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Neurosis posted:started another playthrough, though it's on hold while i finish dishonoured 2 now that i have a powerful computer. ISIS CURES TROONS posted:I turned into a coffee cup to hide from an alien, then I beat that alien to death with a filing cabinet.
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# ? May 28, 2017 03:29 |
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# ? May 9, 2024 15:13 |
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what is it with games like this having the worse gameplay at the end? I remember system shock 2 and deus ex being the same. Great game otherwise however.
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# ? May 28, 2017 03:32 |
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Most people don't finish games they buy/rent. Developers know this too which is why most games run out of steam at the end and resort to backtracking, reusing assets, or rushing the ending, it saves time and is cheaper.
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# ? May 28, 2017 03:42 |
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lambskin posted:what is it with games like this having the worse gameplay at the end? I remember system shock 2 and deus ex being the same. Great game otherwise however. Probably because it has the least impact on sales. Most people don't finish games, after all. Best, with limited time and energy, to focus on what the majority of people will play and base their impressions on. And it's twice as likely to come up in immersive sims since a lot of the fun in those is figuring out what you can do, and by the end, you tend to have done most of it. Either the game tries to challenge you when you're a demigod, and it's a pain in the rear end for the less prepared, or it doesn't, and it's a slog where you're not challenged, but you still have to do the same poo poo.
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# ? May 28, 2017 03:46 |
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When you run out of time and money, the ending is the most expendable part of a game for cuts.
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# ? May 28, 2017 04:26 |
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true, I do remember plenty of games that have bad end games probably because of the budget. I do think that the end game to dishonored 1 was pretty good. They had unique levels up to the end. But Prey just makes you go through the levels again, although with extra stuff happening
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# ? May 28, 2017 04:44 |
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GUI posted:Most people don't finish games they buy/rent. Developers know this too which is why most games run out of steam at the end and resort to backtracking, reusing assets, or rushing the ending, it saves time and is cheaper. I would have been happy if they just put every one of the final pieces in the Bridge/Arboretum area. So.... many.... load screens.
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# ? May 28, 2017 04:55 |
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GlyphGryph posted:I would have been happy if they just put every one of the final pieces in the Bridge/Arboretum area. I was ok with having to leave the arboretum to go to the reactor/psychotronics because that made sense. But then you have to walk all the way back? I guess for the self destruct it's sort of logical but why on Earth do I have to go to the bridge to activate the nullwave? Just put an "on" button on the drat thing.
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# ? May 28, 2017 05:26 |
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HenryEx posted:Man, end game i end up recycling the last couple neuromods i find, because i'm already maxed out. I also ended the game with like 200 metal and three digit synthetics too, and that's with regularly crafting more shotgun and pistol ammo. I never end up using recycler grenades for anything other than getting rid of obstacles, either. You can max out Neuromods in this game? I feel dumb saving them.
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# ? May 28, 2017 05:31 |
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Goddamn technopath pulled my turret out of my hands and through a bulkhead door.
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# ? May 28, 2017 06:23 |
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So I just met January and thought "I wonder what happens if I kill it" and so I did. Am I missing much because this general access key-card seems really useful.
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# ? May 28, 2017 09:23 |
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MagicBoots posted:So I just met January and thought "I wonder what happens if I kill it" and so I did. Am I missing much because this general access key-card seems really useful. Well, you know how most games of this sort have some jerk with a radio who tells you how to sort poo poo out? You just killed him.
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# ? May 28, 2017 09:24 |
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MagicBoots posted:So I just met January and thought "I wonder what happens if I kill it" and so I did. Am I missing much because this general access key-card seems really useful. He was about to give it to you you monster.
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# ? May 28, 2017 09:25 |
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The Lone Badger posted:He was about to give it to you you monster. Man I just started giggling like an idiot at my desk, rip robot friend I should have let you finish talking.
