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RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Artum posted:

Rough maths say that the odds went from just below 1 in 20 to something like 1 in 200 million.

Yeah honestly I dig this because it's like if you down a super heavy in one round of infantry fire, you earned it.

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Artum
Feb 13, 2012

DUN da dun dun da DUUUN
Soiled Meat

RagnarokAngel posted:

Yeah honestly I dig this because it's like if you down a super heavy in one round of infantry fire, you earned it.

Honestly at that point you just weep that you got this instead of winning the lottery.

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
6 shots * 6 wounds * 6 failed saves * 6 rolls of 3 damage

1/6*1/2^6*2/3^6*1/3^6 = 9.8 x 10^-9

So more like 1 in 100 million. Way more likely.

chutche2
Jul 3, 2010

CUPOLA MY BALLS

Safety Factor posted:

I actually think they might have hosed up on that one. Combi-weapons are going to have to go waaaaaaaaay up in points. I mean, a combi-plasma is basically just going to be a plasma gun with an attached bolter.

Yeah I feel like I'm going to have to re arm my sternguard because they won't be able to afford combis now.

Artum
Feb 13, 2012

DUN da dun dun da DUUUN
Soiled Meat

MasterSlowPoke posted:

6 shots * 6 wounds * 6 failed saves * 6 rolls of 3 damage

1/6*1/2^6*2/3^6*1/3^6 = 9.8 x 10^-9

So more like 1 in 100 million. Way more likely.

Gorkanauts t8 so its 1/2 to wound and battle cannon is -1ap so its 1/2 to save. My maths are still off though

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

chutche2 posted:

Yeah I feel like I'm going to have to re arm my sternguard because they won't be able to afford combis now.

But imagine how much firepower they might have between specialist ammo (however that will look) and the combi weapons...

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
Oh yeah, I forgot to hit. Battle Cannon is AP 2 though.

6 shots * 6 hits * 6 wounds * 6 failed saves * 6 rolls of 3 damage

1/6*1/2^6*1/2^6*2/3^6*1/3^6 = 1.5 x 10^-10. So 1 in 1 and a half billion, roughly.

Mango Polo
Aug 4, 2007

chutche2 posted:

heavy bolters

chutche2
Jul 3, 2010

CUPOLA MY BALLS

Pendent posted:

But imagine how much firepower they might have between specialist ammo (however that will look) and the combi weapons...

Sure.

Right now, I've got 6 sternguard with combi-plasmas and another 5 or 6 with bolters so I can fit the squad out in different ways, with the sergeant having a bolter or combi plasma.

If a combi is just a bolter + plasma that's going to go from 10 points a pop to 15 or 20. I mean, a combi plasma is in every way superior to just a plasmagun.

TKIY
Nov 6, 2012
Grimey Drawer

chutche2 posted:

Sure.

Right now, I've got 6 sternguard with combi-plasmas and another 5 or 6 with bolters so I can fit the squad out in different ways, with the sergeant having a bolter or combi plasma.

If a combi is just a bolter + plasma that's going to go from 10 points a pop to 15 or 20. I mean, a combi plasma is in every way superior to just a plasmagun.

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer
If a combi bolter is literally just two bolters now it gets 4 shots in rapid fire range. I wonder what that means for storm bolters?

chutche2
Jul 3, 2010

CUPOLA MY BALLS

Pendent posted:

If a combi bolter is literally just two bolters now it gets 4 shots in rapid fire range. I wonder what that means for storm bolters?

Yeah, storm bolter needs a boost. Since the TL bolter would get 2 shots at 24 inches like a current storm bolter, the only difference would be the storm bolter is assault.

Soulfucker
Feb 15, 2012

i,m going to kill myself on friday #wow #whoa
Fun Shoe

Pendent posted:

If a combi bolter is literally just two bolters now it gets 4 shots in rapid fire range.

I love my gay dead clown elves

The Bee
Nov 25, 2012

Making his way to the ring . . .
from Deep in the Jungle . . .

