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Humbug posted:I've never understood the argument that head (usually actually chest) cam is the most realistic option. I sit a similar distance between my monitor and my front windshield, only that my windshield is about 60 inches diagonally and with infinite resolution. I would argue that a top of bonnet cam is the most realistic. Your spatial awareness is sooooo much better in a real car than a sim, and reducing it further by filling half the screen with useless interior just seems dumb to me. VR and maybe crazy surround monitor setups is an exception though. Sounds like you need to fix your bad FOV settings
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# ? Jun 6, 2017 18:41 |
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# ? Jun 4, 2024 08:37 |
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The Science Goy posted:Sounds like you need to fix your bad FOV settings Higher FOV means you loose detail at distance that you would get in a real car. Its always a trade off that you are in front of a monitor of limited size and resolution.
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# ? Jun 6, 2017 18:51 |
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If you drive a car in the real world with your eyes physically stuck to the middle of your hood, then yes, hood cam is most realistic.
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# ? Jun 6, 2017 18:53 |
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Hoodcam is for chuds
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# ? Jun 6, 2017 18:55 |
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xzzy posted:If you drive a car in the real world with your eyes physically stuck to the middle of your hood, then yes, hood cam is most realistic. Do you have your monitor surgically implanted in your face?
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# ? Jun 6, 2017 18:57 |
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Humbug posted:I've never understood the argument that head (usually actually chest) cam is the most realistic option. I sit a similar distance between my monitor and my front windshield, only that my windshield is about 60 inches diagonally and with infinite resolution. I would argue that a top of bonnet cam is the most realistic. Your spatial awareness is sooooo much better in a real car than a sim, and reducing it further by filling half the screen with useless interior just seems dumb to me. VR and maybe crazy surround monitor setups is an exception though. This is how I feel as well but was didn't want to argue anymore. edit: lol seeing the rest of the argument now on the next page, exactly what I expected, claiming that the bonnet cam is somehow absurd but looking through a window (monitor/tv) at another window and with a steering wheel and hands right in front of your face is somehow perfectly realistic. Gozinbulx fucked around with this message at 19:05 on Jun 6, 2017 |
# ? Jun 6, 2017 19:02 |
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Way more fun to look at the needle redline than a HUD! it also makes driving cars with the driver seat on the opposite side you're used to more fun in tight spaces
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# ? Jun 6, 2017 19:03 |
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Thief posted:Way more fun to look at the needle redline than a HUD! Thats fair enough. I also find that camera on top of dashboard on the relevant drivers side like in Dirt Rally is a good option.
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# ? Jun 6, 2017 19:06 |
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Humbug posted:Do you have your monitor surgically implanted in your face? No, but the monitor is rendering a perspective, not a literal eyeball.
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# ? Jun 6, 2017 19:07 |
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You can move the driving view in iracing by adjusting the cockpit cam. Never done it myself, so no idea what limitations there are on it though.
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# ? Jun 6, 2017 19:08 |
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xzzy posted:No, but the monitor is rendering a perspective, not a literal eyeball. So you simulate the drivers perspective in a simulated car, instead of you being the driver in a simulated car where the monitor is a letterbox into the simulated world. That seems like an unnecessary extra step to me, but each to their own.
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# ? Jun 6, 2017 19:12 |
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Humbug posted:So you simulate the drivers perspective in a simulated car, instead of you being the driver in a simulated car where the monitor is a letterbox into the simulated world. That seems like an unnecessary extra step to me, but each to their own. It's not some mysterious voodoo magic. A properly calculated FOV is exactly the same as a real driver's perspective.
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# ? Jun 6, 2017 19:15 |
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Humbug posted:So you simulate the drivers perspective in a simulated car, instead of you being the driver in a simulated car where the monitor is a letterbox into the simulated world. That seems like an unnecessary extra step to me, but each to their own. Probably, but if the mission is to create "the most accurate picture" the computer rendering from the perspective of the driver's eyes is the only option that qualifies. Everything else is just preference, and it's god that games accommodate them because I generally agree that interiors soak up too much of limited screen space.
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# ? Jun 6, 2017 19:19 |
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If you don't race exactly like me you are a bad raceist
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# ? Jun 6, 2017 19:29 |
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A new service is coming out call iSenna where if you wreck another car you're given the championship.