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# ? May 28, 2017 09:27 |
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MagicBoots posted:So I just met January and thought "I wonder what happens if I kill it" and so I did. Am I missing much because this general access key-card seems really useful. It'll be tougher, but you can do it. This is spoilery, best to read after finishing the game. From Reddit wobblywallaby • 10d It would be funny if you did the main quest but had December alive instead of January, and the whole time December yells at you to just get the hell out. 7 Simon_CY Inventor of the Reployer • 9d "The only way you could possibly get there is though the G.U.T.S. Better to just take the escape pod." "I mean, if I were you - and I suppose I am Yu - I would have hidden a backup fabrication plan for my self destruct card. Sounds complicated. Escape pods aren't complicated." "The Magnetosphere protects against the sun's radiation frying your inards, but it sounds like it may be failing. Escape pods have their own radiation protection. So does Earth. Hey, here's a crazy idea..."
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# ? May 28, 2017 09:35 |
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Just finished the game today and thought it was a great ride, System Shock 2.5 is a pretty appropriate name for this game. Lots of posters mentioned about how the designer thought of everything and wanted to add my own personal experience of this. It was near the end of the game in Alex's office when the military operators attacked, I panicked and started tossing recyclers around. After the fight I got a call from Alex chiding me about destroying an expensive statue (and I don't even remember any expensive looking statues at all).
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# ? May 28, 2017 09:59 |
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That makes me wonder if there's an achievement for recycling Alex.
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# ? May 28, 2017 10:05 |
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# ? May 28, 2017 10:06 |
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lambskin posted:what is it with games like this having the worse gameplay at the end? I remember system shock 2 and deus ex being the same. Great game otherwise however. There's what was already mentioned by others but another problem with the endgames of these types of games is that by the end you just are too powerful and have too many options. Many people, especially first time players, find liberty island to be lacking because you lack many of the tools to effectively fight or navigate the world. But by the mid point of these games you've gained a better understanding of how the game works and unlocked more ways to fight or gain access to new areas, but crucially you don't have the ability to do everything. It's a bit of a paradox that many games rely on forcing the players to make decisions on how to play to make the game fun yet if given the chance most players would gladly give themselves every ability destroying the fun that is created by forcing you to think out of the box. After all who is going to try and shoot a dart through a small window to open a door, or try and tail a med bot if you can just hack everything open. When you add that to the quite poor enemy design and the back tracking it's not surprising that the end game feels lacking
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# ? May 28, 2017 10:06 |
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I'm on my third play-through, and something I really like about the game is how - as far as I can tell - the Q-Beam is the only gun you can't get before picking up the pistol, despite the game being structured to introduce the pistol as your first real weapon other than the wrench.
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# ? May 28, 2017 10:36 |
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CJacobs posted:
Personally I think the achievement for Push the Fat Man should've been given by shoving Alex into the oncoming Apex Typhon instead of merely killing him.
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# ? May 28, 2017 11:04 |
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Ghostlight posted:Since you have dismantle you can make Crossbows for two synthetic then tear them apart and recycle the spare parts for metal. thanks also i have a quest marker pointing at the fitness centre window and i'm there but idk what i'm supposed to do edit: never mind i found the quest Jose fucked around with this message at 11:10 on May 28, 2017 |
# ? May 28, 2017 11:06 |
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Jose posted:thanks Read your accumulated emails and you'll figure out what to do. If you can't find the email that gave the objective, Whack it with your wrench.
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# ? May 28, 2017 11:08 |
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Neddy Seagoon posted:Read your accumulated emails and you'll figure out what to do. If you can't find the email that gave the objective, Whack it with your wrench. Incidentally, um, how the hell does that work in the hard vaccuum of space?
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# ? May 28, 2017 11:11 |
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Two Owls posted:Incidentally, um, how the hell does that work in the hard vaccuum of space? Place a hand on the hull near the window and you'll still likely feel the vibrations of the impact.
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# ? May 28, 2017 11:12 |
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How far through the game am I if i'm about to go to deep storage for the first time?
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# ? May 28, 2017 11:19 |
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Neddy Seagoon posted:Read your accumulated emails and you'll figure out what to do. If you can't find the email that gave the objective, Whack it with your wrench. That was one point that bothered me actually. Why the gently caress could I not Save Sho? She's out there, I can get out there, the whole 'trapped martyr' trope doesn't really work if there's a very clear method of saving them.
