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Baronjutter posted:Archer gets beaten and kidnapped/imprisoned pretty much every 3rd episode. It happened so often that I feel like other characters started commenting on it fairly quickly, but I could be misremembering that. Starfleet in the 22nd Century had some survival training stuff going on but I guess not much in the way of self-defense classes. All those academy marathons and wrestling teams probably came way later, after Archer's 232nd consecutive rear end-kicking. Some admiral tossed that report down on his desk and immediately ordered a wrestling school to be opened on campus. A century later everyone's throwing double-axehandles. Problem solved!
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# ? May 30, 2017 05:10 |
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# ? Jun 6, 2024 21:43 |
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Railing Kill posted:4) There's been some weird editing issues. There'll be a major cliffhanger right before a commercial break or cut, and its resolution is handled to hastily that it's jarring. Archer's rescue from space, for example, leaves him on the transporter pad, frost-burned and convulsing. There's a cut that comes too quickly to let the viewer really focus on how horrific this is for Archer, and then after the cut everything's a-ok (except for his bloodshot eyes, which disappear in the next scene). T'Pol's order to destroy Cold Station 12 is also resolved abruptly, and straddled over a poorly-timed break. I'm liking these episodes, but I'd like them even more if the editors weren't jerking me around so much. Oh man, that show Alias was notorious for this. *main character falls backwards off a ladder and plunges into a hole with no way to save herself* EPISODE ENDS DUN DUN DUN! next episode opening shot: *main character inexplicably grabbing back into the ladder* I guess maybe it worked in broadcast TV because after a week you don't remember the previous final shot exactly, but on DVD it was so obvious and annoying.
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# ? May 30, 2017 06:00 |
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Delsaber posted:It happened so often that I feel like other characters started commenting on it fairly quickly, but I could be misremembering that. 23rd century hand-to-hand training was weird because when you mastered it you could win against a superhuman or against gladiators outnumbering you 3-to-1 but lose to some old dude. Actually come to think of it, 24th century combat training was the same. You can single handedly defeat a ship of overpowered monsters and even beat a clone of you in the prime of his life, but lose to Malcolm McDowell at fisticuffs somehow.
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# ? May 30, 2017 06:05 |
VitalSigns posted:23rd century hand-to-hand training was weird because when you mastered it you could win against a superhuman or against gladiators outnumbering you 3-to-1 but lose to some old dude. 23rd century martial arts also gave us the extremely good clasp-both-hands-together-into-one-single-fist maneuver. TOS had the best fighting. The Gary Mitchell fight in "Where No Man Has Gone Before" is fantastic for all of these really limp fish karate-chop things that they're both tossing at each other. Drone fucked around with this message at 07:12 on May 30, 2017 |
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# ? May 30, 2017 07:08 |
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The_Doctor posted:By all accounts, the TOS missions are much harder than the Kelvin Timeline ship, on account of making the original jolly rancher buttons into a functional UI. This reminds me of how I used to think someone could make bank at conventions by setting up a bridge simulator and charging money to play in it. God knows I'd rather flip actual toggles than flop my hands in front of me with zero tactile feedback. gently caress, who am I kidding, I'd rather be sitting in the command chair heroically barking orders at the guys flipping toggles and mashing buttons. (Tell me I'm not the only kid who wrangled his friends into "playing Star Trek" in the living room.)
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# ? May 30, 2017 07:29 |
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Drone posted:23rd century martial arts also gave us the extremely good clasp-both-hands-together-into-one-single-fist maneuver. https://www.youtube.com/watch?v=LSHCNTELFI8&t=17s
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# ? May 30, 2017 07:34 |
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bull3964 posted:https://m.vrheads.com/star-trek-bridge-crew-review-right-here-why-vr-exists Maybe I'm just a huge stick in the mud or something, but based on my experience with VR I really can't see how this isn't actually kind of a lovely use for it. Like, you're basically emulating a bunch of computer interfaces, but instead of using something ergonomic like a mouse or a controller you're holding your hands out at weird angles and getting no meaningful feedback. wait actually I think I just convinced myself that this is actually the best way to simulate star trek consoles
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# ? May 30, 2017 07:50 |
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I'd pay for a Spaceteam: Star Trek version for mobile devices in a heart beat.
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# ? May 30, 2017 08:10 |
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hiddenriverninja posted:I'd pay for a Spaceteam: Star Trek version for mobile devices in a heart beat. Oh absolutely, Spaceteam is hella fun. But a full proper version of "Shields at 26%!" "Realign the main emitter array!" "Remodulate phaser frequencies!" would absolutely own.
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# ? May 30, 2017 08:22 |
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Farmer Crack-rear end posted:This reminds me of how I used to think someone could make bank at conventions by setting up a bridge simulator and charging money to play in it. God knows I'd rather flip actual toggles than flop my hands in front of me with zero tactile feedback. They do, there was a whole room for it at Dragoncon last year.
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# ? May 30, 2017 08:24 |
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Just started Enterprise after avoiding it for years Why don't they have any lights on the ship? Why the hell is it so dark?