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# ? Jun 6, 2017 19:36 |
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SPACE HOMOS posted:A new service is coming out call iSenna where if you wreck another car you're given the championship. Can I buy the Nelson Piquet Jr add on to help my teammate win?
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# ? Jun 6, 2017 19:39 |
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Norns posted:Can I buy the Nelson Piquet Jr add on to help my teammate win? Its part of the Flavio Season Pass
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# ? Jun 6, 2017 19:46 |
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Largepotato posted:You can move the driving view in iracing by adjusting the cockpit cam. You can only move it within "reasonable" and "realistic" limits. Like if your driver is a bit tall or short, or is a hunchback leaning a bit forwards. You can't move your view all the way forwards so it's as if your severed but still living head is strapped to the bonnet.
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# ? Jun 6, 2017 19:47 |
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Humbug posted:I've never understood the argument that head (usually actually chest) cam is the most realistic option. I sit a similar distance between my monitor and my front windshield, only that my windshield is about 60 inches diagonally and with infinite resolution. I would argue that a top of bonnet cam is the most realistic. Your spatial awareness is sooooo much better in a real car than a sim, and reducing it further by filling half the screen with useless interior just seems dumb to me. VR and maybe crazy surround monitor setups is an exception though. I started out wanting to see lots of cockpit and over time gradually moved the viewpoint forward and looking for ways to get my monitor closer. Now the monitor is sitting right on top of the steering wheel axle, with just enough space not to drag my sweaty nerd knuckles across the screen. That gives me a "realistic" viewpoint but still some cockpit and (the top half) of the rev meter for most cars.
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# ? Jun 6, 2017 19:55 |
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Same ^
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# ? Jun 6, 2017 19:56 |
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GhostDog posted:I started out wanting to see lots of cockpit and over time gradually moved the viewpoint forward and looking for ways to get my monitor closer. Now the monitor is sitting right on top of the steering wheel axle, with just enough space not to drag my sweaty nerd knuckles across the screen. That gives me a "realistic" viewpoint but still some cockpit and (the top half) of the rev meter for most cars. This is the best. Mine is touching the back of my wheel base, mainly because i want the monitor a bit lower vs. having it on top of my wheel base. If your monitor is not as close to the wheel as possible then you're putting yourself at a substantial disadvantage.
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# ? Jun 6, 2017 19:58 |
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Is there a profile switcher or something for AC so I can switch between different graphic and car viewpoint settings? Having to redo that all the time when switching between VR and monitor is annoying. I guess I could just write a small batch file to xcopy the config folder back and forth.
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# ? Jun 6, 2017 20:18 |
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Norns posted:Can I buy the Nelson Piquet Jr add on to help my teammate win? Doing this starts a minigame where the media thinks you're gay. #Shitpiquetsays
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# ? Jun 6, 2017 20:35 |
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GhostDog posted:Is there a profile switcher or something for AC so I can switch between different graphic and car viewpoint settings? Having to redo that all the time when switching between VR and monitor is annoying. I guess I could just write a small batch file to xcopy the config folder back and forth. I think there is an asset manager for mods that might be able to do this?
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# ? Jun 6, 2017 20:36 |
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Rift chat, bought it iraced a bit and returned it, it's just not quite there imo. And not quite worth the $500 tag. Unless I got scammed and someone returned a D2 to Best buy in a cv1 box I'll wait for it to either get better or drop to $300 tater_salad fucked around with this message at 04:57 on Jun 7, 2017 |
# ? Jun 6, 2017 22:13 |
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tater_salad posted:Ridt chat, bought it irace a bit and returned it, it's just not quite there imo. And not quite worth the $500 tag. Sir, this is an Applebee's.
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# ? Jun 7, 2017 01:26 |
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It seems like AMS, rF2 and R3E now all leave the wheel rotation in the driver at the setting of the last car I drove. Anyone else having this issue? It happened sporadically before, but now it seems consistent every time. It's not a problem with these and other games that set rotation every time you select a car, but AC doesn't so it fucks up the steering in that.
