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Those do not look like they would work as feet.
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# ? May 15, 2017 15:59 |
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# ? May 10, 2024 13:38 |
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MrFlibble posted:I'm going to try and find the old Ripper model for my second The Sex Cannon posted:Sweet stuff MrFlibble posted:I ordered the Necromantic team (but i'll order a third party flesh golem and werewolf to complete the team goatface posted:Those do not look like they would work as feet. berzerkmonkey fucked around with this message at 16:17 on May 15, 2017 |
# ? May 15, 2017 16:11 |
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nesbit37 posted:So excite! I felt sad for the hosed-up-trolls in the third Hobbit movie, but this is ridiculous.
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# ? May 15, 2017 17:42 |
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ineptmule posted:No! Fighters that are freed escape even if they don't make it off the table. From the rulebook: Well I'll be damned. That is not the reading I had of it. I guess the Mad Dogs are still viable. I will just pick which gang to use from now on. This will be an awkward conversation making my mate give back all the gear though! Playing again on Sunday, very eager to try some more scenarios.
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# ? May 15, 2017 22:53 |
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The Garden of Morr double pack that's coming out will be $80 - $20 cheaper than buying two sets at current price.
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# ? May 16, 2017 14:13 |
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Kind of surprised this hasn't' shown up here yet - the Orcland Raiders kit is coming from FW. IMO, this is what they should have looked like in the first place. Dem's some proppa Orcs...
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# ? May 16, 2017 14:55 |
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That looks cooool. Might have to finally cave and buy in.
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# ? May 16, 2017 15:09 |
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berzerkmonkey posted:Kind of surprised this hasn't' shown up here yet - the Orcland Raiders kit is coming from FW. Proper, bigger heads.
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# ? May 16, 2017 15:20 |
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New info about the new Goblin special weapons: In short they get Doom Divers (who presumably are better at being thrown) and 'Ooligans who run around being popular with the fans and distracting opponents. I was half right with my guess (Doom Diver and Sneakey Stabba) but the Black Gobbo does Stab at least...
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# ? May 16, 2017 16:27 |
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Swoop sounds aggressive. Get thrown, block someone along the flight path?
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# ? May 16, 2017 16:32 |
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Goblins. I'm definitely going to pick up a team, but it seems like they'll be kind of pricy. The base team, two trolls, and 6 specialists from FW won't be cheap. You also wind up with four extra goblins that way, but I guess I can use a couple for an orc team and have a couple of spares. It's too bad the troll pose is so specific. I'd like one of them, but then I'd probably grab a river troll to convert so there's not two identical trolls in throwing poses.
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# ? May 16, 2017 17:24 |
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Why not get like one of the million non-GW fantasy football trollls?
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# ? May 16, 2017 17:27 |
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I feel like the craftworld eldar team in SW:A needs some love. I did well in the first two games in my league , but I've since had two games where I failed to score a single wound against GK and CSM. I'm using the scatter laser platform which carried its weight against orks, but I just can't get through power armor with it or my shuriken catapults. Additionally, they have gently caress-all for equipment options and after my next match I won't have anything to spend my points on other than plasma grenades, yet I'm fighting against marines with camo, photo-visors red dot and telescopic sights that are wrecking my poo poo with plasma and psycannons from well outside the range of anything other than the scatter laser. There should at the very least be another special weapon available for my second guardian gunner other than a basic bitch catapult. Additionally, the diresword should be more affordable.
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# ? May 16, 2017 17:48 |
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That's the issue with the one or two existing boxes design: Eldar are super specialized, so you don't get options. Should have gone the HoR route and let you build a team of all aspects, but that would make it hard to bundle sell it. Would probably make sense, since Craftworld militia Guardians aren't exactly commando material.
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# ? May 16, 2017 18:16 |
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Craftworld Eldar are decent if boring and limited. You really want a -sv on your heavy platform. Either the shuriken cannon or star cannon. But being able to move and fire your heavy weapon while out of LoS is really good. That plus judicious use of hide on the approach will at least give you a fighting chance. That said GK are bonkers and can be really unfair.
