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How does the falling back out of combat thing work? Is it just a small move distance away? Is it done in the attackers turn, or the attacked players? Did I mention I have a small Tau army? also how did the Tau do in that livestream earlier? Couldn't watch it much, stream kept buffering on me.
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# ? Jun 5, 2017 08:21 |
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# ? May 27, 2024 23:58 |
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Falling back is done during your movement and you move however far your movement speed is.
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# ? Jun 5, 2017 08:24 |
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Solemn Sloth posted:Has there been any indication of how/of allies will work in 8e? Everybody in your army is buddies so allies basically don't exist. For battle-forged, everybody has to share some keyword. So Chaos Daemons with Chaos Marines, All of the Imperium with each other, Tyranids with Genestealer Cultists, and Eldar with Drew Careys. Orks, Tyranids and Necrons are strong single women who don't need no man.
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# ? Jun 5, 2017 08:36 |
Huh, Forgeworld is still including rules for the Dominus Siege Bombard in the new index despite it never having a model. Even in 6th and 7th editions I don't think there was anything else that remained in the rules unmodeled that I can think of?
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# ? Jun 5, 2017 08:36 |
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my kinda ape posted:Huh, Forgeworld is still including rules for the Dominus Siege Bombard in the new index despite it never having a model. Even in 6th and 7th editions I don't think there was anything else that remained in the rules unmodeled that I can think of? They've got all those 5th edition badab war characters that never had models.
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# ? Jun 5, 2017 08:42 |
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Zaphod42 posted:Everybody in your army is buddies so allies basically don't exist. Stealer Cults have a special rule letting them bring an IG detachment for each GSC detachment as a special exception to the keyword restriction.
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# ? Jun 5, 2017 08:46 |
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So my now 86 genestealers are loving awesome again?
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# ? Jun 5, 2017 08:57 |
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chutche2 posted:They've got all those 5th edition badab war characters that never had models. I liked using raptors- the dream is still alive.
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# ? Jun 5, 2017 08:59 |
Kilo147 posted:So my now 86 genestealers are loving awesome again? Yes, very. With a couple of broodlords to give bonus bubbles they are even better.
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# ? Jun 5, 2017 09:14 |
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goose willis posted:Yeah no I make enough to buy my own dudes but when I told her about how people will literally spend hundreds of dollars on some painted plastic figurines on eBay she was amazed There are professional companies that do painting. I believe their model is to contract a lot out to (hopefully) reliable painters to do the actual work. Maybe your mother could approach one of those with some samples and see if she can get a regular gig rather than having to rely on ebay?
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# ? Jun 5, 2017 09:53 |
Painting for profit is basically impossible unless you're very good AND very fast. Even if she's an accomplished artist she's never done miniatures before so it's pretty silly to say she should sign on with a professional company. And really the only one of those I've heard of was Blue Table Painting which was essentially a first world sweatshop pumping out poo poo quality paint jobs. By all means try and make a little side cash painting, but do it on your own terms.
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# ? Jun 5, 2017 10:04 |
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The best way to make money in miniature painting is Historicals. Lots of older Grogs with bad eyesight and large incomes
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# ? Jun 5, 2017 10:25 |
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I don't have the leaked rules to refer to at the moment - what do bright/dark lances do now that armour values don't exist?
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# ? Jun 5, 2017 11:18 |
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They're simply AP -4 now
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# ? Jun 5, 2017 11:29 |
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Corrode posted:I don't have the leaked rules to refer to at the moment - what do bright/dark lances do now that armour values don't exist? A Bright lance is strength 8, ap-4 d6 damage. A dark lance is the same but is considered an assault weapon on a vehicle. Basically anti vehicle weapons are high str, ap and damage but usually only one attack (so its overkill on most troops) while most "anti infantry" guns will have multiple attacks.
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# ? Jun 5, 2017 11:31 |
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RagnarokAngel posted:A Bright lance is strength 8, ap-4 d6 damage. A dark lance is the same but is considered an assault weapon on a vehicle. Also, because I've saw a few people making this mistake already: One multi-damage shot does not roll over to other models. So, for example, if you shoot a dark lance at a unit of single wound infantry, the most you can kill, even if you roll a 6 for damage, is 1 model.
