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Unrelatedly, does anyone make cold-war era poles and czechslovaks? PSC's T-55 kit makes polish- and czech-suitable tanks, but I'm not aware of any infantry manufacturers for the period.
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# ? May 11, 2017 20:48 |
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# ? May 27, 2024 12:12 |
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Anyone have any comments on the quality of GHQ models? Looking at their Soviet and PRC modern stuff in particular for some hot sweaty cold war action.
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# ? May 11, 2017 22:31 |
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Flipswitch posted:Anyone have any comments on the quality of GHQ models? Looking at their Soviet and PRC modern stuff in particular for some hot sweaty cold war action. GHQ is good poo poo
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# ? May 11, 2017 22:38 |
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I'm lookin at pics and it is loving awesome. No idea what ruleset we're gonna play though, but that's never stopped me throwing money at goony poo poo.
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# ? May 11, 2017 22:52 |
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I just wrapped up a bunch of 6mm and yes, GHQ is worth the money. I got some Heroic & Ros as well and not only did it take forever to get to me, the difference in quality of the sculpts were plain to see. I mean at that scale from a foot away it's negligable but when you're paiting them up you'll marvel at the detail GHQ packs in there, especially the infantry. My only complaint with them isn't the price, it's that they don't break packages. So I hope you really need 5 M109s!
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# ? May 12, 2017 01:04 |
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TBH at 6mm I can't really see the point in GHQ. I'm not going to paint most of this detail anyway, so why bother having it?
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# ? May 12, 2017 01:11 |
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To ogle your jewel-like objects of wonder, of course
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# ? May 12, 2017 01:53 |
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Grey Hunter, in your big goon FNG LP, how did you create high level stuff with full platoons like the helicopter recovery mission? I just bought the rules PDF and it doesn't have much beyond the squad level, unless I missed something major while skimming it.
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# ? May 12, 2017 02:46 |
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Arquinsiel posted:TBH at 6mm I can't really see the point in GHQ. I'm not going to paint most of this detail anyway, so why bother having it? You can see it. Do some highlighting and the extra detail pops out. I assume that at 6mm you're starting dark and working up to brighter shades.
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# ? May 12, 2017 04:06 |
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mllaneza posted:You can see it. Do some highlighting and the extra detail pops out.
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# ? May 12, 2017 05:15 |
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I dunno, I'm forever fascinated by the amount of detail in GHQ. It really shows when you pick up the model. Meanwhile, some Scotia stuff can basically be roughly cut out of a bar of soap for all the detail they have.
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# ? May 12, 2017 05:19 |
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I guess the question is how often you're that close to a 6mm model. Also I've discovered that the czechs apparently used a very similar uniform to the soviets in the 1980s. For the poles I'm having very little luck; I can find 1960s uniforms but nothing specifically for the 1980s (the polish people's army info that google prioritises seems to focus on their WW2 incarnation). Was it just the 1960s uniform up until the end of communism?
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# ? May 12, 2017 13:12 |
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I should be done editing our second episode of our podcast, combined arms podcast, this weekend. http://combinedarms.podomatic.com/ We talked about sharp practice and were really lucky to grab it interview with Rich Clarke of tfl. Put it in your iTunes or RSS podcast app so you can grab it as soon as it's uploaded :-)
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# ? May 12, 2017 13:25 |
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Jaguars! posted:Grey Hunter, in your big goon FNG LP, how did you create high level stuff with full platoons like the helicopter recovery mission? I just bought the rules PDF and it doesn't have much beyond the squad level, unless I missed something major while skimming it. You need the free pdf - which I'm going to link to save you three hours of hunting it down. https://www.dropbox.com/s/o4a693n94o0psbb/FNG2T-freebie-platoonMissions.pdf?dl=0
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# ? May 12, 2017 14:46 |
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Tonight is kickstarter night, and especially for our future Italian Wars/Renaissance/Fantasy-ish games. First, a new Kensei kickstarter. They're making a new version of their army game (with a skirmish game coming soon in English, currently only published in Spanish) https://www.kickstarter.com/projects/1372111648/kensei-samurai-tabletop-wargame/comments On top of that, who can resist undead Renaissance armies? https://www.kickstarter.com/projects/23535743/renaissance-skeleton-army-28mm-miniatures-for-game?ref=nav_search I might end up getting the Kensei one, if only to bulk out my samurai armies. Those miniatures are really impressive in person, with great details.
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# ? May 12, 2017 21:02 |
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Grey Hunter posted:You need the free pdf - which I'm going to link to save you three hours of hunting it down. Thanks, very much appreciated! Of course there's no clue this exists on the company website.
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# ? May 12, 2017 23:34 |
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muggins posted:I should be done editing our second episode of our podcast, combined arms podcast, this weekend. I just finished listening to the first episode, and I liked it a bunch overall. I looked into the pirate game that you guys talked about, and drat a game with 28mm ships looks incredible. Going to have to get some of that.
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# ? May 13, 2017 01:23 |
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Lord_Hambrose posted:I just finished listening to the first episode, and I liked it a bunch overall. I looked into the pirate game that you guys talked about, and drat a game with 28mm ships looks incredible. Thanks! Blood and Plunder IS REALLY FUCKIN COOL. They're doing another kickstarter in June for some ships and Danish dudes.
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# ? May 13, 2017 01:30 |
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muggins posted:Thanks! Blood and Plunder IS REALLY FUCKIN COOL. Was very close to backing the KS for that, but I've had poo poo luck with gaming kickstarters so I didn't bother Do you have naval/land combat at the same time in B+P? I'll listen to your podcast whilst I paint my ACW dudes.
