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Blind Rasputin
Nov 25, 2002

Farewell, good Hunter. May you find your worth in the waking world.

Before I spent a bunch of money and time on engineer upgrades the python felt slow and kind of difficult to fight with due to a poor power distributor and weak shields. But, after upgrades, it was a lot of fun and very powerful. For some reason I felt like it was a little bland though. I kind of liked the other ships that were more specialized. The python does have great hardpoint/weapons layout though.

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Enos Cabell
Nov 3, 2004


Right on, thanks guys. I'm enjoying the Asp + Vulture combo right now, though it would be nice to have one ship that can take the role of both with some module swapping.

Blind Rasputin
Nov 25, 2002

Farewell, good Hunter. May you find your worth in the waking world.

I did that same combo for the longest time and it was perfect. Asp for exploring or traveling to a community goal or something, ship vulture there, use vulture for wrecking stuff. It works great. The asp is really hard to beat man.

If the clipper had a better jump range I'd say it could make a good multipurpose ship, but it's jump range becomes pretty crappy when loaded for bear.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I returned to the bubble from my voyage to the center last night. Between dropping off my passenger and selling all my cartographic data, I made about 100 million in profit :whatup:

Also I am now 70% into Ranger, 89% into friendly with the feds, and allies with a bunch of core systems

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

NoneMoreNegative posted:

RIP Sundiver I, pilot error in not noticing a 2.95g planet while trolling bases for data downloads :o:

Sundiver II; accidentally flew somewhere in open after flipping a board, missiled to bits in one salvo.

Don't ever play in open.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I'm only 20 million away from an Anaconda holy poo poo

I started playing in March

Bloody Pom
Jun 5, 2011



Fojar38 posted:

I returned to the bubble from my voyage to the center last night. Between dropping off my passenger and selling all my cartographic data, I made about 100 million in profit :whatup:

Also I am now 70% into Ranger, 89% into friendly with the feds, and allies with a bunch of core systems

Wait, you mean you ferried some poor bastard all the way to the galactic core and back? And got paid for it?

Overwined
Sep 22, 2008

Wine can of their wits the wise beguile,
Make the sage frolic, and the serious smile.
So what kind of jump range can you get out of the Orca vs the Python? I mostly do long range passenger missions/exploration for cash and have a FAS for inbubble pew pew action.

Also, I'm still really attached to my almost perfect AspX, so they'd have to be substantial improvements over that.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Bloody Pom posted:

Wait, you mean you ferried some poor bastard all the way to the galactic core and back? And got paid for it?

Not only that but I didn't use any neutron boosts. I flew from the bubble to the core and back in a straight line with a 22ly jump range. Took me a week of dedicated playtime.

When I got to the core and dropped out of warp there were a bunch of cruise ships around the tourist marker at the center of the galaxy which must have really bummed out the "famous explorer" I was ferrying. Ferdinand Magellen he aint

Bloody Pom
Jun 5, 2011



Well the only logical thing to do now is ferry some aspiring explorer to the opposite side of the galaxy and back. :unsmigghh:

Anime Store Adventure
May 6, 2009


Fojar38 posted:

I'm only 20 million away from an Anaconda holy poo poo

I started playing in March

I posted something about how I was never going to bother getting a more expensive ship once I had my combat fit Vulture and exploration fit Clipper set up. I decided I wasn't actually happy with the crappy Clipper range and realized I was like 40m from a solid Explora-conda build and whelp some Quince later here I am, an Anaconda piloting space dad.

Quick Frontier, nerf all the ways I earned money so I too can complain about the "new player experience" being ruined.

Crimson Harvest
Jul 14, 2004

I'm a GENERAL, not some opera floozy!

Overwined posted:

So what kind of jump range can you get out of the Orca vs the Python? I mostly do long range passenger missions/exploration for cash and have a FAS for inbubble pew pew action.

Also, I'm still really attached to my almost perfect AspX, so they'd have to be substantial improvements over that.

I don't know about the orca, but this empty Python is fit for trading with 272 tons of space.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Anime Store Adventure posted:

I posted something about how I was never going to bother getting a more expensive ship once I had my combat fit Vulture and exploration fit Clipper set up. I decided I wasn't actually happy with the crappy Clipper range and realized I was like 40m from a solid Explora-conda build and whelp some Quince later here I am, an Anaconda piloting space dad.

