|
RBA Starblade posted:It says "headshot" specifically. Nothing does that currently right? No. It was the name of an ability in EU/EW for Snipers but got renamed to Precision Shot in XCOM 2. And locational damage hasn't been a thing in the new series.
|
# ? Jun 12, 2017 19:02 |
|
|
# ? May 14, 2024 08:09 |
|
Locational damage would be a game changer
|
# ? Jun 12, 2017 19:05 |
|
RBA Starblade posted:It says "headshot" specifically. Nothing does that currently right? Probably an ability of the Reaper class: it's been mentioned to be a stealthy marksman kind of deal. fake edit: also they seem to be doing a fatigue equivalent quote:Weary Warriors: Complete a mission with all Tired soldiers and no casualties
|
# ? Jun 12, 2017 19:05 |
|
Exposure posted:Probably an ability of the Reaper class: it's been mentioned to be a stealthy marksman kind of deal. I think it has to be some kind of new mechanic. All the new classes got an achievement, it would be weird to give one of them 2. Plus 15 kills in one turn off of one ability seems insane. Perhaps its something that only applies to the Lost?
|
# ? Jun 12, 2017 19:08 |
|
I'm glad the design aesthetic isn't "shiny round laser dork OR tony hawk pro skater reject" anymore.
|
# ? Jun 12, 2017 19:11 |
|
heckyeahpathy posted:I'm glad the design aesthetic isn't "shiny round laser dork OR tony hawk pro skater reject" anymore. I want to be able to rescue OG XCOM soldiers to get more of the old aesthetic back without mods.
|
# ? Jun 12, 2017 19:13 |
|
Zore posted:I think it has to be some kind of new mechanic. All the new classes got an achievement, it would be weird to give one of them 2. Maybe lost units are actually several lost clumped together as a swarm? One health bar for a group of five or more and have some drop as the pack loses health?
|
# ? Jun 12, 2017 19:23 |
|
Neon Knight posted:Maybe lost units are actually several lost clumped together as a swarm? One health bar for a group of five or more and have some drop as the pack loses health? They'd have to be for the sharpshooter to not just wipe them all in one action point.
|
# ? Jun 12, 2017 19:26 |
|
Neon Knight posted:Maybe lost units are actually several lost clumped together as a swarm? One health bar for a group of five or more and have some drop as the pack loses health? My speculation: The lost are a feral set, so it makes sense that they're probably just 2 HP. Easy to kill a single Lost, but as an infinitely spawning swarm, it could definitely turn the tide of a mission fast. In short, explosives. EDIT: Oh, Headshot. Meh, who knows, maybe there are missions with NPC factions that you can give a general orders to Iron Crowned fucked around with this message at 19:32 on Jun 12, 2017 |
# ? Jun 12, 2017 19:27 |
|
Exposure posted:fake edit: also they seem to be doing a fatigue equivalent I'm pretty sure Firaxis knows not everyone wants Long War style gameplay, so I suspect it will either be a pretty minor thing or a second wave style optional rule.
|
# ? Jun 12, 2017 19:34 |
|
ditty bout my clitty posted:Locational damage would be a game changer Apparently anytime you crit it's a headshot
|
# ? Jun 12, 2017 19:39 |
|
Well, I'm loving excited. I just hope they managed to do a few technical improvements to help performance and loading.
|
# ? Jun 12, 2017 19:48 |
|
Maybe it's a swarm of floating skulls?! Hitting any of them constitutes as a headshot, right?
|
# ? Jun 12, 2017 19:56 |
|
I hope they add soldier romance options
|
# ? Jun 12, 2017 19:56 |
|
i'm goin'g to gently caress a spark
|
# ? Jun 12, 2017 19:57 |
|
Moola posted:I hope they add soldier romance options They're not Bioware
|
# ? Jun 12, 2017 19:58 |
|
Bogart posted:i'm goin'g to gently caress a spark I'm going to watch the advent defector gently caress a spark
|
# ? Jun 12, 2017 19:59 |
|
Here's the reveal and a little bit of conversation between Day9 and Jake at the PC Gamer reveal in case you missed it earlier: https://www.youtube.com/watch?v=qqTW2tpJqGA
|
# ? Jun 12, 2017 20:00 |
|
Zore posted:One of the new classes has a 'Get over here!' grab like Vipers do with a long metal cable it uses to grab enemies by the neck. There's a cool pic on the Steam page. I'm glad Rico Rodriguez is still getting work after the alien invasion.
|
# ? Jun 12, 2017 20:01 |
|
What the hell is this, the Ethereals have summoned a black metal naavi force? These "chosen" look so freaking generic, holy poo poo.
|
# ? Jun 12, 2017 20:02 |
|
Andre Banzai posted:What the hell is this, the Ethereals have summoned a black metal naavi force? These "chosen" look so freaking generic, holy poo poo. Meh, I'm ok with that if they're fun to fight
|
# ? Jun 12, 2017 20:05 |
|
They look like the Advent hybrids but with purple skin. Given they are just advanced human-alien hybrids I'm not sure what you'd expect. I feel calling them Naavi is unfair given they are ugly as sin.
