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Morter posted:Eh, I've been rather spoiled by ubisoft games having some sort of 'not yet detected, but there's still some folks around' indicator in games like this, the division, etc. I don't mind high impact moments but open firefights feel unfair and punishing even in Normal, so having intel ahead of time on the enemy is worth having for a smoother experience. That's just me, though. You got a drone mang
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# ? Apr 30, 2017 19:41 |
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# ? Jun 8, 2024 16:08 |
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Pound_Coin posted:You got a drone mang No I mean before I go about detecting/marking mooks, there's usually a system in place that lets you know danger is nearby. I mean, by now, I just hit a place with spotting support and it takes out a lot of the frustration of marking mooks in buildings. But going into a place blind would just seem frustrating to me.
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# ? Apr 30, 2017 19:45 |
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The Bananana posted:aye. gently caress "heat maps" Morter posted:No I mean before I go about detecting/marking mooks, there's usually a system in place that lets you know danger is nearby. I mean, by now, I just hit a place with spotting support and it takes out a lot of the frustration of marking mooks in buildings. But going into a place blind would just seem frustrating to me.
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# ? Apr 30, 2017 20:01 |
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Finally beat this game. The game went pretty smooth once I stopped trying to do side missions and collect stuff. One of the few games where I actually wanted to know what happened to each and every one of the characters.
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# ? May 1, 2017 00:52 |
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I'm playing on the 2nd highest difficulty now, and it's pretty tough. I like the heatmaps, personally, but I'd actually prefer if they were less accurate, like a big zone instead of each unit having their own blob.
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# ? May 1, 2017 02:17 |
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blackguy32 posted:One of the few games where I actually wanted to know what happened to each and every one of the characters. Seriously? It was so bad. I mean, I had fun with friends but the story is painfully Clancy. Like, probably even duller than usual.
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# ? May 1, 2017 02:56 |
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Maker Of Shoes posted:Seriously? ehh. i liked some of the ideas of it, then again i always have a soft spot for clancy stuff(even as dem soc lefty but also probaly going into the IC field, i like his old stuff and most of the plots of the clancy game are interesting enough. conviction is fun because you get to blow a GOP dudes kneecaps out and then blow some mike flynn type brains out all over the resolute desk.) plus i find all the cartel poo poo interesting. i wish the story was deeper and you could have more freedom in missions. but it was ok for me.
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# ? May 1, 2017 05:08 |
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While I'm not exactly interested in the characters, I treated the first few dozen hours of the game as a a world full of stuff I wanted to find, and bad guys in my way to get to it. Someone posted something similar to what I feel: Now that I have what I want, it's nice to just go from task to task and do things comfortably or with confidence, since I feel the gear fits. So now that I'm focused on it, it's nice to, at the very least, be told the impact of my operating.
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# ? May 1, 2017 05:21 |
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Welp. Narco Road is a steaming pile of poo poo. Not sure how anybody thought any part of that dlc was the right thing to do.
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# ? May 1, 2017 22:22 |
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I'm really hoping they turn things around with the free PvP update coming soon!!
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# ? May 1, 2017 22:23 |
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GoGoGadgetChris posted:I'm really hoping they turn things around with the free PvP update coming soon!! I hadn't heard about this. I could really see that being fun.
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# ? May 1, 2017 22:26 |
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GoGoGadgetChris posted:I'm really hoping they turn things around with the free PvP update coming soon!! Elaborate
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# ? May 1, 2017 23:03 |
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https://pvplive.net/c/ghost-recon-wildlands-pvp-mode-far-from-release Except that it's not actually coming soon and also it will probably be bad
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# ? May 1, 2017 23:04 |
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uh the game already has free good pvp. its called killing your bros with an explosive drone
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# ? May 1, 2017 23:07 |
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Maker Of Shoes posted:uh the game already has free good pvp. its called killing your bros with an explosive drone The game of attempting to kill your friends by skipping extraction cutscenes to place an explosive minefield is very very strong.
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# ? May 1, 2017 23:13 |
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PvP in this game seems like it would be a big dumb standoff sniper battle due to the accurate nature of the guns, especially on first shot. Tight maps would help a lot, but...
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# ? May 2, 2017 01:22 |
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GET MY BELT SON posted:Welp. Narco Road is a steaming pile of poo poo. Not sure how anybody thought any part of that dlc was the right thing to do. Why is it bad? i havent played it and dont really have any intention of doing so. but just curious.
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# ? May 2, 2017 01:34 |
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So I feel like I've been to all of the major SB places in San Mateo and cannot find one veteran. Help? Edit: Never mind. Done. What exactly is "Flames", anyway? Is it a patch? I can't find it. Morter fucked around with this message at 02:03 on May 2, 2017 |
# ? May 2, 2017 01:45 |
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Dapper_Swindler posted:Why is it bad? i havent played it and dont really have any intention of doing so. but just curious. It didn't do anything that made the base game better. All the changes were negative, aside from the nitro boost on some cars cause
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# ? May 2, 2017 01:47 |
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It's pretty dorky, and so off tonally from the base game and the whole GR idea in general it's difficult to imagine who thought it was a good idea. I must admit though, I do get a real goonish sense of satisfaction from using monster trucks to pancake lesser vehicles.
