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"Hard is only a few stat points difference" is a liar. The Necro dragon shrine straight up only has 1 dragon instead of two, and Boey is almost as fast as it when it was doubling Celica on hard.
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# ? May 24, 2017 22:09 |
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# ? May 16, 2024 17:33 |
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the doubling threshold is 1, so a few stat points difference can really be it there
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# ? May 24, 2017 22:23 |
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RME posted:the doubling threshold is 1, so a few stat points difference can really be it there The lack of second necro dragon is a really big deal.
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# ? May 24, 2017 22:25 |
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the second dragon does matter, but i just mean the doubling thing could still line up with only a few stat differences but also the map felt like kind a check to see if you knew how invocations and seraphim worked anyways, the second dragon didn't really matter that much having both of them
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# ? May 24, 2017 22:30 |
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mandatory lesbian posted:alm does 9 damage to duma. sure he doubles but that's still not anywhere near enough to outpace the heal back to 50 thing Duma does Put Celica next to him and watch him crit every attack, because she gives him like +30 crit or something crazy. Other characters can hurt Duma too i'm pretty sure (at least i've seen Celica do damage), even if Alm needs to do the final blow. Also have Genny just outside Duma's range to keep using Invoke and Duma will always attack them meaning you've got all the time in the world to take him out.
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# ? May 24, 2017 22:52 |
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DoctorStrangelove posted:Snipe the nearest cantor, call in an airstrike on the northernmost cantor (the one who is not a boss) and kill the one who is a boss with a combination of the two. If you have a Saint and a handful of magic rings then the damaging effects of the swamp can be very easily mitigated. I'm actually done with Celica's part now. I am about to take the Last Bastion of Rigel before Rudolf himself and- Oh my God! Slayde out of loving nowhere! And he's actually gotten promoted to Gold Knight and has the stats to match! Holy poo poo! Haven't seen hide nor hair of that guy since he fled after I killed Desaix's body double (and got that sweet Dracoshield)!
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# ? May 24, 2017 23:40 |
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I wonder if the only people that did Rudolf's chapter legit were non-grind people, because I just camped and Invoked until Rudolf came out of the castle.
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# ? May 24, 2017 23:42 |
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SyntheticPolygon posted:Put Celica next to him and watch him crit every attack, because she gives him like +30 crit or something crazy. Other characters can hurt Duma too i'm pretty sure (at least i've seen Celica do damage), even if Alm needs to do the final blow. Right on, I got lucky and Mae critted on her attack, causing Duma to go to 20, at which point Alm could use Scendscale to deal the finishing blow (wiht 100% accuracy!). It was a tough fight to figure out but I actually really liked this final boss, looking forward to Thabes.
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# ? May 24, 2017 23:51 |
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This is probably the best final boss of the fire emblem's i've played. It's got some mean gimmicks and surprises but nothing you haven't seen before so you know what to expect, and it's got a lot of mechanics to make you keep pushing up while upsetting your momentum and forcing you to adjust which makes it real tense. I'd almost consider it too tense but I managed it in 1 go without a single unit dying and i'm pretty bad at the game, so it was probably of pretty appropriate difficulty.
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# ? May 25, 2017 00:06 |
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Yeah. My only real issue with it is that once you're at the very end, there's not much else for the rest of your crew to do. Putting some endlessly spawning enemies at the bottom a couple of turns in would keep the pressure up there as well.
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# ? May 25, 2017 00:21 |
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As much as I like the localization overall, seeing "MVP and the others..." in the map summary ending scroll many many times is like nails-on-chalkboard for me.
