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Mezzanon posted:Yeah that's the one! I started 4-1 then went to a loving shameful 4-4. I was on bant spirits. They weren't packing team shirts or anything; just a handful of guys from my old hometown in Sask. The guy who made Top 4 was on G/W Tron - the other guys were on a bunch of other decks (Ad Nauseum, Robots, Cheeri-0s, something else) but I don't think anyone else broke top 16. I'm up in Alaska now though - one of my best bros is a judge in the same group of pals and was there judging for the weekend as well.
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# ? May 31, 2017 05:56 |
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# ? Jun 7, 2024 16:39 |
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So did anyone ever try to cram tons of clone effects into a deck with biovisionary? And if not, how many clone effects are there?
Fantastic Alice fucked around with this message at 06:34 on May 31, 2017 |
# ? May 31, 2017 06:20 |
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C-Euro posted:This but unironically. Also I'm undefeated in matches vs Death's Shadow decks on Mill. Tell me more about playing mill I've been trying this list a bit on XMage a bit, but I really have no idea what the lands should be. I know Ryan Grande was running Darkslick Shores, but I like a fetch heavy package to maximize Hedron Crab's upside. On the other hand it gets blown out pretty hard by a Blood Moon.
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# ? May 31, 2017 06:35 |
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xanthan posted:So did anyone ever try to cram tons of clone effects into a deck with biovisionary? And if not, how many clone effects are there? Yes, people have done this. If you mean, "was this deck ever competitively viable", no, it wasn't. The number of clone effects is probably around 80, here's a search that removes a lot, but not all, of the false positives
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# ? May 31, 2017 06:39 |
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Mikujin posted:They weren't packing team shirts or anything; just a handful of guys from my old hometown in Sask. The guy who made Top 4 was on G/W Tron - the other guys were on a bunch of other decks (Ad Nauseum, Robots, Cheeri-0s, something else) but I don't think anyone else broke top 16. I hope it wasn't the tron player who refused to draw into top 8 with my teammate in the last round at X-1
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# ? May 31, 2017 06:39 |
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Mezzanon posted:I hope it wasn't the tron player who refused to draw into top 8 with my teammate in the last round at X-1 I have literally no idea. That someone on G/W Tron made top 4 is all I really know. E: There's two Tron lists in the Top 8 for that event, G/W Tron and Eldrazi Tron. Guess it depends on who your friend was up against. Mikujin fucked around with this message at 06:44 on May 31, 2017 |
# ? May 31, 2017 06:42 |
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Mikujin posted:I have literally no idea. That someone on G/W Tron made top 4 is all I really know. Yeah I don't know, I just know he was salty about it. I ran wild on r/g and g/w tron. Lost to martyr proc, deaths shadow, grixis control, and eldrazi taxes. Two due to misplays. Every game I played against deaths shadow if I got to 4 mana I won. If I didn't, I lost. Also played against a spicy temur prowess list. Cool tournament, good opponents, wide open meta.
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# ? May 31, 2017 06:50 |
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Mezzanon posted:Yeah I don't know, I just know he was salty about it. I ran wild on r/g and g/w tron. Lost to martyr proc, deaths shadow, grixis control, and eldrazi taxes. Two due to misplays. That's awesome. I just know that the guys were excited to go to their first real tourney - there's not a lot out our way. I think the last big tourney in SK was a F2F 2K I took down during... RTR-THS standard? It was a hell of a good show and my mono black opponent was super salty in the finals when he kept trying to Doom Blade my Rakdos Cacklers and I - and the judges - had to remind him they were black.
