|
Somebody fucked around with this message at 14:31 on May 17, 2017 |
# ? May 10, 2017 19:06 |
|
|
# ? May 26, 2024 02:01 |
|
This says gently caress all about Combi-bolters.
|
# ? May 10, 2017 19:06 |
|
Hra Mormo posted:My thinking is any weapon that is clearly paired is now just a twinned weapon that has a profile with twice the shooty of a regular version. Things that had twin-linked but weren't a clearly paired set of weapons will probably just lose twin-linked and either get nothing or just get a new reroll rule that isn't called twin-linked because GW. They're buffing paired weapons and squatting twin-linked, if that makes sense. That would also make some sense. Either way they're getting a hell of a lot shootier.
|
# ? May 10, 2017 19:06 |
|
Strobe posted:Also I'm very glad that Heavy Bolters are still just 1 wound each or they would completely wipe Terminators off of the face of the game wounding on 3s, reducing the save to 3s, and then killing one per unsaved wound. Wouldn't have been wiping terminators off the face of the game. They'd get a 3+ armor save, 2+ in cover, and have a 1/3 chance of living after a failed saved compared to the 0 chance in 7th. You've got about an 11% chance of a heavy bolter hit dropping a terminator in 7th, if they were d3 in 8th it'd be a 15% chance, or a 7% chance if in cover. Now, we have a 22% chance of doing a wound to a terminator with a heavy bolter hit, or 11% if in cover, with two wounds.
|
# ? May 10, 2017 19:13 |
|
Well, to be fair, I was assuming 2 damage, rather than 1d3 or something, which was probably off base in the first place. I am absolutely expecting most infantry units to get significantly cheaper, this edition seems really, really killy.
|
# ? May 10, 2017 19:18 |
|
Strobe posted:Well, to be fair, I was assuming 2 damage, rather than 1d3 or something, which was probably off base in the first place. Yeah, the average of 2 isn't really applicable in this case because of a 3 being the same as rolling a 2, still dead. You need to look at the actual rolls, which is a 1/3 of getting a 1.
|
# ? May 10, 2017 19:20 |
|
Strobe posted:Well, to be fair, I was assuming 2 damage, rather than 1d3 or something, which was probably off base in the first place. Basically everything gets a save now so its swings and roundabouts.
|
# ? May 10, 2017 19:20 |
|
Pendent posted:Yes, you passive aggressive rear end. I can read. What we're saying is that the twin linking was just an abstraction before and now that the rules for combi weapons support it it will probably be treated as an actual combi weapon. Then again, it's all guessing at this point. Hamshot posted:Your pedantic opinion didn't warrant anything greater.
|
# ? May 10, 2017 19:22 |
|
DO IT TO IT posted:I think sponsons in general might be a thing now. I look forward to trying out a dakka Predator, though sadly those sponson Heavy Bolters aren't twin. I always thought the Predator's Heavy Bolter sponsons looked badass though. They do look badass! I had one in 5th edition I think. It did fine work once the Dark Eldar re-work came though. Lots of chewed up Raiders and Venoms from just weight of fire. Plus if this is true... quote:Warhammer 40,000 on Facebook posted: All my tank sponsons just got a hell of a lot better.
|
# ? May 10, 2017 19:25 |
|
Ohshit I hadn't seen that. Suddenly Baal Predators are even more awesome, between twin Assault Cannon and Heavy Flamer sponsons.
|
# ? May 10, 2017 19:27 |
|
Predator destructors kinda looking like complete garbage now that annihilators have a 2 shot lascannon.
|
# ? May 10, 2017 19:28 |
|
Leman russ secondary weapons will probably fire at BS2 instead of snap shots now, so probably still not worth putting a lascannon on it but a bunch of HBs would work. Though it might have something like the old lumbering behemoth rule that lets it ignore its turret gun for the purpose of firing secondary weapons, or maybe heavy tanks will just ignore the -1 BS thing entirely. Predator annihilators with 4 lascannons sounds nice now. But so does an autocannon pred with 2 lascannon sponsons, or the autocannon + HB predator. They all seem pretty viable now. Annihilator with two LCs is obviously better than the autocannon but hopefully the AC gets a perk (like Heavy 4 from the 30k predators) or a big price drop. If it's just kept as is though then the autocannon would be pretty garbage, so hopefully not.