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# ? Jun 5, 2017 11:35 |
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What if it's mortal wounds? Any difference?
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# ? Jun 5, 2017 11:37 |
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Hamshot posted:What if it's mortal wounds? Any difference? Mortal wounds always roll over, they're special.
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# ? Jun 5, 2017 11:38 |
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RagnarokAngel posted:Mortal wounds always roll over, they're special. Warhammer 40K: Your wallet takes mortal wounds.
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# ? Jun 5, 2017 11:42 |
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RagnarokAngel posted:A Bright lance is strength 8, ap-4 d6 damage. A dark lance is the same but is considered an assault weapon on a vehicle. Nice, Raiders and Ravagers look fully sick for ruining vehicles/MCs although I'm sure they're ridiculously expensive.
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# ? Jun 5, 2017 11:44 |
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Beer4TheBeerGod posted:Warhammer 40K: Your wallet takes mortal wounds. At least Instant Death is no longer a rule
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# ? Jun 5, 2017 11:45 |
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RagnarokAngel posted:At least Instant Death is no longer a rule True, but debt carries over.
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# ? Jun 5, 2017 11:46 |
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Corrode posted:Nice, Raiders and Ravagers look fully sick for ruining vehicles/MCs although I'm sure they're ridiculously expensive. A raider with lance is basically twice the cost now but you get the new Nightshield (5+ invuln against ranged) for free. They lost access to all other wargear though so no sails or anything. Shock prow is still a thing though kinda bad, it lets you do a single base strength (as opposed to the bizarre fixed 4 of the bladewanes weapon the model usually melees with) at ap-1 and D3 damage if you charged, but it only costs 1 point so hey, why the gently caress not. The Ravager meanwhile is one of the big winners of the edition, being barely more expensive with a triple lance loadout than in 7th. For some weird reason the Ravager's Nightshield is also the only one which is just a straight up 5+ invulnerable against everything.
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# ? Jun 5, 2017 12:09 |
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Gonna throw down three Ravagers and just delete poo poo off the board, as is tradition.
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# ? Jun 5, 2017 12:30 |
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Does WYSIWYG still exist in 8th?
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# ? Jun 5, 2017 13:33 |
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I can't find anything about it. Should only be an ironclad rule if you're playing using power instead of points.
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# ? Jun 5, 2017 13:40 |
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WYSIWYG might rear it's head again if sanctioned GW tournaments starts being a thing again, as has been suggested I think? Otherwise as long as everyone knows what a given unit is equipped with nobody has ultimately given a poo poo if their opponent's stuff is WYSIWYG for a long time.
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# ? Jun 5, 2017 13:45 |
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Generally it's at the discretion of the tournament organizer. For example if my 1K list doesn't have PKs but my nobs are carrying them does that mean I need to cut them all off? Probably not. In my case I'll probably be doing a lot of tweaks to get my army legal again. For example putting force field generators on the battlewagons to show that they're now close-topped, and having my big meks equipped with burnas now have "really big mek's tools".
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# ? Jun 5, 2017 14:01 |
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Jes Goodwins talking through the design for the new marines until 4:30.