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# ? May 25, 2017 00:46 |
I keep twitching every time I promote a unit before it's capped. Why is it good to do that, exactly? I haven't looked at the mechanics too deeply. I went in pretty cautiously optimistic and ended up pretty surprised. Overall, it's up there as one of my favorite Fire Emblem games. The map design is awful and Alm/Cecila are kind of boring generic 'main character' types, but with the strange choice of not having a minimap (that I could find) simpler maps might have been for the best, and Alm/Cecila aren't bad characters by any means. Overall the characters are pretty fun which came as a surprise. I expected them to mostly be cop outs because "eh, just a remake". Single slot inventory is something I haven't decided if I like or not. Honestly my biggest complaint other than the aforementioned map design might well be that it's pretty short. PS: Are growth rates just low in this game? I've gotten so many 1 stat level ups and apparently Mila's turnwheel won't let you re-roll stats on those. Except Faye and Mae. Their level ups are nearly perfect. My lovely girls. RME posted:the doubling threshold is 1, so a few stat points difference can really be it there Is it 1 for spells too? My Kliff (man he's an okay character but that's a dumb name) has 10 speed and was hitting dudes with 9 speed but not doubling. Cuntellectual fucked around with this message at 01:17 on May 25, 2017 |
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# ? May 25, 2017 01:10 |
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Cuntellectual posted:I keep twitching every time I promote a unit before it's capped. Why is it good to do that, exactly? I haven't looked at the mechanics too deeply. It's a combination of a few factors: a) class change stat boosts only kick in if you're below the bases for the new class. You get more stats doing it earlier! b) the xp curve more or less expects you to be promoting at around certain points and your gains will fall off a cliff if you don't c) growths are just low enough that it's not hugely worth slogging through point b. Cuntellectual posted:Is it 1 for spells too? My Kliff (man he's an okay character but that's a dumb name) has 10 speed and was hitting dudes with 9 speed but not doubling. books have weight. Lowers your speed.
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# ? May 25, 2017 01:15 |
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Cuntellectual posted:I keep twitching every time I promote a unit before it's capped. Why is it good to do that, exactly? I haven't looked at the mechanics too deeply. Spells, like items, have weight to them that will make the difference between doubling and not. Also yeah growth rates are much lower in this game and it's a very good thing. Gotta disagree with you entirely on the Alm Celica thing, I think they're very well written. Though the acting makes up for a lot.
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# ? May 25, 2017 01:16 |
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Cuntellectual posted:I keep twitching every time I promote a unit before it's capped. Why is it good to do that, exactly? I haven't looked at the mechanics too deeply. Spells have weight. Fire has 3 for instance which means 10 speed Kliff is only going to be doubling things with 7 speed or lower.
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# ? May 25, 2017 01:16 |
Out of curiosity will characters kill themselves casting spells if you try to make them?The Iron Rose posted:Spells, like items, have weight to them that will make the difference between doubling and not. I was editing my post to clarify, I don't think they're bad characters or anything! Definitely a thousand times better than Corrin. people posted:Spells have weight. Huh. I guess I didn't realize that because they're not items this time around.
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# ? May 25, 2017 01:20 |
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Cuntellectual posted:Out of curiosity will characters kill themselves casting spells if you try to make them? No, if you don't have the hp for a spell you can't cast it. This helps a lot in at least one case I can think of... quote:Huh. I guess I didn't realize that because they're not items this time around. Yeah it's not well signposted.
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# ? May 25, 2017 01:23 |
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Cuntellectual posted:Out of curiosity will characters kill themselves casting spells if you try to make them? Fairly sure that you can't cast spells if you don't have the HP for it. Enemies certainly don't. It's actually a bit of a shame, you could do some interesting things with that on Casual mode. Alas.
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# ? May 25, 2017 01:25 |
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Cuntellectual posted:I keep twitching every time I promote a unit before it's capped. Why is it good to do that, exactly? I haven't looked at the mechanics too deeply. It's good to promote immediately because you're not going to reach max level at all in the game (my most used units were around level 10-15 in their final class with maybe just Alm and Celica being higher and no one hit 20 in any of their classes) and not promoting will just keep you from getting any passive abilities the new class will give you. Also, the way promoting works it just increases your stats to the class's bases and so if you wait too long to promote you'll be above the bases and you won't get anything from it.
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# ? May 25, 2017 01:32 |
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oh my god just lost a guy on the final turn of the desert map from my own stupidity gently caress the desert
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# ? May 25, 2017 01:51 |
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Rascyc posted:oh my god just lost a guy on the final turn of the desert map from my own stupidity Turnwheel that poo poo.
