Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
You Am I
May 20, 2001

Me @ your poasting


AU $250 for the lot. About four of the games have the original boxes

GutBomb posted:

I had no interest in the lynx until I saw ashens review it and he was so wistful about it that I've been looking for a decently priced one ever since. It's an interesting little machine.
There are replacement LCD screens for them which improves image quality and battery life massively.

Adbot
ADBOT LOVES YOU

Quiet Feet
Dec 14, 2009

THE HELL IS WITH THIS ASS!?





Look up new sealed Lynx games on Ebay and go nuts.

Baron Snow
Feb 8, 2007


What's the best way to price games for sale? I have a friend who's looking to cut his collection a bit and asked me for help in pricing them, and I want to make sure I'm getting him a good price. Isn't there a way to look at recently ended eBay transactions or something?

Instruction Manuel
May 15, 2007

Yes, it is what it looks like!

GutBomb posted:

I had no interest in the lynx until I saw ashens review it and he was so wistful about it that I've been looking for a decently priced one ever since. It's an interesting little machine.

I ended up going for a Lynx II with case and a decent amount of the good games for a good price because I have a soft spot for handhelds. It really was an interesting handheld. Just could not stand up to the Game Boy juggernaut at the time.

Quiet Feet posted:

Look up new sealed Lynx games on Ebay and go nuts.

This is what I did except I didn't mind carts. I don't have the space for boxes these days.

You Am I posted:

There are replacement LCD screens for them which improves image quality and battery life massively.

Are these even available anymore?

Alucardd
Aug 1, 2006

Wamdoodle posted:

Are these even available anymore?

The McWill GameGear and Lynx LCDs are pricy but console5 does keep them in stock now. https://console5.com/store/catalogsearch/result/?q=mcwill

Caitlin
Aug 18, 2006

When I die, if there is a heaven, I will spend eternity rolling around with a pile of kittens.

Beanzor posted:

I didn't see it on the floor last time I was there. (Oct. 2015)
I'm headed that way next month for a Killer Queen tournament @ Logan Arcade. Definitely planning on going back to GG while I'm in town.

here I went last night and took these for you.

https://twitter.com/sacaitlin/status/863567439900143616

fishmech
Jul 16, 2006

by VideoGames
Salad Prong
Aren't Lynx and Game Gear screens usually improved with some capacitor replacement, since most of them have theirs in a failing state now? They'll still be as power hungry as ever, but at least you can see poo poo.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



My Atari Jaguar came in the mail today, and I bought three Everdrives. I'd say something like "and now I've made all the big-ticket retrogaming purchases I want to make", but I think everyone here (including me) knows that that's complete bullshit.

:smithicide:

Kthulhu5000
Jul 25, 2006

by R. Guyovich

Baron Snow posted:

What's the best way to price games for sale? I have a friend who's looking to cut his collection a bit and asked me for help in pricing them, and I want to make sure I'm getting him a good price. Isn't there a way to look at recently ended eBay transactions or something?

Do a search for the game in question on Ebay and choose "Sold Listings" from the checkboxes on the side. From there, at least in my experience, one would have to make their own judgement as to how applicable the sold price is relative to the condition of the item(s) that will be sold. You can't really argue that "cart only" merits the same pricing as CIB, even if the cart looks nicer than some sun-faded CIB game.

My method is to create a spreadsheet with each game on its own line, the most recent prices the item sold (up to ten), and then the average of those prices. Then I get all subjective and determine if my item is worth the average or if I should knock a few bucks off.

There are also the prices listed at PriceCharting.com, but it's kind of meh and not much of a help in my experience.

You Am I
May 20, 2001

Me @ your poasting

fishmech posted:

Aren't Lynx and Game Gear screens usually improved with some capacitor replacement, since most of them have theirs in a failing state now? They'll still be as power hungry as ever, but at least you can see poo poo.

Not sure, but at least with one of the Lynxes I'll be putting the new screen into it, and keeping the other one stock.

Kramdar
Jun 21, 2005

Radmark says....Worship Kramdar
Go on eBay, look at the most expensive one that sold. Is the one that you have just as nice if not better? Then charge the same amount or more. You just better describe it 100% accurately, and take lots of pictures. That's what helped me sell stuff for maximum bucks.

If your copy is in worse condition, then you can do the average of multiple sales.

azurite
Jul 25, 2010

Strange, isn't it?!


fishmech posted:

Aren't Lynx and Game Gear screens usually improved with some capacitor replacement, since most of them have theirs in a failing state now? They'll still be as power hungry as ever, but at least you can see poo poo.

