the killer. Really made the survivor side entertaining.
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# ? Apr 25, 2017 22:37 |
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FunkMonkey posted:I imagine this game's longevity will be very dependent on new maps down the line. Agree 100 percent. It's shipping with 3, which I think is a solid number considering the obvious care that went into map design. I'm hoping we end up with a cruise ship style map a la Part 8 down the line. Maybe instead of cars you have to activate life boats? I'd also like Part 5's halfway-home ranch thing and the crystal Lake town itself, which shows up a few times in the series.
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# ? Apr 25, 2017 22:47 |
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Captain Beans posted:What kind of unlocks do you use xp for? All I've seen so far is clothes. Jason killmoves and perks for counselors. (Slower stamina drain, chance to not be caught in Sense, etc) Also different Jasons and Counselors unlock as your level goes up.
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# ? Apr 25, 2017 23:15 |
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Tinfoil Papercut posted:Jason killmoves and perks for counselors. (Slower stamina drain, chance to not be caught in Sense, etc) Also different Jasons and Counselors unlock as your level goes up.
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# ? Apr 25, 2017 23:24 |
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Stuntman posted:Well, I WAS looking forward to this game... That's a little hyperbolic, but I wasn't aware of the trait gains - they'll have to manage that very carefully, if DbD was any lesson.
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# ? Apr 25, 2017 23:52 |
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Not sure what you mean by the DbD survivor meta. The game blatantly favors the killer outside of some busted as hell perk combos that are mostly fixed promptly. At its core whenever a chase starts the survivor is toast unless the killer screws up. They actually released data on a couple of their streams showing that the killer was earning about as much as all survivors combined for almost half of all games played despite the fact that there's, you know, 4 survivors.
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# ? Apr 25, 2017 23:54 |
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Also, for what it's worth, here are all of the perks. They look uniformly uninspiring outside of Restful and Marathon: http://fridaythe13th.gamepedia.com/Perks#/search Low Profile apparently only works while crouching which means it's functionally useless after you're spotted Coolguye fucked around with this message at 00:08 on Apr 26, 2017 |
# ? Apr 26, 2017 00:05 |
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ComposerGuy posted:I have no doubt it's going to get serious run on twitch. I was watching a streamer that got control of Tommy Jarvis. He was with a group of like 4 survivors when suddenly Jason warps into the middle and puts him in a stranglehold. The survivors manage to break his grip, but Tommy dropped his gun and can't find it. Jason starts killing everyone and in a panic, Tommy just runs off into the forest and abandons them all to die screaming "TOMMY JARVIS LIVES ANOTHER DAY!!!!" So I dunno if I'm gonna buy this game but its definitely gonna be hilarious to watch people suck at it.
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# ? Apr 26, 2017 00:14 |
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Coolguye posted:Also, for what it's worth, here are all of the perks. They look uniformly uninspiring outside of Restful and Marathon: http://fridaythe13th.gamepedia.com/Perks#/search That doesn't look so bad, thanks for sharing.
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# ? Apr 26, 2017 00:21 |
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Stuntman posted:Well, I WAS looking forward to this game... They also changed it since beta, there seems to be negative stats on them now.
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# ? Apr 26, 2017 00:35 |
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Does Tommy Jarvis come with all stats maxed as well as the shotgun, or is he just an armed respawn for the next/last person who died?
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# ? Apr 26, 2017 01:03 |
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McSpanky posted:Does Tommy Jarvis come with all stats maxed as well as the shotgun, or is he just an armed respawn for the next/last person who died? Stats are all high, not sure if maxed, but he's excellent at all.
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# ? Apr 26, 2017 01:19 |
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ComposerGuy posted:Agree 100 percent. I'm sort of wondering if eventually down the line it'd be okay to include other classic slashers like Freddy, Leatherface or Micheal Myers with respective maps based on their films. I know, this is a dangerous road to tred, but just something later in the game to spice up the killer selection between good maps and councilors. However, even if this is possible, Myers probably is off the table because he's already in another game.
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# ? Apr 26, 2017 01:36 |
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As long as you tailored the game mechanics to new slashers, I'd be down. Treating them as interchangeable with Jason would be a disappointment. My first thought is that Leatherface would be easy to hear coming from miles off because he's got a six-foot-long running chainsaw, but if you're in some kind of meat-packing plant, that'd cover the sound of the revving. You could also do Ghostface from the Scream movies, where he's only about as durable as a "counselor" but he can plant traps and maybe there's two of him.
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# ? Apr 26, 2017 01:55 |
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And while I'm being crazy, I'm also wondering if you could have a two killer face off with 8 survivors. The killers can't really work together as only one can win among them, murdering the councilors empowers the killer that actually offs them and it becomes a hunt to be the stronger slasher while the survivors try to make it out and use the rivalry to their advantage. If the slashers try to work together and try to make it an even split of say 4 for Jason and 4 for Freddy, it allows people to spawn back as Tommy Jarvis or other strong survivors.
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# ? Apr 26, 2017 02:12 |
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And you don't know who's a survivor and who's the Scream guys because they can disguise themselves.
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# ? Apr 26, 2017 02:18 |
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Crabtree posted:And while I'm being crazy, I'm also wondering if you could have a two killer face off with 8 survivors. The killers can't really work together as only one can win among them, murdering the councilors empowers the killer that actually offs them and it becomes a hunt to be the stronger slasher while the survivors try to make it out and use the rivalry to their advantage. If the slashers try to work together and try to make it an even split of say 4 for Jason and 4 for Freddy, it allows people to spawn back as Tommy Jarvis or other strong survivors. This would actually be brilliant and even if it was Jason clones competing I'd love to see it in-game. Whoever kills more is the winner of match and the killer flagging behind gets buffs.
