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what if a fabled japanese master smith used his centuries-honed skills to make a european-style bastard sword?
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# ? Jun 12, 2017 05:57 |
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# ? May 10, 2024 19:17 |
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Leperflesh posted:what if a fabled japanese master smith used his centuries-honed skills to make a european-style bastard sword? he should use his centuries-honed skills to make a gun instead imo
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# ? Jun 12, 2017 05:58 |
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Yeah, speaking as someone who actually trains in a Japanese martial art and who has actually cut stuff with a katana, the hype about them is way ridiculous. And cutting stuff actually takes, you know, skill. It's incredibly easy to gently caress up a sword if your technique is bad - as I found much to my chagrin when I let one of the newbs try a cut with my sword - not only did he fail to cut all the way through the target, he also put about a 10-degree bend in the last six inches of the blade. Fucker. But it didn't snap or shatter, so that's cool I guess.
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# ? Jun 12, 2017 06:01 |
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Bronze swords are cool. They gleam like the sun and just look so pretty
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# ? Jun 12, 2017 06:09 |
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My cutting words will leave psychological scars that last a lifetime.
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# ? Jun 12, 2017 06:46 |
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Jeb Bush 2012 posted:he should use his centuries-honed skills to make a gun instead imo
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# ? Jun 12, 2017 07:34 |
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Leperflesh posted:what if a fabled japanese master smith used his centuries-honed skills to make a european-style bastard sword? they should have just imported good quality iron instead imo
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# ? Jun 12, 2017 11:54 |
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Ein Sexmonster posted:This is what the Japanese did in history, checks out.
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# ? Jun 12, 2017 14:19 |
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Ashcans posted:You have to watch out for the samurai that can cut bullets out of the air though; that's why its best to make guns that fire tiny katanas, because even a samurai can't cut another katana out of the air. That was the whole point of the Meiji Restoration and its famous ban on guns, really. The technology to create katana-firing guns didn't exist yet and people would get mad as hell when samurai would gut their bullets out of the air and murder them
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# ? Jun 12, 2017 15:25 |
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samurais didnt exist ya'll they made em up!!
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# ? Jun 12, 2017 15:42 |
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Uh if they made them up then who cut all those bullets in half, smart guy?
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# ? Jun 12, 2017 15:52 |
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Moola posted:samurais didnt exist ya'll Fake History. SAD!
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# ? Jun 12, 2017 15:52 |
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Isn't the whole swords verses armor thing dumb anyway? Its not like people were cutting through plate mail with bastard swords anyway... Against armor they just tried to poke each other in the joints or concuss the other person anyway.
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# ? Jun 12, 2017 16:01 |
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It's a meme that only shows up when people start talking about Hanzo steel. I'm pretty sure the longsword hype got rolled into the variety of -isms with the Deus Vult! meme.
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# ? Jun 12, 2017 16:09 |
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Ashcans posted:Uh if they made them up then who cut all those bullets in half, smart guy? they shoot the bullets separately in two parts!
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# ? Jun 12, 2017 16:13 |
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The point of rifling wasn't to spin the bullet so it had a straighter path. It was to spin two half-bullets, essentially making them both screwballs, so the samurai could only have time to cut one of them in half.
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# ? Jun 12, 2017 16:26 |
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Chill la Chill posted:The point of rifling wasn't to spin the bullet so it had a straighter path. It was to spin two half-bullets, essentially making them both screwballs, so the samurai could only have time to cut one of them in half. fortunately anime solved this problem
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# ? Jun 12, 2017 16:32 |
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What's everybody's favorite anime?
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# ? Jun 12, 2017 16:36 |
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Chill la Chill posted:The point of rifling wasn't to spin the bullet so it had a straighter path. It was to spin two half-bullets, essentially making them both screwballs, so the samurai could only have time to cut one of them in half. When I was a kid I drew a triple-barreled blaster that would fire three shots at the same time; I figured that a jedi could always parry one, and a really good jedi would be able to catch two blasts at the same time, but there was no way you could parry three blasts that weren't in a straight line with a lightsaber, so you would reliably shoot him. I assume that somewhere out there a child is frantically working to determine how to shoot Kylo Ren.
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# ? Jun 12, 2017 16:39 |
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Hixson posted:What's everybody's favorite anime? the one with the children with huge tits
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# ? Jun 12, 2017 16:48 |
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Moola posted:the one with the children with huge tits Right but what's your favorite anime
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# ? Jun 12, 2017 17:10 |
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Hixson posted:What's everybody's favorite anime? Berserk, duh.
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# ? Jun 12, 2017 17:12 |
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Obviously I don't have a favorite anime, that honor is reserved for whenever GW produces one.