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# ? Jun 7, 2017 20:33 |
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GhostDog posted:It seems like AMS, rF2 and R3E now all leave the wheel rotation in the driver at the setting of the last car I drove. Anyone else having this issue? It happened sporadically before, but now it seems consistent every time. It's not a problem with these and other games that set rotation every time you select a car, but AC doesn't so it fucks up the steering in that. I had this issue with my TM wheel. I don't with my DD wheel
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# ? Jun 7, 2017 20:35 |
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GhostDog posted:It seems like AMS, rF2 and R3E now all leave the wheel rotation in the driver at the setting of the last car I drove. Anyone else having this issue? It happened sporadically before, but now it seems consistent every time. It's not a problem with these and other games that set rotation every time you select a car, but AC doesn't so it fucks up the steering in that. Yup, I have a shortcut on my desktop to go directly to the Windows Game Controllers control panel so I can reset the wheel rotation in the Thrustmaster config.
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# ? Jun 7, 2017 20:57 |
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Yeah that might be a Thrustmaster issue, I've never had that issue with my G27.
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# ? Jun 8, 2017 01:53 |
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GhostDog posted:I started out wanting to see lots of cockpit and over time gradually moved the viewpoint forward and looking for ways to get my monitor closer. Now the monitor is sitting right on top of the steering wheel axle, with just enough space not to drag my sweaty nerd knuckles across the screen. That gives me a "realistic" viewpoint but still some cockpit and (the top half) of the rev meter for most cars. Ditto. Of course, in iRacing it's pretty simple, you should just use the built in calculator under graphics settings. For a good example of how it's supposed to look, check out Niels Heusinkveld's setup: https://www.youtube.com/watch?v=-Sz-tIFTK3A (He's the guy who does the physics for Automobilista.) --- And speaking of race videos, real world race driver, winner of the 2014 Le Mans, and all-round geek Nicki Thiim has a new video comparing the new iRacing Ferrari and Ford: https://www.youtube.com/watch?v=1bIUKFnwUbw (Warning: Be prepared to mute the intro which is way too loud.)
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# ? Jun 8, 2017 09:36 |
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Proper FOV actually made me drive faster. I know guys will convince themselves that a hosed up wide FOV is better. But guaranteed you're going slower in and out of corners than your skill allows.
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# ? Jun 8, 2017 15:17 |
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Norns posted:I know guys will convince themselves that a hosed up wide FOV is better. But guaranteed you're going slower in and out of corners than your skill allows. can confirm i used to naturally drive wide fov's because i came from wwi ans wwii airplane sims where peripheral vision is extremely important. with racing games this is basically the opposite, especially if you have the track memorized.
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# ? Jun 8, 2017 15:25 |
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A wide FOV also gives you an illusion of speed. People often time complain that a game is too slow when they have a correct FOV. It's not slow, the previous FOV just looked deceivingly fast. You want a racing game to "look slow" because that gives you more time to react.
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# ? Jun 8, 2017 15:29 |
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Sounds like NASCAR Heat 2 is going to include Truck and xfinity. Not holding my breath since the first heat wasn't great. But Dirt to Daytona sounds rad
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# ? Jun 13, 2017 03:13 |
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Dirt to Daytona is the best game ever. If I could find a decent GameCube emulator or PS2 emulator I'd be playing it right now... (I have both disks)
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# ? Jun 13, 2017 12:38 |
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tater_salad posted:Dirt to Daytona is the best game ever. If I could find a decent GameCube emulator or PS2 emulator I'd be playing it right now... (I have both disks) I played it on Dolphin and it runs pretty well.
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# ? Jun 13, 2017 13:04 |
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njsykora posted:I played it on Dolphin and it runs pretty well. Cool have to grab my disks next time I'm where they are stored.
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# ? Jun 13, 2017 13:49 |
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njsykora posted:I played it on Dolphin and it runs pretty well. Yeah Dolphin is pretty close to perfect as far as Gamecube titles go. It's definitely the most usable of the emulators existing for recent systems.
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# ? Jun 13, 2017 16:07 |
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# ? Jun 4, 2024 08:37 |
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wolrah posted:Yeah Dolphin is pretty close to perfect as far as Gamecube titles go. It's definitely the most usable of the emulators existing for recent systems. I think PRC has a tutorial on how to get your wheel working with Dolphin, or at least points to one.
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# ? Jun 13, 2017 17:47 |