Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Mr. Crow
May 22, 2008

Snap City mayor for life

grimcreaper posted:

Perhaps if you played something like freespace 2 you could get better.

Everyone should play freespace 2

Adbot
ADBOT LOVES YOU

Harminoff
Oct 24, 2005

👽

grimcreaper posted:

Perhaps if you played something like freespace 2 you could get better.

I played freelancer so yeah probably.

Mercurius
May 4, 2004

Amp it up.

Snaxx posted:

How long does it take to get to Colonia using a typical engineered asp and the highway?
I did it recently in just over 7 hours of actual travel time in an Anaconda with a 38LY jump range. Given you probably won't be permanently relocating with a bunch of heavy and expensive A rated modules and cargo like I did I would imagine you can get your jump range quite a bit higher than that. As long as you've got better then ~34 LY range you should have no problems clearing the gap between the arms (I was able to chain neutrons across the entire expanse of the gap with the 38LY range).

If you're interested in also making a tidy profit during the trip, a handy tip from some of the other spacemad frogs is that you can fly about 1k LY below the bubble in the direction of the core and then switch your map filter to non-sequence stars. There are plenty of neutrons below the plane and you'll often be able to chain a bunch of neutrons in a row and get first scan on them for mad $$$ which you can't do with the existing highways because they've all been scanned already.

grimcreaper
Jan 7, 2012

Harminoff posted:

I played freelancer so yeah probably.

Freelancer was a good game but freespace 2 was and always will be the best space sim of all time.

ED is good too.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

OldSpaceGameChat: I was hyped to see the Bruce Campbell-voiced Tachyon: The Fringe popped up on Steam, I've promised myself I'll put Elite down for a bit to replay it.

It might just be rose-coloured glasses from the year 2000 though.

Rectus
Apr 27, 2008

NoneMoreNegative posted:

OldSpaceGameChat: I was hyped to see the Bruce Campbell-voiced Tachyon: The Fringe popped up on Steam, I've promised myself I'll put Elite down for a bit to replay it.

It might just be rose-coloured glasses from the year 2000 though.

I played through it a few years ago and I think the combat holds up pretty well, although the story is pretty short and there isn't that much else to do. It does have the single best escort mission in a space game ever: The roof of the Sistine Chapel on a space barge.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

El Perkele
Nov 7, 2002

I HAVE SHIT OPINIONS ON STAR WARS MOVIES!!!

I can't even call the right one bad.

Overwined posted:

So what kind of jump range can I expect out of a heavily engineered Python? I'm thinking about selling my pretty blinged out AspX for one. I can afford the Python and fittings without selling the AspX. Curious if the Python will make the AspX irrelevant.

Maybe 34ly or so? But AspX/DBX beat Python out of the water when it comes to exploration - sure, you CAN do thing with Python, but everything it does re:exploration, an Asp or DBX do better.

I used to have AspX as my general ship, then I switched to Python multirole (PvE/trade/mission runner can have 200t of cargo and still chew through small ships, if you sacrifice things like SRV bay and fuel scoop). But a dedicated explorer is just a superb thing and deffo something you should keep in your fleet. I kept my AspX, and even though I haven't specced it even near to what I could do, it still has that something when it comes to exploring.

A build roughly like this or whatever is attainable/comfortable should be good. Increased FSD range is quite easily achievable and a very important mod for practically all non-combat specced ships. Anything beyond that is bonus, do it at your leisure.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Overwined posted:

So what kind of jump range can I expect out of a heavily engineered Python? I'm thinking about selling my pretty blinged out AspX for one. I can afford the Python and fittings without selling the AspX. Curious if the Python will make the AspX irrelevant.

El Perkele posted:

Maybe 34ly or so? But AspX/DBX beat Python out of the water when it comes to exploration - sure, you CAN do thing with Python, but everything it does re:exploration, an Asp or DBX do better.

I used to have AspX as my general ship, then I switched to Python multirole (PvE/trade/mission runner can have 200t of cargo and still chew through small ships, if you sacrifice things like SRV bay and fuel scoop).

Pretty much. There is one thing that the Python excels at, over almost every other ship: doing everything, preferably at once. It is truly a multi-role ship, where switching from one task to another is just the replacement of a few internal modules. If you want to tootle around, doing deliveries one trip, passengers the next, then go mining, and then go honk a few stars and planets, and also drop some mines on some poor pirate fool who's stupid enough to interdict you, the Python will let you do that to an extent that few other ships will, and it'll still use the M-sized landing pads that exist on every base in the galaxy so you're never limited in where you can go.