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# ? May 2, 2017 04:09 |
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Morter posted:So I feel like I've been to all of the major SB places in San Mateo and cannot find one veteran. Help? I have actually quit the goon task force and made my own private one because of this. Sort that poo poo out, Ubisoft. I can say that doing this does work to ensure you get your task force reward, and so far the challenges are easy enough a single person can do them. Mediocrity Goggles fucked around with this message at 09:52 on May 2, 2017 |
# ? May 2, 2017 04:17 |
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Lol, what if Bowman had run off with the narcocorrido buchon?baw posted:literally
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# ? May 2, 2017 16:41 |
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Despite the shittily implemented helicopter flight model, I am having fun trying to fly from the top right map corner all the way down to the bottom left (and vice versa) at nap of earth level. Takes about nine minutes total in the Loach, I haven't tried in a Blackhawk or Cobra yet. Though I think the max speed of all helos are the pretty much the same. Also, having fun sneaking into enemy bases that have parked Cobras, and stealing them. I wish we could keep the things we've stolen. I am easily amused
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# ? May 3, 2017 00:13 |
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The Task Force challenge counts helicopters you summon in as Unidad vehicles. Enjoying Narco Road, weirdly. The dialogue makes me smirk like a moron, but I do want to castrate whoever designed the handling model of those crop duster planes.
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# ? May 3, 2017 23:19 |
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The rewards for the challenges this week are some actually very nice Kryptek weapon paintjobs, and not some T-shirt or some crappy patch. It's worth booting the game up and getting them done this time.
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# ? May 4, 2017 00:25 |
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poptart_fairy posted:The Task Force challenge counts helicopters you summon in as Unidad vehicles. Those things are loving ludicrous. Literally 3ft landing zones. If you're slick, you can 'helicopter' them by going vertical and sitting at the stallpoint.
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# ? May 4, 2017 01:36 |
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How's the performance of this game?
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# ? May 4, 2017 02:36 |
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Pretty solid. I have a GTX 970 and I think medium-high graphics settings with no framerate dips. It yelled at me once that I was low on system RAM, which was weird because I was only at 75% usage. Still didn't see any performance problems when that happened.
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# ? May 4, 2017 02:44 |
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It's CPU heavy based on people calling the game garbage because they have a NVidia 1080 with a gerbal treadmill for a CPU.
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# ? May 4, 2017 02:52 |
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Alright. My cpu hasn't failed me yet so I think I'll be fine.
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# ? May 4, 2017 03:18 |
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My PC definitely bogs down under the load of this game - CPU fans I don't ever hear are wound up pretty high, but it kicks along nicely at medium settings. I get an occasional lockup, but it's rare and the game has only crashed once, which is pretty impressive IMO.
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# ? May 4, 2017 12:58 |
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Only time this game crashes for me is when I use Ansel
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# ? May 4, 2017 19:34 |
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Where the hell do you see the current challenges? There used to be a prompt on the main menu but now it just takes me to the page where it tells me about the challenges and I'm apparently retarded and can't find anywhere to see them.
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# ? May 6, 2017 04:06 |
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Insert name here posted:Where the hell do you see the current challenges? There used to be a prompt on the main menu but now it just takes me to the page where it tells me about the challenges and I'm apparently retarded and can't find anywhere to see them. The ESC menu. That said, I have this weird glitch where none of the rewards display for me. They did at first, but not anymore. This is annoying because now I can't identify anything. Took me an embarrassingly long while to realize this week's rewards were gun skins.
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# ? May 6, 2017 04:15 |
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Game is pretty fun, but it would probably be more fun with goons. My uplay name is DocFridaySA Edit: I'm on pc and here's the link to my ghost profile, it that helps: https://ghostreconnetwork.ubi.com/en-US/ghost/profile/cfce4764-8f17-4076-b4ea-76d6be71303e/DocFridaySA guns for tits fucked around with this message at 18:33 on May 6, 2017 |
# ? May 6, 2017 17:40 |
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Looks like they added a clock and coordinates to the map screen. Or were those there all along?
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# ? May 6, 2017 23:36 |
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Morter posted:The ESC menu. Oh goddamit. I have the same bug (they just appear as little lock icons no matter what) and I spent 10 minutes going through all the badges trying to find my rewards MrMojok posted:Looks like they added a clock and coordinates to the map screen. Or were those there all along? No, you're right. Added in the latest patch.
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# ? May 8, 2017 00:53 |
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I'm excited to see how awful the PVP implementation in this game is!
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# ? May 8, 2017 00:56 |
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I enjoy using the stoner.
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# ? May 8, 2017 12:14 |
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# ? Jun 8, 2024 16:08 |
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I enjoy this game a lot but there are a lot of weird little basic design decisions/flaws I wish they would fix before adding any DLC or PVP stuff, like - there are so many rebels driving around the map that they appear to be the majority of the population, but... - most of the rebels don't do poo poo and a rebel van parked right in the middle of a Santa Blanca or Unidad base with "GO REBELS!" painted on the side doesn't even provoke enemy interest, let alone a firefight - in cool open world games like Just Cause or Far Cry you can hop into a rebel car and they will take off with you in the car so that you can help them fight. try that in this game and they just get out of the car and stare at the ground?? - you can't change seats in any vehicle after getting in the drivers' seat, except for the helicopter which is the only vehicle in the game where that makes no sense - you can't shoot a gun while driving a motorcycle I actually don't mind the weird flight models and the shooting through walls stuff though it's a bit excessive sometimes, but I really do wish they'd made the rebels vs factions a little more dynamic, it seems very slapped together
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# ? May 8, 2017 13:24 |