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goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Those do not look like they would work as feet.

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berzerkmonkey
Jul 23, 2003

MrFlibble posted:

I'm going to try and find the old Ripper model for my second
Yeah, Ripper rules. I've got two and I"m trying to figure out how to convert the second so I don't have two of the same model on the team. It kind of sucks that he doesn't meet the aesthetic of the new Goblin team, but eh.


Those look great, man. Your yellow and red look amazing.

MrFlibble posted:

I ordered the Necromantic team (but i'll order a third party flesh golem and werewolf to complete the team
I almost pulled the trigger as well, but the more I look at them, the more they feel really dated and just look look like generally blah sculpts. I can get behind most of the other classic teams, but the alternative 3rd party sculpts are just so much better. Granted, they're more expensive, but those Wights from Willy are phenomenal, for instance.

goatface posted:

Those do not look like they would work as feet.
Anything's a foot if you're brave enough.

berzerkmonkey fucked around with this message at 16:17 on May 15, 2017

LashLightning
Feb 20, 2010

You know you didn't have to go post that, right?
But it's fine, I guess...

You just keep being you!

nesbit37 posted:

So excite!



I felt sad for the hosed-up-trolls in the third Hobbit movie, but this is ridiculous.

Genghis Cohen
Jun 29, 2013

ineptmule posted:

No! Fighters that are freed escape even if they don't make it off the table. From the rulebook:

"A prisoner is rescued and free to move and fight once cut free by a friendly fighter."

"The game ends if all the captives and attackers are either down, taken out of action, or leave the table edge that they were deployed from. The game also ends if the attacker bottles out. ... [ details follow about bottle thresholds.]

"If all captives are rescued then the attackers win the game otherwise the defenders win. If any prisoners are not rescued then another escape attempt cannot be made and they may be sold to the guilders."

Sounds like the two more guys being captured by the bounty hunter will have been a lovely next situation to deal with, but you should have got your boys back.

So it probably would have been worth trying to keep them going. Your opponent definitely should not get the cash from selling them as slaves though, that's completely wrong.

Your bounty hunter loving friend needs to be punched in the dick, especially if he's going to gripe about his sentries in rescue scenarios because he'll be playing a lot of them. Wanker.

Well I'll be damned. That is not the reading I had of it. I guess the Mad Dogs are still viable. I will just pick which gang to use from now on. This will be an awkward conversation making my mate give back all the gear though!

Playing again on Sunday, very eager to try some more scenarios.

berzerkmonkey
Jul 23, 2003
The Garden of Morr double pack that's coming out will be $80 - $20 cheaper than buying two sets at current price.

berzerkmonkey
Jul 23, 2003
Kind of surprised this hasn't' shown up here yet - the Orcland Raiders kit is coming from FW.


IMO, this is what they should have looked like in the first place. Dem's some proppa Orcs...

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
That looks cooool. Might have to finally cave and buy in.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

berzerkmonkey posted:

Kind of surprised this hasn't' shown up here yet - the Orcland Raiders kit is coming from FW.


IMO, this is what they should have looked like in the first place. Dem's some proppa Orcs...

Proper, bigger heads.

Zark the Damned
Mar 9, 2013

New info about the new Goblin special weapons:



In short they get Doom Divers (who presumably are better at being thrown) and 'Ooligans who run around being popular with the fans and distracting opponents. I was half right with my guess (Doom Diver and Sneakey Stabba) but the Black Gobbo does Stab at least...

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Swoop sounds aggressive. Get thrown, block someone along the flight path?

Safety Factor
Oct 31, 2009




Grimey Drawer
Goblins. :swoon:

I'm definitely going to pick up a team, but it seems like they'll be kind of pricy. The base team, two trolls, and 6 specialists from FW won't be cheap. You also wind up with four extra goblins that way, but I guess I can use a couple for an orc team and have a couple of spares.

It's too bad the troll pose is so specific. I'd like one of them, but then I'd probably grab a river troll to convert so there's not two identical trolls in throwing poses.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Why not get like one of the million non-GW fantasy football trollls?

TWSS
Jun 19, 2008
I feel like the craftworld eldar team in SW:A needs some love. I did well in the first two games in my league , but I've since had two games where I failed to score a single wound against GK and CSM. I'm using the scatter laser platform which carried its weight against orks, but I just can't get through power armor with it or my shuriken catapults. Additionally, they have gently caress-all for equipment options and after my next match I won't have anything to spend my points on other than plasma grenades, yet I'm fighting against marines with camo, photo-visors red dot and telescopic sights that are wrecking my poo poo with plasma and psycannons from well outside the range of anything other than the scatter laser. There should at the very least be another special weapon available for my second guardian gunner other than a basic bitch catapult. Additionally, the diresword should be more affordable.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
That's the issue with the one or two existing boxes design: Eldar are super specialized, so you don't get options. Should have gone the HoR route and let you build a team of all aspects, but that would make it hard to bundle sell it.

Would probably make sense, since Craftworld militia Guardians aren't exactly commando material.