At no point will it beat a dedicated ship at any of those individual tasks, but it also means you can rove around in your one ship and do whatever, without having to constantly transfer half a dozen different ships around to where you are at the moment. The few differences in fitting needed largely only involve modules that you can get your hands on anywhere and that you don't have to engineer to make good use of, so there's not even a need to fiddle around with that kind of transfer.

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram

I'll get a cutter some day. I wish the rank grind for Cutter / Corvette wasn't so horrendous.


Mercurius posted:

I did it recently in just over 7 hours of actual travel time in an Anaconda with a 38LY jump range. Given you probably won't be permanently relocating with a bunch of heavy and expensive A rated modules and cargo like I did I would imagine you can get your jump range quite a bit higher than that. As long as you've got better then ~34 LY range you should have no problems clearing the gap between the arms (I was able to chain neutrons across the entire expanse of the gap with the 38LY range).

If you're interested in also making a tidy profit during the trip, a handy tip from some of the other spacemad frogs is that you can fly about 1k LY below the bubble in the direction of the core and then switch your map filter to non-sequence stars. There are plenty of neutrons below the plane and you'll often be able to chain a bunch of neutrons in a row and get first scan on them for mad $$$ which you can't do with the existing highways because they've all been scanned already.

Thanks for this tip.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

MoraleHazard posted:

I'll get a cutter some day. I wish the rank grind for Cutter / Corvette wasn't so horrendous.

It took me a few afternoons grinding at Quince. That also earned me the money for one, all A-rated.

And I still have 270m left over.

Anime Store Adventure
May 6, 2009


What's the best strategy to get fragments for Palin? Bump unknown artifacts? Do I just go to Merope and hunt signal sources?

Marco Qwent sucked but mostly for the Sirius permit. I spread it out over a week and it didn't feel that bad. For anyone looking at that grind, take it slow and just don't plan on finishing it "today" like I started to do. Also I think Sirius is in a state where they are offering donation missions, so if you're flush with cash but haven't done Marco, do it now. (Though I doubt there's that many who are in that situation.)

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal

Anime Store Adventure posted:

What's the best strategy to get fragments for Palin? Bump unknown artifacts? Do I just go to Merope and hunt signal sources?

There's a HIP system not too far from Maia that pretty consistently offers USSs with UAs if you cruise about 1000ls from the star. Bump 'em and scoop 'em, and you'll have all you need within a couple hours-ish...?

I'm on my phone but Google "USS HIP 1000ls unknown fragments Palin" or some poo poo and you should be able to find the system name easily enough.

edit: Some people will recommend planetary landings (barnacles or ruins or whatever) as a better option, but I couldn't be arsed.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Marco / Sirius took only a little explo data to unlock if anyone is cash poor but time rich :o:

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Trustworthy posted:

There's a HIP system not too far from Maia that pretty consistently offers USSs with UAs if you cruise about 1000ls from the star. Bump 'em and scoop 'em, and you'll have all you need within a couple hours-ish...?

I'm on my phone but Google "USS HIP 1000ls unknown fragments Palin" or some poo poo and you should be able to find the system name easily enough.

NoneMoreNegative posted:

Oh you're going to love the hunt for Unknown Fragments :o:

Hint: HIP 14479, 1000ls+ off the ecliptic, idle at 30km/s, look for 'Anomaly' signals, nudge artefact at 30-40 speed, hopefully break it into two UFs and not one. Repeat.

also reminder that Unknown Fragments are Materials and so need no cargo space making in your stripped out ship for travelling out to Maia.

Boogalo
Jul 8, 2012

Meep Meep




The crashed thargoid ships have a bunch of UA sitting around that spawn 100% of the time so go to one of those, shoot the UA, scoop the fragments then log out and back in to respawn everything. takes 10 minutes.

Pleiades Sector AB-W B2-4
HIP 17862 6 C A 30.32, -98.58
HIP 17403 A 4 A -34.98, -141.41

Anime Store Adventure
May 6, 2009


Awesome. Thanks for the tips, all. Elite is hard to Google sometimes because info seems very anecdotal and often wrong (either because the results I find were always wrong, or changed by a patch).

I'm trying to decide if I need to unlock anyone besides Palin before I heavily engineer my exploraconda for a trip to Colonia. I need to get Lei Cheung too much I'm at like 42/50 markets (which seems crazy low for how many stations I've been to, I guess I never have cargo..) I have a Vulture that I plan to save the money to port out to Colonia that I want to heavily engineer as well, but I don't need to absolutely min/max it and I've gotten most of the essentials from the tier 1 engineers.

I'd like Lori Jameson for the life support weight but I'm nowhere near Dangerous and I plan/hope to get my first Elite in exploration from my Colonia jaunt, as I'm Ranger now and figure I will spend a good deal of time on my way to Colonia on brief jaunts to find good and undiscovered worlds.

