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Swim's Spellige will survive, and I'm very interested in trying out a few different warcrier decks. Hell, you can substitute the hunters for warcriers post nerf, still punish frost, and even get some actual use out of the right side of wild boar of the sea by pinging all your dudes once before you warcrier.
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# ? Jun 7, 2017 01:29 |
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# ? May 15, 2024 04:49 |
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Minrad posted:Swim's Spellige will survive, and I'm very interested in trying out a few different warcrier decks. Hell, you can substitute the hunters for warcriers post nerf, still punish frost, and even get some actual use out of the right side of wild boar of the sea by pinging all your dudes once before you warcrier. Yeah that's what I was thinking. Also people were whining about Tibor but the Albaaaaaa third round last card swing at least cost you a gold to pull off, while constantly bronze rezzing a 21 points piece of poo poo you couldn't even lock or reset always felt much cheaper to me.
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# ? Jun 7, 2017 01:39 |
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So I am having enough fun here and playing regularly enough that I decided to put some money for a bunch of kegs. If I am going to do this every now and then, are there any "strategies" to which cards to choose and specific directions to work with? (I don't mean building for specific decks, to be clear, but rather what are must haves/useful all around/stuff like that)
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# ? Jun 7, 2017 03:27 |
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Kawabata posted:I think people are underestimating NG nerfs. At the highest levels, Rainfarn had replaced Tibor anyway, from what I understand, and Rainfarn got buffed. Top players were talking about how Imperial Golems would be run even at 0 or 1 strength because they were just free deck thinning. NG got off light compared to Skellige which had an entire archetype killed, as well as their main weather counter dumped on so hard nobody will run even one of it anymore. Pretty stoked for a potential machine NR deck though, and I mainly play fog monsters which inexplicably got some cool buffs without cilantro harpy getting nerfed.
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# ? Jun 7, 2017 03:38 |
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dead comedy forums posted:So I am having enough fun here and playing regularly enough that I decided to put some money for a bunch of kegs. If I am going to do this every now and then, are there any "strategies" to which cards to choose and specific directions to work with? I can't vouch for it but here's a tool that uses a tier list to help you pick the "best" option when you get offered multiple golds or epics http://gwentify.com/card-picker/ However, there is a patch coming in the next few days which will probably throw the list off; also wait to mill your extra cards until the patch as the scrap value for commons and rares is going to be increased. Cheers to you
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# ? Jun 7, 2017 03:40 |
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Probably too much to hope for to get retroactive scraps from stuff we've already milled, yeah?
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# ? Jun 7, 2017 03:53 |
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Grizzled Patriarch posted:Probably too much to hope for to get retroactive scraps from stuff we've already milled, yeah? Didn't sound like it. They said there would be some amount of apology scraps given if you'd bought kegs with real money in the past but they were vague about the specifics
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# ? Jun 7, 2017 03:56 |
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Man, my luck with kegs fuckin' sucks. First legendary I got was a dupe, second time I got to actually pick from 3 legendaries, and they were all poo poo. Renew was the best pick. Then I get to choose from 3 epics: Iris, Fake Ciri, Manticore
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# ? Jun 7, 2017 06:24 |
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Renew is really good tho. Those epics are terrible tho
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# ? Jun 7, 2017 07:52 |
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Minrad posted:Renew is really good tho. I just don't really have any decks that would want to run it over a more flexible gold- there aren't many builds floating around that can spare a slot for Renew, and (at least where I'm at on the ladder) it feels like most people try to hold off and use their golds at the very end of round 3, which leaves a really tiny window to use it. I mean I guess it's better than the default Geralt that I've stuck in a few decks that I don't have all the pieces for, but ugh. There are so many legendaries that I actually want, and out of the very small pool that I wouldn't have an immediate use for, I got to choose from 3 of them.
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# ? Jun 7, 2017 08:10 |
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Grizzled Patriarch posted:I'm actually a little worried that they might be too generous with this game. It's already way, way faster to put together a deck than in Hearthstone, which is probably a good thing for retaining new players. But boosting the mill value of cards seems like it might be a bad idea - just comparing it to Hearthstone, you have: Hah, we have pretty different meaning of 'generous'. To win 18 rounds of Gwent (for two kegs) you need to play around two hours every day. That's a lot. Don't you people work, or go out, or read books, or play other videogames? Stop playing 5 hours of Gwent And even with two kegs, after the first 25 kegs or so, most of the cards will be duplicates. In my last 6 kegs I didn't have any interesting card. In other words, no, I don't think it's too generous. I would leave the game if it was anymore grindy.
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# ? Jun 7, 2017 12:02 |
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Turin Turambar posted:Hah, we have pretty different meaning of 'generous'. How many hours of HS do you have to put in to get 2 packs a day? The actual answer is you can't get 2 packs a day in HS, unless you're hoarding quests, but then you're not really getting 2 packs per day Outside of Shadowverse vomiting free packs to you every once in awhile, Gwent is pretty generous. You're getting some sort of reward pretty much every game you play, every level you get, every rank you achieve.
