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ImpAtom posted:I can't watch videos at work so can someone clarify: Leeches is gone
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# ? May 31, 2017 15:47 |
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# ? Jun 3, 2024 13:23 |
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Soothing Vapors posted:The goal seems to have been to reduce the overall number of skills. Nothing specific seems to have replaced Leeches, it's just gone. So are Sustain, Virus, and Miasma II. That's really weird though in that Leeches is a job quest reward skill, are they just going to stick Scholar with a nothing level gain?
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# ? May 31, 2017 15:47 |
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ImpAtom posted:I can't watch videos at work so can someone clarify: Yep, Leeches is just gone. In its place at level 40 is... Enhanced Mind II.
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# ? May 31, 2017 15:47 |
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Omnicrom posted:Yep, Leeches is just gone. In its place at level 40 is... Enhanced Mind II. *jerking off motion*
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# ? May 31, 2017 15:49 |
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Gizmo Chicken posted:In other news, Bane got nerfed into the ground. rip SCH AoE DPS. that's brutal
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# ? May 31, 2017 15:50 |
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Holyshoot posted:paladin aoe I am hyped for the PLD changes, I like that they're leaning more in to the holy part of the Paladin aesthetic. Failboattootoot posted:I hoped I was wrong but the paladin AE not generating additional enmity is just the rudest middle-finger. It doesn't really seem needed, tbh. You can hang on to any group with a couple flashes and using Circle of Scorn whenever it's up. Now PLD can spam AoE inbetween those instead of just picking at one of the mobs and feeling like a chump.
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# ? May 31, 2017 15:50 |
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Ouhei posted:I am hyped for the PLD changes, I like that they're leaning more in to the holy part of the Paladin aesthetic. Makes you wonder why they couldn't have just added that aoe in a 3.X patch? I guess that's the difference between this game and wow.
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# ? May 31, 2017 15:52 |
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Gizmo Chicken posted:In other news, Bane got nerfed into the ground. rip SCH AoE DPS. Whelp, guess its time to become one of them honest healers I once mocked so much.
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# ? May 31, 2017 15:52 |
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holy gently caress those new blm skills. I was looking at the pot nerf on some of the abilities, but maaaaaaaan thunder IV with all the free procs and foul holy gently caress im playing BLM.
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# ? May 31, 2017 15:53 |
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Went through and looked at the nin tooltips and it's a bunch of minor changes. Lot of small potency increases all over to make up for the loss of b4b and IR.
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# ? May 31, 2017 15:53 |
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wait does BLM get a free flare with the enhanced umbral heart trait?
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# ? May 31, 2017 15:55 |
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Ryanbomber posted:Bane is now -20% potency to each extra target, capped at -80%. This blows and depresses me greatly.
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# ? May 31, 2017 15:56 |
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Woah... so they really hosed over SCH completely? Healer's in general seem to have been dumped on hard by looking at all this stuff and comparing it how much cool new poo poo dps and tanks gets. And we knew healer dps was to be nerfed but this seem a bit excessive.
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# ? May 31, 2017 15:58 |
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AOE in general seems to be nerfed hard in Stormblood. Almost all the skills I've seen have had that scaling potency reduction for additional targets, probably to discourage pulling more than two packs or so.
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# ? May 31, 2017 16:00 |
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Choyi posted:Woah... so they really hosed over SCH completely? Healer's in general seem to have been dumped on hard by looking at all this stuff and comparing it how much cool new poo poo dps and tanks gets. And we knew healer dps was to be nerfed but this seem a bit excessive. Scholar got some nifty new healing tools, but yeah SCH DPS just got drop-kicked.
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# ? May 31, 2017 16:01 |
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Holyshoot posted:Makes you wonder why they couldn't have just added that aoe in a 3.X patch? I guess that's the difference between this game and wow. It seems like they wanted to make it part of larger sweeping changes, eliminating some other buttons helps to make room for a new one for controller players (like meeeeee)
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# ? May 31, 2017 16:01 |
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that looks like a free flare to me. BLM changes look amazing. Foul being a 650 Pot AOE is like wuuut.
