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These upcoming moons. Are they claiming this will have the seamless 'fly yr ship from space right down to the surface' feature?
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# ? May 15, 2017 14:14 |
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# ? May 20, 2024 05:27 |
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https://www.reddit.com/r/starcitizen/comments/6b82fc/funding_in_2017so_far_compared_to_past_years/ Citizen made a funding chart. CIG's made 1.3 million dollars less so far this year than last year.
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# ? May 15, 2017 14:14 |
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TrustmeImLegit posted:https://www.reddit.com/r/starcitizen/comments/6b82fc/funding_in_2017so_far_compared_to_past_years/ tbh it's been a fairly steady trend where they keep making less during quiet early months each year, but then so much during gamescom/citcon/anniversary sales to end up getting more yoy.
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# ? May 15, 2017 14:16 |
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BeigeJacket posted:How far behind are they on that 3.0 schedule the citizens were creaming themselves over a few weeks ago? 3.0 progress is sat on a treadmill that perfectly adjusts it's speed corresponding to the speed that progress is made. In other words, 3.0 release with content as promised, some time around the entropic heat death of the 'verse. Star Citizen: Entropic heat death of the 'verse
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# ? May 15, 2017 14:21 |
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TrustmeImLegit posted:https://www.reddit.com/r/starcitizen/comments/6b82fc/funding_in_2017so_far_compared_to_past_years/ Getting my cc out. It's our responsibility to fund him after all.
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# ? May 15, 2017 14:22 |
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Truga posted:tbh it's been a fairly steady trend where they keep making less during quiet early months each year, but then so much during gamescom/citcon/anniversary sales to end up getting more yoy. True but they're comparing Jan-April for previous years' slow periods too. Last year their slow period made them almost 20% more. Basically in Jan-April 2016 they made 8.9 million. Jan-April 2017 they made 7.6 million. And that's them being super aggressive.
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# ? May 15, 2017 14:46 |
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BeigeJacket posted:These upcoming moons. Are they claiming this will have the seamless 'fly yr ship from space right down to the surface' feature? Chris said this in 2015, lol Chris posted:We don’t have planetary landing we have landings on various space stations then we have three main space stations and six or seven communication satellites scattered around the Crusade gas giant. We’re not going to have the planetary landings this year. It will be next year. It will definitely be like the CitizenCon we saw in 2014 but probably much better. No idea what kind of landings they have promised for 3.0. I am expecting a whole new "planet gamemode" because anything else would actually suggest they are moving towards a cohesive game.
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# ? May 15, 2017 14:56 |
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He was of course referring to this 2014 Persistent Universe Demo video. Inexplicably I can never find it when searching "seamless landing star citizen" on google. https://www.youtube.com/watch?v=7Gx-3iwXvoQ
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# ? May 15, 2017 15:04 |
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TrustmeImLegit posted:True but they're comparing This is true, they weren't as aggressive this early in the year IIRC. Is finally something up? Is this the mattering finally happening? I hope not!
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# ? May 15, 2017 15:04 |
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Virtual Captain posted:No idea what kind of landings they have promised for 3.0. I am expecting a whole new "planet gamemode" because anything else would actually suggest they are moving towards a cohesive game. then the entire planetary landing crew up and left CIG
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# ? May 15, 2017 15:18 |
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one of the guys way back last year said they were barely breaking even at £4m a month
TheAgent fucked around with this message at 15:24 on May 15, 2017 |
# ? May 15, 2017 15:19 |
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Virtual Captain posted:Chris said this in 2015, lol https://www.youtube.com/watch?v=Z-3YBuFI3iI&t=2625s I think that's what they promised. They probably now pushed this way back... but I expect many dreamers to be upset when 3.0 lands without anything near that.
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# ? May 15, 2017 15:19 |
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I find it funny that when that was first posted, citizens were like NO WAY DUDE THATS WAY TOO MUCH and now its like WELL DUH THEY ARE CREATING THE BEST GAME MAN HAS EVER SEEN ITS EXPENSIVE BRO
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# ? May 15, 2017 15:20 |
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I'm looking forward to the 150 million celebration thread because a bunch of people are gonna smugface at Derek saying well theres 150 million now. He said they need at least 150 million to make the game. Wheres your game? Like its the one thing Derek was unambiguously right about.
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# ? May 15, 2017 15:26 |
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TrustmeImLegit posted:I'm looking forward to the 150 million celebration thread because a bunch of people are gonna smugface at Derek saying well theres 150 million now. the game will magically appear when the counter reaches 150m
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# ? May 15, 2017 15:31 |
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It will be like the giant ball drop on New Years Eve.
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# ? May 15, 2017 15:38 |
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Daztek posted:the game will magically appear when the counter reaches 150m It's like the calendar for a doomsday cult it'll just be refactored into "well obviously we need $175m because [reason]" and somehow [reason] is never 'we wasted $150m lol' Also since development only started late 2014, shouldn't we ignore any funds collected/spent before that date?
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# ? May 15, 2017 15:40 |
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I'm legit bummed out we wont get SQ42 this year. It would have been so much fun to watch a major tom LP of it.
