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Sakurazuka posted:By that point they were making the games using whatever change they found on the pachinko parlor floor Harmony of Despair is still funny to me.
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# ? Jun 15, 2017 19:58 |
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# ? May 30, 2024 12:17 |
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Sakurazuka posted:By that point they were making the games using whatever change they found on the pachinko parlor floor s'true, portrait before it had the same problem but probably even worse to be fair.
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# ? Jun 15, 2017 19:58 |
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Regy Rusty posted:I don't agree with it, Dawn sucked and I almost quit before finishing it. I was so tired of the soul mechanic after doing it and Aria back to back. Dawn of Sorrow is the greatest Castlevania game. objective fact
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# ? Jun 15, 2017 19:59 |
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# ? Jun 15, 2017 19:59 |
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Really Pants posted:look forward to Trails under Silent Heaven in Q4 2017 Trails Under Cold Hearts: Unlimited Skyline
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# ? Jun 15, 2017 19:59 |
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tap my mountain posted:Everybody knows that butts are the new boobs in gaming Pretend I posted that famous page from the Prison School manga
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# ? Jun 15, 2017 19:59 |
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Mak0rz posted:Dawn of Sorrow is the greatest Castlevania game. objective fact Of the 5 I've played it was the worst by far. Tying weapon strength to Souls as well as abilities was a horrible decision and made it extremely tedious.
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# ? Jun 15, 2017 20:00 |
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Quest For Glory II posted:i really like the little sub-genre Ecclesia has managed to carve out as other games like Shantae & the Pirate's Curse has followed its model of having a series of mini-metroidvania maps and as you get new abilities you can go between them and access new areas. Dragon trap
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# ? Jun 15, 2017 20:00 |
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tap my mountain posted:Trails Under Creation: Heroes Infinite Skyline
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# ? Jun 15, 2017 20:01 |
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just stay away from Trails under Rose Dawn, they kind of lost their way with that one
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# ? Jun 15, 2017 20:01 |
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Anyway regardless Symphony of the Night is obviously the best one come on
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# ? Jun 15, 2017 20:03 |
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Regy Rusty posted:Tying weapon strength to Souls maybe I'm misremembering the game because I haven't played it in like ten years but what does this mean?
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# ? Jun 15, 2017 20:03 |
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Lakbay posted:Pretend I posted that famous page from the Prison School manga What famous page
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# ? Jun 15, 2017 20:03 |
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Phantasium posted:Harmony of Despair is still funny to me. was that the multiplayer thing crafted entirely out of reused assets and with a grind focused repetition model? i was holding out hope that would migrate to steam as a quick konami crash grab once upon a time
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# ? Jun 15, 2017 20:04 |
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the main character of trails of cold steel is voiced by the same guy who voiced the great deku tree and revali in breath of the wild https://soundcloud.com/anime_sonicmega/revalio-kart-8-double-dash
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# ? Jun 15, 2017 20:04 |
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Regy Rusty posted:Anyway regardless Symphony of the Night is obviously the best one come on It's too easy for me now, though.
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# ? Jun 15, 2017 20:04 |
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Regy Rusty posted:Anyway regardless Symphony of the Night is obviously the best one come on I can't get behind your hate for Dawn, but this is an opinion I can support.
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# ? Jun 15, 2017 20:04 |
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Regy Rusty posted:Anyway regardless Symphony of the Night is obviously the best one come on That's a weird way to spell Order of Ecclesia
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# ? Jun 15, 2017 20:05 |
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Cowcaster posted:was that the multiplayer thing crafted entirely out of reused assets and with a grind focused repetition model? i was holding out hope that would migrate to steam as a quick konami crash grab once upon a time Yeah. Also that the name is stupidly similar to Harmony of Dissonance. It's pretty fun actually I should replay some the stages sometime.
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# ? Jun 15, 2017 20:05 |
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Circle of the Moon was first Castlevania so I have a lot of affection for it, but the random drop system really sucks in that the card system requires you to collect lots of rare drops and each one is a complete suite of abilities or modifiers so unless you use a guide to grind specific enemies you're probably going to miss out on the majority of the magic system's functionality.
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# ? Jun 15, 2017 20:05 |
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Ecclesia and SotN are on about the same level for me
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# ? Jun 15, 2017 20:06 |
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Saint Freak posted:The champion, Mr Yabuki. And also some other guy that lost to him? Just cut out all this esports bullshit and stream the QA team playing each other
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# ? Jun 15, 2017 20:06 |
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Guy Mann posted:Circle of the Moon was first Castlevania so I have a lot of affection for it, but the random drop system really sucks in that the card system requires you to collect lots of rare drops and each one is a complete suite of abilities or modifiers so unless you use a guide to grind specific enemies you're probably going to miss out on the majority of the magic system's functionality. or you can just pause the game while the "turn on magic" animation is playing and switch the indicators to any two cards you want and use every single combination from the get go provided you had the magic circle of the moon was not an extremely well playtested game
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# ? Jun 15, 2017 20:06 |
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Mak0rz posted:maybe I'm misremembering the game because I haven't played it in like ten years but what does this mean? Unlike good castlevania games, barely any weapons in Dawn are found lying around. You have to synthesize them with souls, with ones that will be any good whatsoever for damaging late game enemies and bosses requiring rare soul drops. You could not avoid grinding souls just to get the tools needed to progress and I hated it.