The original screens are pretty blurry under the best of conditions. When my Game Gear stopped working, the image was completely gone and the sound was very faint. Replacing the caps restored it to its former ghosty glory.

Random Stranger
Nov 27, 2009



I mentioned it and then I thought, "Hey, that's an interesting game to talk about!" So let's check out



So this started out as a Lynx game and pretty much the only game on the system to take advantage of its networking capabilities. But after the Lynx was dead and gone a version of the game was made for the Genesis and that's what I'm playing here. And the result is an interestingly bad game.

Todd is your typical 90's dude who is also a space traveler and keeps winding up on a planet made of slime. The goal for each game mode is to get Todd through the vast (and I do mean vast) tunnels of slime to find an exit. Todd can cling to walls and has a water pistol that makes monsters explode into a pile of slime. As he gets slimed he may need to find water to wash it off. There's also a ton of power ups to collect which on most game modes are needed.



You have infinite lives to get through the slime tunnels, but if you die then your inventory is lost. So the fact that there's invincibility items practically littering the tunnels is because you might actually need them to get through a tough room.

There are variations on this gameplay. In one game mode you have to collect items to keep the time limit up, in another you can't use the gun and instead of have to rely on just the inventory items. The other modes have the same basic play style, but levels designed around different aspects of the game.



Here's what works in Slime World: the levels are huge, continuous mazes. The sections that kind of puzzly are neat. I like the idea of having a lot of complex items that you have to work out how to use effectively. The game was ahead of its time in making a variety of play styles available.

Unfortunately pretty much everything else is wrong with this game. The controls are just painful. The monsters tend to come in a flood in straightforward patterns. The worst are the instant killer monsters who just jump out and get you with absolutely no warning. The difficulty swings hugely since you tend to either have tons of resources and can walk through things or you're throwing yourself against instant death over and over again until you can push through.



So, neat concept, but it winds up feeling half-assed. If this game had featured random layouts, I think that would have been enough to overcome the flaws. Shorter, random levels would have made it special, instead the really long levels amplify the flaws. Slime World has a really terrible reputation, but I think it's a near miss with a lot of creative concepts that just weren't executed as well as they could have been.

Instruction Manuel
May 15, 2007

Yes, it is what it looks like!

Alucardd posted:

The McWill GameGear and Lynx LCDs are pricy but console5 does keep them in stock now. https://console5.com/store/catalogsearch/result/?q=mcwill

Oh cool, thanks. I might set this up as a little project for myself.

EnvyJ
May 4, 2017

by FactsAreUseless
I bought a lynx with my birthday money from cash converters in the mid 90's, got batman and ishido the way of the stone

Ain't no gameboy that's for sure

Endymion FRS MK1
Oct 29, 2011

I don't know what this thing is, and I don't care. I'm just tired of seeing your stupid newbie av from 2011.
After unsuccessfully searching for my SNES and games, I did end up finding my GB, GBC, and GBA. What is the best way to light my GBA?

My Lovely Horse
Aug 21, 2010

Slime is such a 90s design element. Seems like every other B-list game had a slime theme - Todd's Adventures, Global Gladiators, Boogerman, loads of others I'm sure. Then out of games you got movies like Ghostbusters II, TMNT 2 and the associated toys, that Masters of the Universe slime pit, Nickelodeon Gak... some switch got flipped in our collective brains there.

I think it's time for slime to make a big comeback. Don't leave getting drenched in goo to the porn industry.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
How could you forget The Ooze

My Lovely Horse
Aug 21, 2010

I never did have a Genesis

quote:

He must now find the DNA helices scattered throughout the wasteland or else end up imprisoned in the Director's lava lamp.
They don't write them like they used to.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Tectoy's new Megadrive console is available for direct purchase: http://www.tectoy.com.br/mega-drive/p/995040461825

The case and controllers are being made with the same molds they used for the authentic console back in the day and even the packaging is based on a classic Brazilian MD package but it's clearly not hardware-authentic like people were hoping it might be.

What's more interesting is Tectoy announced they're going to put out officially licensed cartridge reprints of select MD games, starting with Turma da Monica na Terra Dos Monstros, the BR reskin of Wonder Boy in Monster World.

Random Stranger
Nov 27, 2009



My Lovely Horse posted:

Slime is such a 90s design element.

I feel that it's the influence of You Can't Do That On Television.