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# ? May 15, 2017 15:40 |
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Colostomy Bag posted:It will be like the giant ball drop on New Years Eve. Look, it was just SurfaceDetail and me that night okay? I don't know who even took the pics
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# ? May 15, 2017 15:41 |
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You know the citizenry's mood when Touchdowntim55 gets a month of reddit gold for this comment. https://www.reddit.com/r/starcitizen/comments/6b85vj/can_someone_who_actually_works_in_marketing/dhkwsxz/ quote:Finally something in my 'expert' wheelhouse as I do this for a living! Unrelated but what does reddit gold do by the way.
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# ? May 15, 2017 15:45 |
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AbstractNapper posted:https://www.youtube.com/watch?v=Z-3YBuFI3iI&t=2625s Amazing some of the quotes in that, "there is an atmospheric flight model, there is drag", nowhere to be seen in the video, and we later know from their monthly reports that they only started working on that months later, they lie so much they can't keep their story straight.
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# ? May 15, 2017 15:53 |
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AbstractNapper posted:https://www.youtube.com/watch?v=Z-3YBuFI3iI&t=2625s Oh Thanks. Added to https://starcitizentracker.github.io/ as "3.0 patch - Seamless planetary/lunar landing" & "3.0 patch - Walk anywhere on planets and moons"
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# ? May 15, 2017 15:58 |
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You can't convince someone who bought steaks out of the back of a van in a Napa Autoparts parking lot that they did not in fact get a sweet deal. Every conversation with Star Citizen fans works like this.
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# ? May 15, 2017 15:58 |
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D_Smart posted:I can safely say that's rubbish. Somebody doesn't understand player-driven MMO economics. But then again, you'd need to have players in your game, so ... ManofManyAliases fucked around with this message at 16:07 on May 15, 2017 |
# ? May 15, 2017 16:01 |
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TheAgent posted:the leaks mentioned a "planetside module" but that they were trying to make it more robust for 3.0 release The planetside module is old as gently caress, remember the exploding golf cart arena? Also the seamless planetary landing team was apparently one guy. Get your facts straight FUD spreader.
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# ? May 15, 2017 16:01 |
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ManofManyAliases posted:Somebody doesn't understand play-driven MMO economics. But then again, you'd need to have players in your game, so ... sick burn
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# ? May 15, 2017 16:02 |
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Colostomy Bag posted:It will be like the giant ball drop on New Years Eve. *It's not uncommon to find uninitalized variables in physics code, and a lot of the time they're actually there on purpose.*
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# ? May 15, 2017 16:05 |
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Hav posted:*It's not uncommon to find uninitalized variables in physics code, and a lot of the time they're actually there on purpose.* Every one of those dudes still drawing a paycheck is a scammer. Don't you ever feel bad for any of these people. They know the score.
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# ? May 15, 2017 16:07 |
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ManofManyAliases posted:Somebody doesn't understand player-driven MMO economics. But then again, you'd need to have players in your game, so ... https://www.youtube.com/watch?v=ypInBkP_ku4
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# ? May 15, 2017 16:09 |
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https://www.youtube.com/watch?v=TPpTU1CSm4g&t=12s
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# ? May 15, 2017 16:10 |
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ManofManyAliases posted:Somebody doesn't understand player-driven MMO economics. But then again, you'd need to have players in your game, so ... LMAO if you think crobbler will get an economy to work in a pay to win game. loving hell. It's been a while, but...
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# ? May 15, 2017 16:11 |
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ManofManyAliases posted:Somebody doesn't understand player-driven MMO economics. But then again, you'd need to have players in your game, so ... uuuugh poo poo Pedantic Obsessed With Derek MoMMa has started his shift He's my least favourite one
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# ? May 15, 2017 16:12 |
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I want to talk with Lunch Recipe MOMA. I'm getting hungry.
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# ? May 15, 2017 16:13 |
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peter gabriel posted:uuuugh poo poo Pedantic Obsessed With Derek MoMMa has started his shift He's my least favourite one He's also the most one.
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# ? May 15, 2017 16:14 |
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ManofManyAliases posted:Somebody doesn't understand player-driven MMO economics. But then again, you'd need to have players in your game, so ... Sick burn. So uninitialized variables in physics engines. Did they forget the UI?
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# ? May 15, 2017 16:15 |
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Hav posted:Sick burn. So uninitialized variables in physics engines. Did they forget the UI? You have to have Users to have a User Interface
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# ? May 15, 2017 16:18 |
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int mPlayerHealth; // don't initialize or assign, let's see what happens
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# ? May 15, 2017 16:19 |
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a cyberpunk goose posted:int mPlayerHealth; // don't initialize or assign, let's see what happens You have to have Players to have PlayerHealth
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# ? May 15, 2017 16:20 |
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peter gabriel posted:You have to have Players to have PlayerHealth promise me you will do an LP of SQ42 in like 3 years or whatever
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# ? May 15, 2017 16:21 |
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# ? May 20, 2024 05:27 |
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TrustmeImLegit posted:promise me you will do an LP of SQ42 in like 3 years or whatever Why would he wait two years after it all collapsed?
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# ? May 15, 2017 16:21 |