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# ? Jun 7, 2017 12:14 |
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Turin Turambar posted:Hah, we have pretty different meaning of 'generous'. I mean, you aren't wrong, but evidently a whole shitload of people are playing 2 hours a day or spending a lot of money, because I almost never see any more "budget" decks even at low rankings. And two hours a day for 2 kegs is still like a third of the time it would take to get 1 pack in a day from HS if you don't roll a lucky quest. All of these kinds of games reward people willing to spend all day playing it, but as far as that goes, Gwent seems to have a significantly faster acquisition rate. I had no idea they were planning a whole giant single player thing though, that's an interesting approach. Wonder if they'll be doing it like HS adventures, where it unlocks exclusive cards that become must-haves in all the top decks. If not, I can't see myself really caring much about it, personally.
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# ? Jun 7, 2017 12:46 |
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Gwent feels quite generous to me as well. I was particularly surprised when I hit level 10, tried a ranked game and was just showered in kegs for some reason.
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# ? Jun 7, 2017 13:06 |
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Everyone says Northern Realms isn't very good but they keep summoning those machine towers and those can really cause me grief.
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# ? Jun 7, 2017 13:07 |
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Doing your 6 win daily for a year will basically get you every card with the new scrap changes. Most players won't but that's true of very few games.
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# ? Jun 7, 2017 14:03 |
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Turin Turambar posted:Hah, we have pretty different meaning of 'generous'. look everything looks more generous after playing hearthstone ok
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# ? Jun 7, 2017 14:03 |
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Man my Consume deck is getting bodied at 2k mmr.
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# ? Jun 7, 2017 14:10 |
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Anyone else just stocking up on kegs right now in an attempt to get some of the soon-to-be nerfed cards for milling?
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# ? Jun 7, 2017 14:17 |
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Slowhanded posted:Anyone else just stocking up on kegs right now in an attempt to get some of the soon-to-be nerfed cards for milling? You only get mill value for nerfed cards if you crafted them. But commons and rares will start to give more scrap value so yeah time to stock up on kegs.
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# ? Jun 7, 2017 14:24 |
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Electronico6 posted:You only get mill value for nerfed cards if you crafted them. But commons and rares will start to give more scrap value so yeah time to stock up on kegs. That's not true at all. You get the crafted cost of the cards when you mill them, not the cards you crafted. People are confusing "crafted" with "cost to craft".
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# ? Jun 7, 2017 14:52 |
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What's the best way to deal with Tibor?
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# ? Jun 7, 2017 15:19 |
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botany posted:What's the best way to deal with Tibor? Dimeritium Bomb, Shackles + another card, card advantage into round 3, stick a big bronze card into your deck when you mulligan or put cards back into your deck through an Assire effect. He is kind of a pain in the rear end. The -2 strength will make things a little easier.
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# ? Jun 7, 2017 15:23 |
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botany posted:What's the best way to deal with Tibor? Win R1 and force your opponent to play him on R2
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# ? Jun 7, 2017 15:23 |
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Run kayran, hjalmar, or Tibor.
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# ? Jun 7, 2017 15:39 |
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I slotted in a D-Bomb, thanks for that suggestion. That also helped against the Reavers deck.
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# ? Jun 7, 2017 17:31 |
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botany posted:I slotted in a D-Bomb, thanks for that suggestion. That also helped against the Reavers deck. I run a D-Bomb and a Scorch in a consume/weather hybrid Monsters deck with Ciri and RnR, Crones, etc and let me tell you that if the NG player is halfway decent D-Bomb isn't even enough. This is because you need to play last in the third round for it to hit Tibor ( as we all know Tibor is always NG's last card in hand) at which point the question becomes when the gently caress are you supposed to mulligan for it. D-bomb in the first round is often a terrible draw; in the second it may not be but you can only mulligan 1, obviously getting in the 3rd round is always ideal but still requires you to either have card advantage and/or go second to react to Tibor. By the way, I don't know about you guys but my rule of thumb in the Monsters vs NG matchup is always win the first round unless I'm 2 cards up on them and have carry-over on the board, and never drop Crones early unless I'm desperate. I will D-Bomb their loving Imperas in a second if that's what I need to win the first round hard.
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# ? Jun 7, 2017 17:58 |
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Supposing gold + silver was 10 total with 4 gold max, would there ever be situations where you would take 7 or 8 silvers at the cost of golds, or are golds just too strong? What if it was 6 silver/4 gold like now, but you could sub 1 gold for 2 silvers and make it 8/3?
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# ? Jun 7, 2017 18:40 |
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Thing that really needs to be added: Allow you to check your graveyard when you're casting any kind of spell that has a card selection.