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# ? May 16, 2017 19:02 |
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JcDent posted:Would probably make sense, since Craftworld militia Guardians aren't exactly commando material. This actually irks me even more than pinning a whole team of GK with the scatter laser without causing a wound and then have all 3 stand up the start of his turn and take 6 dudes out of action killing two. A blue man group herding a gaggle of conscripts is just not fluffy enough for small skirmish missions. Complaining aside, I absolutely love the game and I think I'll switch to orks for my next campaign.
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# ? May 16, 2017 19:40 |
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Zark the Damned posted:New info about the new Goblin special weapons: I'm very excited to see the rules for Swoop and Fan Favorite.
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# ? May 16, 2017 20:44 |
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Couple of images of my converted troll
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# ? May 16, 2017 20:44 |
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The Sex Cannon posted:I'm very excited to see the rules for Swoop and Fan Favorite. Fan Favorite is +1 FAME modifier to the kick off table, or at least it was. I am also curious to see what Swoop does.
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# ? May 16, 2017 21:48 |
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thegodofchuck posted:Couple of images of my converted troll Is he dabbing?
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# ? May 16, 2017 22:00 |
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MrFlibble posted:Fan Favorite is +1 FAME modifier to the kick off table, or at least it was. I am also curious to see what Swoop does. I know it's goblins and I know who cares right, but 30k extra for +1 FAME and d.presence is so not worth it. Thematic yes, waste of money, hell yes. Our regular BB season is starting up soon. Is there interest in match reports or season summaries? It's a game a month, so there will be quite the gaps in between.
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# ? May 17, 2017 01:32 |
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Redvenom posted:I know it's goblins and I know who cares right, but 30k extra for +1 FAME and d.presence is so not worth it. Thematic yes, waste of money, hell yes. I'd read them. And I could see the 'Ooligan having some situational uses, but I'd have much preferred a squig or squig hopper. Heres hoping the doomdiver is good (and the models look good. I'll field an 'Ooligan if its a good sculpt, just for style). My big hope at the moment is they change the Ogre team when it gets put into an official book. They wouldn't be overpowered if they just switched out the snotlings for goblins or halflings.
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# ? May 17, 2017 01:50 |
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Yeah, given how they tweaked the goblin team, I'm hoping for a couple of positional options for halflings. I have no idea what they could even do for ogres.
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# ? May 17, 2017 01:52 |
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I kinda didn't realize this was a thread - I rambled for a bit during our second podcast episode about SWA. check it out! https://www.podomatic.com/podcasts/combinedarms/episodes/2017-05-16T11_43_49-07_00
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# ? May 17, 2017 02:02 |
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MrFlibble posted:My big hope at the moment is they change the Ogre team when it gets put into an official book. They wouldn't be overpowered if they just switched out the snotlings for goblins or halflings. I love playing Ogres, but it is a tough one. If you didn't have to constantly rebuy dead snotlings you would be able to get max Ogres pretty quickly, and having AG 3 Goblins would give you a ton more scoring threats which may also be too much.
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# ? May 17, 2017 02:54 |
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Lord_Hambrose posted:I love playing Ogres, but it is a tough one. If you didn't have to constantly rebuy dead snotlings you would be able to get max Ogres pretty quickly, and having AG 3 Goblins would give you a ton more scoring threats which may also be too much. Halflings then? They have less movement and armour than Goblins but are slightly less likely to fall over to a stiff breeze than snotlings. Plus halflings are cool.
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# ? May 17, 2017 03:35 |
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Yes Ogres took a hit by having snots not goblins, but there are much more fundamental issues with the team. High player (and RR) costs, lack of skill access... and bonehead. All of those things make them what they are, and I enjoy playing them despite all their flaws. Hopefully GW 'gets' that BB teams aren't made equal, and neither should they be.
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# ? May 17, 2017 04:34 |
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Redvenom posted:All of those things make them what they are, and I enjoy playing them despite all their flaws. Hopefully GW 'gets' that BB teams aren't made equal, and neither should they be. This is one of my favorite things about Blood Bowl. Being able to play dumb teams as a challenge is something I really like. My main team is Vampires, but every victory from throwing the ball to an Ogre near the end zone because you have spent so much time throwing savage blocks you don't have time to walk it in is so sweet.
