Safety Factor posted:Also, does anyone have that mspaint picture of a battlewagon deffrolling a monolith? Your post gave me the idea for this picture
|
|
# ? May 17, 2017 20:28 |
|
|
# ? May 18, 2024 09:58 |
|
Now do a Dakkajet flying into the World Trade Center with the caption "A second waaagh has hit the tower."
|
# ? May 17, 2017 20:30 |
|
Hihohe posted:Your post gave me the idea for this picture Amazing.
|
# ? May 17, 2017 20:36 |
|
TheChirurgeon posted:Just saw this on Facebook. Might be of interest to somebody: It's very much of interest to me, since Elysians are one of my favorite armies
|
# ? May 17, 2017 20:41 |
|
Hihohe posted:Your post gave me the idea for this picture
|
# ? May 17, 2017 20:43 |
|
Hihohe posted:Your post gave me the idea for this picture Is the bottom left necron supposed to look upset or impressed? Looks like this guy at the end
|
# ? May 17, 2017 20:43 |
|
Needs a little more of the "Oh gently caress I am so hosed" look.
|
# ? May 17, 2017 20:46 |
|
So what benefit are Teleport Homers and Locator Beacons going to have now that deep strike-alikes have unerring accuracy?
|
# ? May 17, 2017 20:57 |
|
None, they won't have rules any more.
|
# ? May 17, 2017 21:02 |
|
Duh, for forging your narrativeTheChirurgeon posted:Just saw this on Facebook. Might be of interest to somebody: Space Marines Elysians May 17 2017
|
# ? May 17, 2017 21:05 |
|
Strobe posted:So what benefit are Teleport Homers and Locator Beacons going to have now that deep strike-alikes have unerring accuracy? In AOS some units can deploy closer than >9". Examples: Vanguard-Hunters use an astral compass to deploy within 6" of any table edge but >7" from an enemy. The Hammerstrike Force battalion lets you deploy units within 6" of one of your own units, and there is no restriction on how close you can deploy to an enemy unit. Some units (such as Chameleon Skinks) can deploy directly into melee - no charge roll required. Chameleon Skinks can also leave play and redeploy anywhere else on the next turn. There are also some counter-deployment units like the Gryph Hound that lets out a warning cry when an enemy sets up within 10", allowing all your units within 2d6" of the hound to shoot at that unit immediately. I assume these kinds of mechanics - and more - will be applied to certain units and items in 40k. I could see homing beacons do something like "immediately move D3" after deploying from reserves".
|
# ? May 17, 2017 21:10 |
|
Pawl posted:There are also some counter-deployment units like the Gryph Hound that lets out a warning cry when an enemy sets up within 10", allowing all your units within 2d6" of the hound to shoot at that unit immediately. TBF that's essentially what Servo Skulls in the =I= list used to do so I wouldn't be surprised if they kept a rule like it.
|
# ? May 17, 2017 21:12 |
|
Pawl posted:Some units (such as Chameleon Skinks) can deploy directly into melee - no charge roll required. This is loving rad and has "lictors" written all over it
|
# ? May 17, 2017 21:13 |
|
TheChirurgeon posted:This is loving rad and has "lictors" written all over it You know what the means.
|
# ? May 17, 2017 21:25 |
|
Pawl posted:What Lol
|
# ? May 17, 2017 21:36 |
|
TheChirurgeon posted:This is loving rad and has "lictors" written all over it My mind went to the same places and I got really excited for a second. ...but only for a second.
|
# ? May 17, 2017 21:38 |
|
In 30 years space marines will run around with radios instead of bolters and ferrus goes on a long walk after fulgrum hugs him after confronting him about his feelings during Istvaan
|
# ? May 17, 2017 21:44 |
|
Lmao if you care about retconning in this or any other format.
|
# ? May 17, 2017 21:53 |
|
TheChirurgeon posted:This is loving rad and has "lictors" written all over it Mango Polo posted:You know what the means. So hey, protip for you guys. If you haven't painted in 2 years, don't start up again by painting Thousand Sons. I regret everything.
|
# ? May 17, 2017 22:11 |
|
Sykic posted:So hey, protip for you guys. If you haven't painted in 2 years, don't start up again by painting Thousand Sons. I regret everything. Care to elaborate?
|
# ? May 17, 2017 22:21 |
|
I assume the insane level of detail on every troop.
|
# ? May 17, 2017 22:22 |
|
Just a combination of no longer having a steady hand and lots of detail, mainly the runes on the guns, gently caress those things. I really shouldn't be spending 8 hours on one terminator but here I am, doing exactly that. Otherwise they're great models but not the best to relearn the hobby on.
|
# ? May 17, 2017 22:28 |
|
Sykic posted:
Same except a year.
|
# ? May 17, 2017 22:44 |
|
Thousand Sons are the CSM Legion that I would be most interested in getting eventually, so hearing these horror stories keeps me from getting them. Probably for the best, since I'm just now getting up past 1500 points of Blood Angels.
|
# ? May 17, 2017 22:46 |
|
Sykic posted:Just a combination of no longer having a steady hand and lots of detail, mainly the runes on the guns, gently caress those things. I really shouldn't be spending 8 hours on one terminator but here I am, doing exactly that. Otherwise they're great models but not the best to relearn the hobby on. This is why I'm currently working on a Dark Angels Scout team for SWA that is partly composed of salvage models. Need to get the old hand-eye coordination going again.