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# ? May 13, 2017 15:10 |
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BeigeJacket posted:Was very close to backing the KS for that, but I've had poo poo luck with gaming kickstarters so I didn't bother You can do naval, naval / land (landing assault basically) and land. They actually delivered on time with quality products. You can buy it retail now.
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# ? May 13, 2017 20:05 |
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Does anyone make a Barmaley Fountain terrain piece in 28/32mm?
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# ? May 14, 2017 16:56 |
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Yip https://puppetswar.eu/product.php?id_product=581
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# ? May 14, 2017 18:18 |
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Perfect That's exactly what I need as the centerpiece to my World War II: The Movie: The Game table. I probably don't want to know how much it'll cost to get over here in the US in spite of needing it desperately.
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# ? May 14, 2017 18:50 |
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We played our first Saga game this weekend, then we played our second one pretty much immediately afterwards because it's really good. I'm really impressed. I was skeptical at first by the simple rules, and the fact that there are pretty much only 4 units in the game - But all of that plays so well with the activation system and different abilities. We only had two starter pack forces, and even with a handful of miniatures on each side, the game was deep and tense, but still flowed wonderfully. It's really neat how, even though both sides have the same units, the abilities make the game hugely asymmetrical.
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# ? May 15, 2017 01:03 |
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It's all about the battle boards man. That's the beauty of the system.
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# ? May 15, 2017 01:16 |
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I'm looking at those GHQ models (particular the jets), seeing that they're more or less about the same scale as X-Wing, and now I'm wondering why nobody's hacked that into Ace Combat: The Miniatures Game.
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# ? May 15, 2017 11:27 |
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Yvonmukluk posted:I'm looking at those GHQ models (particular the jets), seeing that they're more or less about the same scale as X-Wing, and now I'm wondering why nobody's hacked that into Ace Combat: The Miniatures Game.
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# ? May 15, 2017 14:16 |
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Flipswitch posted:That is an awesome idea I know, right? You have a bunch of different planes, unique aces (and you can even use some of the different squadrons for the generics) and clearly defined factions (although most of those named squadrons/pilots are the enemy).
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# ? May 15, 2017 14:55 |
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My first Saga guy, a Danish huskarl. His name is Jens.
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# ? May 16, 2017 01:32 |
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Yvonmukluk posted:I'm looking at those GHQ models (particular the jets), seeing that they're more or less about the same scale as X-Wing, and now I'm wondering why nobody's hacked that into Ace Combat: The Miniatures Game.
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# ? May 16, 2017 11:13 |
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Arquinsiel posted:Probably licencing issues. It'd be easy enough to work it out for yourself though if you really wanted to do it. Oh, I wasn't expecting an official thing, but I'm surprised nobody has done an unofficial one before now.
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# ? May 16, 2017 11:17 |
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Geisladisk posted:
Looks great! I really should get back to painting my Saga/Blood Eagle dudes. Blood Eagle is a great stopover on the way to Saga since you only need around 4-8 dudes.
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# ? May 16, 2017 11:57 |
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Yvonmukluk posted:Oh, I wasn't expecting an official thing, but I'm surprised nobody has done an unofficial one before now. 4chan recommends, Check Your Six Jet Age, Air War C21 or Mercenary Air Squadron. Someone supposedly had the idea to crib X-Wing. Also, I've read at least one post of Lacquered Coffins homebrewed into Jet Age.
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# ? May 16, 2017 13:15 |
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JcDent posted:4chan recommends, Check Your Six Jet Age, Air War C21 or Mercenary Air Squadron. Someone supposedly had the idea to crib X-Wing. Also, I've read at least one post of Lacquered Coffins homebrewed into Jet Age. Do any of those of those have the same 'pick up and play' that an X-Wing hack would? Most historical games tend towards the grog, wile X-Wing you get everything you need from the cards. Then again, you'd need to adapt it for not having shields (maybe represent that as chaff?) and figure out how to align the different factions as well as come up with pilot abilities for all the aces.
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# ? May 16, 2017 13:42 |
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Yvonmukluk posted:Do any of those of those have the same 'pick up and play' that an X-Wing hack would? Most historical games tend towards the grog, wile X-Wing you get everything you need from the cards. Looks like you already know what you need to do! Eagerly waiting for monthly updates.
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# ? May 16, 2017 13:57 |
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X-Wing is itself a Wings of War adaptation, and it's been used by GW as Aeronautica Imperialis too, so just look at them for how they handle stuff with no shields.
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# ? May 16, 2017 14:07 |
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JcDent posted:Looks like you already know what you need to do! Eagerly waiting for monthly updates. Yeahhh...I'm probably not the guy to do this sort of thing. I don't really know enough about game design, modern jets, or Ace Combat to make this happen. A goon can dream, though...a goon can dream.
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# ? May 16, 2017 14:10 |
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After reading all this I grabbed a notepad and thought "yes, I will do this" (I really like the idea of shields as countermeasures/some kind of "luck" stat for your pilots), and then realised I'd probably do as good a job of differentiating different jet fighters as Flames of War / Team Yankee does at representing different nations' armies. If I was a bigger plane nerd and actually knew anything about the differences in handling and capabilities between planes I'd definitely give it a shot.
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# ? May 16, 2017 18:27 |
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I haven't played X-Wing, but I do have a fair number of resources on aircraft. If anybody here wants to handle mechanics, I can provide technical research. Mostly because Ace Combat Table Jets is something I've wanted for a long long time.
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# ? May 16, 2017 18:29 |
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# ? May 27, 2024 12:12 |
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I think the main problem is that in X-Wing the mechanics don't really incentivise use of missiles, while IRL missiles are pretty drat important. Really shields are nowhere near so big a problem as that.
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# ? May 16, 2017 19:34 |