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# ? May 31, 2017 07:01 |
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TVsVeryOwn posted:Tell me more about playing mill I've been running this UB list as of late. It's not a world-beater but I've always gone .500 or better with it, partially because there's very little Tron or Primeval Titan decks in my meta so a Fatal Push with Revolt can kill just about anything I go up against. The Ashiok is a flex spot that should honestly just be another Snapcaster (especially with 4 Orbs) but I'm too cheap for that yet. Speaking of which, Mesmeric Orb is awesome and will easily mill 10+ cards from your opponent before they realize that they need to remove it or play around it. I won a match against Merfolk recently where I hit turn 1 Profane Memento and then Orbs on turns 2, 3, and 4, which basically locked him out of attacking ever. Definitely find space for a fourth Orb, MD or SB. I also insist that you run at least some Surgicals MD, it gives you great game against combo decks. I turn 1 Surgical'd a Thopter Foundry player's Sword of the Meek one game and he literally couldn't kill me in time, it felt great. I was running an Esper list for a while that I really liked as well, but the Path -> Trap interaction was too tough to pull off consistently and I got tired of taking 5+ damage from my manabase every game, especially when your worst matchups are aggro decks like Affinity. Plus as I said before Push gave the UB version of the deck a great 1-mana removal spell. I do like Wall of Omens and Lingering Souls in your build but I was always hesitant to run cards that didn't mill, since you need to resolve a critical mass of mill spells to win. I have everything for your main deck besides the Walls though so I might give it a spin if I'm feeling frisky someday. I drew with a U-Tron player last time out and really missed Path that game, last time I played against U-Tron with my Esper Mill list I completely smoked them. E: Thinking about it more, I might cut the four Walls for some MD Surgicals, Orb #4 and more Lingering Souls, the latter could be good in Mill because it's the wide aggro strategies like Affinity and Zoo that are your biggest problem, and it gives you an out to planeswalkers which you can't kill without Souls. Plus you have Visions for card draw. I might put more Ceremonious Rejections into those empty SB slots, Tron is supposedly making a comeback and you are dead to a resolved Karn or Ugin (stops stuff like Chalice too). C-Euro fucked around with this message at 15:17 on May 31, 2017 |
# ? May 31, 2017 07:47 |
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xanthan posted:So did anyone ever try to cram tons of clone effects into a deck with biovisionary? And if not, how many clone effects are there? I took this to FNM once. I did OK (3-2 or 4-1) Deck: Bant Biovisionary //Lands 4 Breeding Pool 6 Forest 2 Hallowed Fountain 2 Island 3 Temple Garden 4 Temple of Mystery 3 Temple of Plenty //Spells 4 fated infatuation 4 Selesnya Charm 4 Simic Charm //Creatures 4 Artisan of Forms 4 Biovisionary 4 Courser of Kruphix 3 Polukranos, World Eater 2 Progenitor Mimic 4 Sylvan Caryatid 3 Trostani, Selesnya's Voice Display deck statistics
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# ? May 31, 2017 13:52 |
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Okay so first you clone Biovisionary with Saheeli's Artistry and then resolve Mechanized Production–
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# ? May 31, 2017 13:56 |
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Mirrorweave, baby
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# ? May 31, 2017 15:51 |
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Not a chance.
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# ? May 31, 2017 15:58 |
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Night Danger Moose posted:
All cards with that particular art are fakes.
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# ? May 31, 2017 16:03 |
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The name with that art? Maybe. A 4 mana wrath? Hell no.
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# ? May 31, 2017 16:08 |
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Count Bleck posted:The name with that art? Maybe. I could imagine 5BB.
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# ? May 31, 2017 16:14 |
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do the commander stories have any impact on the mainline stories? today's took place on rav so it feels like it might i guess
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# ? May 31, 2017 16:26 |
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The only plot-relevant indestructibles at the moment are the Gods, and they're already on Bolas's team.
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# ? May 31, 2017 16:27 |
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Night Danger Moose posted:
Still doesn't deal with Gideon and vehicles anyways
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# ? May 31, 2017 16:28 |
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Lottery of Babylon posted:The only plot-relevant indestructibles at the moment are the Gods, and they're already on Bolas's team. This is a damnation that hits the "new" type of regeneration, temporary indestructability. It's fake, but that's how they'll have to do it in the future. Of course, it doesn't hit actual regeneration. The transition between the two is going to cause some neat edge cases where "old" bury effects don't hit "new" regeneration cards, and "new" bury effects don't hit "old" regeneration cards.
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# ? May 31, 2017 16:35 |
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Needs to be an instant.
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# ? May 31, 2017 16:41 |
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Instead of losing indestructible why not have all creatures get -X/-X, where X is their toughness? Then you don't have to worry about removing keywords.
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# ? May 31, 2017 16:45 |
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Balon posted:Instead of losing indestructible why not have all creatures get -X/-X, where X is their toughness? Then you don't have to worry about removing keywords. Is X set at casting or at resolution on a card like that?