PaletteSwappedNinja posted:

What's more interesting is Tectoy announced they're going to put out officially licensed cartridge reprints of select MD games, starting with Turma da Monica na Terra Dos Monstros, the BR reskin of Wonder Boy in Monster World.

Anyone in this thread who says that they don't want a copy of this is a dirty liar.

falz
Jan 29, 2005

01100110 01100001 01101100 01111010
Any idea what's happening electronically inside that MD? It has an SD slot, does that mean it's just another Android thing?

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
If it's not just one of those terrible Firecore machines put into a regular case I will eat a hat.

https://www.youtube.com/watch?v=Q3awQgqIEOQ

RodShaft
Jul 31, 2003
Like an evil horny Santa Claus.


Elliotw2 posted:

If it's not just one of those terrible Firecore machines put into a regular case I will eat a hat.

https://www.youtube.com/watch?v=Q3awQgqIEOQ

Wait. Tectoy and Atgames are the same company? I was almost excited for this thing.

Random Stranger
Nov 27, 2009



Elliotw2 posted:

If it's not just one of those terrible Firecore machines put into a regular case I will eat a hat.

https://www.youtube.com/watch?v=Q3awQgqIEOQ

The audio in the Ghouls 'n Ghosts segment of that video was the saddest thing I ever heard.

It was so sad I had to dig this up even though it's a crappy recording:

https://www.youtube.com/watch?v=Rd7eNzbmQLc

Random Stranger fucked around with this message at 14:28 on May 14, 2017

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter

RodShaft posted:

Wait. Tectoy and Atgames are the same company? I was almost excited for this thing.

They're not the same company, but it's extremely likely that they're just using this same system as a base since the game list is the same and they both have an SD card slot.

Gorgolflox
Apr 2, 2009

Gun Saliva

Random Stranger posted:

Why do I do this to myself? I made my classic error (for about the tenth time) of poking through cheap auctions on eBay and just tossing small bids on anything that looked interesting thinking that "Oh, I'll get outbid on most of these and I'll be happy with the two or three I get."

And then two days later I'm paying for a crate of Saturn games.

At least in a few weeks I should have some fun...

This is why I have several hundred Atari 2600 games :ughh:

Quiet Feet
Dec 14, 2009

THE HELL IS WITH THIS ASS!?





Gorgolflox posted:

This is why I have several hundred Atari 2600 games :ughh:

Build a coffee table, or dog house.

I keep debating buying a 2600 because they're super cheap and there's some appeal to the old beepy boopy style of games but, eh, I dunno, there isn't any nostalgia factor to put me over the edge.

RodShaft
Jul 31, 2003
Like an evil horny Santa Claus.


Elliotw2 posted:

They're not the same company, but it's extremely likely that they're just using this same system as a base since the game list is the same and they both have an SD card slot.

Ah. I was pretty sure Tectoy had a good rep which would not go with them being the same. I also remember reading that the AtGames 2017 consoles are being revamped to address previous concerns, so I guess we'll wait and see.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Elliotw2 posted:

They're not the same company, but it's extremely likely that they're just using this same system as a base since the game list is the same and they both have an SD card slot.

I don't think it's exactly the same hardware as their other clones but I still suspect it'll suck.

Incidentally, AtGames is putting out a HDMI-eqipped MD clone that uses new ARM-based hardware and a new emulator - 720p output, the usual built-in games (with save states) plus a cart slot, 2.4ghz wireless controllers plus controller ports - and I hear they're doing something similar for Atari minus the cart slot. They seem to want to position them as premium hardware so you'd have to think they won't be as immediately awful as their SD hardware (which they confirmed will remain more-or-less unchanged even though they know it sucks).

Random Stranger
Nov 27, 2009



Quiet Feet posted:

I keep debating buying a 2600 because they're super cheap and there's some appeal to the old beepy boopy style of games but, eh, I dunno, there isn't any nostalgia factor to put me over the edge.

Then don't. While the VCS did have some interesting arcade style games on them, they're readily available in other packages and emulation is pretty much perfect.

2600 games are best played by just picking a random game and going at it for ten minutes or so. They're short, arcade style games (with a few obvious exceptions). So if you don't have the desire to build a big library (which you can do on the cheap), then it's not worth getting into.

FWIW, the PS2 Activision Anthology (I think that's the title they used but I may be mixing it up with another package of emulated games) is an all around great collection for throwing in just about everything you could want including a random selection of 80's pop songs to play in the background as you game. You get the manuals and earn the patches and have anything Activision released that wasn't licensed (so no Double Dragon). Microsoft derailed the release of another package along those lines with their terrible Game Room stuff in the 360 era, but I wouldn't be shocked if we see something new along those lines sooner or later.

