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Sojiro Rank 3 is locked until you make coffee once, Rank 4 takes a poo poo ton of time to achieve because Rank 5 is plot gated.
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# ? May 4, 2017 21:32 |
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# ? Jun 6, 2024 04:27 |
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Rangpur posted:Yeah, I've been noticing Sojiro seems real stubborn about ranking up. Which sort of suits him, but I've got lockpicks to make dammit. I bought a couple gift items but never got a prompt to offer them, so I clearly misunderstood that mechanic. You can make lockpicks on calling card nights, so that alone should last you the game unless you're picking locks to get Momentos garbage. You can give gifts on the non-rank up days when you take people to other locations, it seems.
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# ? May 4, 2017 21:31 |
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I wonder what the math is for you dropping money when your party is confused, lost 100k per party member somewhere ~ Palace 5-6.
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# ? May 4, 2017 21:32 |
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I'm like 99% sure one of my confused party members threw away a Soma very early in the game..
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# ? May 4, 2017 21:44 |
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Scorps posted:I'm like 99% sure one of my confused party members threw away a Soma very early in the game.. I don't think you can get somas early
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# ? May 4, 2017 21:45 |
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cheetah7071 posted:I don't think you can get somas early free dlc
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# ? May 4, 2017 21:48 |
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ChaosArgate posted:Zaou-Gongen why do you randomly have Cripple in your learnset, you don't even naturally get any gun moves. Does that work with your regular gun attacks? If you want something weird, Moloch starts with Psiodyne and learns Agidyne as far as attack skills go. His other skills are Ghastly Wail, Devil Smile, Stagnant Air and Absorb fire. He naturally absorbs fire so arguably that last one is an upgrade, he also resists basically every magic element except nuke and light. His capstone skill is Nuke Amp and that's what you can itemize him into. Moloch what are you doing.
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# ? May 4, 2017 21:50 |
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I could certainly just be remembering wrong, I would hope there is some kind of system that chooses shittier items before good ones but I'm not really sure
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# ? May 4, 2017 21:50 |
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Scorps posted:I could certainly just be remembering wrong, I would hope there is some kind of system that chooses shittier items before good ones but I'm not really sure if anything i think it's the opposite, it throws away high-value items before low ones
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# ? May 4, 2017 21:52 |
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MMania posted:I wonder what the math is for you dropping money when your party is confused, lost 100k per party member somewhere ~ Palace 5-6. Why didn't you use Energy Shower to cure them? The most I've lost is 10k because I have Makoto and/or they die. I do worry that they will start throwing away my Bead Chains, Soma, and SP items.
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# ? May 4, 2017 21:58 |
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I got two somas all game, one from the chest right before the final boss. If I had thrown away the other one at any point, I would have been in for a world of hurt, because I used it at that one spot that everybody uses a soma.
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# ? May 4, 2017 21:58 |
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Waffleman_ posted:https://blog.us.playstation.com/2017/05/04/persona-5-a-special-thank-you-from-atlus-to-the-fans/ Does Hashino do press tours in the West? I'd love to see his response to someone grilling him on those two terrible gay caricatures.
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# ? May 4, 2017 22:00 |
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I basically haven't done any fusion since making this guy so I'm in a pretty positive cash situation. The only reason I'm not using this against the final boss is because bosses are for SOME REASON immune to crits as opposed to making them able to be hit with crits but not knocked down like every other game. I didn't actually use any skill cards fusing this and am sort of disappointed skill cards exist because I miss 30-step fusions requiring a cork board with pictures of personas connected with strings like I'm trying to identify a serial killer. I'm gonna get myself like four or five murder monsters before finishing the game and moving onto NG+, does Lucifer have Victory Cry in this game?
