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Vib Rib posted:It looks like they're sort of a utility item. I saw a harvest point of herbs on the ground that was sparkling in a more traditional/subtle way, I think this is just to highlight interactable objects, which I figure is a necessity in an open world game with more scene-setting. Definitely seems like an item, there's a lamp with the same color as the fireflies on the Hunter's belt. Also the stealth cloak is another item, and they said they have a taunting cloak too.
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# ? Jun 14, 2017 02:10 |
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# ? Jun 11, 2024 14:35 |
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i don't mind sparkles lighting up stuff you can gather i think that's a decent accessibility improvement being able to point and shoot things that used to be throwable like flash bombs seems good too
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# ? Jun 14, 2017 02:11 |
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Lessail posted:https://twitter.com/SocksyBear/status/874767706716852224 No. Seriously, no. Don't do this. Don't port over Monster Hunter Stories, the game no one wanted or asked for, and then not port MHXX, a game that people are looking forward to and want to play. noooooooo
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# ? Jun 14, 2017 02:11 |
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Chronojam posted:Well that was disappointing in every way. I guess it looked okay visually but more generic than usual. "Everybody likes how Nintendo does it? Ok, we'll do the same thing where we play our games and have people talk about them, but replace the live gameplay with the same trailer we already showed earlier. Wait, why does everyone hate this?"
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# ? Jun 14, 2017 02:11 |
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why did that dude ask about the vita lol
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# ? Jun 14, 2017 02:11 |
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Vib Rib posted:It looks like they're sort of a utility item. I saw a harvest point of herbs on the ground that was sparkling in a more traditional/subtle way, I think this is just to highlight interactable objects, which I figure is a necessity in an open world game with more scene-setting. Trying to find that one item you need but never knowing where it is has been a long standing complaint throughout the series, when I saw the spore things I thought that might be the way they're trying to solve that problem.
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# ? Jun 14, 2017 02:12 |
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I just zoned into the angry part of the map, and not even dung bombs could make me leave.
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# ? Jun 14, 2017 02:13 |
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Keep asking people until someone says yes damnit MHXX on the Switch is literally the Perfect Monster Hunter Game. e: wait Vita what? No, Switch! lets hang out posted:i don't mind sparkles lighting up stuff you can gather i think that's a decent accessibility improvement Also I know it's the same footage as we saw earlier but I still think it looks generic and bland as heck.
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# ? Jun 14, 2017 02:13 |
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bwuh
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# ? Jun 14, 2017 02:14 |
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I just remember DmC and a shiver went down my spine. I hope that doesn't happen to monster Hunter
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# ? Jun 14, 2017 02:15 |
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I can't wait for Generic Action Adventure Hunter for the PS4, Xbonx and Microsoft Windows PC
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# ? Jun 14, 2017 02:15 |
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I feel like there's a more elegant way of showing what to do or what to gather than "magical fairy dust lights up everything important". Other games have managed that fine.
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# ? Jun 14, 2017 02:15 |
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Uh...hmm.
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# ? Jun 14, 2017 02:16 |
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This is actually good as long as you can turn it off because otherwise how the gently caress are you supposed to know what impact any of the skills/sharpening/coatings/buffs/whatever actually do You need to look up so much weird poo poo to actually know what's going on
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# ? Jun 14, 2017 02:17 |
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This is an insanely good and needed addition, tbqh.
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# ? Jun 14, 2017 02:18 |
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Your Computer posted:I can't wait for Generic Action Adventure Hunter for the PS4, Xbonx and Microsoft Windows PC Lemming posted:This is actually good as long as you can turn it off because otherwise how the gently caress are you supposed to know what impact any of the skills/sharpening/coatings/buffs/whatever actually do
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# ? Jun 14, 2017 02:18 |
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The japanese guys who spend 50 hours kicking dinosaurs to figure out motion values all simultaneously shed a tear, and didn't know why. (it's a good change)
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# ? Jun 14, 2017 02:19 |
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no cats
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# ? Jun 14, 2017 02:19 |
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no cats
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# ? Jun 14, 2017 02:20 |
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i mean....that's one way of finding monsters weapon points I guess how did people find out what monsters were weak to other than a spreadsheet of how many whacks at what body part it took to down it? solution b would be "a book that tells you in-lore reasons why monsters are weak to X" solution c is "monsters recoil or your attack flashes when you hit it with what its weak to" idk as much as I want to lament the death of MH if the numbers are able to be removed via setting I really dont give a heck, it'll make min-maxing a lot easier
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# ? Jun 14, 2017 02:20 |
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Your Computer posted:Also I know it's the same footage as we saw earlier but I still think it looks generic and bland as heck. Your Computer posted:I can't wait for Generic Action Adventure Hunter for the PS4, Xbonx and Microsoft Windows PC
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# ? Jun 14, 2017 02:20 |
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Ojetor posted:This is an insanely good and needed addition, tbqh. Don't you want to have to look up the damage numbers for every animation and put it into a spreadsheet with datamined info in order to know how much damage you're doing instead? Now that's what I call fun
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# ? Jun 14, 2017 02:20 |
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Lemming posted:This is actually good as long as you can turn it off because otherwise how the gently caress are you supposed to know what impact any of the skills/sharpening/coatings/buffs/whatever actually do Yeah if you can turn them off, which I'm sure you'll be able too, this is fine. Making the game less archaic is a good thing. I'm sure people will cry about it though.