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# ? Jun 5, 2017 15:56 |
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I made a random Tyranids list that I'm going to use in my first test game of 8th edition. My buddy will probably be using Necrons, maybe Tau if we play 2 games. I'm really just trying random stuff to see what it's like, but here they are. Tyranids 1 (1000 pts) Hive Tyrant w/ Monstrous Scything Talons, Heavy Venom Cannon, Adrenal Glands, Catalyst power 30x Hormagaunts w/ Adrenal Glands Lictor 3x Zoanthropes w/ Neurothrope, Onslaught power 5x Raveners w/ Rending Claws 2x Carnifexes w/ 2x Monstrous Scything Talons, Bio-plasma, Adrenal Glands Mawloc I was going to burrow the Raveners just to try that mechanic out. I made another list as well just to try out some other stuff, but I don't know if we'll get the chance to play a 2nd game. Tyranids 2 (996 pts) Broodlord w/ Catalyst power 15x Genestealers 15x Genestealers 3x Hive Guard w/ Impaler Cannons Maleceptor w/ Adrenal Glands, The Horror power Biovore Mawloc
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# ? Jun 5, 2017 15:58 |
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Some forgeworld previews up today: https://www.warhammer-community.com/2017/06/05/forge-world-preview-indexes/ Spartan Assault Tank and Brass Scorpion
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# ? Jun 5, 2017 16:08 |
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TheChirurgeon posted:Some forgeworld previews up today: That laser destroyer though. Man. Fun fact edit: Grey Knight terminator librarians can take storm shields now. This is a cool and good fact. TwingeCrag fucked around with this message at 16:24 on Jun 5, 2017 |
# ? Jun 5, 2017 16:21 |
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TwingeCrag posted:That laser destroyer though. Man. Yeah that thing is brutal
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# ? Jun 5, 2017 16:22 |
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Any IG players around that can tell me if it's feasible to magnetize a Baneblade to keep the options open for the variant builds? Thinking of adding one to my GSC army come 8th.
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# ? Jun 5, 2017 16:35 |
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So I'm not sure if I want to preorder the main rulebook and both Imperium indexes or just the rulebook and then borrow any indexes if I end up playing. (And then buy another shelf to fit all the new books I might end up buying.)
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# ? Jun 5, 2017 16:42 |
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Report on my 2000pt Necron v Death Guard The new line of sight mechanics are brutal. I couldn't hide anything from his Havocs and then I made the mistake of assaulting a helbrute with 1 wound left with 8 praetorians and NOT killing it. He also rolled 11 TWICE on smite, and then rolled 6 TWICE on the D6 mortal wounds, so I lost large swaths of warriors from Typhus doing that. The lychguard were easily my most effective unit. With two wounds, a 3+ invuln, and reinanimation protocols, a full 10 of those guys will not die. I lost one, and then got it back from reanimation. I think the game is more balanced but I rolled some key stuff really bad and he rolled some key stuff really well. I will probably change up my list, as I was trying to cram in a bunch of stuff to try it all. The monolith was mostly ineffective. With no way to hide, if your opponent has a squad of 5 lascannons it's not going to make it. He also played against Orks and won again, but the Orks did WAY better than they used to. Either way, my local meta has now shifted to "How do we beat death guard"
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# ? Jun 5, 2017 16:52 |
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Cooked Auto posted:So I'm not sure if I want to preorder the main rulebook and both Imperium indexes or just the rulebook and then borrow any indexes if I end up playing. I would hold off on buying indexes unless you really need them. At some point (who knows when though) they will be replaced with a codex. It's probably better not to waste money, in my opinion. Also, if you can afford it, by the box set. keep the rulebook, and sell off the models on Ebay if you don't want them. I guarantee you'll make your money back and likely get the book for free.
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# ? Jun 5, 2017 16:52 |
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berzerkmonkey posted:I would hold off on buying indexes unless you really need them. At some point (who knows when though) they will be replaced with a codex. It's probably better not to waste money, in my opinion. Yeah I am probably going to get a lot more enjoyment for a while just reading through the rulebook. It was pretty much the reason I got the 3rd to 6th ed books previously. Need to find the whole 7th ed set for cheap somewhere to complete my collection. It is tempting to grab the starter since I do want the Primaris marines but at the same time I can hold off on getting those until they get a separate release. I mostly just want the 5 man squad for painting purposes anyway and I've got enough a backlog as it is.
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# ? Jun 5, 2017 16:59 |
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Interesting take away from that interview with Goodwin, he re-iterates the sentiment that GW got a lot of poo poo for that they're a miniatures company first with unit rules have basically no bearing on their design work but it wasn't in a money grubbing cynical business way that it was with GW as a company stating it. He's just a fella that wants to make toy soldiers and his passion really comes across.
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# ? Jun 5, 2017 17:00 |
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# ? May 27, 2024 23:58 |
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So after the game last night, I think I'll drop my sternguard. 5 sternguard just didn't really do much. For less points, I can sub in 2 guard special weapon squads inside a chimera, flamers and grenade launchers.
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# ? Jun 5, 2017 17:02 |