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Vienna Circlejerk posted:I have two characters stuck in hostile stations which are also their home station from 4 years ago, and when I follow the instructions for setting their home stations to their school HQs, I am denied because I'm not allowed to using the cloning services in the station I'm in. If I undock, I'm sure I'll just be podded right back to where I was. GMs are being extremely unhelpful, and I know I'm dumb about Eve and lots of other things too, so if anyone here could tell me the obviously dumb thing I'm doing wrong that would be really nice. Torabi posted:So my buddy is venturing into the EVE Online trench now. Which skills should he train? I'm a bit unsure myself since even the alphas have a lot of skills to choose from. Told him to go for stuff like gunnery, controlled burst and the racial frigate skill. Also stuff like capacitor and shield boosting skills along with target management. You can try petitioning CCP to have them move it to highsec for you, explaining you were away from the game for a while, it's what we usually recommend to returning veterans in TEST. https://support.eveonline.com/hc/en-us/articles/203207992-Inaccessible-Assets-and-Returning-players Clerical Terrors fucked around with this message at 15:57 on Jun 14, 2017 |
# ? Jun 14, 2017 15:38 |
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# ? May 30, 2024 13:36 |
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Vienna Circlejerk posted:I have two characters stuck in hostile stations which are also their home station from 4 years ago, and when I follow the instructions for setting their home stations to their school HQs, I am denied because I'm not allowed to using the cloning services in the station I'm in. If I undock, I'm sure I'll just be podded right back to where I was. GMs are being extremely unhelpful, and I know I'm dumb about Eve and lots of other things too, so if anyone here could tell me the obviously dumb thing I'm doing wrong that would be really nice. i'm not 100% sure but i think when your clone contract is revoked, you get podded back to your corporation's HQ, or to your school station failing that
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# ? Jun 14, 2017 15:39 |
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Vienna Circlejerk posted:I have two characters stuck in hostile stations which are also their home station from 4 years ago, and when I follow the instructions for setting their home stations to their school HQs, I am denied because I'm not allowed to using the cloning services in the station I'm in. If I undock, I'm sure I'll just be podded right back to where I was. GMs are being extremely unhelpful, and I know I'm dumb about Eve and lots of other things too, so if anyone here could tell me the obviously dumb thing I'm doing wrong that would be really nice. a) Get into your biggest / most expensive ship, file a petition that you are stuck in a hostile station after coming back to the game. b) If you don't have jack worth saving, you can probably get out of Dek in just a pod. Head for ROIR, that'll get you to a NPC station with cloning. There are a lot less bubbled gates since you last played, because bubbles now decay. Torabi posted:I have like, 1 billion in assets locked in hostile stations from back in the day. I can sell the stuff and get like 1/4th of the ISK at best so it is just sitting there but I should probably just do it, what choice do I have. Blasphemaster posted:Yeah same here with the 0.p assets. I pretty much just tucked the contents of an entire station into a can and put it up for auction. If you can wait until sometime later this year, all assets in null will become recoverable. They're turning all stations in sov null into citadels, which will allow you to teleport your goods to safety for a 15% fee.
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# ? Jun 14, 2017 15:51 |
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vyst posted:Caldari don't need skins because their ships are A+ without them I'm looking for the Vyst skin, enough to cover a few titans.
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# ? Jun 14, 2017 16:12 |
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Klyith posted:If you can wait until sometime later this year, all assets in null will become recoverable. They're turning all stations in sov null into citadels, which will allow you to teleport your goods to safety for a 15% fee. Well poo poo, that's pretty great.
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# ? Jun 14, 2017 16:45 |
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Rust Martialis posted:I'm looking for the Vyst skin, enough to cover a few titans.
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# ? Jun 14, 2017 17:05 |
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Klyith posted:b) If you don't have jack worth saving, you can probably get out of Dek in just a pod. Head for ROIR, that'll get you to a NPC station with cloning. There are a lot less bubbled gates since you last played, because bubbles now decay. Wow, this actually worked. I even passed an autopiloting Cheetah on the way. So I guess that's, uh, Deklein's current residents, huh.
