|
chocolateTHUNDER posted:They hosed it up with the first major PS4 patch that hit ~2 weeks after launch. It was smooth before that; luckily I finished the game on the day that big patch hit so I never noticed it. Lots of people complaining on reddit about it though. On the flipside for PC, the most recent patch seems to have actually fixed the FPS absolutely making GBS threads the bed the moment you entered the Power Plant.
|
# ? May 25, 2017 05:12 |
|
|
# ? Jun 5, 2024 19:37 |
|
I prey this game isn't also a spiritual successor to system shock 2's sales figures.
|
# ? May 25, 2017 05:19 |
|
Neddy Seagoon posted:On the flipside for PC, the most recent patch seems to have actually fixed the FPS absolutely making GBS threads the bed the moment you entered the Power Plant. Is that the beta patch 1.03?
|
# ? May 25, 2017 05:25 |
|
Anti-Hero posted:Is that the beta patch 1.03? It went live a couple of days ago.
|
# ? May 25, 2017 05:41 |
I went out to the derelict shuttle, but don't have repair 3 to get in that back door. What is back there? Is it worth it to come back later? Also, I found a satellite floating around that looks like sputnik. Does it do anything?
|
|
# ? May 25, 2017 05:56 |
|
D-Pad posted:I went out to the derelict shuttle, but don't have repair 3 to get in that back door. What is back there? Is it worth it to come back later? That satellite is part of a January quest later on.
|
# ? May 25, 2017 06:02 |
|
Neddy Seagoon posted:It went live a couple of days ago. Oh thanks, nice. I opted out of the beta and nothing downloaded so I presume I'm all up to date. I played the reactor section pre-patch so it will be nice to experience this on my next run.
|
# ? May 25, 2017 06:07 |
|
Why do some stackable items refuse to autostack on my inventory? It's the worst with typhon chunks, but I've had it happen with spare parts and junk as well. I have to click the autosort button frequently to keep it in order. Playing on PC
|
# ? May 25, 2017 06:33 |
|
Copper Vein posted:Why do some stackable items refuse to autostack on my inventory? It's the worst with typhon chunks, but I've had it happen with spare parts and junk as well. I have to click the autosort button frequently to keep it in order. I just got used to slamming 'y' whenever the "inventory is full" transfer screen pops up. Dunno why it happens with some items.
|
# ? May 25, 2017 06:38 |
How do I make a gloo gun bridge? I have encountered one an NPC made, but I can't get a gloo thingy to stick to another gloo thingy. I can only get them to stick to a wall not each other. I want to build a bridge to something up in the air that isn't near any walls, but I can't make it work.
|
|
# ? May 25, 2017 06:45 |
|
You cannot stick gloo to gloo, so you can't play minecraft I'm afraid
|
# ? May 25, 2017 06:47 |
|
That said, what you can do is build a vertical wall with spaces between that are one Morgan high. Shoot one, jump on it, then aim just above your head and shoot another. Back up while jumping and you'll get the prompt to vault up to it. You can climb any wall this way.
|
# ? May 25, 2017 06:49 |
|
CJacobs posted:That said, what you can do is build a vertical wall with spaces between that are one Morgan high. Shoot one, jump on it, then aim just above your head and shoot another. Back up while jumping and you'll get the prompt to vault up to it. You can climb any wall this way. So long as it isn't glass, but most glass walls have frames that do attach.
|
# ? May 25, 2017 06:51 |
|
and that is pretty amazing if you think about it. The gloo gun must have been a nightmare to design around, and they did it without even making 90% of the surfaces in the game unglooable.
|
# ? May 25, 2017 06:54 |
|
The only area I can think of that you can't gloo your way up is the Arboretum, which doesn't much matter because the place loses gravity control late in the game anyway.
|
# ? May 25, 2017 07:05 |
|
Pollyanna posted:Going through the game, my impression was that Minerals were by far the most important and least common materials. Food and bio is easy to find and break down, synthetics less so but aren't used as much, and exotics explode if you have the right neuromod installed, but minerals really aren't very common at all yet are constantly used. Is it just me who was always mineral-poor? Use recycling grenades on turrets and operators(there's a bunch of broken operators in hardware labs on the shelves for example, so you can stack them into a nice pile for recycling), that gives a pretty big return of minerals. Haven't found anything like that for synthetics, I only get those by recycling usable items - grenade types I don't use much or extra suit repair kits.
