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Der Waffle Mous posted:I'm shocked, absolutely shocked that 2w terminators and unstunnable landraiders may have increased in points from their previous incarnations. Rhinos have doubled in cost. They're 70 points base now, plus wargear.
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# ? May 30, 2017 02:44 |
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# ? May 28, 2024 00:29 |
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Serotonin posted:Cheers. Wtf did he photograph that with?
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# ? May 30, 2017 02:51 |
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Der Waffle Mous posted:I'm shocked, absolutely shocked that 2w terminators and unstunnable landraiders may have increased in points from their previous incarnations. Yeah because Terminators and Land raiders were so worth it with their existing costs in the previous editions e: also yeah having seen the blood angels stuff it looks like they really do mean to make you pay extra points for the land raider's wargear. Christ, that's so loving lame TheChirurgeon fucked around with this message at 02:58 on May 30, 2017 |
# ? May 30, 2017 02:54 |
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I'm actually pretty stoked for terminators. Being able to deep strike them perfectly into rapid fire range will be pretty nasty with the new rapid fire 2 storm bolter.
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# ? May 30, 2017 02:58 |
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chutche2 posted:The thing that confuses me is that the demolisher cannon is listed as 0 points for some loving reason. It seems like a units "standard" wargear simply has a zero point cost. The Inceptors having 7 point assault bolters is most likely a starting set thing and the actual inceptor kits will have some zero point option as well as plasma fulmigators or whatever.
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# ? May 30, 2017 02:59 |
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TheChirurgeon posted:Yeah because Terminators and Land raiders were so worth it with their existing costs in the previous editions I don't see the extra terminator wound as being a massive deal as I usually kill them with weapons that appear to be d3 or better than one wound in the new edition. I mean it will be great for letting them walk through small arms, but I can't remember the last time I took on terminators with anything other than my elite choice or a shitload of plasma cannons.
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# ? May 30, 2017 03:05 |
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JBP posted:I don't see the extra terminator wound as being a massive deal as I usually kill them with weapons that appear to be d3 or better than one wound in the new edition. I mean it will be great for letting them walk through small arms, but I can't remember the last time I took on terminators with anything other than my elite choice or a shitload of plasma cannons. Yeah for real. People are acting like doubling the wounds of stuff is a huge deal when all the weapons meant to kill them still do it in as many or fewer hits as they did before. All it really means is that they can take small arms and light melee weapons a lot better. In 7th edition it took like 12 lascannon hits to kill a land raider (barring an explodes result), now it takes 9 or 10 hits.
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# ? May 30, 2017 03:08 |
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chutche2 posted:Yeah for real. Barring a statistically likely result.
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# ? May 30, 2017 03:22 |
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chutche2 posted:Yeah for real. Yeah. I mean if they barrel into a squad of tacticals they're going to tear them apart and absorb many more strikes from chain swords and cc weapons, but you probably want them going after high value poo poo that will likely be in the backline (like a tank/heavy support) or an enemy elite unit which will still be putting them in harms way of whatever high power weapons you've got sitting around..
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# ? May 30, 2017 03:23 |
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The Kingfish posted:Barring a statistically likely result. Barring a 1 in 36 chance on each hit.
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# ? May 30, 2017 03:24 |
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JBP posted:Yeah. I mean if they barrel into a squad of tacticals they're going to tear them apart and absorb many more strikes from chain swords and cc weapons, but you probably want them going after high value poo poo that will likely be in the backline (like a tank/heavy support) or an enemy elite unit which will still be putting them in harms way of whatever high power weapons you've got sitting around.. Also they were overpriced garbage in their 1W incarnations in 7th edition
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# ? May 30, 2017 03:23 |
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chutche2 posted:Barring a 1 in 36 chance on each hit. Only need a 5+ to explode it on a pen result, so it's actually 1/18. Over 12 hits, that is statistically likely to have occurred.