The Big Monkey!

Pendent posted:

If a combi bolter is literally just two bolters now it gets 4 shots in rapid fire range. I wonder what that means for storm bolters?

Well, it gets 4 at -1 to hit each. I think combi-flamers are the real combi winners since flamers have no to hit.

Artum
Feb 13, 2012

DUN da dun dun da DUUUN
Soiled Meat
Yeah I was rolling waaaaaay too many saves.

Its 2/(6attacks)(2^6hits)(2^6wounds)(3for max damage)(3^6failed saves) = 1/26,873,856

But I wasn't alone in being several orders out so.:coffeepal:

MasterSlowPoke posted:

Oh yeah, I forgot to hit. Battle Cannon is AP 2 though.

6 shots * 6 hits * 6 wounds * 6 failed saves * 6 rolls of 3 damage

1/6*1/2^6*1/2^6*2/3^6*1/3^6 = 1.5 x 10^-10. So 1 in 1 and a half billion, roughly.

I really do doubt that its going to be roll damage dice for every single wound inflicted, you'd lose a substantial amount of time to that in a game and its unnecessary when you've got the 3 rolls per model prior to that and you'd run into "well which of these wounded models was taking 1 2 and 3 damage".

Safety Factor
Oct 31, 2009




Grimey Drawer

The Bee posted:

Well, it gets 4 at -1 to hit each. I think combi-flamers are the real combi winners since flamers have no to hit.
Combi-bolters are just twin-linked bolters. There'd be no minus.

But yeah, forever combis are going to be crazy. They're going to have to go up in cost to compensate or else that's all everyone will ever run.

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

Safety Factor posted:

Combi-bolters are just twin-linked bolters. There'd be no minus.

But yeah, forever combis are going to be crazy. They're going to have to go up in cost to compensate or else that's all everyone will ever run.

quote:

Combi-weapons

Another type of weapon that is changing is the combi-weapon. While in the current edition you can only shoot the “specialist” portion of the gun once, in the new Warhammer 40,000 you can either shoot both all the time, but at a -1 to hit modifier, or choose to just shoot one with no modifier. This is a pretty awesome boost in power for a lot of elite units like Chaos Terminators, Sternguard and Meganobz – no longer just one-hit-wonders with those shooting attacks.

Artum
Feb 13, 2012

DUN da dun dun da DUUUN
Soiled Meat
Combi bolters will just be combi weapon bolters so they'll have the -1 when firing both, that way the idea of them being worse than storm bolters sticks. Storm bolter then needs to be Rapid fire 2 since terminators would still be able to fire it and assault and its never made sense that you can fire a massive double bolter on the charge but not a regular one.

Either way storm bolters just became 4 shots per dude just before you charge. :black101:

TheChirurgeon
Aug 7, 2002

Remember how good you are
Taco Defender

Safety Factor posted:

Combi-bolters are just twin-linked bolters. There'd be no minus.

But yeah, forever combis are going to be crazy. They're going to have to go up in cost to compensate or else that's all everyone will ever run.

Combis are gonna be good.

For Storm Bolters, the upside is having 2 shots at full range, vs. a single shot.


Warhammer 40,000 on Facebook posted:

- Tanks can split their weapons fire between different targets.

(For those of you struggling to figure out how wounding will work, this was said in the context of battle cannons)
Q. I love the new ruling! However, I just realized that if someone rolled hot for the battlecannon that's 18 wounds, Jebus...
A. It means 6 models can die real, real bad.

Related:
- No, they don't spill over. If Trooper Jenkins takes 6 wounds, he dies real bad. He doesn't die so hard that 5 of his mates die from sympathy pains...

- A weapon hits a target and saves are made. For each save failed, the model that failed the save takes the damage indicated. That means, against a Battle Cannon, D6 models will take D3 wounds each. That could be D6 really, really dead Chaos Cultists. It DOESN'T mean possibly 18 dead Cultists.