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# ? May 30, 2017 09:01 |
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worthless insect posted:Just started Enterprise after avoiding it for years
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# ? May 30, 2017 09:24 |
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worthless insect posted:Just started Enterprise after avoiding it for years Have I got some news for you
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# ? May 30, 2017 10:27 |
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worthless insect posted:Just started Enterprise after avoiding it for years Guinan, we're at war! e: with the Taliban.
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# ? May 30, 2017 12:09 |
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Farmer Crack-rear end posted:God knows I'd rather flip actual toggles than flop my hands in front of me with zero tactile feedback. Paradoxish posted:Like, you're basically emulating a bunch of computer interfaces, but instead of using something ergonomic like a mouse or a controller you're holding your hands out at weird angles and getting no meaningful feedback. I mean, I don't know how well it's implemented in this game, but the Oculus Touch and Vive motion controllers provide pretty amazing feedback. They use linear resonant actuators in the controllers (like the HD rumble in the Nintendo Switch) rather than simple vibration motors. They can give much more detailed feedback responses. For example, when playing Valve's Lab mini game with the bow, you actually got fooled into feeling the tension of the bow as you pulled it back due to the vibrations the controller gave. The effect is pretty drat convincing.
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# ? May 30, 2017 14:24 |
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Farmer Crack-rear end posted:This reminds me of how I used to think someone could make bank at conventions by setting up a bridge simulator and charging money to play in it. God knows I'd rather flip actual toggles than flop my hands in front of me with zero tactile feedback. there was a time when I was REALLY into the idea of building an arcade cabinet that would basically be a tiny bridge simulator. I had the same idea: we could theoretically lug it to conventions. The captain stands at the raised pedestal, the pilot sits in the middle, and two bridge members stand on either end: ...but here's the best part: see that little circle at the captain's station? That's a walkie-talkie, which is connected to... ... the engineer, who works behind the cabinet and therefore cannot be directly communicated with.
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# ? May 30, 2017 14:36 |
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I want an Artemis Bridge Simulator (with a bit of Spaceteam thrown in) like game that runs on console or PC+chomecast, so the viewscreen is your TV. Then you connect with laptops or tablets, like with Jackbox games, and use them for your station controls. Make it skinnable so that people can release LCARS skin packs. It could actually work with some decent concepts. Make it a group party game, with the big flying-around-space mission broken up with group minigames that are dressed up in Space Sci-Fi scenarios. MikeJF fucked around with this message at 14:48 on May 30, 2017 |
# ? May 30, 2017 14:43 |
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Ooh nifty. Apologies for meme.
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# ? May 30, 2017 14:47 |
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That's incredibly fine detail that will be a blurry macroblock on CBS's lovely streaming service.
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# ? May 30, 2017 15:33 |
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It harkens back to the old US Navy when captains would wear blue dress uniforms with red and white striped sleeves and it was all covered in tiny metal stars
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# ? May 30, 2017 16:12 |
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If I were a costume designer I would LIVE to piss off cosplayers.
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# ? May 30, 2017 17:29 |
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VitalSigns posted:Oh man, that show Alias was notorious for this. "This isn't what happened last week! Have you all got amnesia? They just cheated us! This isn't fair! He didn't get out of the cock-a-doodie car!"
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# ? May 30, 2017 17:31 |
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Apollodorus posted:If I were a costume designer I would LIVE to piss off cosplayers. Propmakers are doing that a lot these days with 3D printing. It used to be a hell of a lot easier to replicate props when 99% of them were just made from off the shelf things you could buy in stores.
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# ? May 30, 2017 17:38 |
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On Bakula as Archer, one issue Trek, particularly modern Trek, has dealt with is the fact that it's a story essentially about officers in the space military but it also wants to be a story about humans in the future doing jobs in space. In TOS I absolutely buy all the principal characters as active duty officers in the space military. TNG sells this pretty well with some weirdness - I really don't buy Troi's rank; I've read some very amusing threads in GiP so I know all is possible but she doesn't at all seem like an officer or any kind of person who'd be drawn to the armed forces. DS9 handled this perfectly, the setting allowing them to have civilians and letting the officer people be officers - O'Brien is a delight as a chief petty officer it should be mentioned, and the writers with Colm Meaney manage to make the working class Everyman believable in a post scarcity society. And then we get to ENT. Despite their boiler suits making them look closer to a real live navy, I really didn't buy a lot of the main cast as people who'd have a career in the military. Hoshi in particular stands out to me in this regard, but a bunch of others do too. Archer just isn't...the way he's written... Of course, while I'm thinking about space navies, from what I've read in GiP starfleet is extremely unrealistic not for being in space but because there are hardly any instances of the characters coming up with incredibly elaborate, destructive, poorly thought out ways to amuse themselves-- you know the rate of holodeck malfunctions now seems less contrived to me.