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# ? Jun 14, 2017 17:40 |
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Vienna Circlejerk posted:Wow, this actually worked. I even passed an autopiloting Cheetah on the way. So I guess that's, uh, Deklein's current residents, huh. yeah, they pretty much stuffed third-rate pets there
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# ? Jun 14, 2017 17:42 |
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Torabi posted:I have like, 1 billion in assets locked in hostile stations from back in the day. I can sell the stuff and get like 1/4th of the ISK at best so it is just sitting there but I should probably just do it, what choice do I have. Well, before I literally just flew my pods out of there, I was logging in every couple of days to add to my skill queues because these were dumb PI alts so they had lots of alpha training they could do, and about a quarter of the time people in local were asking me if I was doing a fire sale. Something tells me that if you have some assets there to leverage, you could pull off some very interesting contract offers in the style of Jita local, because these folks seem very hungry for bargains.
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# ? Jun 14, 2017 18:00 |
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I'll buy your Deklein stuff for 50% Jita, depending on what you have.
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# ? Jun 14, 2017 18:59 |
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Rust Martialis posted:I'm looking for the Vyst skin, enough to cover a few titans. he had some suits made for me remember
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# ? Jun 14, 2017 19:44 |
Since a super basic account is free now I decided to check out the game again. The new UI (compared to about 4 years ago) is sooooo much better. I got about a quarter of a billion worth of tech 2 cruiser stuck up in old goon space. You are really limited in the stuff you can train/equip with just a free account. I couldn't even fly the cruiser out of the hostile station I was stuck at. Oh well, I'll stick it on the market with a 3 month sell order and hope someone buys it. I think you no longer have clone levels? Is that right? I got blown up in my pod on the way back to high sec and didn't see an option to update my clone, just change my home station. I'm really hoping I won't loose skills next time I die. The new (?) simulate function and multibuy is really sick. I setup a destroyer and was able to buy all the poo poo in one go in Jita, and than with one more click it put it all together for me. Not being able to use tier 2 drones really makes drone ships complete garbage for the free accounts. It also kinda sucks that you can't use other race's ships, since I dumped a lot of skill time into Amarr back in the day. Destroyers being able to poo poo out around 225 dps for 1.5 million is pretty cool though. Do goons have null-sec space again or are we just making GBS threads up low sec like right after we lost Delkin?
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# ? Jun 14, 2017 20:52 |
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Nitrousoxide posted:Since a super basic account is free now I decided to check out the game again. The new UI (compared to about 4 years ago) is sooooo much better. Wait till end of year, you'll be able to recover them for 15% value. No, did away with clone levels, you won't lose SP. Yes they are. It does suck, but need "incentive" Destroyers are sweet. Delve.
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# ? Jun 14, 2017 20:57 |
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Nitrousoxide posted:Do goons have null-sec space again or are we just making GBS threads up low sec like right after we lost Delkin? We do have space -- we occupy Delve. However, the rest of the game is really upset that we only occupy Delve, and is braying pretty much at all times that we should take more space.
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# ? Jun 14, 2017 21:21 |
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FruitNYogurtParfait posted:he had some suits made for me remember The Deadtear skin makes your titan explode when fitted
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# ? Jun 14, 2017 22:41 |
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only when in the presence of friendly russians
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# ? Jun 14, 2017 23:01 |
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Well all my poo poo is in a Delve auction Contract, so if anyone wants to buy Achus's stuff that'd be pretty great.
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# ? Jun 14, 2017 23:08 |
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Klyith posted:If you can wait until sometime later this year, all assets in null will become recoverable. They're turning all stations in sov null into citadels, which will allow you to teleport your goods to safety for a 15% fee. Had no idea that CCP can help you but allowing people to teleport goods seems like a very dumb move. No need for freighters or anything anymore or what? No need to transport supplies to the frontlines during large fights etc? Edit: Reading up on it now and if I'm not mistaken they will remove the ability to put down your own stations too? What the gently caress are they doing? Adding the ability to teleport assets and removing the ability to actually change the game world? What gives? Boar It fucked around with this message at 23:32 on Jun 14, 2017 |
# ? Jun 14, 2017 23:27 |
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Torabi posted:Had no idea that CCP can help you but allowing people to teleport goods seems like a very dumb move. No need for freighters or anything anymore or what? No need to transport supplies to the frontlines during large fights etc? it's an asset safety teleportation, which means each system can only teleport assets to a specific lowsec station (or highsec station if in highsec,) it takes three weeks to do the teleport, and you pay a 15% fee on the estimated value of the assets for the service
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# ? Jun 14, 2017 23:32 |
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Gwyneth Palpate posted:it's an asset safety teleportation, which means each system can only teleport assets to a specific lowsec station (or highsec station if in highsec,) it takes three weeks to do the teleport, and you pay a 15% fee on the estimated value of the assets for the service Ah well, that sounds fair. Then I wouldn't be in this situation. Regardless I asked CCP to see if they will move my poo poo but that account is alpha so I bet they will tell me to either sub first or gtfo. Still, had I known about this then I wouldn't have sold so much of my stuff to the lowest bidder back in the day since I knew I was going to quit and start over on a new dude in the future and figured I'm not getting this poo poo out. But I still have an Ishtar and a Leopard lying around and some other stuff.