Re: Characters
- Sgts are part of the unit.

Safety Factor
Oct 31, 2009




Grimey Drawer
You doofuses. :cripes:

Combi-bolters aren't combi-weapons. They have always been twin-linked bolters. As we know from the info released today, twin-linked weapons are doubling their shots instead of allowing re-rolls to hit.

chutche2
Jul 3, 2010

CUPOLA MY BALLS

Safety Factor posted:

You doofuses. :cripes:

Combi-bolters aren't combi-weapons. They have always been twin-linked bolters. As we know from the info released today, twin-linked weapons are doubling their shots instead of allowing re-rolls to hit.

Yeah and twin-linked guns have always given rerolls. Assume nothing.

Artum
Feb 13, 2012

DUN da dun dun da DUUUN
Soiled Meat

Safety Factor posted:

You doofuses. :cripes:

Combi-bolters aren't combi-weapons. They have always been twin-linked bolters. As we know from the info released today, twin-linked weapons are doubling their shots instead of allowing re-rolls to hit.

They were only twin linked bolters because a bolter that could be fired once per game as also a bolter made absolutely zero sense.

Pawl
Sep 9, 2006

I'm seeing this from an AoS perspective.







white primer uber alles

quote:

Q. I love the new ruling! However, I just realized that if someone rolled hot for the battlecannon that's 18 wounds, Jebus...
A. It means 6 models can die real, real bad.

Related:
- No, they don't spill over. If Trooper Jenkins takes 6 wounds, he dies real bad. He doesn't die so hard that 5 of his mates die from sympathy pains...

- A weapon hits a target and saves are made. For each save failed, the model that failed the save takes the damage indicated. That means, against a Battle Cannon, D6 models will take D3 wounds each. That could be D6 really, really dead Chaos Cultists. It DOESN'T mean possibly 18 dead Cultists.

Well that's VERY interesting

Hamshot
Feb 1, 2006
Fun Shoe








Hra Mormo
Mar 6, 2008

The Internet Man
Obviously they didn't say it outright but that sounds like potentially massive bookkeeping of wounds in multiwound units.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



chutche2 posted:

Yeah and twin-linked guns have always given rerolls. Assume nothing.

:ironicat:

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

Artum posted:

They were only twin linked bolters because a bolter that could be fired once per game as also a bolter made absolutely zero sense.

I mean the name explicitly says they're combi weapons so it seems like a reasonable assumption they would be treated as such.

Pawl posted:

Well that's VERY interesting

They've been pretty clear about this. Different from AoS but probably a good way to go about it in 40k. Otherwise we'd have a single lascannon shot killing 1d6 models which is probably not desirable.

Hamshot
Feb 1, 2006
Fun Shoe

Pendent posted:

I mean the name explicitly says they're combi weapons so it seems like a reasonable assumption they would be treated as such.



BULBASAUR
Apr 6, 2009




Soiled Meat
All the weapon changes are cool. Combi is going to cost more than specialist weapons tho, so while a cool change in practice people will probably take them much less often than they do now. Also the explosive rules (aka template replacements) are pretty lame. Not only are you rolling to hit, but you are also rolling random hits. Those battle cannon stats are junk. They really should have made them D6 + X hits to make them a bit more reliable. How you're hitting less models less often than before and with no chance it will scatter and cause some hilarity.

Still mad about templates.

Hamshot posted:

As promised, a picture of my dude. Lemmie tell you, those little hanging things at the bottom of his wings? Those break off all the drat time.



(Titan for scale.)

I'm also never tired of your posts and am glad we have you to give detailed pictures of models from 3rd party companies

Safety Factor
Oct 31, 2009




Grimey Drawer

chutche2 posted:

Yeah and twin-linked guns have always given rerolls. Assume nothing.
:laffo:



Pawl posted:

Well that's VERY interesting
That is exactly how wounds worked in WHFB. 40k hasn't had variable damage for a long time, but that's also how it used to work. Well, I say that, but there are some special abilities here and there like Russ's sword in 30k. Anyways, wounds have never spilled over. Only AoS has broken the mold on that one.