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# ? May 4, 2017 22:00 |
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RazzleDazzleHour posted:
If you are dumb like me and didn't recruit like any personas until palace 3 you will have plenty of fun trying to fuse together combinations for the Strength confidant. I'm glad some Goons were able to help me out because I was real stuck on at least one or two sections of it and had no desire to spend hours getting the masks in mementos. Make sure you save that Seth though because you'll need him + the High Counter skill card from mementos for the last rank up
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# ? May 4, 2017 22:01 |
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RazzleDazzleHour posted:I'm gonna get myself like four or five murder monsters before finishing the game and moving onto NG+, does Lucifer have Victory Cry in this game? Nope, only the NG+ Persona does.
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# ? May 4, 2017 22:02 |
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RazzleDazzleHour posted:I'm gonna get myself like four or five murder monsters before finishing the game and moving onto NG+ Get yourself a Yoshitsune if you really want to see bosses melt.
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# ? May 4, 2017 22:05 |
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Scorps posted:If you are dumb like me and didn't recruit like any personas until palace 3 you will have plenty of fun trying to fuse together combinations for the Strength confidant. I'm glad some Goons were able to help me out because I was real stuck on at least one or two sections of it and had no desire to spend hours getting the masks in mementos. Make sure you save that Seth though because you'll need him + the High Counter skill card from mementos for the last rank up I've already beefed up maxing strength, I'm at the final dungeon now past the point of no return. Basically all I have left to do is fuse whatever Personas I want to bring with me on the next playthrough, so at this point my only real decision is whether or not to grind up to 93 to get Lucifer for NG+ Harrow posted:Get yourself a Yoshitsune if you really want to see bosses melt. ChaosArgate posted:Nope, only the NG+ Persona does.
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# ? May 4, 2017 22:13 |
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A little bummed out that I didn't get to a high enough level before beating the game. Never got to see insane Ryuji numbers you folks were bragging about.
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# ? May 4, 2017 22:12 |
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RazzleDazzleHour posted:I've already beefed up maxing strength, I'm at the final dungeon now past the point of no return. Basically all I have left to do is fuse whatever Personas I want to bring with me on the next playthrough, so at this point my only real decision is whether or not to grind up to 93 to get Lucifer for NG+ None of the Persona can really be transferred over outside of registering their stats to the compendium and then resummoning them in NG+ which will require you have a lot of money. You don't get to actually keep the guys you have besides in the compendium
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# ? May 4, 2017 22:14 |
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So if I go to New Game Plus with no cash due to fusing high level personas I actually won't be able to summon them for a while in that NG+?
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# ? May 4, 2017 22:20 |
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RazzleDazzleHour posted:I would have loved to see a Hassou Tobi critmonster build, but alas. Can it be transferred over, or no? I don't think Hassou Tobi can be inherited unfortunately, though I haven't tried. JackDarko posted:So if I go to New Game Plus with no cash due to fusing high level personas I actually won't be able to summon them for a while in that NG+? Correct, though Mementos money can help out with that fairly early on and with endgame equipment you can probably auto-attack your way through the first dungeon no problem.
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# ? May 4, 2017 22:30 |
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JackDarko posted:So if I go to New Game Plus with no cash due to fusing high level personas I actually won't be able to summon them for a while in that NG+? Yes, if you go into ng+ without a slush fund you're basically only carrying over social stats until you can hit up mementos.
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# ? May 4, 2017 22:30 |
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I think something that people glossed over in that blog post is that Hashino will be leaving future Persona games to his successors and focusing on Atlus' new fantasy series. I wouldn't be surprised if Persona 6 had some shake-ups to the series as a result.
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# ? May 5, 2017 00:08 |
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Harrow posted:I wouldn't mind if it got patched out at some point but hold-ups gave more money or something like that. Confusion money is boring as hell but way faster than any other method. Like if enemies were patched to run out of money after dropping yen a few times but there were other efficient ways to make money I'd be a bit happier. why the gently caress would they patch things in a single player game because you singularly find it boring lol?
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# ? May 5, 2017 01:05 |
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I finished!
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# ? May 5, 2017 01:07 |
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Yeah, any gameplay poo poo is there forever. The game's been out for months in Japan and having an efficient way to grind monsy in a single player game is the dumbest thing to patch out anyways.