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# ? May 30, 2017 18:01 |
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But Starfleet isn't a navy. Yes it is a fleet of ships capable of going to war with other navies (and often does) that's funded and operated by a single nation for the purposes of defense and political maneuvering and it's staffed by officers capable of doing massive amounts of damage and willing to die for a national ideology, but don't call it a military. Also there's no such thing as currency and everyone stopped believing in religion even though gods are literally everywhere. Jokes aside though you're right. Bored rank-and-file personnel and replicators/transporters would probably lead to a lot of entertainment.
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# ? May 30, 2017 18:19 |
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Archer is there because his Daddy invented the engine and he knows people Hoshi is not "military" she's the UT. She was very nearly conscripted.
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# ? May 30, 2017 18:35 |
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SomeMathGuy posted:Thread, I need some advice: I just finished DS9. How can I cope with the knowledge that I will never be able to watch it for the first time ever again? Now you can watch any episode you want whenever you want without being concerned with spoilers. Enjoy your freedom
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# ? May 30, 2017 18:36 |
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The Bloop posted:Archer is there because his Daddy invented the engine and he knows people Mirror Sato made Empress.
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# ? May 30, 2017 19:04 |
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Xibanya posted:I really don't buy Troi's rank; I've read some very amusing threads in GiP so I know all is possible but she doesn't at all seem like an officer or any kind of person who'd be drawn to the armed forces. She's a space therapist. I've known plenty of do-gooder types who are drawn to the military because they want to help people and people in the military really need help. And the rank makes sense because medical types make rank faster and easier as an incentive for them to stay in. What's completely ridiculous is the idea that a medical officer (Troi or Crusher) could get command certification by taking a weekend course. Actually, no, I take that back. That's stupid enough to be a real thing.
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# ? May 30, 2017 19:23 |
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Starfleet is actually supposed to be a combination of the NOAA, the USPHS, NASA, and the USCG. They wear uniforms and have ranks and various weapons but aren't focused on warfighting as their primary mission. I mean, you KNOW what their mission is, they state it during the credits every episode and in several films.
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# ? May 30, 2017 19:24 |
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McNally posted:She's a space therapist. I've known plenty of do-gooder types who are drawn to the military because they want to help people and people in the military really need help. Agreed, anyone willing to kill Geordi deserves a command-level rank.
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# ? May 30, 2017 19:24 |
Isn't that cert more like, "You're permitted to take command if it comes up?" Like if someone shoots out the bridge and kills most of the cast, Crusher would be in the line of command ahead of, IDK, Barclay.
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# ? May 30, 2017 19:59 |
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I want to see the episode where Barclay has command of the bridge.
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# ? May 30, 2017 20:15 |
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Unnatural Selection reminded me of one of the most unrealistic parts of Star Trek, which is that folks aren't biologically immortal. I guess that'd make it too hard to relate to or something.
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# ? May 30, 2017 20:22 |
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Apollodorus posted:Starfleet is actually supposed to be a combination of the NOAA, the USPHS, NASA, and the USCG. They wear uniforms and have ranks and various weapons but aren't focused on warfighting as their primary mission. In this regard Keiko's role on the Enterprise made sense to me, but she was not in the command hierarchy. Additionally, Carol Marcus's sciencey stuff makes sense in that they're an organization sent out by the same government that commands starfleet, they have their own uniforms and everything, but they're clearly not authorized to engage in warfare. The members of the organizations you mentioned don't wear the same uniforms as the US armed forces.* It's not really a big complaint on my part, but it points to a desire by the writers to go in two different directions and further proves that DS9 is the best trek. *that reminds me, out of morbid curiosity, I checked out a subreddit for calling out stolen valor (people pretending to be veterans when they're not) and it seems to be populated partially by veterans, active duty military, relatives thereof, and partially by people who are itching to find a reason to attack someone. I found several threads where someone would post a picture of a guy wearing a uniform that had pants with one camo pattern and a top with a different one and OP saying "look at this faker, they can't even get their clothes to match right!" and other people popping in to say "nah, this is probably from when we had that uniform transition and he got the new jacket before he got the new pants..." in that regard when they do the uniform transition in DS9 it was remarkably orderly Then again if someone was wearing the wrong pants, how would you tell?
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# ? May 30, 2017 20:28 |
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Oxyclean posted:I want to see the episode where Barclay has command of the bridge. It was the one where he hooks his brain up to the ship and takes over.
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# ? May 30, 2017 20:41 |
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Oxyclean posted:I want to see the episode where Spider Barclay has command of the bridge.
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# ? May 30, 2017 20:43 |
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One of the things that stuck out in my first true watch-through of TOS was all the military undertones. I guess it was TNG where Gene Roddenberry's vision of a peaceful humanist utopia really solidified. In TOS it seemed like he hadn't yet devoted much thought to exactly what kind of society was behind Starfleet. Mostly he was just nerding out about Navy-type stuff in space.
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# ? May 30, 2017 20:46 |
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To seek out new life, and new civilizations, secure in the knowledge we can glass the surface of their homeworld if poo poo goes south.
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# ? May 30, 2017 20:47 |
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# ? Jun 6, 2024 21:43 |
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"So space exploration is the name of the game, but 8 out of 10 times you're gonna end up shooting at something."
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# ? May 30, 2017 20:51 |