|
# ? May 17, 2017 22:50 |
|
quote:Subterranean Assault: During deployment, you can set up a Trygon underground instead of placing it on the battlefield. At the same time, you can set up a <HIVE FLEET> Troops unit in the Trygon's tunnel. At the end of any of your Movement phases, set up the Trygon anywhere on the battlefield that is more than 9" away from any enemy models. If there is another unit in the Trygon's tunnel, set it up at the same time wholly within 3" of the Trygon and more than 9" away from any enemy models. Any models that you cannot place this way are destroyed. FUUUUUUUCK YESSSSSSSSSSSSS I loving love Trygons and I hated hated hated how bad the reserves rules were in 7th making them totally wasted. This is actually GOOD. Turn 1 movement phase BOOM there's my trygon, bitch! TYRANIDS ARE BACK BAYBEEEEEEEEEE Seriously Trygons are like my favorite Tyranid model. Zaphod42 fucked around with this message at 22:59 on May 17, 2017 |
# ? May 17, 2017 22:53 |
|
The only CSM I would want is EC because I think noise marines are the raddest loving thing in the game.
|
# ? May 17, 2017 22:54 |
|
Strobe posted:Thousand Sons are the CSM Legion that I would be most interested in getting eventually, so hearing these horror stories keeps me from getting them. Probably for the best, since I'm just now getting up past 1500 points of Blood Angels. gently caress that Thousand Sons RULE and their new models RULE and I don't know what you could possibly complain about. I wouldn't want to model ANY other CSMs right now. Those new Death Guard models look sexy as gently caress though, gonna need to pick up at least one kit of those guys
|
# ? May 17, 2017 22:54 |
|
chutche2 posted:The only CSM I would want is EC because I think noise marines are the raddest loving thing in the game. Yeah Noise Marines are just so loving rad. I'm not playing EC or any Slaanesh CSM really but I've got a kit of the finecast noise marines becuase NOISE MARINES, and I just got a fun kit from spellcrow that has some noise marine guitars for old school guitar marine action http://www.spellcrow.com/guitars-with-hands-p-276.html I'd love to put them together as a SW:A kill team but you can't get loving noise marine weapons in that game no way am I collecting a whole army of them, I guess I could try to run my whole CSM force as undivided instead of Tzeentch but eh...
|
# ? May 17, 2017 22:56 |
|
So how are alliances going to work in 8th? I'm guessing any Imperial and any Chaos faction army can ally with itself, but.. Xenos?
|
# ? May 17, 2017 23:44 |
|
Strobe posted:Thousand Sons are the CSM Legion that I would be most interested in getting eventually, so hearing these horror stories keeps me from getting them. Probably for the best, since I'm just now getting up past 1500 points of Blood Angels. They look So Good though.
|
# ? May 17, 2017 23:55 |
|
goose willis posted:So how are alliances going to work in 8th? I'm guessing any Imperial and any Chaos faction army can ally with itself, but.. Xenos? I don't think it'll change much from how it is now. The 3 "Core" books exist solely to break the units up into categories, and Xenos sounded better than "other".
|
# ? May 17, 2017 23:57 |
|
goose willis posted:So how are alliances going to work in 8th? I'm guessing any Imperial and any Chaos faction army can ally with itself, but.. Xenos? Open Play: Anything goes. Tyranids and marines fighting together? Sure, whatever. Matched Play: You need to be Battleforged, which requires picking a faction allegiance based on the keywords in your scrolls. So you can have a CHAOS or IMPERIUM allegiance force, or be more specific with ADEPTUS ASTARTES or even more specific with something like THOUSAND SONS. Xenos can't ally with each other unless they share keywords. This means Imperium and Chaos will have the biggest toolkits available, but since there's a lot of synergy buffs in the game it may not be the best idea to bring a mixed force because your bonuses won't effect your whole army. Codexes will also likely feature faction-specific bonuses that reward sticking to your faction.
|
# ? May 17, 2017 23:57 |
|
goose willis posted:So how are alliances going to work in 8th? I'm guessing any Imperial and any Chaos faction army can ally with itself, but.. Xenos? We have no idea. AoS has no Allies. Battleforged rules say quote:The most common restriction is that all units in a single Detachment must share a faction keyword Wording leaves wiggle room for a small number of detachments without Faction keyword, but that's just speculation We literally know nothing.
|
# ? May 18, 2017 00:03 |
|
Only a little while longer til 8th. Just have to hold out for another week and a half at most.
|
# ? May 18, 2017 00:08 |
|
mango sentinel posted:They look So Good though. They really do. The temptation to just grab 40 of them and play Veteran of the Psychic Wars on endless loop as they death march across the table spitting AP-2 bolter shots and getting 2+ armor saves against small arms is very, very strong.
|
# ? May 18, 2017 00:09 |
So, let me get this straight... GW bought someone's conversion and has made a new line of Space Marines out of it? That's crazy.
|
|
# ? May 18, 2017 00:15 |
|
Milky Moor posted:So, let me get this straight... GW bought someone's conversion and has made a new line of Space Marines out of it? That's crazy. You're not funny, hth.
|
# ? May 18, 2017 00:16 |
|
Milky Moor posted:So, let me get this straight... GW bought someone's conversion and has made a new line of Space Marines out of it? That's crazy. No? A photo of it got leaked and people (myself included) wrote it off as an impressive conversion.
|
# ? May 18, 2017 00:16 |
|
|
# ? May 18, 2024 09:58 |
|
Disclaimer: So I'm gonna do the thing that SRM and Sex Cannon told me explicitly not to do on the badcast, and that is wildly speculate based on the limited information I have available to me now Wouldn't frag grenades be more effective than a bolter against a T5 target now with the new wounding rolls? They both wound on 5+ but you would get d6 shots instead of 1-2? Did these oft-forgotten weapons suddenly become useful?
|
# ? May 18, 2017 00:22 |