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# ? May 31, 2017 17:03 |
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evilweasel posted:Is X set at casting or at resolution on a card like that? It would depend on how it's worded. If it's something like Toxic Deluge, X is determined by a casting cost and thus is set at a fixed number at the time of casting. If it's something like Electrostatic Pummeler's pump effect, the ability checks for the value of X upon resolution. The hypothetical -X where X = toughness card would take after the latter. Because X is only determined as the spell resolved and nobody has priority there wouldn't be any way to break the card. The hard part I'm seeing in the rules is that for any given spell or ability with an X value, that X value is typically only a single number. I don't think I've ever seen a spell where there would be a different X value for each individual creature. I think it still works within the logic of the rules, but I imagine it would never be released on MTGO! If you wanted a simpler version you could just say X = the highest toughness among all creatures on the battlefield. Again, because X is only determined as the card resolves there's no room for shenanigans.
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# ? May 31, 2017 17:21 |
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Or just say -100/-100. Then in a year's time release a 101/101 creature.
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# ? May 31, 2017 17:23 |
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Do whatever it would take to put all the creatures into the graveyard. This includes those weird boys like Blightsteel Colossus.
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# ? May 31, 2017 17:25 |
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2BB, Exile all Creatures
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# ? May 31, 2017 17:30 |
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3BB Each player sacrifices each creature they control. Why get all silly with -x/-x?
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# ? May 31, 2017 17:33 |
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2BB, Destroy all creatures. Let indestructible creatures not be destroyed. That's the point. That's why they replaced Wrath of God with Day of Judgment well before they started to phase out regeneration.
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# ? May 31, 2017 17:36 |
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PJOmega posted:3BB Sigarda exists and sees some sideboard, play, among other things. Picking any fixed value also wouldn't work, because commander sees plenty of stupidly larger creatures develop on the table and real formats have combos that produce arbitrarily large creatures in normal play.
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# ? May 31, 2017 17:41 |
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Voyager I posted:Sigarda exists and sees some sideboard, play, among other things. 2BB Gain control and ownership of all creatures permanently. Other players may concede before this spell resolves to ignore this effect.
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# ? May 31, 2017 17:44 |
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card numbers
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# ? May 31, 2017 17:45 |
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TLDR for magic story today: - We are in the ravnican undercity, golgari central - We learn there are some bug ppl who have been assimilated into the guild but aren't regarded highly - Jarav's right hand man accepts an invitation from the bug people - Flashback to the bug priest plotting with Vraska (Who has planeswalked into oblivion recently, according to Ral Zarek) - Bug priest kills the prideful golgari guy & entourage and harvests their soul energy to open a crypt - Some undead begin to emerge from sarcophagi within the crypt
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# ? May 31, 2017 18:28 |
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Elyv posted:do the commander stories have any impact on the mainline stories? today's took place on rav so it feels like it might i guess
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# ? May 31, 2017 18:33 |
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Count Bleck posted:The name with that art? Maybe. I mean, why would you hose indestructible for no reason
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# ? May 31, 2017 18:39 |
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Fuzzy Mammal posted:TLDR for magic story today: We going back to Ravnica again? I thought the story is always about the current set?
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# ? May 31, 2017 18:48 |
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80s James Hetfield posted:We going back to Ravnica again? I thought the story is always about the current set? Yup totally. The next set is RRR, return to returned ravnica. It will feature Jace the living guildpact versus the combined guildleaders who will have a voltron mechanic.
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# ? May 31, 2017 18:49 |
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Hey if you're playing the Early 2000s Throwback Gauntlet on MTGO and you get Rebels, go ahead and swap out those maindeck Wax/Wanes for those inexplicably sideboarded Armageddons. Turns out Slide can never beat an Armageddon, along with most of the other decks in the Gauntlet. We're on the board after crushing Slide twice and beating the mirror.
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# ? May 31, 2017 18:50 |
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80s James Hetfield posted:We going back to Ravnica again? I thought the story is always about the current set? Edit: Which, come to think of it, implies one of the four tribes is insects? Eww, creepy crawlies. Siivola fucked around with this message at 18:58 on May 31, 2017 |
# ? May 31, 2017 18:54 |
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# ? Jun 7, 2024 16:39 |
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80s James Hetfield posted:We going back to Ravnica again? I thought the story is always about the current set? they do random one-off stories in the downtime between sets sometimes, this does read like a teaser for a near-future Ravnica 3 though. don't think Ravnica has anything to do with this year's Commander sets since those are tribal themed.
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# ? May 31, 2017 18:57 |