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# ? Apr 26, 2017 02:27 |
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FunkMonkey posted:This would actually be brilliant and even if it was Jason clones competing I'd love to see it in-game. Whoever kills more is the winner of match and the killer flagging behind gets buffs. Nah, whoever ends up stronger kills the other killer in a really spectacular kill scene. That's your reward for being the winner and better hunter.
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# ? Apr 26, 2017 02:30 |
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Crabtree posted:Nah, whoever ends up stronger kills the other killer in a really spectacular kill scene. That's your reward for being the winner and better hunter. A narrative thing is fine as a spectacular victory scene but if you have the winning player get the buffs and perks it just makes it harder and harder for the losing killer to make a comeback and that's no fun. I think we may have just miscommunicated and we agree. Anyway, let's hope such a mode comes to exist at all. Buck Wildman fucked around with this message at 02:51 on Apr 26, 2017 |
# ? Apr 26, 2017 02:45 |
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FunkMonkey posted:A narrative thing is fine as a spectacular victory scene but if you have the winning player get the buffs and perks it just makes it harder and harder for the losing killer to make a comeback and that's no fun. You're right, which is why I"ll also allow killers to interrupt kills and for there to be enough survivors to maybe stave off one killer if they either work together or complete enough tasks. Weaker killer can still catch up in a certain time frame, but the more these killers let the survivors either call the cops, ready an escape or complete other objectives, the more they can respawn as stronger survivors, including one that could even give a buffed killer a run for his money, Ash Williams. Although, there's likely holes in this, I just want to make sure there's a way for the survivors to win, keep it fun for whoever is either killer and provide a satisfying victory for the winner(s). Crabtree fucked around with this message at 03:03 on Apr 26, 2017 |
# ? Apr 26, 2017 02:57 |
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So long as the match end animation is the victor having the loser in an armlock giving them a noogie while standing on a mountain of dead teenagers, I'll be happy.
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# ? Apr 26, 2017 03:51 |
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JASON WINS...FRIENDSHIP.
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# ? Apr 26, 2017 04:53 |
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Crabtree posted:I'm sort of wondering if eventually down the line it'd be okay to include other classic slashers like Freddy, Leatherface or Micheal Myers with respective maps based on their films. I know, this is a dangerous road to tred, but just something later in the game to spice up the killer selection between good maps and councilors. However, even if this is possible, Myers probably is off the table because he's already in another game. The rights issues would be a clusterfuck. Hell, the F13 film rights are a clusterfuck literally right now. I can't imagine Gun Media are eager to jump down that rabbit hole.
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# ? Apr 26, 2017 05:21 |
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When calling the cops they also send out a paramedic hearse. Next person to die respawns as Roy from V and can try and rack up some kills of his own before the real Jason guts him.
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# ? Apr 26, 2017 09:30 |
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Drunken Baker posted:When calling the cops they also send out a paramedic hearse. Next person to die respawns as Roy from V and can try and rack up some kills of his own before the real Jason guts him. You can just do this anyway.
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# ? Apr 26, 2017 11:24 |
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No crispin Glover dance?
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# ? Apr 26, 2017 15:36 |
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Crabtree posted:Oh yeah, and is it possible to put the Crispin Glover dance as a taunt or something? Because if not, you're not getting the whole franchise experience. Someone did the math once based on the chronology of the Jason movies, character's ages, alleged time passed, etc, and determined that this scene takes place sometime in the 2000's within the Jason universe.
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# ? Apr 26, 2017 15:43 |
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Crabtree posted:Oh yeah, and is it possible to put the Crispin Glover dance as a taunt or something? Because if not, you're not getting the whole franchise experience. Holy poo poo, HOLY poo poo I completely forgot about this. Developers, I know you're reading this. You NEED to have this dance and the accompanying song play whenever a counselor reaches the police safe zone.
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# ? Apr 26, 2017 16:02 |
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Tinfoil Papercut posted:Well kids, looks like we know the strengths and weaknesses of all the Jasons now! .....You're still going to play Vanessa, aren't you? *shakes head judgingly* Jason II
Tinfoil Papercut posted:A devious prick with the laziest headgear I've ever seen on a psychotic murderer. He's everywhere at once and good at flushing out those sneaky types. Jason III
Tinfoil Papercut posted:He's like a train: huge, powerful, unstoppable. But you can hear him coming a mile away and should be all set if you can stay out of his way. Jason VI
Tinfoil Papercut posted:Like that ex girlfriend who just won't leave you alone. Jason VII
Tinfoil Papercut posted:Don't let him near you - and for the love of god: Stay. Out. Of. The. Water. Jason VIII
Tinfoil Papercut posted:Wow, he really trashed this place. Don't worry I'm 100% sure he's moved on to the oth.....*blood gurgling sounds* Jason IX
Tinfoil Papercut posted:SURPRISE! You're dead. Savini Jason
Tinfoil Papercut posted:Savini, a haiku by Tinfoil: Tinfoil Papercut fucked around with this message at 12:32 on Apr 27, 2017 |
# ? Apr 27, 2017 11:36 |
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I'm really glad I got the Savini Jason now. drat.
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# ? Apr 27, 2017 14:48 |
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When can i pre-order for the X-Box and do I get the Savini skin? I REALLY hope we get a Jason X skin at some point. Not even Uber-Jason, just the pig-mask Jason. I love that mask.
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# ? Apr 27, 2017 15:38 |
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# ? May 15, 2024 03:46 |
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i somehow think that the 'less hit points' and 'less defense' weaknesses are going to turn out being entirely toothless on jason since who the gently caress wants to step to that with anything less than a shotgun to begin with
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# ? Apr 27, 2017 15:48 |