Gareth Gobulcoque
Jan 10, 2008



Craftworld Eldar are decent if boring and limited. You really want a -sv on your heavy platform. Either the shuriken cannon or star cannon. But being able to move and fire your heavy weapon while out of LoS is really good. That plus judicious use of hide on the approach will at least give you a fighting chance. That said GK are bonkers and can be really unfair.

TWSS
Jun 19, 2008

JcDent posted:

Would probably make sense, since Craftworld militia Guardians aren't exactly commando material.

This actually irks me even more than pinning a whole team of GK with the scatter laser without causing a wound and then have all 3 stand up the start of his turn and take 6 dudes out of action killing two. A blue man group herding a gaggle of conscripts is just not fluffy enough for small skirmish missions.

Complaining aside, I absolutely love the game and I think I'll switch to orks for my next campaign.

The Sex Cannon
Nov 22, 2004

Eh. I'm pretty content with my current logo.

Zark the Damned posted:

New info about the new Goblin special weapons:



In short they get Doom Divers (who presumably are better at being thrown) and 'Ooligans who run around being popular with the fans and distracting opponents. I was half right with my guess (Doom Diver and Sneakey Stabba) but the Black Gobbo does Stab at least...

I'm very excited to see the rules for Swoop and Fan Favorite.

thegodofchuck
May 13, 2006

You'll be godlike
Couple of images of my converted troll



MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

The Sex Cannon posted:

I'm very excited to see the rules for Swoop and Fan Favorite.

Fan Favorite is +1 FAME modifier to the kick off table, or at least it was. I am also curious to see what Swoop does.

Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!

thegodofchuck posted:

Couple of images of my converted troll





Is he dabbing?

Redvenom
Jun 17, 2003
I also owe BunnyX :10Bux:

MrFlibble posted:

Fan Favorite is +1 FAME modifier to the kick off table, or at least it was. I am also curious to see what Swoop does.

I know it's goblins and I know who cares right, but 30k extra for +1 FAME and d.presence is so not worth it. Thematic yes, waste of money, hell yes.

Our regular BB season is starting up soon. Is there interest in match reports or season summaries? It's a game a month, so there will be quite the gaps in between.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Redvenom posted:

I know it's goblins and I know who cares right, but 30k extra for +1 FAME and d.presence is so not worth it. Thematic yes, waste of money, hell yes.

Our regular BB season is starting up soon. Is there interest in match reports or season summaries? It's a game a month, so there will be quite the gaps in between.

I'd read them.

And I could see the 'Ooligan having some situational uses, but I'd have much preferred a squig or squig hopper. Heres hoping the doomdiver is good (and the models look good. I'll field an 'Ooligan if its a good sculpt, just for style).

My big hope at the moment is they change the Ogre team when it gets put into an official book. They wouldn't be overpowered if they just switched out the snotlings for goblins or halflings.

Safety Factor
Oct 31, 2009




Grimey Drawer
Yeah, given how they tweaked the goblin team, I'm hoping for a couple of positional options for halflings.

I have no idea what they could even do for ogres.

muggins
Mar 3, 2008

I regard the death and mangling of a couple thousand toy soldiers as a small affair, a kind of morning dash
I kinda didn't realize this was a thread - I rambled for a bit during our second podcast episode about SWA. check it out!



https://www.podomatic.com/podcasts/combinedarms/episodes/2017-05-16T11_43_49-07_00

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



MrFlibble posted:

My big hope at the moment is they change the Ogre team when it gets put into an official book. They wouldn't be overpowered if they just switched out the snotlings for goblins or halflings.

I love playing Ogres, but it is a tough one. If you didn't have to constantly rebuy dead snotlings you would be able to get max Ogres pretty quickly, and having AG 3 Goblins would give you a ton more scoring threats which may also be too much.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib

Lord_Hambrose posted:

I love playing Ogres, but it is a tough one. If you didn't have to constantly rebuy dead snotlings you would be able to get max Ogres pretty quickly, and having AG 3 Goblins would give you a ton more scoring threats which may also be too much.

Halflings then? They have less movement and armour than Goblins but are slightly less likely to fall over to a stiff breeze than snotlings.

Plus halflings are cool.

Redvenom
Jun 17, 2003
I also owe BunnyX :10Bux:
Yes Ogres took a hit by having snots not goblins, but there are much more fundamental issues with the team. High player (and RR) costs, lack of skill access... and bonehead.

All of those things make them what they are, and I enjoy playing them despite all their flaws. Hopefully GW 'gets' that BB teams aren't made equal, and neither should they be.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Redvenom posted:

All of those things make them what they are, and I enjoy playing them despite all their flaws. Hopefully GW 'gets' that BB teams aren't made equal, and neither should they be.

This is one of my favorite things about Blood Bowl. Being able to play dumb teams as a challenge is something I really like. My main team is Vampires, but every victory from throwing the ball to an Ogre near the end zone because you have spent so much time throwing savage blocks you don't have time to walk it in is so sweet.