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

Yes, you passive aggressive rear end. I can read. What we're saying is that the twin linking was just an abstraction before and now that the rules for combi weapons support it it will probably be treated as an actual combi weapon. Then again, it's all guessing at this point.

DO IT TO IT
Mar 3, 2008

I know "mon" means man, but I don't think "Och" means anything.

Crazy Ferret posted:

Glad to see my Leman Russ Sponsons are finally a thing again. They always look naked without them.

I think sponsons in general might be a thing now. I look forward to trying out a dakka Predator, though sadly those sponson Heavy Bolters aren't twin. I always thought the Predator's Heavy Bolter sponsons looked badass though.

raverrn
Apr 5, 2005

Unidentified spacecraft inbound from delta line.

All Silpheed squadrons scramble now!


Soft confirmation that Combi-bolters are Rapid Fire 2 and also tac terminator buffs.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Safety Factor posted:

:laffo:

That is exactly how wounds worked in WHFB. 40k hasn't had variable damage for a long time, but that's also how it used to work. Well, I say that, but there are some special abilities here and there like Russ's sword in 30k. Anyways, wounds have never spilled over. Only AoS has broken the mold on that one.

Wounds spilling over would really only make sense for Tyranids...

:ohdear:

Hamshot
Feb 1, 2006
Fun Shoe

Pendent posted:

Yes, you passive aggressive rear end. I can read. What we're saying is that the twin linking was just an abstraction before and now that the rules for combi weapons support it it will probably be treated as an actual combi weapon. Then again, it's all guessing at this point.

Your pedantic opinion didn't warrant anything greater.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Hey can you point out where it says Combi-Bolters are twin-linked? Because I haven't seen that anywhere in any preview for 8th yet. It could very well turn out that a Combi-Bolter gets either Rapid Fire 1 normally, or Rapid Fire 2 when firing Combi at -1 to hit.

Hamshot
Feb 1, 2006
Fun Shoe

Strobe posted:

Hey can you point out where it says Combi-Bolters are twin-linked? Because I haven't seen that anywhere in any preview for 8th yet. It could very well turn out that a Combi-Bolter gets either Rapid Fire 1 normally, or Rapid Fire 2 when firing Combi at -1 to hit.

raverrn posted:

Soft confirmation that Combi-bolters are Rapid Fire 2 and also tac terminator buffs.


Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Also I'm very glad that Heavy Bolters are still just 1 wound each or they would completely wipe Terminators off of the face of the game wounding on 3s, reducing the save to 3s, and then killing one per unsaved wound.

Safety Factor
Oct 31, 2009




Grimey Drawer

Strobe posted:

Hey can you point out where it says Combi-Bolters are twin-linked? Because I haven't seen that anywhere in any preview for 8th yet. It could very well turn out that a Combi-Bolter gets either Rapid Fire 1 normally, or Rapid Fire 2 when firing Combi at -1 to hit.
Combi-bolters are twin-linked under the current ruleset. We are extrapolating off of that instead of assuming that they will change to work like combi-weapons based simply off of their name. It makes more sense.

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Hra Mormo
Mar 6, 2008

The Internet Man

Pendent posted:

Yes, you passive aggressive rear end. I can read. What we're saying is that the twin linking was just an abstraction before and now that the rules for combi weapons support it it will probably be treated as an actual combi weapon. Then again, it's all guessing at this point.

My thinking is any weapon that is clearly paired is now just a twinned weapon that has a profile with twice the shooty of a regular version. Things that had twin-linked but weren't a clearly paired set of weapons will probably just lose twin-linked and either get nothing or just get a new reroll rule that isn't called twin-linked because GW. They're buffing paired weapons and squatting twin-linked, if that makes sense.

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