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# ? May 31, 2017 16:02 |
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Asimo posted:AOE in general seems to be nerfed hard in Stormblood. Almost all the skills I've seen have had that scaling potency reduction for additional targets, probably to discourage pulling more than two packs or so. It's been like that through Heavensward. Most spells lose 10% and are capped at -50%. Bane used to be full damage for 4 targets and -50% beyond that. Both of those are pretty reasonable. Making Baned Bio into an 8 potency dot isn't.
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# ? May 31, 2017 16:04 |
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Really not a fan of almost all of these role skills coming from WHM. It feels as if I'm going to have to take most of these just to have the same amount of tools you have right now.
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# ? May 31, 2017 16:05 |
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queeb posted:
I look forward to seeing a BLM cast four flares in a row at instant speed and then Foul. And then die horrible because they pulled all the aggro forever. Also they actually slightly buffed Flare's AOE power for huge packs.
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# ? May 31, 2017 16:05 |
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Failboattootoot posted:Went through and looked at the nin tooltips and it's a bunch of minor changes. Lot of small potency increases all over to make up for the loss of b4b and IR. rip in loving pieces dancing edge though the new big damage attack using the gauge you also need for your making GBS threads-out-jutsus skill is a little ehhhhh Blockhouse fucked around with this message at 16:08 on May 31, 2017 |
# ? May 31, 2017 16:06 |
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Omnicrom posted:I look forward to seeing a BLM cast four flares in a row at instant speed and then Foul. And then die horrible because they pulled all the aggro forever. plus thunder IV being an AOE 50 potency dot is awesome. I wonder if the 3% chance proc off thunder IV applies full thunder damage to every target hit?
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# ? May 31, 2017 16:09 |
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Ryanbomber posted:Making Baned Bio into an 8 potency dot isn't.
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# ? May 31, 2017 16:10 |
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queeb posted:plus thunder IV being an AOE 50 potency dot is awesome. You still have trick attack, Anyone know if it's still 10% or brought to 5 in line with others?
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# ? May 31, 2017 16:11 |
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Blockhouse posted:rip in loving pieces dancing edge though Judging by the cooldowns on the moves and the speed at which the Ninja Magic gauge was built up it looks like you'll basically be able to trade Super Jutsu and Super Attack on Cooldown. queeb posted:plus thunder IV being an AOE 50 potency dot is awesome. They specifically said Thundercloud can proc off of the AoE thunders, and that Thundercloud works on the AoE thunders, so if you Thundercloud a Thunder IV it should blast everything in range for max damage. Hey that's where all the AOE went, Black Mage stole it.
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# ? May 31, 2017 16:11 |
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Omnicrom posted:Scholar got some nifty new healing tools, but yeah SCH DPS just got drop-kicked. Unless they significantly up the incoming damage in fights I don't really see a point in more healing tools, currently the healing required in this game is so low that more healing cooldowns feel redundant and dull, and if they take away too much of the dps fun healers can do in between the occasional heal, they may get real boring to play. All I know is you wan't to keep the healers happy in a trinity MMO, they are the games lifeblood after all. My personal hope is with DPS nerf, that the devs have increased the healing needed closer to how older WoW content was, in where you need to carefully spend nearly every GCD keeping the party alive, to at least add some fun and challenge to the role.
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# ? May 31, 2017 16:13 |
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Omnicrom posted:Judging by the cooldowns on the moves and the speed at which the Ninja Magic gauge was built up it looks like you'll basically be able to trade Super Jutsu and Super Attack on Cooldown. i found my main for stormblood
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# ? May 31, 2017 16:16 |
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Blockhouse posted:rip in loving pieces dancing edge though The slashing debuff got rolled into shadowfang which replaces DE as the 3rd hit of that combo so it's no great loss really. That said, nins combo system effectively becoming 1-2-3, 1-2-4, 1-2-5 is pretty unexciting. The big attack is kinda neat? It's like an even better sneak attack you don't have to give up TA for. Crazy leylines jutsu fiesta is the clear winner though since it doubles all the ninjutsu's potencies. Nin abilities that didn't survive the transition to stormblood (though a couple live on in their own way): Mutilate, Kiss of the Wasp and Viper (now just passive damage increase traits), Goad (now a role skill), Dancing Edge, Sneak Attack. Stormgale posted:You still have trick attack, Anyone know if it's still 10% or brought to 5 in line with others? Still 10%. Not really sure how nin's going to pan out damage-wise but shadewalker and TA are still probably good enough utility to get them raid slots.
