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but how do you feel about nuclear-powered underpants oh god this is the snype
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# ? May 21, 2017 16:22 |
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# ? Jun 9, 2024 23:01 |
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Mulva posted:I want you to imagine literally anything, and then I want you to tell me how it is improved by adding a magic puzzle box to the equation. Or lets narrow that down, imagine something undeniably positive and how the inclusion of having to break into a magic puzzle box enhances the process of getting it to people. Like wow, here is the ultimate weapon to combat the Exarchs.....I don't know, why don't you just use it and not put it in a puzzle box? Amazing, you developed the cure for all human illness.....and can only maintain an erection when you imagine the sheer futility of hundreds of generations of people failing to break the insane security you put around it? It's like a rule, nobody good puts unnecessary speed bumps in the way of something simple and useful. If they are locking it away with byzantine security it either deserves to be locked away or they are a sadistic bastard, and either way it's unlikely to be particularly fun opening the thing up. So I take it one of your DMs really enjoyed bein' lovely with magic puzzle boxes.
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# ? May 21, 2017 16:25 |
Mulva posted:Magic puzzle boxes: Not even once
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# ? May 21, 2017 19:02 |
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And the fact that this is where it lead is People's Exhibit A for outlawing mages forever.
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# ? May 21, 2017 19:13 |
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Since we've moved on to Mage Chat I have a question for the folks with more system mastery than I do: is it possible to have more than one Shadow Name (the merit) without being part of the GoV?
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# ? May 21, 2017 20:05 |
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citybeatnik posted:Since we've moved on to Mage Chat I have a question for the folks with more system mastery than I do: is it possible to have more than one Shadow Name (the merit) without being part of the GoV? Sure. I would take it as license to gently caress with the character due to Supernal confusion, but sure.
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# ? May 21, 2017 22:41 |
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Followup question: what happens if your shadowname is jack, as in 'the ripper,' and you stab goetia representing jack the ripper in the Tremenous, with its own blade?
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# ? May 21, 2017 22:58 |
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Magnusth posted:Followup question: what happens if your shadowname is jack, as in 'the ripper,' and you stab goetia representing jack the ripper in the Tremenous, with its own blade?
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# ? May 22, 2017 00:01 |
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Dave Brookshaw posted:Sure. I would take it as license to gently caress with the character due to Supernal confusion, but sure. Oh, i wouldn't assume otherwise. I just have a Mastigos that has two distinct personas he uses when he's off and on the clock as a Sentinel is all. I assume that cabals are different in that regard.
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# ? May 22, 2017 00:27 |
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Not to be reductive but if you take enough DMT i think you could make a pretty gnarly Changeling game out of Twin Peaks S3 as it's currently shaping up
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# ? May 22, 2017 05:11 |
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Basic Chunnel posted:Not to be reductive but if you take enough DMT i think you could make a pretty gnarly Changeling game out of Twin Peaks S3 as it's currently shaping up Bob confirmed for Gentry at least three times over tbh. And the Lodges are basically the Hedge anyway.
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# ? May 22, 2017 07:30 |
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Zereth posted:... Wasn't this discussion about using magic to open a mundane puzzle box, as a training exercise? Mage chat is much like the Abyss. One teeny attempt to poke at it and all of a sudden it spirals out of control and starts snowballing into something far bigger and worse than what was intended.
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# ? May 22, 2017 08:50 |
Magnusth posted:Followup question: what happens if your shadowname is jack, as in 'the ripper,' and you stab goetia representing jack the ripper in the Tremenous, with its own blade? 1 - You become a goetia 2 - You gain a permanent stat point of some kind 3 - Doublecum 4 - Nothing like, happens at all, because all of this is just games and distractions we're telling ourselves that keep us away from what's real important. You know, great minds throughout history have said this and we just can't loving learn because we're a bunch of stupid capering apes who think we're clever with the little tricks we pull that always, always just end up destroying more than we realize. Bruce Lee said it, you know, the kung fu movie guy? Don't look at the finger, look where the finger points, but most of us are just too blind and stupid and hosed up, permanently and irretrievably hosed up, to see anything that far away. 9/11, Donald Trump, the Star Wars prequels, they're all part of the same sickness and it's in the belly of the machine and - how did that lyric go? I can't loving remember, man; pass me the bong. 5 - Critical hit
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# ? May 22, 2017 09:55 |
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Basic Chunnel posted:Not to be reductive but if you take enough DMT i think you could make a pretty gnarly Changeling game out of Twin Peaks S3 as it's currently shaping up I'm going to be ripping the hell off of the start of Episode 3 at some point in the near future for my Mage game. Like, that could easily be some kind of abyssal/Exarchate verge. cptn_dr fucked around with this message at 10:38 on May 22, 2017 |
# ? May 22, 2017 10:28 |
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Now that I think about it Evil Cooper also makes a pretty compelling Messenger angel. "You followed human nature perfectly." That whole thing with the box absolutely reeks of a God-Machine project too.