|
# ? May 25, 2017 07:16 |
Copper Vein posted:Why do some stackable items refuse to autostack on my inventory? It's the worst with typhon chunks, but I've had it happen with spare parts and junk as well. I have to click the autosort button frequently to keep it in order. Digirat posted:and that is pretty amazing if you think about it. The gloo gun must have been a nightmare to design around, and they did it without even making 90% of the surfaces in the game unglooable.
|
|
# ? May 25, 2017 07:21 |
CJacobs posted:The only area I can think of that you can't gloo your way up is the Arboretum, which doesn't much matter because the place loses gravity control late in the game anyway. Actually I was trying to gloo a bridge up to the escape pod, but I managed to gloo along the frame over to it. Does Alex's tracking bracelet do anything?
|
|
# ? May 25, 2017 07:26 |
|
Zereth posted:I'm reminded of Portal 2 having so many surfaces that wouldn't take portals, after that was much rarer in Portal 1. To be fair, that was generally a result of playtesting feedback rather than "we want them to play a single, absolute, specific way " if you listen to their development commentary.
|
# ? May 25, 2017 07:27 |
|
Ending chatte. Someone noticed the ending sequence video glitches for a frame: Maybe everyone's dead and only operators are left.
|
# ? May 25, 2017 09:18 |
|
Unormal posted:Ending chatte. I had my phone set to auto display spoilers, and for a second I was I think it's when the game loads assets in. Or maybe not.... Maybe it's actually a simulation of a simulation of a simulation at the start. E- of a simulation as it's a game. Holy poo poo. GRINDCORE MEGGIDO fucked around with this message at 09:38 on May 25, 2017 |
# ? May 25, 2017 09:32 |
|
GRINDCORE MEGGIDO posted:I had my phone set to auto display spoilers, and for a second I was There's definitely a pretty obviously intentional glitch in the opening helicopter video where it flashes to bluescreen for a frame. https://www.youtube.com/watch?v=n05C9HNyWEQ You can see the ending frame at around 19:04.5 here <massive ending spoilers obviously>: https://www.youtube.com/watch?v=uEHJvCOLgmA Unormal fucked around with this message at 09:39 on May 25, 2017 |
# ? May 25, 2017 09:34 |
|
I don't even know what to think if that's true. Hah.
|
# ? May 25, 2017 09:40 |
|
GRINDCORE MEGGIDO posted:I don't even know what to think if that's true. Hah. I mean it's probably a legit glitch but the game's whole shtick is kind of glitch/mindfuckery so (P.S. also anyone who liked this game should play Soma immediately)
|
# ? May 25, 2017 09:41 |
|
It doesn't look like a typical glitch as the camera wasn't even facing in that direction. The true ending was just another test of the typhon's final choice. I guess Alex probably died on the station and his image is only there in order to have an actual human to relate to. A few operators with the station's key crew's personalities/knowledge copied onto them is what's left of free humanity. It makes sense as we've seen with the example of January - those operators can be quite motivated in fulfilling their programmed mission to the point of running tests on typhon over and over again. Maybe they were all made and programmed by Morgan with all those parts he requisitioned before he blew up the station so that there's still a backup plan when everybody's dead. It makes sense as why would some of those crew members create operator copies of themselves? Alex wouldn't be able to do that either ad he doesn't have the technical ability to do it. Only Morgan could do that and he had a motivation for it. Palpek fucked around with this message at 11:07 on May 25, 2017 |
# ? May 25, 2017 09:45 |
|
They did very well making the story hang together then. Hats off to them on that. That's excellent.quote:(P.S. also anyone who liked this game should play Soma immediately) I also have to get Arx Fatalis. GRINDCORE MEGGIDO fucked around with this message at 09:51 on May 25, 2017 |
# ? May 25, 2017 09:47 |
|
GRINDCORE MEGGIDO posted:They did very well making the story hang together then. Hats off to them on that. That's excellent. There's not any real gunplay, it's an incredibly well crafted/written sci fi walking simulator. It's like a super good implementation of the story part of *shock minus any shooting parts. Arx Fatalis is great. Unormal fucked around with this message at 09:58 on May 25, 2017 |
# ? May 25, 2017 09:56 |
GRINDCORE MEGGIDO posted:I also have to get Arx Fatalis. It's great, it's just, well, a much earlier game from when the studio was not as experienced. (And old enough you might need to get the Arx Libertatis fan patch thing to get it to run properly.)