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal

Anime Store Adventure posted:

.
I'd like Lori Jameson for the life support weight but I'm nowhere near Dangerous and I plan/hope to get my first Elite in exploration from my Colonia jaunt, as I'm Ranger now and figure I will spend a good deal of time on my way to Colonia on brief jaunts to find good and undiscovered worlds.

Someone else also does the first few tiers of Life Support engineering; it's probably worth a quick trip. Maybe Ram Tah, or Turner, or Farseer...? Check the Inara Engineers splash page.

Trustworthy fucked around with this message at 15:58 on May 12, 2017

Blind Rasputin
Nov 25, 2002

Farewell, good Hunter. May you find your worth in the waking world.

Hey this generation ship Thetis made it all the way to a planet



I wonder why they didn't survi-



:stare:

Anime Store Adventure
May 6, 2009


Trustworthy posted:

Someone else also does the first few tiers of Life Support engineering; it's probably worth a quick trip. Maybe Ram Tah, or Turner, or Farseer...? Check the Inara Engineers splash page.

It's Turner.

But fuuuuuck 500 mined units for Selene? Granted I probably don't know how to mine right but I did it for like twenty minutes and got like 5 units.

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Anime Store Adventure posted:

It's Turner.

But fuuuuuck 500 mined units for Selene? Granted I probably don't know how to mine right but I did it for like twenty minutes and got like 5 units.

Use a python to get the 500 unit unlock. Anything less is going to make your eyes bleed. I got the 500 in about two hours in my python.

Anime Store Adventure
May 6, 2009


Mike the TV posted:

Use a python to get the 500 unit unlock. Anything less is going to make your eyes bleed. I got the 500 in about two hours in my python.

I must not be doing it right or was in a horrible mining spot because I was doing it in my Anaconda.

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Anime Store Adventure posted:

I must not be doing it right or was in a horrible mining spot because I was doing it in my Anaconda.

You'll want to use prospector limpets, not to be selective, but because they give you a larger output per asteroid. Literally just swarm out collector drones and hit a dense pocket of asteroids. You should end up with a 10 second break between each asteroid, just long enough for the prospector limpet to scan and for you to boost there.

SpannerX
Apr 26, 2010

I had a beer with Stephen Harper once and now I like him.

Fun Shoe

Anime Store Adventure posted:

I must not be doing it right or was in a horrible mining spot because I was doing it in my Anaconda.

Are you using limpets?

Overwined
Sep 22, 2008

Wine can of their wits the wise beguile,
Make the sage frolic, and the serious smile.

El Perkele posted:

Maybe 34ly or so? But AspX/DBX beat Python out of the water when it comes to exploration - sure, you CAN do thing with Python, but everything it does re:exploration, an Asp or DBX do better.

I used to have AspX as my general ship, then I switched to Python multirole (PvE/trade/mission runner can have 200t of cargo and still chew through small ships, if you sacrifice things like SRV bay and fuel scoop). But a dedicated explorer is just a superb thing and deffo something you should keep in your fleet. I kept my AspX, and even though I haven't specced it even near to what I could do, it still has that something when it comes to exploring.

A build roughly like this or whatever is attainable/comfortable should be good. Increased FSD range is quite easily achievable and a very important mod for practically all non-combat specced ships. Anything beyond that is bonus, do it at your leisure.


Tippis posted:

Pretty much. There is one thing that the Python excels at, over almost every other ship: doing everything, preferably at once. It is truly a multi-role ship, where switching from one task to another is just the replacement of a few internal modules. If you want to tootle around, doing deliveries one trip, passengers the next, then go mining, and then go honk a few stars and planets, and also drop some mines on some poor pirate fool who's stupid enough to interdict you, the Python will let you do that to an extent that few other ships will, and it'll still use the M-sized landing pads that exist on every base in the galaxy so you're never limited in where you can go.

At no point will it beat a dedicated ship at any of those individual tasks, but it also means you can rove around in your one ship and do whatever, without having to constantly transfer half a dozen different ships around to where you are at the moment. The few differences in fitting needed largely only involve modules that you can get your hands on anywhere and that you don't have to engineer to make good use of, so there's not even a need to fiddle around with that kind of transfer.

Thanks for the tips, guys! I currently have an AspX, a DBX, and a FAS, all of them A-rated with a handful of useful engineering on them all. I might just add the Python to my fleet (I'll have about 85 million after finishing this mission) and keep the others.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Overwined posted:

Thanks for the tips, guys! I currently have an AspX, a DBX, and a FAS, all of them A-rated...

Thing about exploring is you don't need to A rate anything but your FSD, in fact its actively detrimental to your long jump range. My DBX is almost all D rate as low as I can get away with, and engineering usually further reduces the mass and the module robustness. Flying a paper plane is part of the fun of exploring after all (though I do pack a minimal shield just to save occasional hard landing knocks).