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# ? May 22, 2017 12:32 |
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cptn_dr posted:I'm going to be ripping the hell off of the start of Episode 3 at some point in the near future for my Mage game. When I saw that I knew without a doubt I had no choice but to do the same.
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# ? May 22, 2017 12:55 |
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What if your Shadow Name is Johnny Five-Aces?
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# ? May 22, 2017 14:52 |
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You instantly get four dots in Time, but then one of them falls off the cliff.
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# ? May 22, 2017 15:36 |
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Basic Chunnel posted:Not to be reductive but if you take enough DMT i think you could make a pretty gnarly Changeling game out of Twin Peaks S3 as it's currently shaping up Dougie was almost certainly a fetch
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# ? May 22, 2017 21:19 |
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Kurieg posted:You instantly get four dots in Time, but then one of them falls off the cliff.
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# ? May 22, 2017 21:38 |
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Captain_Person posted:Dougie was almost certainly a fetch At this point I feel like Cooper might have become a Changeling
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# ? May 23, 2017 16:37 |
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Xinder posted:At this point I feel like Cooper might have become a Changeling It would certainly explain a lot. He's a pretty good stigmatic too.
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# ? May 23, 2017 19:24 |
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https://www.facebook.com/WerewolfVGAME/photos/a.665542560300811.1073741826.664849367036797/776200215901711/?type=3&theater Facebook comments mention that they cancelled another game project before this, anyone know what the hell that was? Just someone assuming that's what happened to Bloodlines 2?
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# ? May 25, 2017 05:28 |
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It being ready to show off says two things to me. Either they already had a lot of assets ready to deploy - knew ahead of time, etc, that they'd get the job - or this is a real quick hackjob of an existing unrelated product or project to be Werewolf. As for the cancelled project, they might be referring to the cancelled 2000 Werewolf action game, the Heart of Gaia.
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# ? May 25, 2017 06:01 |
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Loomer posted:It being ready to show off says two things to me. Either they already had a lot of assets ready to deploy - knew ahead of time, etc, that they'd get the job - or this is a real quick hackjob of an existing unrelated product or project to be Werewolf. I'm leaning towards the latter, or that Swedracula has no idea how you're supposed to market a game and it's going to be purest bullshot. Didn't development start two months ago? The cutscenes for HoG were the first thing to make me genuinely interested in Apocalypse, except the Bone Gnawers whole deal. Pity that it got cancelled like the Saturn game.
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# ? May 25, 2017 07:02 |
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My money's on "actually a slapdash mobile game"
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# ? May 25, 2017 14:47 |
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What's the newest hot and cheap mobile gimmick that's not "your phone is now a lost phone you just found", because that's what they'll go with
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# ? May 25, 2017 17:23 |
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It's probably already been brought up but the degree to which OPP hosed Werewolf 2E's layout borders on impressive. You couldnt read the book sequentially even if it wasn't so deeply in love with its own conlang
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# ? May 25, 2017 20:56 |
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In general the way the CoD second editions have been structured, starting with splats and giving context later, is really bad for everything but vampires. You can get by on assuming that Requiem vampires are like Ann Rice vampires, but for everything else they're different enough that you can't just go by common movie tropes.
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# ? May 25, 2017 21:06 |
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Enola Gay-For-Pay posted:My money's on "actually a slapdash mobile game" I hope it is and I hope they get booed.
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# ? May 25, 2017 21:58 |
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I can't wait for the purple prose about dismembered wolf asses
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# ? May 25, 2017 23:22 |
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Werewolf's honestly one of the only games where I actually find things quicker in the PDF. Being able to skip to roughly where you think the page is in the paper copy isn't nearly as good as Ctrl+F (and thank god the contents page is actually worth a drat in 2E books) for finding weird poo poo scattered around the place.
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# ? May 25, 2017 23:29 |
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I just realized that Cyanide is also developing the "official" Call of Cthulhu video game. It seems to have had a rocky development where they picked up development from another studio, but at least it's had one, and it has a trailer! Please God, just give the franchise one real hit, it deserves it... Interestingly, Werewolf is not even mentioned in the Wikipedia list of their released and upcoming games... Kavak fucked around with this message at 07:40 on May 26, 2017 |
# ? May 26, 2017 07:36 |
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Rand Brittain posted:In general the way the CoD second editions have been structured, starting with splats and giving context later, is really bad for everything but vampires. You can get by on assuming that Requiem vampires are like Ann Rice vampires, but for everything else they're different enough that you can't just go by common movie tropes. I think it is especially troublesome because they are stand-alone now, meaning you shouldn't even assume that the reader has read the CoD core book to know about how stats and skills work. I think if you gave the Mage corebook to someone who had never played a WW or OP game before and told them to read it they would have a really tough time.
