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FreudianSlippers posted:I got Alan Wake but my ancient and weak graphics card doesn't work well with it. I can play but just barely. I ripped out and replaced everything else a couple of years ago but I think I should do the same with it because the game looks like it's extremely my poo poo. You really want good graphics settings for Alan Wake, because lighting is a major part of the gameplay and story.
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# ? May 14, 2017 18:01 |
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# ? Jun 12, 2024 15:34 |
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Yeah it ran but the framerate was really inconsistent and the textures janky so I quit and won't play it again until I upgrade. I was planning on updating anyway but now I have even more of an excuse.
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# ? May 14, 2017 18:43 |
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GlyphGryph posted:What other horror games that focus on you playing as the monster and killing all the victims before they can escape? I know several have that for pvp or as a side thing, but as the main campaign portion of a game?
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# ? May 14, 2017 19:22 |
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Is there more to Alan Wake than a Luigi's Mansion-esque crawl through spoopy woods filled with creppy rednecks?
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# ? May 14, 2017 19:26 |
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A.o.D. posted:Is there more to Alan Wake than a Luigi's Mansion-esque crawl through spoopy woods filled with creppy rednecks? Yes.
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# ? May 14, 2017 19:27 |
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probably the first time i've ever seen the word redneck used for the game alan wake
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# ? May 14, 2017 19:29 |
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the moment when one of the possessed farmers yells out several lines about cow statistics is one of the hardest laughs i've had with a game
Relin fucked around with this message at 19:37 on May 14, 2017 |
# ? May 14, 2017 19:33 |
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Relin posted:the moment when one of the possessed farmers yells out several lines about cow statistics is one of the hardest laughs i've had with a game The game manages to perfectly hit that Stephen King zone between utterly stupid and absurd and actually kinda spooky, its p dope
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# ? May 14, 2017 20:03 |
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Probably the worst part about Alan Wake is that you do spend a lot of time in forests. You get a change of scenery, but not till near the end of the game. Fortunately, its pretty cool. The DLCs are dope as gently caress as well, and American Nightmare is pretty good too. Buy it all.
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# ? May 14, 2017 20:11 |
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the black husserl posted:The game manages to perfectly hit that Stephen King zone between utterly stupid and absurd and actually kinda spooky, its p dope yeah, it's goofy as hell in a lot of ways but it goes along with it and plays it off pretty well. not a lot of games can do that in a good way and still manage to have good atmosphere
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# ? May 14, 2017 20:12 |
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GlyphGryph posted:What other horror games that focus on you playing as the monster and killing all the victims before they can escape? I know several have that for pvp or as a side thing, but as the main campaign portion of a game? The Batman: Arkham Asylum games, only without the killing.
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# ? May 14, 2017 23:03 |
Relin posted:the moment when one of the possessed farmers yells out several lines about cow statistics is one of the hardest laughs i've had with a game My favorite is the logger that screams how he wants meat and potatoes, not salad.
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# ? May 14, 2017 23:09 |
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"CHAINSAWS ARE NOISY!!!"
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# ? May 14, 2017 23:10 |
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the black husserl posted:The game manages to perfectly hit that Stephen King zone between utterly stupid and absurd and actually kinda spooky, its p dope Dissenting opinion, Alan Wake wasn't very scary or spooky or good. The base game is just a hair above all right until about the end. The two DLC episodes are better though, and American Nightmare was pretty good if just because Mr. Scratch is a much more interesting antagonist than the one in the base game. But I was never a fan of Bag of Bones so take that for what you will. Four dollars is still very much worth it though for the whole thing.
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# ? May 15, 2017 00:35 |
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Yeah, I played the base game through and I just found it very O K and not a whole lot more. Not very spoopy, not very engaging, combat is super repetitive and tedious. I dunno, maybe some of you might enjoy it but I thought it wasn't really worth the time.
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# ? May 15, 2017 01:48 |
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Relin posted:does manhunt count for this Well you're kind of forced to at that point. Are you still a monster when everyone else is also a psychopath that wants to kill to progress?
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# ? May 15, 2017 03:04 |
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Alan Wake is kind if like Dead Space for me in tenseness. They did a really good job of making the light feel like your only friend.
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# ? May 15, 2017 04:48 |
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A.o.D. posted:Is there more to Alan Wake than a Luigi's Mansion-esque crawl through spoopy woods filled with creppy rednecks?
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# ? May 15, 2017 13:55 |
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Johnny Joestar posted:probably the first time i've ever seen the word redneck used for the game alan wake How is this possible?
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# ? May 15, 2017 14:04 |
A.o.D. posted:How is this possible? It takes place in the Pacific Northwest. The lumberjacks are more likely to have Canadian "burly beard man in flannel" stereotypes than "Yee-haw" stereotypes applied to them.
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# ? May 15, 2017 14:17 |
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chitoryu12 posted:It takes place in the Pacific Northwest. The lumberjacks are more likely to have Canadian "burly beard man in flannel" stereotypes than "Yee-haw" stereotypes applied to them. They're Americans with gun racks on their pickup trucks, big belt buckles, and trucker hats. They're also generally clean shaven. If their hats said "Tim Horton's", I might concede your point, but redneckishness is non regional. Also yee haw is more cowboy or hillbilly than redneck, but it's by no means exclusive.
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# ? May 15, 2017 15:09 |
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I like the guys that scream "PHYSICAL LABOR" while they chase you with an axe
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# ? May 15, 2017 15:35 |
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Please a yeehaw is cowboy while a git r done is redneck. I've started playing The Swapper. I've heard some people describe it as horror. How much truth is there to that?