Quick Frontier, nerf all the ways I earned money so I too can complain about the "new player experience" being ruined.

Right now I'm trying to focus on getting good at combat because I'm still at mostly harmless and it's embarassing.

Want to first do what I can to get by on piloting skill alone so I'm bounty hunting in an Eagle

Rah!
Feb 21, 2006


Tippis posted:

That's why you drop out of supercruise if you want to turn around.

or you just turn around in supercruise and smoke more space weed while you're waiting

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

Rah! posted:

or you just turn around in supercruise and smoke more space weed while you're waiting

or get a corvette with dd5

Anime Store Adventure
May 6, 2009


On the exploraconda not turning:

Is there any realistic remedy or is it not worth it? Raw stats on thrusters on Coriolis's charts make it look like literally any of the Clean drive, D grade of any class are all pretty much the same. Do the numbers lie- does it feel that much better with a higher grade?

I'm currently running 5D clean drives and wondering if bumping up to 6D would make a noticeable difference for that or for planetary landings. The LY range difference is negligible between the two (only 8 tons more heavy).

If no one knows I might experiment. Since this is likely to be my dedicated exploration ship and there's nothing else to upgrade to, I want to optimize it as best I can.

Mercurius
May 4, 2004

Amp it up.

Anime Store Adventure posted:

On the exploraconda not turning:

Is there any realistic remedy or is it not worth it? Raw stats on thrusters on Coriolis's charts make it look like literally any of the Clean drive, D grade of any class are all pretty much the same. Do the numbers lie- does it feel that much better with a higher grade?

I'm currently running 5D clean drives and wondering if bumping up to 6D would make a noticeable difference for that or for planetary landings. The LY range difference is negligible between the two (only 8 tons more heavy).

If no one knows I might experiment. Since this is likely to be my dedicated exploration ship and there's nothing else to upgrade to, I want to optimize it as best I can.
Underpowered thrusters means you need to be really careful on planetary landings on anything other than super low G worlds since it's easy to go into freefall without being able to pull up and since exploration ships also normally have undersized shields that often means you go splat (along with your time investment and all your exploration data).

Ever since landing on planets became more of a thing I usually run with A rated max sized thrusters on everything, including my exploration ships. With the advent of lightweight mods for your other systems along with Enhanced Low Power shields (and engine focused mods allowing D rated PDS to be just fine for non-combat ships) it's really not that much of a problem any more.

I recently moved my Anaconda to Colonia and I had mostly A rated max sized mods for that (including the powerplant, thrusters and PDS) along with 128t of cargo and still managed 37LY of range fully laden. For an example on the other end of the spectrum, TomR has a completely stripped Conda that can do 66LY.

Basically what I'm saying is engineering is a literal game changer for exploration.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Anime Store Adventure posted:

On the exploraconda not turning:

Is there any realistic remedy or is it not worth it? Raw stats on thrusters on Coriolis's charts make it look like literally any of the Clean drive, D grade of any class are all pretty much the same. Do the numbers lie- does it feel that much better with a higher grade?

The thing is, it's only in supercruise that the 'conda won't turn, and that holds true no matter what since there are no mods that affect your cruise performance. Thrusters only matter once you're out of frameshift and back in normal space, where it turns readily enough as it is (although there's always that whole landing consideration that Mercurius is talking about).

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro
You can also put the throttle in the sweet spot while in super cruise for better turning. :shrug:

Mercurius
May 4, 2004

Amp it up.

Toxic Fart Syndrome posted:

You can also put the throttle in the sweet spot while in super cruise for better turning. :shrug:
I think a lot of people don't realise that the sweet spot for turning is 50% throttle just like it is in subspace, not the 75% that the blue zone is at for the cruise control function.

clone on the phone
Aug 5, 2003

I got the rank for my FGS mainly through boom courier missions. Should I continue doing that all the way to corvette rank?