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# ? Jun 14, 2017 23:43 |
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Klyith posted:If things had gone as planned (a Carbon engine capable of multiplayer interaction, players satisfied with a new "jesus feature") the clothing microtransactions would have had value. And it's entirely possible that Aurum was planned to be a cross-game currency, at which point some of the features that were detrimental in practice would have made more sense. http://dl.eve-files.com/media/corp/PoeticStanziel/Vol-1-Greed-is-good.pdf It's old (2011) but always funny to read again. If ccp would spend half the time they think about to make more money with micropayments the game would be much healthier and they could make more $ with more and especially happier players.
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# ? Jun 15, 2017 00:47 |
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Idk why people bitch about asset safety, it locks assets up if the people you're attacking don't get them moved in time, and while assets are being moved you can kill them. Wait, I know why. Change is bad, grr goons, grr , eve is ded.
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# ? Jun 15, 2017 04:08 |
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lucifirius posted:Idk why people bitch about asset safety, it locks assets up if the people you're attacking don't get them moved in time, and while assets are being moved you can kill them. people don't like asset safety because it reduces the pain of choosing not to fight the wider player base is still sore about us refusing to fight in the casino war, and as such they're very sensitive of anything that could possibly make the choice not to fight easier (like asset safety) the problem with their belief is that without asset safety, structures would simply not get used in k-space over the perfect safety of NPC stations, and thus nearly all the targets left in space to actually contest would vanish
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# ? Jun 15, 2017 04:12 |
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lucifirius posted:Idk why people bitch about asset safety, it locks assets up if the people you're attacking don't get them moved in time, and while assets are being moved you can kill them. They should let the victors loot the assets
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# ? Jun 15, 2017 04:18 |
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Rutibex posted:They should let the victors loot the assets Silly k-space people and your asset safety.
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# ? Jun 15, 2017 04:26 |
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Gwyneth Palpate posted:people don't like asset safety because it reduces the pain of choosing not to fight Pretty much this. Nullsec would become a wasteland and this poo poo game would finally loving die.
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# ? Jun 15, 2017 05:06 |
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I got the idea of training a few alts. I figured I would train them as Alpha clones for "free" for as long as possible. Then change them to omega with the recruitment program since I would get the same 30 days on my main account anyway (plus 250k SP per alt) The problem. These Alpha clones need their skill queue updated every single day and it's a big hassle.
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# ? Jun 15, 2017 05:25 |
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Catberry posted:I got the idea of training a few alts. I figured I would train them as Alpha clones for "free" for as long as possible. Then change them to omega with the recruitment program since I would get the same 30 days on my main account anyway (plus 250k SP per alt) Clearly you should be ghost training.
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# ? Jun 15, 2017 05:40 |
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Gwyneth Palpate posted:people don't like asset safety because it reduces the pain of choosing not to fight an astonishing number of important people in elite pvp alliances still think that opponents can be S&M bondaged into taking fights they can't win. "if we just raise the stakes a little more, I'm sure those cowards will throw good money after bad!" I guess they think that because every once in a while there's someone so brain-dead that this works on them. (*cough* brave) the only way to make people fight you is to make them want to fight you. XenJ posted:http://dl.eve-files.com/media/corp/PoeticStanziel/Vol-1-Greed-is-good.pdf possibly the real lesson is that if your company is producing an internal magazine for your own employees that is just about how good your farts smell, you may have a hubris problem.