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# ? May 5, 2017 01:07 |
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Waffleman_ posted:I think something that people glossed over in that blog post is that Hashino will be leaving future Persona games to his successors and focusing on Atlus' new fantasy series. I wouldn't be surprised if Persona 6 had some shake-ups to the series as a result. I'd like something eternal punishment or innocent sin styled again.
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# ? May 5, 2017 01:11 |
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Alder posted:Why didn't you use Energy Shower to cure them? The most I've lost is 10k because I have Makoto and/or they die. I do worry that they will start throwing away my Bead Chains, Soma, and SP items. Note that I nearly died to a certain miniboss that successfully Enraged my entire party with a single cast of the multi-target Rage spell (Wage War?). A miniboss that had multiple shadows with Reflect Physical accompanying him. Likely the only reason I didn't need a reset was my MC luckily had a Null Physical persona equipped, that also resisted the elemental spell the boss used. Anyways, it's not impossible their entire party got Confused on the same turn, and thus there wasn't a chance to toss out Energy Shower or an item equivalent..
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# ? May 5, 2017 01:23 |
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What's interesting about the difficulty in the game is that flat out, a persona that nulls physical or reflects it is always most effective. Also made hard not very hard? They also put the first null Phy and gun persona fairly early and then chain him into another around double his level when he stops being effective. That persona is also on one of your most likely arcana's to be maxed out first (chariot) It's blocked on occasion but it's never disadvantageous to pull them out, especially because the ones who do don't have common weaknesses besides one, who you really only want so you fuse drain physical onto others. Guns is a bonus, but is really only useful for Palace 5. Oh yeah DLC only costumes in general was meh, considering even vanilla p3 has a few costumes. DLC persona were stupid. They should have just added them in in NG+. But I really want thanatos and messiah OH also I don't hate palace 5 for the puzzle. it was fine, if it were sooner it'd be great. The dungeon was dreadfully long and the boss was horrible, not difficult just meh. Doing all of the dungeons in 1 in game day (besides 1 and 2), that one is longest, and has the most bullshit. For instance multiple corridors where your ability to hide and wait for ambush attacks is removed because "gently caress it why not" SectumSempra fucked around with this message at 01:27 on May 5, 2017 |
# ? May 5, 2017 01:21 |
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SectumSempra posted:I'd like something eternal punishment or innocent sin styled again. Maybe they could fit Fusion spells in the current battle system?
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# ? May 5, 2017 01:37 |
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Doing away with the bonus crap for doing social links with the right arcana would be a good first step. That's just extra busywork to do.
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# ? May 5, 2017 01:39 |
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^It matters less than in persona 3 or 4 because in this game all extra ~affection~ if you will is carried over. So if you like study with the nerd 4 times and get 3 from responding right, you'll pick up the extra slack. Also some social links just zoom up faster with or without a matching persona (Sun and Tower come to mind) UNLESS you mean making the stat gates less intense. Then I agree. OneDeadman posted:Maybe they could fit Fusion spells in the current battle system? Persona 3 did it solo. With different party members, it'd work but they'd have to make it broad or go by arcana. SectumSempra fucked around with this message at 01:46 on May 5, 2017 |
# ? May 5, 2017 01:44 |
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Waffleman_ posted:I think something that people glossed over in that blog post is that Hashino will be leaving future Persona games to his successors and focusing on Atlus' new fantasy series. I wouldn't be surprised if Persona 6 had some shake-ups to the series as a result. we knew this already, for what its worth
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# ? May 5, 2017 01:44 |
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Waffleman_ posted:I think something that people glossed over in that blog post is that Hashino will be leaving future Persona games to his successors and focusing on Atlus' new fantasy series. I wouldn't be surprised if Persona 6 had some shake-ups to the series as a result. Honestly, I would be down for that. Series spoilers ahead for P3/4/5: P5 was a great entry in the SMT series, not just the Persona series, but I think in terms of themes it tried to rehash too many moments from P4 and even P3. A lot of people were already suspicious of Adachi going into P4 because of the Ikutski twist in P3, and Akechi was just loving lazy. If anything, the game's actual twist is the team being smarter than Akechi, but it was frustrating as gently caress going through the entire game sitting on that "oh well gee Akechi heard Morgana talk, guess he's the bad guy" info and that was literally his first line of dialogue. Even the entire last stretch of the game about the general populous wanting to be controlled is exactly the same not-that-interesting idea that P4 tried to end the game with in terms of the fog. Also, thing I'm upset about : I'm not really interested in NG+, but I guess I have to play through it if I want to fight the superboss. I hate that this is a recurring Persona theme
