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And not all Omnimechs are Clan. There aren't any in MWO right now, but the game is about at the tech level where IS Omni's start to show up.
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# ? May 28, 2017 06:29 |
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# ? May 31, 2024 17:53 |
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Holy poo poo messing around with the Linebacker, with the omnipod feature, is pretty drat fun, and I think I'm going to rock this and see how it goes. x3 ER Large Lasers x1 Large Pulse Laser Another Build I may try is x3 Large Pulse Lasers
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# ? May 28, 2017 06:30 |
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Agrajag posted:Holy poo poo messing around with the Linebacker, with the omnipod feature, is pretty drat fun, and I think I'm going to rock this and see how it goes. Wayyy too hot and heat inefficient. Clan large lasers have a ghost heat limit of 2. While some mechs can probably do multiple large lasers well like that, the Linebacker is probably not the platform for it.
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# ? May 28, 2017 06:33 |
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Artificer posted:Wayyy too hot and heat inefficient. drat, what build should I look into with the linebacker?
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# ? May 28, 2017 06:38 |
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Agrajag posted:drat, what build should I look into with the linebacker? It has good high mounts, good speed, and somewhat lower than normal heavy mech pod space availability. Try figuring out what you'd like to do to work with that. You could try this out: http://mwo.smurfy-net.de/mechlab#i=470&l=ace626526c6d4e9aadc975e90dc65970c03121ea courtesy of Metamechs.com and then from there, work out what tweaks you'd like to have.
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# ? May 28, 2017 06:41 |
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The general suggestion for linebackers is either 2x ER PPC or some small lasers and missiles. I dunno, never been very convinced by them from the perspective of someone shooting at them. They're fast and they're very durable, but they tend not to hit very hard, especially for a heavy.
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# ? May 28, 2017 07:04 |
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Agrajag posted:Does it make sense for me to pickup Advanced Zoom skill for my dual UAC + dual AC5 Black Widow? Dude, running around in a 2x LB10, 6x SPL BW were some of the best brawling wins I've ever seen. Just throwing that out there. if you wanna roll the dice on your drop.
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# ? May 28, 2017 07:15 |
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I've messed around with the Linebacker a bit the past couple days, and I'll second the 2x ER PPC build as the best stock option. I tried to get an SPL/SRM Brawler to work, but without the hero variant for the 3E right torso the tonnage and hardpoints just don't line up. Overall, it lags pretty far behind the Ebon Jag and Hellbringer in the 65-ton Clan mech bracket, but hey, those two aren't free!
Skippy McPants fucked around with this message at 07:24 on May 28, 2017 |
# ? May 28, 2017 07:20 |
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The Quickdraw has crazy acceleration for a heavy.
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# ? May 28, 2017 07:33 |
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Yeah, I know that balancing poo poo mechs was one of the big reasons for the engine decouple, but I didn't think the Quickdraw was even that bad? There are a few other head-scratchers in the list. Like, why is the Top Dog 33% more mobile than the other Thunderbolts?
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# ? May 28, 2017 07:43 |
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JacksAngryBiome posted:The Quickdraw has crazy acceleration for a heavy. Isn't the Quickdraw a medium?
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# ? May 28, 2017 07:53 |
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Nope, 60 tons.
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# ? May 28, 2017 07:59 |
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I only played it when it first came out and was affectionately known as the kintorso. Never revisited it.
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# ? May 28, 2017 08:05 |
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Daily reminder that Urbanmechs rule and to defend your base.
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# ? May 28, 2017 09:08 |
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Atlatl posted:Daily reminder that Urbanmechs rule and to defend your base. I'm glad someone got a screen of that match. Stormcrows are still in a really good position as all-around mechs. I shouldn't have survived as long as I did.
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# ? May 28, 2017 10:01 |
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And they even did well by the engine decoupling. While most of the good clan mechs got knocked down a rung, they managed to sneak into the middle of the pack for mediums, which is drat good for a 55 tonner.
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# ? May 28, 2017 10:21 |
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Atlatl posted:Daily reminder that Urbanmechs rule and to defend your base. I didn't realize we took out that base in just over 3 minutes. I just adore how we completely wasted everyone's time with that match. I'm the only one who got any money because I shot up three of the bases, and no one got any match score to really put a dent in the event Also want to throw out a general reminder than the 9SPL/4MG Nova is a loving monster.