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# ? Jun 15, 2017 05:45 |
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Gwyneth Palpate posted:We do have space -- we occupy Delve. The best part about this is their previous rabbling during the Casino War that we held too much space. And also events like CO2 batphoning NC. to fight our T3C fleet that was going to clear an incursion so we could assault NC.'s staging Fortizar which they plan to use to farm ~~ezfragz~~. Klyith posted:an astonishing number of important people in elite pvp alliances still think that opponents can be S&M bondaged into taking fights they can't win. "if we just raise the stakes a little more, I'm sure those cowards will throw good money after bad!" I guess they think that because every once in a while there's someone so brain-dead that this works on them. (*cough* brave) The reason people think that is they're either the kind of group that needs a constant drip-feed of ~~content~~ to stave off the inevitable infighting, or they're the kind of group who lives for ~~ezfragz~~. It's an awful kind of symbiotic relationship that results in blueing up the same dudes who burned you out of your space that you thought you'd keep after stabbing your longtime allies in the back in the middle of a war because ??? dragonshardz fucked around with this message at 06:14 on Jun 15, 2017 |
# ? Jun 15, 2017 06:09 |
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dragonshardz posted:~~content~~ yeah generally people want things to do in their game, the 8% or so loss of players every single month since f2p really shows that people don't really have any reason to continue playing, because you can't force anyone to fight you because there is nothing worth fighting over. it's not that we want you to feed us, we want things to be worth fighting over so everything in the game isn't so stagnant, and that there is actual conflict happening. there is nothing you can do save for taking someones' sov in eve right now that can force fights for the most part. that's really lovely because fozziesov sucks rear end and citadels suck rear end.
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# ? Jun 15, 2017 06:53 |
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Would the 'citadel problem' be solved by having every citadel be vulnerable, and then have the current mechanics kick in after the shield has been burned down?
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# ? Jun 15, 2017 07:00 |
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Maneck posted:Reportedly the Chinese server has an abundance of awesome skins. The reasons the main server doesn't get them has something to do with enforcing style standards. That and the people who actually own the EVE server making those skins in China aren't actually CCP. Also let's not forget how CCP wanted to kill off old established alliance logos to force people to make new ones in their dumb "grim dark" image. Mekchu fucked around with this message at 07:07 on Jun 15, 2017 |
# ? Jun 15, 2017 07:05 |
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How did the "greed is good" newsletter get leaked anyhow?
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# ? Jun 15, 2017 07:22 |
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1001 Arabian dicks posted:yeah generally people want things to do in their game, the 8% or so loss of players every single month since f2p really shows that people don't really have any reason to continue playing, because you can't force anyone to fight you because there is nothing worth fighting over. I was more specifically talking about CO2 but you're not wrong - a healthy EVE is one where there's always a war somewhere. I get tired of hearing people on Reddit &c throw around the word "content" as though anyone else in the game is obligated to provide them with something to do. As for forcing fights - dropping a few stager Citadels on the doorstep of a group which actively defends its space is a good way to force a fight of some kind. lucifirius posted:Would the 'citadel problem' be solved by having every citadel be vulnerable, and then have the current mechanics kick in after the shield has been burned down? I think the tempo set in place by Citadel hull reinforce timers (have to wait a full week for a kill) is more of a problem than TZ tanking the shield timer. The latter is kind of lovely too, but, less so. Knowing CCP, what they'll do is change things up so an Entosis Link can force a structure into vulnerability. This would be...acceptable, since I figure they're going to try and figure out some way to make that poo poo useful even if Fozziesov does die a deserved death.
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# ? Jun 15, 2017 08:46 |
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dragonshardz posted:As for forcing fights - dropping a few stager Citadels on the doorstep of a group which actively defends its space is a good way to force a fight of some kind. This works, for about a week. Most people are willing to get farmed for a week, then they realize, 'well- they can't really do anything, so gently caress 'em'. No more 'content'.
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# ? Jun 15, 2017 11:36 |
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More than one kind of fighter?
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# ? Jun 15, 2017 12:29 |
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E Equals MC Hammer posted:More than one kind of fighter? yeah, there are five kinds of fighters now and they are controlled like in homeworld
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# ? Jun 15, 2017 12:51 |
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lucifirius posted:Would the 'citadel problem' be solved by having every citadel be vulnerable, and then have the current mechanics kick in after the shield has been burned down? That'd suck for single timezone corps if your enemies could force you to alarm clock daily or lose your poo poo.
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# ? Jun 15, 2017 13:29 |
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# ? May 30, 2024 13:36 |
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Unfunny Poster posted:That and the people who actually own the EVE server making those skins in China aren't actually CCP. The grim dark mask they wanted to put on the logos was one of the less dumb aspects of it. What took the cake was that they thought by putting a grim-dark mask on the existing logo, they would secure the intellectual property rights. Neglecting that while they might own the derivative work, they wouldn't own the source material* and so they still had the original problem. Also, applying a mask to an existing image probably isn't going to be counted as creative expression and therefore won't benefit from copyright protection. *Unless the original uploader actually owned the appropriate rights to the image, in which case the EULA would have CCP in the clear, but there would still be no documentation of that so lawyers won't sign off on it for due diligence purposes.
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# ? Jun 15, 2017 13:46 |