Random Stranger fucked around with this message at 15:48 on May 14, 2017

Gorgolflox
Apr 2, 2009

Gun Saliva

Quiet Feet posted:

Build a coffee table, or dog house.

I keep debating buying a 2600 because they're super cheap and there's some appeal to the old beepy boopy style of games but, eh, I dunno, there isn't any nostalgia factor to put me over the edge.

I'm going to build a suit out of Combat carts like the dude who did it with Mario/Duck Hunt

I actually really enjoy some of the 2600 games, not just because of nostalgia either. I find it interesting to play older games and kinda see how their design choices influenced modern games. Games like Adventure and Swordquest and how they influenced things like Zelda. Or Pitfall being an early platformer/sidescroller. Even though the 2600 version is gimped, Montezuma's Revenge being kinda an early Metroid type game is cool. Of course there is a mountain of garbage and downright silly games to sift through to get to the good ones, but even the bad ones can be entertaining. Revenge of The Beefsteak Tomatoes? Of course I want that

If you're interested you'd really be better off just emulating or buying one of the collections on PS4/XBone. The 2600 is kinda trash but I love it anyway.



Random Stranger posted:

Then don't. While the VCS did have some interesting arcade style games on them, they're readily available in other packages and emulation is pretty much perfect.

2600 games are best played by just picking a random game and going at it for ten minutes or so. They're short, arcade style games (with a few obvious exceptions). So if you don't have the desire to build a big library (which you can do on the cheap), then it's not worth getting into.

I agree, even though I MUST HAVE THE CARTS

Random Stranger
Nov 27, 2009



Gorgolflox posted:

I'm going to build a suit out of Combat carts like the dude who did it with Mario/Duck Hunt

I actually really enjoy some of the 2600 games, not just because of nostalgia either. I find it interesting to play older games and kinda see how their design choices influenced modern games. Games like Adventure and Swordquest and how they influenced things like Zelda. Or Pitfall being an early platformer/sidescroller. Even though the 2600 version is gimped, Montezuma's Revenge being kinda an early Metroid type game is cool. Of course there is a mountain of garbage and downright silly games to sift through to get to the good ones, but even the bad ones can be entertaining. Revenge of The Beefsteak Tomatoes? Of course I want that.

I'm not sure if I'd say Adventure really influenced Zelda. The 2600 was released in Japan but had pretty much 0 traction there. I think Zelda just grew from some of the same roots that Adventure did.

Kind of sadly, I think the most ambitious 2600 games are the ones that have aged the worst. Raiders of the Lost Ark is pretty amazing when you understand the technical hurdles involved in the game but it was a brutal game to play when it was released and is worse now. The Swordquest games have very similar problems. Space Shuttle is conceptually amazing, not fun to play.

But then the weird, simple games where you do just one or two things can still play very well. Everybody loves Warlords, for example. The Space Invaders port is great.

I have gotten within ten seconds of collecting all the treasure in Pitfall and I feel like that is something I have to do before I die. But you have to do an almost perfect run to be able to pull it off. And maybe sacrifice yourself a couple of times to save a few seconds...

Gorgolflox
Apr 2, 2009

Gun Saliva

Random Stranger posted:

I'm not sure if I'd say Adventure really influenced Zelda. The 2600 was released in Japan but had pretty much 0 traction there. I think Zelda just grew from some of the same roots that Adventure did.

Kind of sadly, I think the most ambitious 2600 games are the ones that have aged the worst. Raiders of the Lost Ark is pretty amazing when you understand the technical hurdles involved in the game but it was a brutal game to play when it was released and is worse now. The Swordquest games have very similar problems. Space Shuttle is conceptually amazing, not fun to play.

But then the weird, simple games where you do just one or two things can still play very well. Everybody loves Warlords, for example. The Space Invaders port is great.

I have gotten within ten seconds of collecting all the treasure in Pitfall and I feel like that is something I have to do before I die. But you have to do an almost perfect run to be able to pull it off. And maybe sacrifice yourself a couple of times to save a few seconds...

You're probably right, it just always felt that Zelda would be the next logical step after Adventure.

Swordquest would probably hold up a lot better if you didn't need the comics to figure out what you were doing, it was a little too ambitious for it's time. Same with Raiders, you can see a good game trying to get out but the technical limitations of the 2600 just held it back. Also wasn't there a thing with E.T. that the guy making it was trying to use some "advanced" techniques but couldn't hammer it out in the short time they gave him to make the game?