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# ? May 28, 2017 10:22 |
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veedubfreak posted:Commoners is a loving cheater. Helios Helios Helios!
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# ? May 28, 2017 14:18 |
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Azuth0667 posted:Helios Helios Helios! Yeah but I pay for the special discounted price edition that only works with garbage mechs
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# ? May 28, 2017 14:25 |
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aniviron posted:The thing is, it's not just a choice between 4.5% heat vs radar dep. You have to consider the nodes in between. Very nearly everything in the sensor tree is good. Target retention is good because it allows you to predict enemies much more easily. Extra sensor range is good because it lets you determine enemy loadouts sooner at the beginning of the game, and acts as a soft counter to ECM because it increases the range at which you can target ECM mechs. Radar dep and seismic are obviously critical. And target info is excellent because it means you can shoot weak spots as soon as you target something instead of blindly blasting the CT of that battlemaster for 60% of your heat only to realize the left side was open. Advanced zoom is pretty bad and not worth it unless your vision is bad and you are in an ER LL boat, but it's also not blocking any good nodes. 360 target retention is pretty baller but you get the first rank (the worthwhile rank) of it as a filler node so you can skip the other. This is almost sounding like ggggooddd designnn scooby (shivers comically)
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# ? May 28, 2017 15:32 |
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It's got some major kinks that need working out, but I do like it a lot more than the old module mastery system. If nothing else, not needing three variants of a mech just to "finish" leveling the only one you care about is very nice.
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# ? May 28, 2017 15:59 |
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Ok, so even post skill tree my problem with the Hunchie-4SP in Quick Play remains the same: it may take forever to actually kill you with all that structure, but those SRM launchers get destroyed drat near instantly. I'm trying to make an energy-only build, since the SRM quirks are no longer as nuts, but it's awkward. 5MPL and a max size STD engine leave me a couple of tons to play with and nothing good to spend them on. I could try a mini-laserboat with 1LPL + 3x MPL, I guess. Any other ideas?
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# ? May 28, 2017 16:24 |
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Are there any other mechs that are good for ballistic builds similar to the Black Widow but can actually carry enough ammo? Now that I'm getting a bit better I find myself running out of ammo way too soon in the Black Widow. I was thinking the Kodiak but was wondering if there is anything else I should take a look at.
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# ? May 28, 2017 16:27 |
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NihilCredo posted:Ok, so even post skill tree my problem with the Hunchie-4SP in Quick Play remains the same: it may take forever to actually kill you with all that structure, but those SRM launchers get destroyed drat near instantly. Already tried it, it's still not very good. All you are is a weapons anemic medium with high survivability and bad firing points that mean you have to overexpose to fire them, and if you brawl you run too hot for it to be worth it. There's a reason why the 4SP is so overquirked, and it's because it's just generally mediocre at doing stuff at best.
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# ? May 28, 2017 17:33 |
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Psst. Hey kid. You wanna brawl some people? http://mwo.smurfy-net.de/mechlab#i=301&l=d5a4bb7af10cdccb5d5fdb99eae4fe1fc314798d With armor quirks, ive currently got 150/12 ct, 95/10 side torsos, 68 in the RA, 34 in the shield arm, and 71 in the legs. Some mobility skills to let it twist around a bit, the 5 lift speed skills so the jump jets dont suck as much rear end, and the rest in ops for cool run and heat containment. Brawls like a champ and takes forever to die.
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# ? May 28, 2017 17:53 |
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Great Beer posted:Psst. Hey kid. You wanna brawl some people? The victor 9S can run 3ASRM6s and an AC20, and its jump jets are also 1 ton instead of the 2 tonners that 100 ton mechs use. That highlander CAN brawl, but the real brawlers that are running massed CSPL or SRMs will drink your milkshake. 3LPL/AC10 is more of a mid range build than a brawling one. The armor quirked mechs are really good right now. I honestly wouldn't be surprised if they get nerfed either through the way that bonus armor is applied or something else, but it's possible that PGI will realize that those mechs needed a shot in the arm in the first place. Commoners fucked around with this message at 17:58 on May 28, 2017 |
# ? May 28, 2017 17:55 |
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I like the Victor a lot but having a huge pile of armor is hard to pass up. I will agree that anything it can do the victor can do with more speed and better hitboxes. But who doesn't love a good old fashioned flying brick?