|
|
# ? May 25, 2017 10:47 |
|
Unormal posted:I mean it's probably a legit glitch but the game's whole shtick is kind of glitch/mindfuckery so God yes. You'll miss the guns but the atmosphere is second to none. Just don't google loving anything plot related because seriously, just don't. In fact buy it blind. Just be aware no guns.
|
# ? May 25, 2017 11:46 |
|
Zereth posted:Be warned that Arx Fatalis is not... polished. I remember the jumping physics feeling really weird, for example. Nice. Thanks very much for the heads up, and the patch!
|
# ? May 25, 2017 12:13 |
|
Having to constantly fight hordes of operators which each take like 5 shots point blank from my fully upgraded shotgun near what I'm guessing is the end is the first time I've rage quit this game. Does disabling your tracking actually do anything? It sure doesn't seem like it.
|
# ? May 25, 2017 12:22 |
|
Metanaut posted:Having to constantly fight hordes of operators which each take like 5 shots point blank from my fully upgraded shotgun near what I'm guessing is the end is the first time I've rage quit this game. Stun gun! Operators hate this one weird trick. GRINDCORE MEGGIDO fucked around with this message at 12:42 on May 25, 2017 |
# ? May 25, 2017 12:24 |
|
GRINDCORE MEGGIDO posted:Stun gun! Stun gun is the best most easily overlooked weapon. Sure it's trash on mimics and weavers but holy poo poo it's so good on so many other things.
|
# ? May 25, 2017 12:29 |
|
It's so cathartic after blasting away at operators and turrets with the shotgun. Two shots I think, with fully upgraded damage for an operator? Get in.
|
# ? May 25, 2017 12:35 |
|
Palpek posted:It doesn't look like a typical glitch as the camera wasn't even facing in that direction. The true ending was just another test of the typhon's final choice. I guess Alex probably died on the station and his image is only there in order to have an actual human to relate to. So - I wonder what happened to Morgan? I wonder if originally, the Nullwave was used, and we're still on the Talos one, somewhere we haven't seen, or a new construction. But that's only because I assumed it was possible to complete the game as it happened originally, and that might not be the case. GRINDCORE MEGGIDO fucked around with this message at 12:53 on May 25, 2017 |
# ? May 25, 2017 12:45 |
|
GRINDCORE MEGGIDO posted:So - I wonder what happened to Morgan? It'll turn out that Morgan is in the next room asleep and snoring so they can become the voice of mission control in the sequel or something
|
# ? May 25, 2017 12:52 |
|
DancingShade posted:It'll turn out that Morgan is in the next room asleep and snoring so they can become the voice of mission control in the sequel or something I don't suppose a February operator could do all that, could they. January seems smart but very limited. No actually that's silly.
|
# ? May 25, 2017 12:59 |
|
Metanaut posted:Having to constantly fight hordes of operators which each take like 5 shots point blank from my fully upgraded shotgun near what I'm guessing is the end is the first time I've rage quit this game.
|
# ? May 25, 2017 13:02 |
|
DancingShade posted:Stun gun is the best most easily overlooked weapon. agreed on mimics, that's what the gloo gun is for, but hit a weaver with it before it detects you and you can get a point blank shotgun sneak attack on it with little difficulty
|
# ? May 25, 2017 13:04 |
|
|
# ? Jun 5, 2024 19:37 |
|
GRINDCORE MEGGIDO posted:Stun gun! Or Q-Beam. Operators are resistant to bullets (pistol and shotgun) because of their metal chassis, but Science! goes right through it. Note that upgrading the Q-beam can make it much more ammo efficient. It always loads 100 cells at a time, extending the firing time means it fires for longer using those same 100 cells.
|
# ? May 25, 2017 13:18 |