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# ? May 25, 2017 01:51 |
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I can't wait for the PoR remake because I just realized that Genny's Invoke is basically resigning to watching a tv show because every. single. invoke. has that slow rear end battle animation in OG gaiden.
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# ? May 25, 2017 01:53 |
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You can turn off animations you aren't involved in in the options, makes invoke bearable.
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# ? May 25, 2017 02:00 |
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Tae posted:I wonder if the only people that did Rudolf's chapter legit were non-grind people, because I just camped and Invoked until Rudolf came out of the castle. He can be baited out after you aggro the two gold knights behind the stairs, I think. After which it's easy to just gang up on him.
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# ? May 25, 2017 02:04 |
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you definitely want to promote ASAP with the poooooosssible exception of Silque since she learns a really great invoke at level 18 and promotes at level 13 or something anyways, and doesn't gain a ton from early promotion as a healer. Most of my units were level 5-10 in their final classes by the endgame, promoting everyone as soon as physically possible. You get very very little by waiting to promote, and a big buff from promoting quick.
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# ? May 25, 2017 02:04 |
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Exceptions to promoting immediately are Delthea who only really gains Recover by promoting and Mathilda because Gold Knight bonuses aren't that great enough to immediately promote. Also obviously don't immediately promote Celica and Alm.
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# ? May 25, 2017 02:08 |
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The other exception is if you want to do the post-game without buying the hilarious rip-off DLC. Because lol at the stats on the enemies there. (don't do the post-game)
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# ? May 25, 2017 02:09 |
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The Iron Rose posted:you definitely want to promote ASAP with the poooooosssible exception of Silque since she learns a really great invoke at level 18 and promotes at level 13 or something anyways, and doesn't gain a ton from early promotion as a healer. she learns the invoke at like level 5 if you promote early tho, cause she sure isn't no level 18 saint on my file
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# ? May 25, 2017 02:11 |
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Silque still gets Invoke Dread as a Saint if you promote her before she learns it. I think at either Level 7 or 9 Saint? You can't miss spells as far as I know.
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# ? May 25, 2017 02:12 |
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Silque's invoke is worse than Genny's anyway.
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# ? May 25, 2017 02:13 |
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hi is this normal
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# ? May 25, 2017 02:37 |
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Ruggington posted:
Mine had the same stats but 5 less mag at level 5 Sage.
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# ? May 25, 2017 02:38 |
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Ruggington posted:
My Kliff as a Bow Knight had less attack but more speed and defence. Around the same in total stats though.
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# ? May 25, 2017 02:40 |
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Ruggington posted:
it is increidbly average yes
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# ? May 25, 2017 02:42 |
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Endorph posted:it is increidbly average yes That Kliff is +5.7 over his attack average for that level. (Starts at 7, Mage base is 8. 11 levels at 30% growth is 3.3)
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# ? May 25, 2017 02:44 |
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mandatory lesbian posted:she learns the invoke at like level 5 if you promote early tho, cause she sure isn't no level 18 saint on my file Took till level 10 or so for her to learn it as a saint, which took till the postgame for me. Ruggington posted:
Mine had 18 defense as a level 3 sage
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# ? May 25, 2017 02:48 |
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It's weird and jarring as hell as a fire emblem fan to have cleric Faye have as much defense as my soldiers with the leather shield. I've had her front-line things because enemies were doing 1 damage to her right after she class changed.
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# ? May 25, 2017 02:56 |
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Cuntellectual posted:Is it 1 for spells too? My Kliff (man he's an okay character but that's a dumb name) has 10 speed and was hitting dudes with 9 speed but not doubling. Kliff is a German name and is in fact very good.
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# ? May 25, 2017 02:58 |
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My Blitzkrieg strategy for Act 2 so far greatly depends on facetanking with Mae and Boey and I find this very amusing.
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# ? May 25, 2017 03:03 |
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# ? May 16, 2024 17:33 |
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Could Genny's invokes solo missions on hard? I don't remember them being that powerful that the first Cantor mission, he got destroyed easily without me moving a foot.
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# ? May 25, 2017 03:58 |