I agree that the simplistic games hold up the best, Space Invaders is ace, Yars' Revenge is a lot of fun, I still enjoy Breakout, and Vanguard was a game I forgot about but ended up enjoying a lot more than I thought I would.

Good luck with Pitfall, love it, but I've always been kinda bad at it.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Quiet Feet posted:

Build a coffee table, or dog house.

I keep debating buying a 2600 because they're super cheap and there's some appeal to the old beepy boopy style of games but, eh, I dunno, there isn't any nostalgia factor to put me over the edge.
I have a 2600 because I inherited it from my father, he spent a good amount of money on his when he bought it back when it was new, and went all out on a bunch of peripherals and poo poo.

I've contemplated "upgrading" to a 7800 because it's backwards compatible with the 2800 and 5200 library but I've got too much sentimentality towards the one I got from my dad. :kiddo:

falz
Jan 29, 2005

01100110 01100001 01101100 01111010
Whenever playing a 2600 game just be amazed that its possible at all as it appears to have 128bytes of ram. Bytes.

http://atarihq.com/danb/a2600.shtml#specs

Oh and apparently no ram related to graphics either.

Gorgolflox
Apr 2, 2009

Gun Saliva

Xenomrph posted:

I have a 2600 because I inherited it from my father, he spent a good amount of money on his when he bought it back when it was new, and went all out on a bunch of peripherals and poo poo.

I've contemplated "upgrading" to a 7800 because it's backwards compatible with the 2800 and 5200 library but I've got too much sentimentality towards the one I got from my dad. :kiddo:

While the 7800 is backwards compatible with the 2600, it is not with the 5200. The 5200 is massive and the carts are too, they wouldn't even fit into a 7800. i wish it was though

Karasu Tengu
Feb 16, 2011

Humble Tengu Newspaper Reporter
If you ever noticed black bars on the left edge of Atari games, that's where the game logic lives because there's no ram.

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

Quiet Feet posted:

Build a coffee table, or dog house.

I keep debating buying a 2600 because they're super cheap and there's some appeal to the old beepy boopy style of games but, eh, I dunno, there isn't any nostalgia factor to put me over the edge.

Having a 2600 is great - but only if you have the Harmony flashcart. Very few games are worth playing for more than a few minutes at a stretch, so being able to rapidly switch through the whole library really helps.

And while you can do emulation as others have mentioned, keeping track of virtual switches gets abit too annoying for my tastes. Having the switches easily visible works better for me,

Xenomrph posted:

I've contemplated "upgrading" to a 7800 because it's backwards compatible with the 2800 and 5200 library but I've got too much sentimentality towards the one I got from my dad. :kiddo:

You're thinking of the Atari 8 bit computers, for a machine that's compatible with 5200 games (more or less, you can't actually put the cartridges in and the software needs minor patching but it's almost the exact same hardware) but isn't a 5200.

The Atari 400/800 computers had been originally developed to be a video game console that would succeed the VCS, but then Atari saw how systems like the Apple II were catching on and reworked the designs to add keyboards and extra I/O ports and capability to make a suitable home computer. Later, as the 2600 showed its age, Atari decided to return the design to its console roots for a successor after all - so they took out the keyboard and most of the extra I/O and stripped down the system ROM, and that's basically the 5200.

Of course this came full circle again after the 5200 died, when Atari repackaged the straight up Atari 800-type hardware, in the revised form of the XE series 8 bit computers, into the "XE Game System" which was just a 65XE with the keyboard removed (you could buy an addon keyboard to make it back into a full computer) that ran cartridges. This machine would continue to be sold until 1991, with basically the same capability of the 800 from 1979!

So these:



are basically all the same thing, same graphics capability, more or less the same processor speed. The biggest difference is the original 800 shipped with 8 KB of RAM, expandable to 48 KB, the 5200 was a 16 KB of RAM system, the XEGS had a whole 64 KB

Adbot
ADBOT LOVES YOU

ExcessBLarg!
Sep 1, 2001
So why did they make the 7800 backwards compatible with the 2600, but not the 5200? It's weird that Atari engineered their 8-bit consoles and home computers in separate, but parallel lines with the home computer-to-console cross-over happening twice.

I know the 5200 has a reputation for being a bad system, but it was mostly a hardware issue especially with the lovely controllers. The actual games were quite good for the time, just as Atari 8-bit computer games were also great.

  • Locked thread