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# ? May 30, 2017 03:26 |
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Strobe posted:Only need a 5+ to explode it on a pen result, so it's actually 1/18. Over 12 hits, that is statistically likely to have occurred. You need a 7 to explode it. Lascannons are AP2, which is a +1 to the pen roll, meaning you need to roll a 6. A meltagun needs a 5+ to explode.
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# ? May 30, 2017 03:27 |
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chutche2 posted:You need a 7 to explode it. Lascannons are AP2, which is a +1 to the pen roll, meaning you need to roll a 6. A meltagun needs a 5+ to explode. I would have sworn Lascannons were AP1, whoops.
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# ? May 30, 2017 03:28 |
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The Kingfish posted:Rolling a d3 3 times adds less than 10 seconds to the shooting phase. I dont trust my opponents in competitive gaming any more than I can toss them with a steam powered catapult. Having to observe d3 3 times is loving annoying.
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# ? May 30, 2017 04:04 |
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Was anyone using lascannons to shoot at landraiders in 7th?
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# ? May 30, 2017 04:05 |
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JesusIsTehCool posted:Was anyone using lascannons to shoot at landraiders in 7th? It's an example because I don't want to figure out calculating a meltagun rerolling damage vs 2d6 pen
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# ? May 30, 2017 04:06 |
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More likely you'd have it uselessly sitting in place most of the game and only able to fire one of its weapons at full BS. A stunned/immobilized landraider is a sadraider Der Waffle Mous fucked around with this message at 04:11 on May 30, 2017 |
# ? May 30, 2017 04:08 |
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Huh, don't know if anyone else noticed this, but it looks like the bigly bumble marines went up in points between the starter set and the index book. They were 39+7+7 for 53 points per model. Now they are 45+15+15 for 75 points per model. Could be 13 per assault bolter, the scan isn't very clear, but either way, that's a huge increase. Looks like the others got their points tweaked too, but nothing as drastic. Looks like the standard Intercessor is 20 points instead of 23 and a Hellblaster is 38. Weird.
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# ? May 30, 2017 04:22 |
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These 40k rumors sound awesome enough to convince me to buy some Infinity models.
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# ? May 30, 2017 04:22 |
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Moola posted:ok, but you're basically just throwing your arms up in the air and going "well it could be worse! VV" Uh oh, I find myself agreeing with Moola. I'm in trouble now... xtothez posted:I found the rule that's going to reduce the game duration by half and likely piss off Eldar, Daemon, GK & Tyranid players What the gently caress This is the worst part of 8th yet holy poo poo Beer4TheBeerGod posted:The Psychic Focus rule is dumb. The other two I don't really care about but I guess they make sense for whatever dumb vision GW has for "competitive" play. I wouldn't be surprised if some Tournaments just shrug and ignore those rules entirely.
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# ? May 30, 2017 04:23 |
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Der Waffle Mous posted:More likely you'd have it uselessly sitting in place most of the game and only able to fire one of its weapons at full BS. Admittedly i only ran land raiders a dozen times in 7th, and I can't really remeber this being a big issue. I just remember them feeling way over cost for what you got. Not a fan of any attempt to lower model count, one of the main reasons I play this stupid game is the scale. If I wanted something smaller there are dozens of better games that are a quarter of the cost.
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# ? May 30, 2017 04:26 |
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It's kind of amazing how thoroughly they've lost the last 2 or 3 weeks of hype and buildup because of a handful of leaks showing the details.
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# ? May 30, 2017 04:27 |
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I kinda thought they had talked about that psychic rule a few weeks ago?
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# ? May 30, 2017 04:30 |
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LingcodKilla posted:I dont trust my opponents in competitive gaming any more than I can toss them with a steam powered catapult. Roll. Roll. Roll. It's literally no trouble at all.
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# ? May 30, 2017 04:32 |
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S.J. posted:Infinity models.
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# ? May 30, 2017 04:38 |
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100% confirmed vehicles have to pay for their weapons. A rhino is 70 points but a razorback is 65.
