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Teddybear posted:You sell your company to a venture capitalist and start a new one with a multiplier. Alrighty then. I'mma just download it real quick. Side note, is Reactor/Factory Idle still up to date? That's on my list as well after a quick OP perusal.
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# ? Jun 3, 2017 23:54 |
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# ? Jun 11, 2024 01:28 |
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Teddybear posted:You sell your company to a venture capitalist and start a new one with a multiplier. In a game full of punks, tattoo sleeves, and neon dyed undercuts, I appreciate that their prestige mechanic is literally called Selling Out.
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# ? Jun 4, 2017 00:49 |
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If the sprockets work like the snowballs from the old Christmas event (just accumulate in one spot on the screen), you can also write an AHK script to wait five hours and then click (and position your mouse over the sprocket spot before you go to bed or whatever) This is the one I used for that Christmas event: code:
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# ? Jun 4, 2017 03:34 |
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I play on iOS, but that's a cool idea!
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# ? Jun 4, 2017 04:41 |
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Reactor is still up, be sure to go to the actual site: http://reactoridle.com/ and avoid the Kongregate adds.
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# ? Jun 4, 2017 09:24 |
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Teddybear posted:You sell your company to a venture capitalist and start a new one with a multiplier. Ah, so it's identical to the prestige mechanic in Adventure Capitalist?
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# ? Jun 4, 2017 17:07 |
Merijn posted:Ah, so it's identical to the prestige mechanic in Adventure Capitalist? The joke-ruining truth is it's worse; the multiplier goes up by one for every income milestone you pass rather than any investors that give out a direct percentage boost to income. Selling out to the man is never as good as he makes you think it is I guess?
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# ? Jun 4, 2017 22:30 |
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How do I make this efficiency problem with up to A4 in Factory Idle.
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# ? Jun 5, 2017 01:27 |
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widespread posted:
You switch to plastic production.
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# ? Jun 5, 2017 03:08 |
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Senso posted:You switch to plastic production. But that requires literally hemorrhaging money to speed the gently caress out of research.
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# ? Jun 5, 2017 03:35 |
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I'm working on r46 now, getting Hellfire Blast cast time to help my hatchling grow. My coin production is garbage right now, though. Do I have to buy the next Dragon upgrade on the same run in which I get the hellfire blast active time? Or can I get the 12 hours of time, abdicate, and go to a better build in order to buy the upgrade?
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# ? Jun 5, 2017 04:16 |
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Coca Koala posted:I'm working on r46 now, getting Hellfire Blast cast time to help my hatchling grow. That one you can buy after abdictating. The other ones you can't. I posted a link to unlock builds for them recently. They probably still work after the merc research update but may not as a bunch of researches were changed.
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# ? Jun 5, 2017 05:35 |
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widespread posted:
How to win at factory idle: 1 fill all available floor space with most profitable process 2 buy more floor space 3 fill floor space with best returning research and leave a bit of space for income generating process so that you don't out of money 4 wait loving ages 5 buy new process 6 back to 1
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# ? Jun 5, 2017 09:53 |
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New Yorp New Yorp posted:That one you can buy after abdictating. The other ones you can't. I posted a link to unlock builds for them recently. They probably still work after the merc research update but may not as a bunch of researches were changed. Goof's page has updated builds that work after the update. I'm on the last step which I can unlock pretty much instantly with the event max mana bonus, so I'm just letting it sit on faceless to run the 12 hours first.
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# ? Jun 5, 2017 14:20 |
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So someone mentioned Crank a little while ago, and I think a lot of people dismissed it because it requires you to hold down a crank and someone said it's not really an idle game. That's not true. Eventually you unlock techs and features that make it very much able to idle, and it's extremely Dark Room-esque in its minimal story presentation, and unlocking of more and more and more mechanics as you continue playing. Currently, I'm farming up Crank Bots in order to build a factory in a sector that I just travelled to via FTL, in between scanning for hostiles and destroying bases. It gets much, much bigger than just spinning a crank.