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# ? Jun 15, 2017 20:07 |
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Yeah the cards were the worst bit in CotM, it would have been better if they were just more items you picked up in the world but even increasing the drop rates would help because it was entirely possible to finish the game with only like finding four of them.
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# ? Jun 15, 2017 20:08 |
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The Colonel posted:that's not a thing ecclesia invented, though i guess the earlier games to feature stuff like that didn't let you revisit areas you can't beat Odallus until you go back to earlier levels and use the new abilities to find secret exits to the hidden levels, for example
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# ? Jun 15, 2017 20:10 |
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Regy Rusty posted:Unlike good castlevania games, barely any weapons in Dawn are found lying around. You have to synthesize them with souls, with ones that will be any good whatsoever for damaging late game enemies and bosses requiring rare soul drops. You could not avoid grinding souls just to get the tools needed to progress and I hated it. Eh, I feel like you're overstating it, I finished the game fine just using the souls I got through playing normally, I didn't grind or anything.
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# ? Jun 15, 2017 20:10 |
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there was one card combo that would set your attack super high, but make it so you'd have to charge up a sword swing while standing still to hit at that attack value or, you could just slide kick around on the floor like a dog rubbing its butt on the carpet since that just used the raw attack value and would do the exact same damage as the fully charged sword attack
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# ? Jun 15, 2017 20:10 |
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Using kicks to kill Castlevania bosses is a time honored tradition. I love the fact that Galamoth takes more damage to the head in SotN, and it's a perfectly valid strategy to hyperjump through his lightning on the floor attack and then just jump kick his head a billion times.
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# ? Jun 15, 2017 20:12 |
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Regy Rusty posted:Unlike good castlevania games, barely any weapons in Dawn are found lying around. You have to synthesize them with souls, with ones that will be any good whatsoever for damaging late game enemies and bosses requiring rare soul drops. You could not avoid grinding souls just to get the tools needed to progress and I hated it. Lol what? Yes you can synth weapons with souls, but the notion that there aren't good ones laying around or to be bought with normal money is nonsense dude.
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# ? Jun 15, 2017 20:14 |
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i honestly have completely wiped the dawn weapon upgrade system from my memory i just remember you had to hang onto the boss souls for 100% completion to get the infinite magic ring but then you could swing back and throw them in the furnace afterwards to top off your weapons too
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# ? Jun 15, 2017 20:16 |
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FirstAidKite posted:What famous page I assume it's this one https://m.imgur.com/zfGhws3
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# ? Jun 15, 2017 20:17 |
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Mak0rz posted:Lol what? Yes you can synth weapons with souls, but the notion that there aren't good ones laying around or to be bought with normal money is nonsense dude. Your memory is faulty, I'm sorry. The best weapons you can get without synthesis will only get you through the midgame. Believe me I looked into this as much as possible. Are you sure you're not thinking of Aria? That game did have weapons lying around everywhere.
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# ? Jun 15, 2017 20:17 |
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While Dawn had weapons split into specific types which lead to less variety and less weapons lying around, the base upgrades take incredibly common souls and you never need the highest-tier equipment to beat the game, and there were still drops to grab from enemies. You don't need to grind unless you're just not fighting any enemies. Dawn is where they started upping the difficulty however, but it's just like the ones after it where being able to dodge tells is more important than raw offense.
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# ? Jun 15, 2017 20:25 |
Sakurazuka posted:Was an okay game and then he made four more much better ones after that? Aria was really good but Dawn, Portrait and Order were all pretty lame.
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# ? Jun 15, 2017 20:32 |
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actual real castlevania tiers from best to worst -symphony of the night -order of ecclesia -castlevania 3 japanese version -rondo of blood -can't think of one -can't think of one -harmony of dissonance -all the beat em ups and castlevania 64
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# ? Jun 15, 2017 20:36 |
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Lurdiak posted:Aria was really good but Dawn, Portrait and Order were all pretty lame. What did you dislike about Portrait and Order? I ended up liking them a bit better than Aria personally (though I'll admit that at that point Dawn had so tainted my feelings on the soul system that it might have made Aria feel slightly worse in retrospect).
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# ? Jun 15, 2017 20:38 |
Portrait was just really, really dull in its level and enemy designs, final boss aside. I never really felt like I was exploring so much as just going in a straight line until I hit a boss. I also feel it was by far one of the most stat-heavy games in the series, where fighting an enemy has almost nothing to do with skill and everything to do with what level you're at. I know you can level that charge at almost every Castlevania after Symphony, but it felt by far the worst of them. Despite the weapon and spell variety I just kind of mashed my way through most battles and it was unchallenging and boring. I also thought the story was dull as dish water, even by the low standards of the series. Something about the animations in the game suck, too. In particular, Jonathan swings his weapons really half-heartedly. Maybe it's supposed to make him look like he's too cool for school, but it just kind of makes him look like he sucks. I only played like 1/4 of Order and I was like "Yep it's another DS Castlevania" and put it down, so maybe I'm being a bit unfair to it.
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# ? Jun 15, 2017 20:49 |
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important e3 news (to me)Cowcaster posted:actual real castlevania tiers from best to worst
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# ? Jun 15, 2017 20:51 |
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# ? May 30, 2024 12:17 |
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man i'm hating how little i remember of these castlevania games because i did really like a lot of them while i was playing them but that was probably close to a decade ago for some of them at this point. i remember liking portrait of ruin well enough but the only memory i have is throwing custard pies at julius i think?
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# ? Jun 15, 2017 20:52 |