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# ? May 30, 2017 04:43 |
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The Kingfish posted:Roll. Roll. Roll. Yeah it is. I dont want to keep track of your stupid loving gun with a piece of scratch paper. Wait wait did you roll a 4 then a 6 the 1? Or was that a 6 then a 1 then 4??????????????
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# ? May 30, 2017 04:45 |
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Safety Factor posted:Huh, don't know if anyone else noticed this, but it looks like the bigly bumble marines went up in points between the starter set and the index book. It's probably how they flushed out the leaky Lady spy.
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# ? May 30, 2017 04:46 |
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LingcodKilla posted:Yeah it is. If you can't trust someone don't play them because they will find other ways to be a huge rear end in a top hat to you.
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# ? May 30, 2017 04:46 |
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LingcodKilla posted:Yeah it is. That's a bit of an exaggeration don't you think? Unless you have only a single dice to your name the dice are going to stay there on the table where you rolled them, and you shoot the unit right after. Goons getting mad hyperbolic.
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# ? May 30, 2017 04:47 |
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Hamshot posted:That's a bit of an exaggeration don't you think? Unless you have only a single dice to your name the dice are going to stay there on the table where you rolled them, and you shoot the unit right after. Goons getting mad hyperbolic. "Here let me get out my triple holding tray to hold the dice rolls in the order I made them". Seriously have you guys never played with poo poo at stake? Having to micromanage everything to prevent people from taking every advantage they possibly can against you is annoying and 10000000000000000000000 extra loving rolls adds up. When I was playing every tourney in the bay area during 4th era I would catch random fuckers fudging movements and quick roll, scoop, proclaim results, roll again. None of these changes will make the game speed up at all (besides the only part you can actually do before hand (list building)(power level was a good idea))). RagnarokAngel posted:If you can't trust someone don't play them because they will find other ways to be a huge rear end in a top hat to you. You dont pick your tourney opponents.
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# ? May 30, 2017 04:51 |
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Settle down beavis.
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# ? May 30, 2017 04:55 |
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So you don't like rules that your opponent could try to fudge for advantage? Like every rule in the goddamn game? Might I suggest a better game for you: chess.
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# ? May 30, 2017 04:56 |
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chutche2 posted:100% confirmed vehicles have to pay for their weapons. Troop capacity difference if no weapons are taken into the equation.
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# ? May 30, 2017 05:01 |
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Hamshot posted:So you don't like rules that your opponent could try to fudge for advantage? Like every rule in the goddamn game? lol if you've never been cheated in chess
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# ? May 30, 2017 05:02 |
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What do you mean en passant?
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# ? May 30, 2017 05:02 |
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SRM posted:lol if you've never been cheated in chess Oh poo poo you're right we're going to need to simplify the rules of warhammer 40k down further before forums user LingcodKilla will stop complaining. Checkers? Tic Tac Toe?
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# ? May 30, 2017 05:04 |
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LingcodKilla posted:When I was playing every tourney in the bay area during 4th era I would catch random fuckers fudging movements and quick roll, scoop, proclaim results, roll again. None of these changes will make the game speed up at all (besides the only part you can actually do before hand (list building)(power level was a good idea))). Uggggghhh the loving roll-scoop thing. It's like no, you fucker, if you're going to pick up your dice you pick up the ones that loving failed and leave the ones that succeeded down there for me to look at. Also, are we sure zoanthropes actually cast a psychic power and don't simply have a shooting attack now?
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# ? May 30, 2017 05:07 |
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# ? May 28, 2024 00:29 |
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Hamshot posted:So you don't like rules that your opponent could try to fudge for advantage? Like every rule in the goddamn game? Hahahah poor game designing by GW is really hard to defend but you grab it by the root and suck as hard as you can. This is the kind of poo poo that adds up to really make a game hard to play.
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# ? May 30, 2017 05:08 |