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# ? Jun 5, 2017 19:31 |
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Morpheus posted:So someone mentioned Crank a little while ago, and I think a lot of people dismissed it because it requires you to hold down a crank and someone said it's not really an idle game. That's not true. Eventually you unlock techs and features that make it very much able to idle, and it's extremely Dark Room-esque in its minimal story presentation, and unlocking of more and more and more mechanics as you continue playing. Currently, I'm farming up Crank Bots in order to build a factory in a sector that I just travelled to via FTL, in between scanning for hostiles and destroying bases. It gets much, much bigger than just spinning a crank. I gave up after getting to level 5 sectors. There's apparently an ending and there are hidden messages to decrypt that gives the background, the dev wants a true ending if you decrypt all the messages but hasn't implemented it and RL stuff came up so I doubt that will ever be finished (but it's the only real thing left to code). It just gets to be more of the same, and after you get a few factories up and running factories make up 99% of your income and you are flying around waiting for hostiles so you can codes and computers to build unlock the next tier zone and build more factories. It gets fully idle after a few hours if you know what your doing, it does like to crash the chrome tab it's in if it goes idle for a few hours but if I'm active in the tab it works fine. e: that was about a good week or so into it, probably only another week or so left maybe less. I just got bored, but it was really fun at first. pixaal fucked around with this message at 20:09 on Jun 5, 2017 |
# ? Jun 5, 2017 20:04 |
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How long do you have to keep holding down your mouse button to get to the point where you don't have to anymore?
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# ? Jun 5, 2017 20:39 |
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Morpheus posted:So someone mentioned Crank a little while ago, and I think a lot of people dismissed it because it requires you to hold down a crank and someone said it's not really an idle game. That's not true. Eventually you unlock techs and features that make it very much able to idle, and it's extremely Dark Room-esque in its minimal story presentation, and unlocking of more and more and more mechanics as you continue playing. Currently, I'm farming up Crank Bots in order to build a factory in a sector that I just travelled to via FTL, in between scanning for hostiles and destroying bases. It gets much, much bigger than just spinning a crank. I gave up when I saw the crankbots or whatever they were called degrade in like 10 minutes.
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# ? Jun 5, 2017 20:41 |
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What is the sprockets crap in realm grinder people were talking about earlier? The event for me is just "holy symbols" and "lava stones"? Is the event different depending on your R level?
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# ? Jun 5, 2017 20:54 |
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GrossMurpel posted:I gave up when I saw the crankbots or whatever they were called degrade in like 10 minutes. You eventually get an infinite cycle of them. Kyrosiris posted:How long do you have to keep holding down your mouse button to get to the point where you don't have to anymore? I had a bunch of dead time where stuff wasn't powered because I was doing other stuff but took me about 4 or 5 hours. If you knew exactly what you were doing you could probably do it in an hour, Keeping it spinning while trying out all the research probably 2-3.
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# ? Jun 5, 2017 21:00 |
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It's not like it's an hour holding down the button. Once you have a few batteries, you crank for a minute and then you're good for a while. You'll hit solar panels, and then you're technical free from cranking.
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# ? Jun 5, 2017 21:10 |
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peepsalot posted:What is the sprockets crap in realm grinder people were talking about earlier? The event for me is just "holy symbols" and "lava stones"? Is the event different depending on your R level? My bad, I was just calling them that because I couldn't remember the term the game uses. You're not missing any secret content.
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# ? Jun 5, 2017 21:24 |
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Played factory idle for a few hours. Then researched a 2-3 iron ore -iron smelter ratio and a 3-1 steel smelter - steel seller ratio. Then sold the whole factory to make a better layout which matches the ratio, but I can't do it so gently caress it. Wish I could roll back to 30 minutes ago before I deleted the floor.
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# ? Jun 5, 2017 22:49 |
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pixaal posted:I gave up after getting to level 5 sectors. There's apparently an ending and there are hidden messages to decrypt that gives the background, the dev wants a true ending if you decrypt all the messages but hasn't implemented it and RL stuff came up so I doubt that will ever be finished (but it's the only real thing left to code). This is not actually the case. The ending is fully implemented after you decrypt all the messages (takes a couple days even with a huge amount of power dedicated to it). It's a neat enough story thing, not groundbreaking or anything.
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# ? Jun 5, 2017 23:03 |
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I finished Crank in a couple of days. The ending was, well, an ending. I also decrypted everything because I idle-researched pulse cannon while I was asleep and when I woke up it was one-shotting every regular enemy, so I just left all my research in decryption from there on. The end game was fairly broken because it was easy to get to the point where nothing mattered as I was constantly being shipped mounds of resources, but I still needed to manually fly around all the planets searching for encryption messages and farming low security planets for permission keys and I couldn't spend resources to speed up that part. The crankbot durability is lovely, but it goes up as you research crankbots - just research that until they're not so lovely you spend all your time and resources in the factory making them. Crankbot efficiency will lower the amount of crankbots you need to hit maximum spin, and researching the Crank itself will up the amount of power they give you.