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# ? May 26, 2017 13:21 |
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Ken Hite talks a bit about Vampire in the latest episode of Ken and Robin Talk About Stuff. Nothing really new but he does talk a bit about setting, who's working on stuff, and possible future plans.
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# ? May 26, 2017 14:37 |
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neaden posted:I think it is especially troublesome because they are stand-alone now, meaning you shouldn't even assume that the reader has read the CoD core book to know about how stats and skills work. I think if you gave the Mage corebook to someone who had never played a WW or OP game before and told them to read it they would have a really tough time. Hi, yes, this was me. The overall layout isn't the worst I've ever seen, but sometimes important little details get lost and you have to go hunt them down and that's a giant pain in the rear end. I'm trying to remember what the specific examples were but it was a while ago --- I think figuring out what rote spells did was a big one, or learning that maximum ranks in an arcana was limited by gnosis. Just these little things that you NEED to know but which are only referenced once in the table that defines them and you don't necessarily hit that table on your way through character creation.
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# ? May 26, 2017 15:20 |
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Tuxedo Catfish posted:Hi, yes, this was me. The overall layout isn't the worst I've ever seen, but sometimes important little details get lost and you have to go hunt them down and that's a giant pain in the rear end. I'm trying to remember what the specific examples were but it was a while ago --- I think figuring out what rote spells did was a big one, or learning that maximum ranks in an arcana was limited by gnosis. Just these little things that you NEED to know but which are only referenced once in the table that defines them and you don't necessarily hit that table on your way through character creation. I too have found this to be a recurring problem. The splats have a lot of little powers and special clauses the rules for which are spread out all over the place. One thing that's tripped me up multiple times is that Demon has put all the Demonic Form Abilities at the end of the "Special Systems" chapter instead of in the character creation section. I guess it makes sense because they're there with all the rules for how a demonic form actually works, but it's still a bit disorienting. I've been reading Werewolf, too, and I got the distinct sense that they failed to explain a lot of things because they're obvious - to anyone already familiar with W:TF 1e. Plus some structure wonk, like how the first chapter tells you which Hunter's Aspect you have, the third chapter explains what Hunter's Aspect is and how to use it, and then to find out what each one actually does you have to look in an Appendix at the back of the book. If there's one big beef I have with Conditions, it's that: half the abilities in the books end up not actually saying what they do in their own rules text. And it really doesn't help that someone decided the chapters needed to be called "thematically appropriate" things like "Howls in the Night" and "Laws of the Dead" instead of "The World of [GAMELINE]" and "Special Rules and Systems". I have enough trouble trying to figure out if I'll find the rules for spirits under the werewolf rules or the wod rules without having to guess which of those is "Laws of the Kill" and which is "Rules of the Hunt", thanks. Speaking of, werewolves don't have any special power deal lethal damage to spirits, right? Unless they outrank the prey they just deal bashing damage like everything else? This is one of those things that ends up being confusing because it's never addressed directly. I'm pretty sure this is how the rules work out, but the fact that the book is constantly talking about spirits being "torn apart" and that one sidebar that notes a werewolf's natural weapons count as "supernatural" for things that care about it (which I don't think spirits do?) very easily gives the impression that they're extra lethal to Shadow entities. And while I'm asking, do Claimed still burn 1 Essence per day to stay alive like a spirit does? And do they retain any of their "human" Traits like Vice, Virtue or Integrity?
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# ? May 26, 2017 16:21 |
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Tuxedo Catfish posted:Hi, yes, this was me. The overall layout isn't the worst I've ever seen, but sometimes important little details get lost and you have to go hunt them down and that's a giant pain in the rear end. I'm trying to remember what the specific examples were but it was a while ago --- I think figuring out what rote spells did was a big one, or learning that maximum ranks in an arcana was limited by gnosis. Just these little things that you NEED to know but which are only referenced once in the table that defines them and you don't necessarily hit that table on your way through character creation. The only thing that keeps it moving at the table in my mage game is that the information is about more or less in the same spot as it was in Awakening 1e, so I can just absent mindedly flip through to find it. Except for the mage sight stuff. That needed to be in the magic chapter again. Every single time I try to find it I look in the wrong chapter for a minute before realizing it's somewhere else entirely. If my players were trying to do this it would take forever because they didn't spend too much time because they don't have prior experience. They just use the search function in the pdf instead.
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# ? May 26, 2017 16:51 |
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The Scion 2e preview for the Shen just went out to the backers. I'm not sure whether I should punch or congratulate whoever made the Wudang clan joke.
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# ? May 26, 2017 19:42 |
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# ? Jun 9, 2024 23:01 |
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I really like the Wukong poemquote:Playful bonobos scale the branches,
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# ? May 26, 2017 19:46 |