|
# ? May 10, 2017 19:29 |
|
xtothez posted:*Pendentic opinion
|
# ? May 10, 2017 19:30 |
|
Strobe posted:Ohshit I hadn't seen that. Suddenly Baal Predators are even more awesome, between twin Assault Cannon and Heavy Flamer sponsons. Give me the rumble and the thunder. Give me the guns, guns, guns.
|
# ? May 10, 2017 19:31 |
|
TheChirurgeon posted:facebook page quote about wounds and hits OK so it does work the way that I thought it would. The final question: If the hits go to the particular models, does that mean you can't allocate two hits to the same model unless there is no more models to allocate to? IE , how do you get 6 hits against a single tank vs 6 hits against 6 infantry with the way these rules work.
|
# ? May 10, 2017 19:32 |
|
I'm looking forward to seeing how they do plasma destroyers. Since it's 3 small blasts, I wonder if it'll be 3d3 shots or what. Either way it should be brutal, I've got some relic predators with plasma destroyer options.General Olloth posted:OK so it does work the way that I thought it would. The final question: If the hits go to the particular models, does that mean you can't allocate two hits to the same model unless there is no more models to allocate to? It could simply be majority armor save, then after saves are rolled allocate failed saves and then those models allocated to take d# damage.
|
# ? May 10, 2017 19:34 |
|
Crazy Ferret posted:Plus if this is true... That's as credible a source as there is
|
# ? May 10, 2017 19:35 |
|
I completely missed the person's user name xtothez's joke was about. I got caught up in the shitposting.
|
# ? May 10, 2017 19:40 |
|
For that matter, I wonder how plasma in general will work. If a plasma cannon is d3 shots now instead of a small blast as an example, is that d3 chances for a gets hot roll to fry your dude?
|
# ? May 10, 2017 19:40 |
|
My thoughts on twin-linked vs. combi bolters: it makes the most sense to have twin linked function as twin linked and combi as combi, for the sake of rules congruence and easy understanding of keywords. This obviously means combi bolters will function exactly as twin-linked ones instead, because this is GW.
|
# ? May 10, 2017 19:41 |
|
The Bee posted:My thoughts on twin-linked vs. combi bolters: it makes the most sense to have twin linked function as twin linked and combi as combi, for the sake of rules congruence and easy understanding of keywords. They could just rename combi-bolters to twin-linked bolters.
|
# ? May 10, 2017 19:41 |
|
TheChirurgeon posted:That's as credible a source as there is Cool! I've been out of the loop for a while and the idea of GW having a useful and informative presence on social media is strange. Now if I can find out how Gets Hot changed, I will be pretty pleased. I don't mind the risk but my Leman Russ Executioner did more damage to itself in its debut game than to the enemy.
|
# ? May 10, 2017 19:42 |
|
Does anyone have a screencap of the facebook post confirming wound mechanics?
|
# ? May 10, 2017 19:42 |
|
chutche2 posted:They could just rename combi-bolters to twin-linked bolters. Probably the smartest move by far.
|
# ? May 10, 2017 19:44 |
|
My favourite units are : Laser Predators, Terminators, and Dreadnoughts. And they're all going to be good now. Is this. Is this what happiness feels like?
|
# ? May 10, 2017 19:46 |
|
goose willis posted:Change of subject: am I going to regret my life if I buy something on AliExpress This was ages ago but no you won't. Also as long as it's actually on Aliexpress you'll be paying through one of the largest payment processors in the world (Alipay has been bigger than paypal for a while) so your details will be fine. Warhammer with chinese characteristics is the best warhammer.
|
# ? May 10, 2017 19:48 |
|
Deptfordx posted:My favourite units are : Laser Predators, Terminators, and Dreadnoughts. Well, don't count dreadnoughts out yet, there's still plenty of room for them to be bad.
|
# ? May 10, 2017 19:59 |
|
Wonder if I should attempt to figure out a way to magnetize the sponson since I only have one set and two tanks.
|
# ? May 10, 2017 20:02 |
|
chutche2 posted:Well, don't count dreadnoughts out yet, there's still plenty of room for them to be bad. Too late to temper expectations. I've got a couple of Terminators clutched in one hand, a Dreadnought in the other. And I'm making *Pew-pew* sounds under my breath. I want to believe.