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# ? Jun 12, 2017 17:14 |
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There's too many good ones to choose from
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# ? Jun 12, 2017 17:15 |
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Avatar the Last Airbender
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# ? Jun 12, 2017 17:21 |
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Chill la Chill posted:There's too many good ones to choose from counterpoint: they're all bad
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# ? Jun 12, 2017 17:21 |
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Moola posted:fortunately anime solved this problem They constructed a katana with more blades on it, but they won't stop there. They'll keep making larger katanas with more blades until they create one so large and with so many blades it destroys them all.
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# ? Jun 12, 2017 17:37 |
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Chill la Chill posted:There's too many good ones to choose from Toss a coin.
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# ? Jun 12, 2017 18:25 |
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Legend of Galactic Heroes
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# ? Jun 12, 2017 18:31 |
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NTRabbit posted:Legend of Galactic Heroes It's this. It'd even work as a wargame!
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# ? Jun 12, 2017 19:04 |
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Soulfucker posted:It's this. It'd even work as a wargame! It had one.
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# ? Jun 12, 2017 19:10 |
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# ? Jun 12, 2017 19:24 |
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Sharks Dont Sleep posted:It had one.
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# ? Jun 12, 2017 19:59 |
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A burst of posts? Of course it's the anime...Chill la Chill posted:Just wondering why GW just didn't strap these rules into a warhammer or 40k ruleset and call it a day. Though I guess at some point they run out of different types of artillery and, as sci-fi games have this problem, they "need" dozens of types of weapons. Well, for WFB you could easily work from a baseline of a standard ancients wargame and add some manner of monster/hero/magic elements (at least one game of that sort specifically had those three as rock-paper-scissors, superimposed over the regular troop type interactions). The DBx standard of defining troops by qualitative battlefield function is very open ended and pretty easily hacked. The only issue is you lose out on the purely quantitative differences some fantasy fans will insist on... Ancients can get away with treating all units as a continuum, as nothing ascends very far from the human baseline. A tactical wargame for modern, mechanized warfare however pretty much has to write completely separate rules for infantry and armour, as they simply operate on incommensurable levels. The trouble is that 40K actually presents a straight continuum with infantry in battle tank armour. Basically, based on the predominant design paradigms for the respective eras, it is far easier to hack dragons in DBx, than it is to hack Space Marines into Bolt Action.
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# ? Jun 12, 2017 20:12 |
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This puts a 40K style game in a very unenviable position, as it can take nothing for granted in terms of interactions. An infantryman might be more heavily armoured than a vehicle. His standard rifle-equivalent might be able to blow up a tank. This means the rules have to operate very much like fake rules of physics: the comparison to 3E DnD is obvious (and saddening).
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# ? Jun 12, 2017 20:19 |
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There is also the core of nerddom to consider: the need to obsess over things, and the need of things to obsess over: one of the core draws of anime is nothing more than its sheer, abysmal quantity. In the same way, the sheer amount of meaningless statistical trivia available for modern military hardware means that nerds will be attracted to it; catalogue it; and when designing a game they will judge this trivia as being of supreme importance, while such confused issues as troop morale, discipline, willingness to fight, combat training, operational training... gets reduced to maybe a single number. This is a burden ancients can happily do without having to address (katana-fold-counters notwithstanding).
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# ? Jun 12, 2017 20:33 |
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Wow, the new BFG figures look different than I expected.
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# ? Jun 12, 2017 20:37 |
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So: nerds believe the more fulsome, available and easily quantified information is, the more important and worthy of representation it is; modern war offers far more easily quantified information than pre-modern war. This applies also to science fiction and fantasy wargames, to the degree they are derived from their real-world predecessors. This is one underlying reason for why old WFB could get away with generic "swords" and "shields". One of the core design tenets of 40K is the blurring of the distinction between infantry and armour. No one writing a tactical WW2 tactical game would give much thought to the impact of rifle fire on tanks (unless some poor fool wanted to play with tankettes), but in 40K units of vastly disparate power levels have to be able to interact by a common set of rules. How could anyone hope to build a quick and fluid system that could still fulfil these demands for fake military detail and universal interoperability? 40K is not a very good system, but it is worth noting that it may not be as much a failure of mere design as a failure of a fundamentally impossible ambition. PoontifexMacksimus fucked around with this message at 20:52 on Jun 12, 2017 |
# ? Jun 12, 2017 20:49 |
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FLCL is the best anime but Gurren Lagann and Bebop are close
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# ? Jun 12, 2017 21:02 |
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# ? May 10, 2024 19:17 |
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40k is fun to play and it's easy to find games.
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# ? Jun 12, 2017 21:17 |