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# ? Jun 7, 2017 18:43 |
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BabyRyoga posted:Supposing gold + silver was 10 total with 4 gold max, would there ever be situations where you would take 7 or 8 silvers at the cost of golds, or are golds just too strong? This might actually be a good way to give newer players a fighting chance since you'll usually have a bunch of silvers before you get very many gold cards. Like I have a million silver cards but only 3-4 good gold cards spread amongst the different decks. If I could take more silvers I would.
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# ? Jun 7, 2017 18:44 |
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botany posted:What's the best way to deal with Tibor? I've met with mixed success using Tibor in my deck. Even when I play him as my last card My opponents are almost always able to top him off with their own swing cards. Basically play all the broken swing cards and hope it tips the 3rd round in your favor.
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# ? Jun 7, 2017 19:54 |
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If you win round 1 and force someone to play Tibor round 2 (usually as a last card) you'll almost certainly win off of it, because you'll gain 1 card advantage going into the final round. Risky strat though, because you'll need to whittle hands down to their last cards and come out with at least a tie in strength when it comes down to their last card.
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# ? Jun 7, 2017 20:04 |
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Played 10 ranked games today faced 10 Nilfgaard players. Patch can't come soon enough.
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# ? Jun 7, 2017 22:44 |
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The only time I've felt truly hosed by Tibor was when I got Renew Tibor'd - thinking I had the upper hand by forcing the round 1 Tibor only to get hosed. Been really hoping for either a Kayran and/or a Ge'els in my kegs lately so I can start playing a good Consume Monster deck. No luck so far but I did get a Rainfarn and so managed to put together a half-decent Calveit deck and while it does feel a little dirty, it's nice to be climbing the ladder again. I do kinda miss getting the free poo poo from GG's though.
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# ? Jun 7, 2017 22:48 |
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Estraysian posted:Played 10 ranked games today faced 10 Nilfgaard players. Patch can't come soon enough. It'll just change to Dagon every game.
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# ? Jun 7, 2017 23:42 |
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Estraysian posted:Played 10 ranked games today faced 10 Nilfgaard players. Patch can't come soon enough. I'm currently rank 14 with a 77% winrate against NG. Just tech a scorch and a d-bomb in your Monster deck if you have it. In a vacuum Fiend is much stronger than the d-bomb but not if every other deck is NG. Actually, let me link the deck. When I built it I thought Imlerith, Scorch and D-Bomb where questionable along with my leader choice but the way the meta is right now I'm loving every single card of it. Imlerith can net you an average 8+6+5(Roach) value while potentially removing a dangerous target (Brokvar Hunters, SK bears, Imperas and so on), and in the worst case an 8 points gold body in the third round is above average. Scorch will win you the matchups you usually can't win (spell ST, NR, the occasional Dorfs and massive Brokvar Hunters) because Monsters don't have many big dudes to drop on the board, while helping even in the favorable ones if you're careful. D-Bomb is acceptable in an NG meta (won't even win you all the Tibor matches but hey, can't find a better alternative)and absolute poo poo as soon as 80% of your matches aren't NG. And finally Eredin, the MVP. I like the flexibility of thinning your deck by two cards with the Navigator summoning another Hound, making an 11 points swing turn with the Wild Hunt Rider in those awkward situations where you're about to lose but still ahead in points, or even, in some niche cases, going for a 15 points swing with the Wild Hunt Warrior. I tried the Dagon decks before this one but my Katakans kept getting Peter'd, I had no answer to spell ST (Bekker is always loving awkward to use), no answer to Tibor and yeah Dagon can thin your deck by 1 card more than Eredin but I think he's just an inferior leader atm. I'm sure Dagon decks were great last week but they're figured out as gently caress right now it seems. Kawabata fucked around with this message at 02:04 on Jun 8, 2017 |
# ? Jun 8, 2017 01:26 |
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BabyRyoga posted:Supposing gold + silver was 10 total with 4 gold max, would there ever be situations where you would take 7 or 8 silvers at the cost of golds, or are golds just too strong? nilf's silvers are better than their golds.
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# ? Jun 8, 2017 01:52 |
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I think they should make locked cards stay locked if you resurrect them. Morkvarg is pretty much impossible to get rid of unless your opponent has garbage draws since they can just resurrect him with Sigrdrifa(or unlock him with Donar or Decoy).
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# ? Jun 8, 2017 02:44 |
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RatHat posted:I think they should make locked cards stay locked if you resurrect them. Morkvarg is pretty much impossible to get rid of unless your opponent has garbage draws since they can just resurrect him with Sigrdrifa(or unlock him with Donar or Decoy). Has it ever been confirmed that this is the way things are supposed to work? Maybe it's just a bug. Yeah, I lost a game because someone locked one of my riders and resed it later + buffed it and got the resilience for round 3. Seemed like bullshit at the time.
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# ? Jun 8, 2017 03:10 |
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# ? May 15, 2024 04:49 |
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It's supposed to work that way. Morkvarg isn't what needs to be nerfed in skellige.
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# ? Jun 8, 2017 03:49 |