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# ? May 28, 2017 18:07 |
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So uh who do I need to contact to get an invite to WoL? I've checked Discord and Mumble yesterday and today and haven't seen anyone.
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# ? May 28, 2017 18:13 |
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Agrajag posted:Are there any other mechs that are good for ballistic builds similar to the Black Widow but can actually carry enough ammo? Now that I'm getting a bit better I find myself running out of ammo way too soon in the Black Widow. I was thinking the Kodiak but was wondering if there is anything else I should take a look at. Mauler MX90
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# ? May 28, 2017 18:30 |
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Great Beer posted:I like the Victor a lot but having a huge pile of armor is hard to pass up. I will agree that anything it can do the victor can do with more speed and better hitboxes. But who doesn't love a good old fashioned flying brick? That's the thing about the Victor though- it's got huge armor quirks too. Not sure I'd call its hitboxes good, but I guess better than the Highlander is worth something.
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# ? May 28, 2017 19:18 |
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aniviron posted:That's the thing about the Victor though- it's got huge armor quirks too. Not sure I'd call its hitboxes good, but I guess better than the Highlander is worth something. Head on it's got bad boxes, but it's really good at twisting and people are still awful at dealing with you if you feather your jump jets while brawling.
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# ? May 28, 2017 19:51 |
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Agrajag posted:So uh who do I need to contact to get an invite to WoL? Stay active, add people on your friend list, you got many names from the screenshot posted previously. At some point someone that can invite you will show up. I am not sure why WoL doesn't have more people with this access, the group of active players is pretty small these days.
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# ? May 28, 2017 19:57 |
Artificer posted:No. Clan mechs include battlemechs with non-interchangeable parts BUT interchangeable engines and other equipment. Examples include the IIC mechs like the Marauder IICs, and Hunchback IICs. I stand corrected.
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# ? May 28, 2017 20:08 |
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The loyalty blackjack with 4xASRM6's is extremely good right now.
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# ? May 28, 2017 20:30 |
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Agrajag posted:Are there any other mechs that are good for ballistic builds similar to the Black Widow but can actually carry enough ammo? Now that I'm getting a bit better I find myself running out of ammo way too soon in the Black Widow. I was thinking the Kodiak but was wondering if there is anything else I should take a look at. What build are you using? I've never had bad ammo problems. Not at my comp to check my exact build right now, but it's never been a huge issue. How many tons per gun?
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# ? May 28, 2017 21:12 |
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I logged in to take a look at the new skill tree and it made my eyes glaze over wake me when the new tech comes in, dang
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# ? May 28, 2017 21:31 |
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Cyrano4747 posted:What build are you using? I've never had bad ammo problems. Not at my comp to check my exact build right now, but it's never been a huge issue. How many tons per gun? In several close games I ended up running out of ammo and an advantage turned into a loss due to me running out of ammo. I would take a smaller engine but I don't have the credits to buy a new engine.
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# ? May 28, 2017 21:32 |
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Agrajag posted:In several close games I ended up running out of ammo and an advantage turned into a loss due to me running out of ammo. I would take a smaller engine but I don't have the credits to buy a new engine. Why do you have ferro instead of endo? And no double heatsinks?
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# ? May 28, 2017 21:36 |
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Yeah bump the engine down. Iirc when I ran an xl it was a 270. On the upside it's a BW so you'll get credits fast. Or try the 2 ac 2 / 2 uac 5 with whatever std gets you 60 kph (think a 270). Think it can sport endo too Editors poo poo didn't notice the ferro. Ditch that for endo it's a better weight saving. Prob get a couple tons ammo right there.
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# ? May 28, 2017 21:36 |
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# ? May 31, 2024 17:53 |
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You should strip the armor out of the head and put it somewhere else. The head hitbox is at most the glass of the cockpit and even on things with colossal windows like the King Crab or Cyclops I've never been killed by a headshot.
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# ? May 28, 2017 21:58 |