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
So do our ships have artificial gravity

I would assume not because stations have to spin but we dont have any seatbelts or anything (which is sort of weird considering the gs a pilot would be exposed to) and ships look overwhelmingly like they're designed to be walked around in

:spergin:

Gonkish
May 19, 2004

Fojar38 posted:

So do our ships have artificial gravity

I would assume not because stations have to spin but we dont have any seatbelts or anything (which is sort of weird considering the gs a pilot would be exposed to) and ships look overwhelmingly like they're designed to be walked around in

:spergin:

Don't the space pajamas have magnetized boots?

Drake_263
Mar 31, 2010

Fojar38 posted:

So do our ships have artificial gravity

I would assume not because stations have to spin but we dont have any seatbelts or anything (which is sort of weird considering the gs a pilot would be exposed to) and ships look overwhelmingly like they're designed to be walked around in

:spergin:

Player-scale ships don't have ArG. The boots of your spacesuit have electromagnets embedded in them that let you 'walk' around your ship (with some practice) and most the interior spaces on your ship also have strategically placed handles to let you pull yourself along in zero-G. The Adder, Hauler, Cobra and Diamondback at least actually have these in fairly visible spots inside the cockpit, too. There's also some concept art floating around with some pretty interesting takes on ship internal spaces - when 'down' is more a case of consensus than physical law, you can get rather creative about how you lay out your rooms.

The Imperial Interdictor also actually has one of those rotary gravity decks on it, although it's positioned oddly compared to the usual on-axis designs. This is because in-universe, Imperial ships have less autonomic computer systems and more actual flesh-and-blood crew, making more comfortable crew spaces a necessity. (It's also one reason why one-on-one, Federal ships tend to poo poo all over their Imperial counterparts - a Federal ship devotes more internal space to armaments and other tactical systems over an Imperial ship of roughly equivalent volume).

Mercurius posted:

I think a lot of people don't realise that the sweet spot for turning is 50% throttle just like it is in subspace, not the 75% that the blue zone is at for the cruise control function.

I've got a HOTAS with a big thrust handle on it, by now the 'blue zone' has pretty much been ingrained into my muscle memory.

Drake_263 fucked around with this message at 09:22 on Apr 26, 2017

Drake_263
Mar 31, 2010
quote =/= edit

Pilchenstein
May 17, 2012

So your plan is for half of us to die?

Hot Rope Guy

Fojar38 posted:

Right now I'm trying to focus on getting good at combat because I'm still at mostly harmless and it's embarassing.
You're quite close to being the brown sea's unicorn - a harmless anaconda pilot who's only been playing a month. :v:

HonorableTB
Dec 22, 2006
I just got back from my first trip exploring outside the bubble. I went about 3000ly out and returned with about five or six million in credits, along with 35 systems to my name as first explorer.

I've got about 15mil credits altogether now and I want to get started on the Engineers bullshit so I can make my spaceboats less leaky.

1. Is there an up to date guide on this poo poo? I just made it to Felicity Farseer only to be told to gently caress off until I bring her a meta-alloy, which is apparently only sold in the Maia system?

2. I want to have a passenger specific ship to rake in mad credits on my relentless grind towards an Anaconda. Can someone post a coriolis build for a passenger ship that can carry a decent number of passengers as well as cargo for extra credits as I bounce from system to system?

Thanks! At some point I should probably grind major faction rank because I haven't even hit the first rank with Federation or Empire yet, so I'm locked out of basically the majority of the really cool ships. Also seeing Sol would be pretty cool.. I just have no real patience for the stupid mission system in this game because of how transparently grindy it (and everything else) is, so I get bored easily.

Badger
Sep 21, 2007
On burrowed time...

Pilchenstein posted:

You're quite close to being the brown sea's unicorn - a harmless anaconda pilot who's only been playing a month. :v:

One of the guys i introduced got the game on good friday. Went full on tradesperg once we boosted him into a hauler and was in a conda by the monday. i told him to hang around a CG asking for advice on how to dock a conda because hed only been playing 4 days...

Angrymog
Jan 30, 2012

Really Madcats

No one ever show that post to the brown sea

orcane
Jun 13, 2012

Fun Shoe
No, actually show it to the brown sea because I wanna see forumdads :argh: over it.

LCL-Dead
Apr 22, 2014

Grimey Drawer

Fojar38 posted:

I'm only 20 million away from an Anaconda holy poo poo

I started playing in March

You sure?

I fly an exploracombatconda and total fit, even considering that there are items I have D rated due to lack of funds, is over 600 million.