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# ? May 17, 2017 05:39 |
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Redvenom posted:Hopefully GW 'gets' that BB teams aren't made equal, and neither should they be. Showboaters - Amazons, Chaos Dwarfs, Dark Elves, Dwarfs, Lizardmen, Norse, Orcs, Skaven, Shambling Undead, and Wood Elves Contenders - Chaos, Chaos Renegades, Elven Union, High Elves, Humans, Khemri, Necromantic Undead, Nurgle, Underworld, and Vampires Stunties - Goblins, Halflings, and Ogres He elaborates that the stunties are a challenge and meant for more experienced coaches to goof around with. He also says that while there are multiple tiers, this typically represents teams without any sort of advancements and skills tend to level the playing field a bit. Given all that, I'd say they know.
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# ? May 17, 2017 06:00 |
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Safety Factor posted:Given all that, I'd say they know. I haven't read WD for a very long time, so this is music to my ears. The new release is great to get new blood but has had me worried at what 'improvements' GW would make.
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# ? May 17, 2017 09:50 |
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Safety Factor posted:For what it's worth, the latest White Dwarf has a tactics article by one of the designers and he even breaks down the teams into three tiers. Huh. Norse and the High Elves are both in the wrong section.
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# ? May 17, 2017 11:47 |
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All depends on the TV you're playing at. Norse are dynamite at <1200 (arguably up to 1500-odd). HE are positively tier 2 a lot of the time though.
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# ? May 17, 2017 12:10 |
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It looks like there might be a squig star player in DZ2 for Goblins and underworld, which is great news, because I really wanted an excuse to get a squig. I broke down and ordered the lizardmen and High Elf teams. I was able to find a sprue of saurus warriors for a £5, so completing the team wasn't too heavy hitting on the wallet. For the elves i'll probably try to get two more blitzers and 2 witch elves and paint the team dark colours so it can be used as pro, high or dark and then pick up the wood elf team if they MTO it.
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# ? May 17, 2017 21:56 |
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Are IG as terrible in SA:A as they seem to me right now? An ork yoof with a shoota and a red dot is waaaay better than an IG recruit with a las gun and costs less to boot.
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# ? May 18, 2017 03:35 |
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They're not great from what I've seen. They're in better shape than genestealer cult, but I think the IG player in our campaign is like 1-8 or something. 3 plasma guns and red dots and Carapace armor everywhere brings them up where elite teams start but for more money. By that point they're kinda outclassed against some teams though.
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# ? May 18, 2017 04:22 |
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I am having fun with a Melta guy with Camo Cloak and Telescopic Sight, but they definitely do not have great equipment costs to start out. Hot-shot Las is the only way to reliably get to S4 and costs 40 goddamn points and has an Ammo Check of 6+, which I'm reasonably sure is hands down the worst in the game for a basic weapon except maybe a Sniper Rifle? Which, of course, for Guard isn't a basic weapon.
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# ? May 18, 2017 04:25 |
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The Kingfish posted:Are IG as terrible in SA:A as they seem to me right now? An ork yoof with a shoota and a red dot is waaaay better than an IG recruit with a las gun and costs less to boot. Your las guns are just a screen for your special weapon blob with a sarge using voice of command every turn to lay down the pain. If you don't lean on your triple specialist rule from game one you will have a bad time. 3x plasma does pretty drat well when you can reroll 1s. Your biggest issue is your only special ops guy worth a drat is the ogryn decked out for melee. Scion for a fourth plasma can be ok sometimes though since he gets a red dot and photo visor.
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# ? May 18, 2017 13:48 |
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For SW:A what is the consensus on giving a Skitarii the arquebus? It looks pretty beastly in the supplemental faction PDF, but I wasn't sure people's experience with sniper weapons. Also looking here I didn't see any mention of the IG.. I wasn't sure if they were in the main rule book or elsewhere. Are there any other factions one could play? I thought a stormtrooper detachment would look kind of cool.
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# ? May 19, 2017 00:39 |
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Jimmy4400nav posted:
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# ? May 19, 2017 00:43 |
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# ? May 10, 2024 13:38 |
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E: misread
Zaphod42 fucked around with this message at 03:40 on May 19, 2017 |
# ? May 19, 2017 03:29 |