Safety Factor
Oct 31, 2009




Grimey Drawer

Redvenom posted:

Hopefully GW 'gets' that BB teams aren't made equal, and neither should they be.
For what it's worth, the latest White Dwarf has a tactics article by one of the designers and he even breaks down the teams into three tiers.
Showboaters - Amazons, Chaos Dwarfs, Dark Elves, Dwarfs, Lizardmen, Norse, Orcs, Skaven, Shambling Undead, and Wood Elves
Contenders - Chaos, Chaos Renegades, Elven Union, High Elves, Humans, Khemri, Necromantic Undead, Nurgle, Underworld, and Vampires
Stunties - Goblins, Halflings, and Ogres

He elaborates that the stunties are a challenge and meant for more experienced coaches to goof around with. He also says that while there are multiple tiers, this typically represents teams without any sort of advancements and skills tend to level the playing field a bit.

Given all that, I'd say they know.

Redvenom
Jun 17, 2003
I also owe BunnyX :10Bux:

Safety Factor posted:

Given all that, I'd say they know.

I haven't read WD for a very long time, so this is music to my ears. The new release is great to get new blood but has had me worried at what 'improvements' GW would make.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Safety Factor posted:

For what it's worth, the latest White Dwarf has a tactics article by one of the designers and he even breaks down the teams into three tiers.
Showboaters - Amazons, Chaos Dwarfs, Dark Elves, Dwarfs, Lizardmen, Norse, Orcs, Skaven, Shambling Undead, and Wood Elves
Contenders - Chaos, Chaos Renegades, Elven Union, High Elves, Humans, Khemri, Necromantic Undead, Nurgle, Underworld, and Vampires
Stunties - Goblins, Halflings, and Ogres

He elaborates that the stunties are a challenge and meant for more experienced coaches to goof around with. He also says that while there are multiple tiers, this typically represents teams without any sort of advancements and skills tend to level the playing field a bit.

Given all that, I'd say they know.

Huh. Norse and the High Elves are both in the wrong section.

Redvenom
Jun 17, 2003
I also owe BunnyX :10Bux:
All depends on the TV you're playing at. Norse are dynamite at <1200 (arguably up to 1500-odd).

HE are positively tier 2 a lot of the time though.

MrFlibble
Nov 28, 2007

by Jeffrey of YOSPOS
Fallen Rib
It looks like there might be a squig star player in DZ2 for Goblins and underworld, which is great news, because I really wanted an excuse to get a squig.

I broke down and ordered the lizardmen and High Elf teams. I was able to find a sprue of saurus warriors for a £5, so completing the team wasn't too heavy hitting on the wallet.

For the elves i'll probably try to get two more blitzers and 2 witch elves and paint the team dark colours so it can be used as pro, high or dark and then pick up the wood elf team if they MTO it.

The Kingfish
Oct 21, 2015


Are IG as terrible in SA:A as they seem to me right now? An ork yoof with a shoota and a red dot is waaaay better than an IG recruit with a las gun and costs less to boot.

Gareth Gobulcoque
Jan 10, 2008



They're not great from what I've seen. They're in better shape than genestealer cult, but I think the IG player in our campaign is like 1-8 or something. 3 plasma guns and red dots and Carapace armor everywhere brings them up where elite teams start but for more money. By that point they're kinda outclassed against some teams though.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
I am having fun with a Melta guy with Camo Cloak and Telescopic Sight, but they definitely do not have great equipment costs to start out. Hot-shot Las is the only way to reliably get to S4 and costs 40 goddamn points and has an Ammo Check of 6+, which I'm reasonably sure is hands down the worst in the game for a basic weapon except maybe a Sniper Rifle? Which, of course, for Guard isn't a basic weapon.

Zasze
Apr 29, 2009

The Kingfish posted:

Are IG as terrible in SA:A as they seem to me right now? An ork yoof with a shoota and a red dot is waaaay better than an IG recruit with a las gun and costs less to boot.

Your las guns are just a screen for your special weapon blob with a sarge using voice of command every turn to lay down the pain. If you don't lean on your triple specialist rule from game one you will have a bad time. 3x plasma does pretty drat well when you can reroll 1s. Your biggest issue is your only special ops guy worth a drat is the ogryn decked out for melee. Scion for a fourth plasma can be ok sometimes though since he gets a red dot and photo visor.

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
For SW:A what is the consensus on giving a Skitarii the arquebus? It looks pretty beastly in the supplemental faction PDF, but I wasn't sure people's experience with sniper weapons.

Also looking here I didn't see any mention of the IG.. I wasn't sure if they were in the main rule book or elsewhere. Are there any other factions one could play? I thought a stormtrooper detachment would look kind of cool.

berzerkmonkey
Jul 23, 2003

Jimmy4400nav posted:



Also looking here I didn't see any mention of the IG.. I wasn't sure if they were in the main rule book or elsewhere. Are there any other factions one could play? I thought a stormtrooper detachment would look kind of cool.
Yeah, IG, Scouts, and Orks are in the main book. All of the supplemental teams are also in the main book now.

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Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
E: misread

Zaphod42 fucked around with this message at 03:40 on May 19, 2017

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