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# ? May 28, 2017 11:25 |
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Man the mimic detection chipset makes such a difference Are all areas of talos 1 part of the main quest? Just wondering since i've got the secret crate option but i've not been to the cargo bay yet Jose fucked around with this message at 11:31 on May 28, 2017 |
# ? May 28, 2017 11:26 |
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Jose posted:How far through the game am I if i'm about to go to deep storage for the first time? Jose posted:Are all areas of talos 1 part of the main quest? Just wondering since i've got the secret crate option but i've not been to the cargo bay yet The main quest should take you everywhere at least once, so you can roughly judge your progress by how many areas you've cleared out. Entering Deep Storage would usually be a bit less than halfway through. Of course you can feel free to go to the areas in pretty much whatever order you like; very little is blocked off after Psychotronics.
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# ? May 28, 2017 11:41 |
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Two Owls posted:Incidentally, um, how the hell does that work in the hard vaccuum of space?
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# ? May 28, 2017 12:12 |
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Is the qbeam bad because i haven't ugpraded it or is it just bad? after 3 attempts to kill the nightmare with it and dying i killed it much easier using a fully upgraded shotgun/psycho shock
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# ? May 28, 2017 12:15 |
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Jose posted:Is the qbeam bad because i haven't ugpraded it or is it just bad? after 3 attempts to kill the nightmare with it and dying i killed it much easier using a fully upgraded shotgun/psycho shock
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# ? May 28, 2017 12:18 |
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Jose posted:Is the qbeam bad because i haven't ugpraded it or is it just bad? after 3 attempts to kill the nightmare with it and dying i killed it much easier using a fully upgraded shotgun/psycho shock It's godlike when you upgrade it but it's not quite as godlike as melee range Shotgun (and also Nightmare is extra weak to Psi abilities) but Q-Beam's advantage is massive range and AoE splash damage.
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# ? May 28, 2017 12:19 |
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Jose posted:Is the qbeam bad because i haven't ugpraded it or is it just bad? after 3 attempts to kill the nightmare with it and dying i killed it much easier using a fully upgraded shotgun/psycho shock Q-beam doesn't suffer from damage fall-off, so it's good for plinking from afar. Once it gets close, just switch to any other gun and shave off the remaining health.
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# ? May 28, 2017 12:20 |
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Oh right. I thought i had to build up a full charge on something using the qbeam to kill it
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# ? May 28, 2017 12:51 |
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Jose posted:Oh right. I thought i had to build up a full charge on something using the qbeam to kill it When the red health bar meets the Q-Beam charge bar, it goes pop.
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# ? May 28, 2017 12:58 |
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If Talos 1 crashed into Prague and a fully Neuromodded Morgan Yu had to go head-2-head with a fully overclocked Adam Jensen, who comes out on top? Like obviously the flaming Talos 1 wreckage and the blast zones of Prague would be full of : -hackable turrets, cameras and robots -trash cans full of healthy food -Audiologs bequeathing safe codes, item cache locations, or just good ol fashion world building I like Morgan's chances at face value but then I picture Adam stealthing in, Typhooning a room, and chain blink-expolodes while being invulnerable. Aug with Alien Genomes or Aug with good ol' Carbon Fiber with gold accents? Bust Rodd fucked around with this message at 14:58 on May 28, 2017 |
# ? May 28, 2017 14:56 |
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Bust Rodd posted:If Talos 1 crashed into Prague and a fully Neuromodded Morgan Yu had to go head-2-head with a fully overclocked Adam Jensen, who comes out on top? Morgan Yu wins because they get to be in another video game
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# ? May 28, 2017 15:03 |
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Bust Rodd posted:If Talos 1 crashed into Prague and a fully Neuromodded Morgan Yu had to go head-2-head with a fully overclocked Adam Jensen, who comes out on top? It'd be Morgan, just because he's actually regenerating from food and medkits. Adam's on a losing battle due to his mechanical augments because once they're broken, they're done until some serious repair work.
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# ? May 28, 2017 15:04 |
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# ? May 9, 2024 15:13 |
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Adam steps into the room, sees nothing but some furniture and random junk, then a coffee cup lying on its side in the corner takes over his mind.
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# ? May 28, 2017 15:07 |