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram
I logged off in the black near the horsehead nebula a few months ago and am making my way back to the bubble. Are passenger missions still a solid moneymaker and are bulk missions worth it now, or is it better to just take one or two and collect, rinse, and repeat?

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

LCL-Dead posted:

You sure?

I fly an exploracombatconda and total fit, even considering that there are items I have D rated due to lack of funds, is over 600 million.

My ExploCutter is around 360, and the old Exploconda and my trading fits for both ships from last year were around 280-300.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

MoraleHazard posted:

I logged off in the black near the horsehead nebula a few months ago and am making my way back to the bubble. Are passenger missions still a solid moneymaker and are bulk missions worth it now, or is it better to just take one or two and collect, rinse, and repeat?

Go to Quince and either stack planet scan missions or do the passenger missions. They both point to POI <1ls from the station, so you can do it quick even without Suicidewindering.

HonorableTB posted:

I just got back from my first trip exploring outside the bubble. I went about 3000ly out and returned with about five or six million in credits, along with 35 systems to my name as first explorer.

I've got about 15mil credits altogether now and I want to get started on the Engineers bullshit so I can make my spaceboats less leaky.

1. Is there an up to date guide on this poo poo? I just made it to Felicity Farseer only to be told to gently caress off until I bring her a meta-alloy, which is apparently only sold in the Maia system?

2. I want to have a passenger specific ship to rake in mad credits on my relentless grind towards an Anaconda. Can someone post a coriolis build for a passenger ship that can carry a decent number of passengers as well as cargo for extra credits as I bounce from system to system?

Thanks! At some point I should probably grind major faction rank because I haven't even hit the first rank with Federation or Empire yet, so I'm locked out of basically the majority of the really cool ships. Also seeing Sol would be pretty cool.. I just have no real patience for the stupid mission system in this game because of how transparently grindy it (and everything else) is, so I get bored easily.

Something like this fit is in your price range and there are a few systems where you can kit it out. I don't know about "mad credits," but it should do you decent until you can afford better. Same advice to you as the last guy: head to Quince to grind passenger missions (and Imperial rank)!

Phuzun
Jul 4, 2007

Quince is the way to go on money. 2 weeks and I have a basic passenger anaconda that can do 9 at a time. An AspX fitted for exploring, combat A rated FDL, imperial eagle, and Viper mk4. Also got a dolphin and type6 sitting around, which I might sell.

If I play this weekend, I'm sure I can get the money to have some combat equipment in that anaconda. I'm only ranked novice in combat, I think dealer in trade and ranger for explore.

There is still plenty of grind to the game for those engineers and I'm glad that people are mad about easy money. Having a variety of ships is what has kept me playing. No way I'd have continued if it ment making small amounts by running things in my hauler.

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram
Thanks for the tip on Quince. Are the passenger missions bulk? I can refit my Exploraconda for those.

Conskill
May 7, 2007

I got an 'F' in Geometry.
I'm slowly making my way to Colonia in a tricked out DBX, but I'm growing tempted to swing back to Quince instead and grind imperial ranks. An imperial cutter would be nice. Plus, you know, titled nobility.

Einbauschrank
Nov 5, 2009

MoraleHazard posted:

Thanks for the tip on Quince. Are the passenger missions bulk? I can refit my Exploraconda for those.

Nope. Maximum lot size is 8. So you best fit a bunch of business/1st class cabins in your 'Conda, perhaps some economy in the smaller slots and then start earning some serious money.

Anime Store Adventure
May 6, 2009


Are the passenger missions faster money than scans, even with the 2mil elite scan missions now?

Do they also still add to your imp rank?

I've been doing suicidewinder planetary scans but I would gladly switch to the Quince passenger ones if it pays more. If it matters I have an Anaconda so I can stack cabins pretty heavily.

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Phuzun
Jul 4, 2007

My anaconda is running first class in 6, business in 5, and economy in 4 (3 or 4 class shield). Let's me take 9 missions at a time, which with ranger rank, nets 7-8 million a run without refreshing the board to many times. In my type 7, I had a 4 person cabin and it was really hard to fill it, which is why I do a mix for more available people instead of all first class. Those smaller parties seem much more rare.

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