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# ? Jun 14, 2017 02:21 |
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i think people took a lot of that information from the encyclopedia sized guide books they sell in japan
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# ? Jun 14, 2017 02:21 |
Cicadas! posted:no cats Prowler is like the best thing in MHX/XX though.
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# ? Jun 14, 2017 02:21 |
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Meldonox posted:When I was first watching the trailer I thought it was someone trying to rip off Monster Hunter and Horizon and doing a forgettable job of each. Then the dude's run looked familiar, then the Rathalos showed up and I thought they had some weird crossover going on somehow. It doesn't really look very Monster Huntery. Literally everyone in my discord was going MH! when they saw the sword.
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# ? Jun 14, 2017 02:22 |
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Meldonox posted:When I was first watching the trailer I thought it was someone trying to rip off Monster Hunter and Horizon and doing a forgettable job of each. Then the dude's run looked familiar, then the Rathalos showed up and I thought they had some weird crossover going on somehow. It doesn't really look very Monster Huntery. I personally think that the trailer is just bad and that's a big part in all of this. Also it's funny to see that I wasn't the only one who wasn't sure it was monster hunter until I saw the run-away-from-the-monster animation. That poo poo is iconic.
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# ? Jun 14, 2017 02:22 |
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Zerilan posted:Prowler is like the best thing in MHX/XX though. THAT'S WHY I'M SAD
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# ? Jun 14, 2017 02:22 |
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Lemming posted:Don't you want to have to look up the damage numbers for every animation and put it into a spreadsheet with datamined info in order to know how much damage you're doing instead? Now that's what I call fun Slow down on the straw man, my friend. Maybe I'm a weirdo but I like the idea of monster damage being represented by a monster slowing down/breathing heavily/losing limbs etc. It's not vital to my enjoyment of the series but I always enjoyed the lack of floating numbers
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# ? Jun 14, 2017 02:23 |
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Meyers-Briggs Testicle posted:i mean....that's one way of finding monsters weapon points I guess The quick way to do it in game was to look at the armor you can craft from them. The biggest negative value on the armor is what they're weak to. Of course, this required you killing them at least once sooooo.
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# ? Jun 14, 2017 02:23 |
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Meldonox posted:When I was first watching the trailer I thought it was someone trying to rip off Monster Hunter and Horizon and doing a forgettable job of each. Then the dude's run looked familiar, then the Rathalos showed up and I thought they had some weird crossover going on somehow. It doesn't really look very Monster Huntery. ya it looked super high res and wasn't on a 2 inch screen Zerilan posted:Prowler is like the best thing in MHX/XX though. prowler sucks rear end and if cutting it makes the rest of the weapons better than awesome no need to balance some extremely polarizing option with a bunch of tertiary gameplay mechanics unique to it
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# ? Jun 14, 2017 02:24 |
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Cicadas! posted:no cats Cicadas! posted:no cats Good
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# ? Jun 14, 2017 02:24 |
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Showing damage and attack effectiveness through animations or monster behavior would be preferable to just telegraphing it through a number. A flat out damage number feels like telegraphing it too much. It also kind of ruins immersion.
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# ? Jun 14, 2017 02:24 |
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Uhh the great sword was very clearly an mh weapon
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# ? Jun 14, 2017 02:25 |
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i think prowler is only polarizing to you dude
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# ? Jun 14, 2017 02:25 |
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Cicadas! posted:no cats Felynes are in the game, but it's unknown if they're playable. In fact that's the burning question, what (if anything) is making the jump from all the Cross additions? I assume this is a clean branching off from MH4, which means the existence of Styles, Super Arts and Prowlers is in question.
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# ? Jun 14, 2017 02:25 |
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Zelder posted:Slow down on the straw man, my friend. Maybe I'm a weirdo but I like the idea of monster damage being represented by a monster slowing down/breathing heavily/losing limbs etc. It's not vital to my enjoyment of the series but I always enjoyed the lack of floating numbers there's no reason they they can't do both, especially since seeing numbers fly up without a health bar doesn't tell you jack about how healthy the monster is
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# ? Jun 14, 2017 02:26 |
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But in all seriousness this development kind of blows. I'm like 5 quests away from completing Gen and now there's no point. I really hope World is amazing, because we don't have much else to look forward to now.
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# ? Jun 14, 2017 02:26 |
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You can probably turn off the floating numbers in options.
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# ? Jun 14, 2017 02:26 |
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# ? Jun 11, 2024 14:35 |
Meyers-Briggs Testicle posted:ya it looked super high res and wasn't on a 2 inch screen Once you go cat you never go back.
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# ? Jun 14, 2017 02:27 |