Overwined
Sep 22, 2008

Wine can of their wits the wise beguile,
Make the sage frolic, and the serious smile.

NoneMoreNegative posted:

Thing about exploring is you don't need to A rate anything but your FSD, in fact its actively detrimental to your long jump range. My DBX is almost all D rate as low as I can get away with, and engineering usually further reduces the mass and the module robustness. Flying a paper plane is part of the fun of exploring after all (though I do pack a minimal shield just to save occasional hard landing knocks).

Yes, I get that. I guess I was more referring to "optimal" fit for their role. In truth for the AspX I have two sets of modules depending on what I'm doing.

Anime Store Adventure
May 6, 2009


SpannerX posted:

Are you using limpets?

I was but it seemed like the refining gave me very little. I am guessing this is why you use a "pristine" ring? I thought maybe the only difference was better ore as opposed to amount. Obviously I don't care what I gather (besides the few that are also requirements for engineers) but I wasn't getting much of any.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Corvette drivers: Bright enough for ya?

https://www.frontierstore.net/game-extras/elite-dangerous-game-extras/federal-corvette-predator-paint-pack.html

:eyepop:

Natsuumi
Jun 13, 2003

Natsuumi's gone.
I'm Cherlene now.


drat it, I really don't want to give them more money :argh:

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

Now we just need a Members Only flightsuit and some high school girls to pick up for the full mid-life crisis corvette pack!

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal

NoneMoreNegative posted:

Thing about exploring is you don't need to A rate anything but your FSD, in fact its actively detrimental to your long jump range. My DBX is almost all D rate as low as I can get away with, and engineering usually further reduces the mass and the module robustness. Flying a paper plane is part of the fun of exploring after all (though I do pack a minimal shield just to save occasional hard landing knocks).

Just throwing in the exception that it can be beneficial to A-rate your down-classed Power Plant. The smaller Power Plant will help with weight, and the A-rating will help with heat management (and typically won't cost you much jump distance over a down-classed D).

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram

Colonial Air Force posted:

It took me a few afternoons grinding at Quince. That also earned me the money for one, all A-rated.

And I still have 270m left over.

You must've been doing the scanner missions. I did passengers for a little while, made 80 million and stopped because it stopped being fun.

Groggy nard
Aug 6, 2013

How does into botes?

Oh now I can turn my giant chrome monstrosity into a giant vibrant pink/purple molestation station :psypop:

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

MoraleHazard posted:

You must've been doing the scanner missions. I did passengers for a little while, made 80 million and stopped because it stopped being fun.

I started with passenger missions and stopped after aobut 200m. Then I came back for more, but learned of the scanner missions, and made another billion.

TyroneGoldstein
Mar 30, 2005

The Cheshire Cat posted:

It seems like it would be faster to just retrofit a jump drive on one. Or just ferry the people off individually. Although maybe nobody would want to tell them that technology exists now to avoid pissing them off. "Yeah the trip you've spent the last 1000 years on? That took me like 10 minutes. Like, this isn't even far enough out that if I realized I forgot something I wouldn't turn around to go back and get it."

"I can jump 3 star systems over to get a pack of smokes."

God, could you imagine.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Right, so I traveled to Quince because I was curious; what's the big deal up here? What do we do in Quince?

Anime Store Adventure
May 6, 2009


Get a bunch of Gaylens Ascension Passenger missions from The-Not-Millerport station and perfect your ability to lean the process of jumping in and out of a super close beacon.

Or go to Millerport and take as many planetary scan missions worth over 2mil as possible. Preferably in a bare bones sidewinder. Fly to the mission, scan all the points, then suicide in the sidewinder to pop up back at Millerport and turn in 10mil worth of missions.

Also you have to get creative with stacking scan missions now but you can still get between 4-6 and they're worth a lot more than they used to be. The mission system will only generate them if you have less than 3, so take 2 and then switch modes and hopefully the other mods has like 4 really good missions. Basically switch modes until you get 2 really high paying missions, then when you find your third take whatever planetary scan missions remain.

Edit: it feels like the planetary scans are faster money but that might be placebo. They're less soul crushing imo and involve less board switching than trying to find quality passenger missions for a shitload of cabins, plus you can do them with any ship instead of needing a ton of cabins.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
Planetary scans are definitely faster money if you board-scum.

Adbot
ADBOT LOVES YOU

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


Board-scumming sounded boring so I glued some cabins to my dbx and did my first ever passenger missions and now there's a married couple who won't get off my boat even though the mission description tells me to drop them off at the station I'm at.

Edit: Better not be a blacklight and Jackson Pollock scenario I swear to god

  • Locked thread