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# ? May 31, 2017 16:16 |
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That's probably the answer to the questions. They're probably making it so you actually have to heal things in content now instead of just killing real hard and maybe chucking out a Tetra/Essential/Lustrate sometimes.
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# ? May 31, 2017 16:18 |
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Josuke Higashikata posted:That's probably the answer to the questions. They're probably making it so you actually have to heal things in content now instead of just killing real hard and maybe chucking out a Tetra/Essential/Lustrate sometimes. laughinghyur.gifv
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# ? May 31, 2017 16:21 |
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Failboattootoot posted:Still 10%. Not really sure how nin's going to pan out damage-wise but shadewalker and TA are still probably good enough utility to get them raid slots. Gonna be interesting, currently considering DRK(PLD)/WAR/SAM/DRG(MNK)/BRD(MCH)/RDM/AST/SCH for our raid team, not sure if sam can outpace a nin in that slot though with trick attack
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# ? May 31, 2017 16:24 |
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Also why the hell is poo poo like Protect and Esuna not baseline spells for all healers? There is never a reason to slot them out, so its not an interesting choice or anything to have them as role abilities. And the times you'll end up with a pubbie healer who didn't take Esuna and you then die of an otherwise dispellable debuff is going to fun as gently caress
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# ? May 31, 2017 16:25 |
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Choyi posted:Also why the hell is poo poo like Protect and Esuna not baseline spells for all healers? There is never a reason to slot them out, so its not an interesting choice or anything to have them as role abilities. To be fair a lot of the Role actions are basically "Must haves"
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# ? May 31, 2017 16:27 |
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Choyi posted:Also why the hell is poo poo like Protect and Esuna not baseline spells for all healers? There is never a reason to slot them out, so its not an interesting choice or anything to have them as role abilities. There are a lot of times Esuna is not necessary. A bigger question is if there's something more worthwhile to replace Esuna in that slot.
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# ? May 31, 2017 16:28 |
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Velthice posted:laughinghyur.gifv webbums only!!!!
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# ? May 31, 2017 16:27 |
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I don't even play scholar and I'm pretty upset at the Bane nerf. What the gently caress are they doing?
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# ? May 31, 2017 16:31 |
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Fister Roboto posted:I don't even play scholar and I'm pretty upset at the Bane nerf. What the gently caress are they doing? They did say repeatedly during the live letter not to get upset at the exact numbers on tooltips because this is a devbuild.
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# ? May 31, 2017 16:32 |
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Stormgale posted:To be fair a lot of the Role actions are basically "Must haves" Yes, to be fair the whole Role action system is overall kind of poo poo, there is just too few interesting choices to be made and for some roles there is no choice but just straight up 5 "Must haves" example: Prot, Esuna, Swift, Lucid e4e for healers(with just one of the healers being able to drop Prot in a 8man static). Like the Cross class system was poo poo too, but this honestly isn't any better.
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# ? May 31, 2017 16:33 |
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Choyi posted:Yes, to be fair the whole Role action system is overall kind of poo poo, there is just too few interesting choices to be made and for some roles there is no choice but just straight up 5 "Must haves" example: Prot, Esuna, Swift, Lucid e4e for healers(with just one of the healers being able to drop Prot in a 8man static). Don't have to level other classes to get it seems a big plus.
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# ? May 31, 2017 16:35 |
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# ? Jun 3, 2024 13:23 |
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Sade posted:They did say repeatedly during the live letter not to get upset at the exact numbers on tooltips because this is a devbuild. I'm going to be extremely upset if those numbers go unchanged.
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# ? May 31, 2017 16:35 |