|
# ? May 10, 2017 20:06 |
|
Cooked Auto posted:Wonder if I should attempt to figure out a way to magnetize the sponson since I only have one set and two tanks. The best way is to magnetize the inside of the track piece before you assemble it so you don't have a visible magnet when you don't have sponsons.
|
# ? May 10, 2017 20:07 |
|
I ran the math on the battlecannon and it's comical. With BS4 you get 2 wounds. BS3 you get 1.5 wounds.
|
# ? May 10, 2017 20:10 |
|
MasterSlowPoke posted:The best way is to magnetize the inside of the track piece before you assemble it so you don't have a visible magnet when you don't have sponsons. Or, you drill a hole for the magnet that's slightly deeper than you need, seat the magnet, put a thin layer of GS over, and paint it.
|
# ? May 10, 2017 20:11 |
|
Oh yeah and Marines will get a 5+ save so you might just get lucky and kill one
|
# ? May 10, 2017 20:13 |
|
chutche2 posted:Or, you drill a hole for the magnet that's slightly deeper than you need, seat the magnet, put a thin layer of GS over, and paint it. You can't really do this for a Leman Russ as the plastic wall of the tank that the sponson goes on is thinner than most magnets, you would need a super thin magnet to do this. Not sure for other tanks.
|
# ? May 10, 2017 20:17 |
|
BULBASAUR posted:Oh yeah and Marines will get a 5+ save so you might just get lucky and kill one Yeah the battle cannon looks comically bad against infantry now, you could easily catch 3 or 4 with a large blast and if they weren't in cover they were dead as poo poo. Now you're averaging slightly more than 1 wound against marines in the open. Against a horde you're still only killing 2 at most because half of your d6 shots will miss. Looks like it's pretty solid for hurting vehicles though. JesusIsTehCool posted:You can't really do this for a Leman Russ as the plastic wall of the tank that the sponson goes on is thinner than most magnets, you would need a super thin magnet to do this. Not sure for other tanks. Oh yeah, I remember now. I used thin magnets on mine and kind of built up a GS lump on the inside of the wall to seat the magnet in. It's been a few years, I don't play guard anymore. chutche2 fucked around with this message at 20:21 on May 10, 2017 |
# ? May 10, 2017 20:17 |
|
BULBASAUR posted:Oh yeah and Marines will get a 5+ save so you might just get lucky and kill one yeah the role of the Battle Cannon has changed to be more of an anti-tank gun, which is more appropriate
|
# ? May 10, 2017 20:21 |
|
Commissars are our friends! https://regimental-standard.com/2017/05/10/your-friend-the-commissar/
|
# ? May 10, 2017 20:23 |
|
MasterSlowPoke posted:The best way is to magnetize the inside of the track piece before you assemble it so you don't have a visible magnet when you don't have sponsons. Yeah, guess I'll have to wait until I buy another Russ kit then. I wish I had more 1x1mm magnets but they're surprisingly hard to come by occasionally. Also not sure if they'd be strong enough to hold up the sponson safely.
|
# ? May 10, 2017 20:24 |
|
I really hope there are blast weapons with more than d6 hits. Blast weapons are going to be really garbage at killing hordes unless we start seeing stuff with 2d6 or 3d6 hits. Even if you roll your maximum of 6 shots, a guard blast weapon is only hitting 3 times and that's not nearly enough. This battle cannon is only a little better at killing infantry than a heavy bolter is. It wounds on a 2+ and is ap-2 but is going to get about the same number of hits. If a basilisk is just d6 hits then dropping them into a giant mob of orks is going to kill like 2 models and won't do poo poo. Flamers work great because they don't rely on BS. The battle cannon is a solid AT weapon though. About 5 shots will kill a dreadnought at bs3, vs 8 or 9 for a lascannon. It just worries me because a battle cannon was a 5 inch blast weapon. Makes me think stuff like frag missiles will be d3 hits. chutche2 fucked around with this message at 20:50 on May 10, 2017 |
# ? May 10, 2017 20:48 |
|
|
# ? May 26, 2024 02:01 |
|
We have seen the stats for a handful of weapons, maybe hold off on assumptions for a little bit longer
|
# ? May 10, 2017 20:50 |