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# ? Jun 5, 2017 23:09 |
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Zelmel posted:This is not actually the case. The ending is fully implemented after you decrypt all the messages (takes a couple days even with a huge amount of power dedicated to it). It's a neat enough story thing, not groundbreaking or anything. There is an alternate ending? I was able to trigger an ending without decrpting the messages, and looking around the reddit it seemed to me that a better ending was planned but was never implemented.
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# ? Jun 5, 2017 23:12 |
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I just unlocked dragons, and holy poo poo I have 20k mana regen now
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# ? Jun 6, 2017 02:58 |
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Emron posted:I just unlocked dragons, and holy poo poo I have 20k mana regen now Wait until you hit 1m for the first time.
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# ? Jun 6, 2017 03:19 |
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Zelmel posted:This is not actually the case. The ending is fully implemented after you decrypt all the messages (takes a couple days even with a huge amount of power dedicated to it). It's a neat enough story thing, not groundbreaking or anything. On the Reddit the dev said he wanted an alternate ending after finding out heat you are actually doing. Which would be the true ending.
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# ? Jun 6, 2017 04:22 |
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How the hell do the factories work in that game? I find it absolutely enigmatic.
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# ? Jun 6, 2017 04:38 |
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You build the factory, then build bots to work in the factory. You set what item they are making, and then use the shipment slider to set how many they'll make. They will then make item X at a speed determined by the item tier, your factory research, and how many bots you left there until they make Y amount then spoot the whole bunch out into the blackness of space to slowly hunt you down and add itself to your inventory.
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# ? Jun 6, 2017 05:51 |
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I played RG to R39 when the new pretige mechanic at R40 was added (ascension?) which was something like resetting your reincarnation count but technically (in terms of numbers) continuing progress from R41 and upwards. (?) I see in screenshots in this thread that people are like R69 and such, did that ascension mechanic get removed? Was thinking of playing RG again since its like a year since i played it last. I did have every artifact and challenge and trophy available at the time so progress should be good afaik.
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# ? Jun 6, 2017 12:15 |
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It doesn't reset your reincarnation count - it just changes some mechanics so that your gold and gem numbers don't start overflowing the amount that variables can hold.
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# ? Jun 6, 2017 12:27 |
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Ghostlight posted:It doesn't reset your reincarnation count - it just changes some mechanics so that your gold and gem numbers don't start overflowing the amount that variables can hold.
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# ? Jun 6, 2017 14:48 |
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DACK FAYDEN posted:Right, the reason it exists is that Java(?) is hardcapped at a number right around 10^308 and if R41 didn't involve a reset it would require more than that much gold to reach. So instead, everything that used to cost gold costs 0 and the new currency works the same as gold, but your multipliers and bonuses get nerfed. Basically. Limit of a double, which is a 64bit float, which is part of pretty much all programming languages. Also I'm pretty sure Realm Grinder is in flash isn't it?
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# ? Jun 6, 2017 15:05 |
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After being used to getting 2k+ assistants right off the bat it's really hard to adjust to not having it anymore
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# ? Jun 6, 2017 20:14 |
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I'm sad about that too, I expect getting back up to Merc research gems on future Rs is going to be much more tedious after I get home.
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# ? Jun 6, 2017 20:32 |
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pixaal posted:Limit of a double, which is a 64bit float, which is part of pretty much all programming languages. Also I'm pretty sure Realm Grinder is in flash isn't it?
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# ? Jun 6, 2017 20:44 |
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DACK FAYDEN posted:Yeah, it's definitely in Flash. I was just workposting and my brain wasn't on - thus the (?). And the language that flash uses is a javascript derivative, so it's sorta right.
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# ? Jun 6, 2017 22:23 |
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# ? Jun 11, 2024 01:28 |
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Titans are completely broken post-A because the rejigged formulas make HoL produce 99%+ even for factions that aren't Titans If you can't get to Titans run Elves for a bit
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# ? Jun 7, 2017 00:01 |