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# ? May 15, 2017 15:35 |
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Coco Rodreguiz posted:Please a yeehaw is cowboy while a git r done is redneck. It's kind of existential horror; They examine the Swap mechanic more deeply than they do at the beginning, and there's a delightfully upsetting twist at the end that's a pretty horrible situation to be in. I don't really remember any jump scares or anything though.
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# ? May 15, 2017 15:54 |
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It's a freaky world and the story has horror elements to it. but, you know. nothing is horror/everything is horror
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# ? May 15, 2017 15:54 |
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People should just enjoy the Swapper for being a lovely, compact puzzler with a good story and some nice philosophical questions behind it. I think at most it's got one 'grisly' scene near the end and you can miss it entirely if you aren't paying attention. It kinda makes me wonder, has there been a good gimmicky horror based platformer? Like I know there was Magrunner but I heard that was also terrible (even though it's easy to sell me on Portal meets Cthulhu).
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# ? May 15, 2017 16:28 |
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Eversion
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# ? May 15, 2017 16:31 |
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So thinking about Bioshock now that Prey is out, I think a real missed opportunity in the Shock series is not showing your corpse every time you resurrect. I remember a few short stories I read a few years ago that were all about people body swapping with healthy clones. However the point of view didn't change so they were trapped in these crippled bodies while their new form was seemingly doing this infinitely. Tangentially the Siren series is the only game I can think of that gives you this out of body experience where you're controlling an avatar but also seeing through the eyes of the AI monsters. And it's really neat but also a completely unexplored narrative.
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# ? May 15, 2017 16:33 |
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Jukebox Hero posted:It's kind of existential horror; They examine the Swap mechanic more deeply than they do at the beginning, and there's a delightfully upsetting twist at the end that's a pretty horrible situation to be in. I don't really remember any jump scares or anything though. Is the twist the teleportation suicide problem? Bogart posted:Eversion I really wish someone would revisit Eversion's core mechanic in a new game.
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# ? May 15, 2017 17:26 |
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A.o.D. posted:Is the twist the teleportation suicide problem? That's only a twist if you ignore the obvious foreshadowing. There's another one.
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# ? May 15, 2017 17:29 |
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discworld is all I read posted:People should just enjoy the Swapper for being a lovely, compact puzzler with a good story and some nice philosophical questions behind it. I think at most it's got one 'grisly' scene near the end and you can miss it entirely if you aren't paying attention. cue puzzle where you have to die 50 times so you have enough bodies to make a corpse stairway so you can climb over a wall
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# ? May 15, 2017 17:38 |
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Coco Rodreguiz posted:Please a yeehaw is cowboy while a git r done is redneck. They're in the same boat, one is just a "classier" redneck.
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# ? May 15, 2017 17:42 |
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The big twist of The Swapper is that at the end of the game a small Hispanic girl shows up and stops everything by shouting "SWAPPER NO SWAPPING!!"
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# ? May 15, 2017 18:06 |
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I thought rednecks were southerners, hillbillies Appalachians, and cowboys were men who drove cattle for a living and looked large in the culture as the embodiment of American values because of their association with Manifest Destiny and the frontier as mythicized in countless western. Not sure where the Pacific Northwesterners fit in.
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# ? May 15, 2017 18:34 |
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FreudianSlippers posted:I thought rednecks were southerners, hillbillies Appalachians, and cowboys were men who drove cattle for a living and looked large in the culture as the embodiment of American values because of their association with Manifest Destiny and the frontier as mythicized in countless western. Rugged but fairly friendly lumberjacks. Or hippies. Sorta Canada-lite.
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# ? May 15, 2017 19:04 |
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catlord posted:Rugged but fairly friendly lumberjacks. Or hippies. Sorta Canada-lite. So like this?
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# ? May 15, 2017 19:22 |
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Also cryptozooology, Cascadian separatism, and rain.
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# ? May 15, 2017 19:26 |
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FreudianSlippers posted:I thought rednecks were southerners, hillbillies Appalachians, and cowboys were men who drove cattle for a living and looked large in the culture as the embodiment of American values because of their association with Manifest Destiny and the frontier as mythicized in countless western. Redneck is just “reactionary, working-class white person.” America is a country where 97% of the land is rural and votes red but 60% of the population lives in a coastal city. Anyone who has been to hipster havens Seattle or Portland knows that as soon as you leave 5 miles outside of the city you’re in the backwoods nowhere with more cows than people. The only difference between rednecks by region is that once you cross the Mason Dixon you trade in the stars-and-bars for the Gadsden flag. The two old metal heads in Alan Wake are what you would call northern rednecks.
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# ? May 15, 2017 21:22 |
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al-azad posted:Redneck is just “reactionary, working-class white person.” America is a country where 97% of the land is rural and votes red but 60% of the population lives in a coastal city. Anyone who has been to hipster havens Seattle or Portland knows that as soon as you leave 5 miles outside of the city you’re in the backwoods nowhere with more cows than people. The only difference between rednecks by region is that once you cross the Mason Dixon you trade in the stars-and-bars for the Gadsden flag. Fixed that for you
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# ? May 15, 2017 22:20 |
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# ? Jun 12, 2024 15:34 |
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FreudianSlippers posted:I thought rednecks were southerners, hillbillies Appalachians, and cowboys were men who drove cattle for a living and looked large in the culture as the embodiment of American values because of their association with Manifest Destiny and the frontier as mythicized in countless western. Think of rednecks as cosmopolitan, but not metropolitan* in distribution. *notable exceptions do apply.
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# ? May 15, 2017 23:02 |