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# ? May 5, 2017 01:46 |
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I felt the intense stat gating was pretty silly in this game as well, but I looked at a walkthrough of Persona 3 recently and apparently it's just always been there
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# ? May 5, 2017 01:50 |
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Sea Sponge Run posted:I felt the intense stat gating was pretty silly in this game as well, but I looked at a walkthrough of Persona 3 recently and apparently it's just always been there Stat gating never felt prohibitive in P3 because there were only three social stats, and each one had one method of raising them which was very clearly the correct way. On top of that, there were hardly any nighttime social links in the original games, and so nighttime was almost exclusively used to boost stats. Now that there's five of them and a million bazillion ways to raise stats and sometimes you can raise two at once or raise a social link AND a stat, you're just much more likely to hit a gate you aren't ready for.
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# ? May 5, 2017 01:53 |
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RazzleDazzleHour posted:Honestly, I would be down for that. Series spoilers ahead for P3/4/5: P5 was a great entry in the SMT series, not just the Persona series, but I think in terms of themes it tried to rehash too many moments from P4 and even P3. A lot of people were already suspicious of Adachi going into P4 because of the Ikutski twist in P3, and Akechi was just loving lazy. If anything, the game's actual twist is the team being smarter than Akechi, but it was frustrating as gently caress going through the entire game sitting on that "oh well gee Akechi heard Morgana talk, guess he's the bad guy" info and that was literally his first line of dialogue. Even the entire last stretch of the game about the general populous wanting to be controlled is exactly the same not-that-interesting idea that P4 tried to end the game with in terms of the fog. Well don't forget Morgana being some variant of shadow, thanks to Teddie reveal, his was a slight twist on it though. and The general populace thing is also very persona 3. But you also aren't giving hat much connection to how close perception becoming reality for you thing is to persona 2's rumors becoming reality It's going to be harder and harder to write a story with teens in high school in japan without repetition So it'd be nice if they go eternal punishment adult or college aged. I feel even a different person heading it would step on some toes, and even more when you consider the last 3 games are more or less in the same universe I can't say I'd be disappointed with another game in the same vein as 2 3 4 or 5 though because I keep coming back for the gameplay and charm that are lying just outside the main story. besides some small rough around the edges bits, this was pretty loving fantastic.
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# ? May 5, 2017 01:55 |
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SectumSempra posted:why the gently caress would they patch things in a single player game because you singularly find it boring lol? That's not what I'm saying. I'm just saying that if they did, like in a rerelease, I wouldn't be upset about it if they also made another method of money-making better. Not that I actively think they should, because like others have said, if they haven't patched it by now they sure as hell never will.
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# ? May 5, 2017 01:56 |
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To avoid stat gates in p3 and p4, I used to just use NG+ game saves and ignore the compendium.
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# ? May 5, 2017 01:56 |
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# ? Jun 6, 2024 04:27 |
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SectumSempra posted:What's interesting about the difficulty in the game is that flat out, a persona that nulls physical or reflects it is always most effective. Also made hard not very hard? They also put the first null Phy and gun persona fairly early and then chain him into another around double his level when he stops being effective. That persona is also on one of your most likely arcana's to be maxed out first (chariot) Yeah, I feel like it's even easier in Persona 5 to make your MC an impenetrable wall of resistances than it was in previous Personas, but maybe I just know more about what to look out for now.
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# ? May 5, 2017 01:59 |