|
# ? Jun 12, 2017 20:07 |
|
Agreed that the Chosen look awful, but that could potentially be rewarding in its own way if the experience of brutally murdering them is satisfying enough. I am cautiously optimistic about all this.
|
# ? Jun 12, 2017 20:09 |
|
"Man these ADVENT soldiers look terrible, they're just people in black armor"
|
# ? Jun 12, 2017 20:10 |
|
"how about those Sectoids, they just ripped off Greys"
|
# ? Jun 12, 2017 20:11 |
|
Jake has said on twitter that the DLCs will be redesigned to integrate properly if the expansion is installed. https://twitter.com/SolomonJake/status/874333843779502081 Jake posted:DLC has been redesigned to integrate with the Expansion. (Have an "Integrated DLC" option when you launch a new campaign.) Jake posted:Sparks are definitely buffed. Can add weapon mods, and have more health and aim. True tanks now.
|
# ? Jun 12, 2017 20:15 |
|
Internet Kraken posted:They look like the Advent hybrids but with purple skin. Given they are just advanced human-alien hybrids I'm not sure what you'd expect. I'm gonna go with this description here. They're alien-human hybrids, ok. I was kinda thinking they were some kind of generic alien race the Ethereals had summoned and I felt that was kinda lame. Anyway, could be worse I guess. I dunno, feels a bit too "starcrafty" and generic, too "badass vanilla villain". Iron Crowned posted:"how about those Sectoids, they just ripped off Greys" I love Greys btw. I know everyone's used to them as they've become a staple of the alien mythology, but I just think Greys look awesome. Menacing, mysterious, callous, they've got it all. And the Ethereals are pretty awesome too, actually. Like a taller, more horrendous Grey. The Chosen are just the bland type of generic alien. Black metal naavi. But ok, the expansion seems to have cool features, I'm curious.
|
# ? Jun 12, 2017 20:20 |
|
But I wanted underwater
|
# ? Jun 12, 2017 20:22 |
|
Andre Banzai posted:I'm gonna go with this description here. They're alien-human hybrids, ok. I was kinda thinking they were some kind of generic alien race the Ethereals had summoned and I felt that was kinda lame. Anyway, could be worse I guess. I dunno, feels a bit too "starcrafty" and generic, too "badass vanilla villain". My point is, it seems like you guys are already starting to get nit-picky about one cosmetic element in a game that is full of sci-fi tropes already
|
# ? Jun 12, 2017 20:25 |
|
I was skeptical after reading the notes posted earlier, but after watching the trailer I am sold. Count me in for battling the chosen.
|
# ? Jun 12, 2017 20:40 |
|
I am eagerly anticipating XCOM 3, but this sounds like it has several things that will make me happy. Actually, a question I've been meaning to ask those of you who try Long War: How easy is it to go back and forth between a long war game and a vanilla one? Is it just unchecking the box in the launcher? I've been wondering about trying Long War like the Spectrum Green people mentioned recently, and was wondering how easily you can bounce between them or if they end up conflicting just by existing since they supposedly impact the base gameplay so much.
|
# ? Jun 12, 2017 20:41 |
marshmallow creep posted:I am eagerly anticipating XCOM 3, but this sounds like it has several things that will make me happy. You have to wipe out your config files any time you want to turn Long War off then redownload it to turn it back on.
|
|
# ? Jun 12, 2017 20:43 |
|
marshmallow creep posted:I am eagerly anticipating XCOM 3, but this sounds like it has several things that will make me happy. The main problem with long war is that you'll probably want like 50 other mods to go with it so it'll be a hassle to disable and re-enable stuff.
|
# ? Jun 12, 2017 20:45 |
|
Hey Phoenix Point has a new Waifu for you but you might get crabs.
|
# ? Jun 12, 2017 20:45 |
|
Spark buffs means I dont even care about anything else. Love my sparks
|
# ? Jun 12, 2017 20:45 |
|
For me the chosen just look a bit.... poo poo compared to the other aliens. They look like something from a fantasy game or something. Eh, it's minor compared to the rest of the cool sounding stuff, even the chosen as a concept sound cool.
|
# ? Jun 12, 2017 20:50 |
thebardyspoon posted:For me the chosen just look a bit.... poo poo compared to the other aliens. They look like something from a fantasy game or something. Eh, it's minor compared to the rest of the cool sounding stuff, even the chosen as a concept sound cool. Just wait a few weeks after release and mods will change them into anime girls.
|
|
# ? Jun 12, 2017 20:51 |
|
I'm pretty pumped. Only thing I've gotta figure out now is if I should even bother finishing the latest campaign I started since this is coming out so soon, I don't want to burn out on XCOM2 already. There's a good chance some of the mods I'm using now probably won't work for a while after it comes out too. I really like Grimy's loot mod, I would definitely miss it if I had to start an expansion game without it.
|
# ? Jun 12, 2017 20:51 |
|
Zore posted:Spark buffs means I dont even care about anything else. I hope this doesn't break my Sparking pugilist mod.
|
# ? Jun 12, 2017 20:53 |
|
|
# ? May 14, 2024 08:09 |
|
Going to pretend the Chosen are Drules and make a Voltron squad now
|
# ? Jun 12, 2017 20:54 |