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Ekusukariba posted:I remember someone figured out the algorithm for the suicide mission on the old bioware forum, the various priorities of death for the different sections etc, I remember Miranda can only die holding the line and if brought to the finale when not loyal she can also be dragged off by the collector bees if the biotic bubble fails but since she has critical dialogue when you're about to spit off to hold the line/kill a baby the game just pretends that didn't happen
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# ? Jun 15, 2017 17:59 |
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# ? May 13, 2024 20:59 |
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Generic American posted:Man, this would be such a cool thing for Bioware to lean into with future games. One of my biggest complaints for their games (quality concerns aside) has always been that your team feels useless when you don't bring them along— especially in Mass Effect, where you're limited to just two instead of three. It would be a total nightmare for them judging by the suicide mission's complexity, but having a bunch of mini-versions of that throughout a game would make it feel like your team isn't just loving around when you leave them behind for a mission. Like maybe being able to assign them to run the mission so they're the one talking you through it, or having support roles that give you a unique bonus for certain missions. The only way they could really do it is by using DA:I wartable mechanic and instead of choosing the three advisers you choose a team leader and they go in and try to complete the mission. The trick would be to just make sure no one dies, but people can be maimed or whatever. It'd up the complexity a lot, especially if being maimed was/completing a mission/forming relationships was reflected in companion dialogue later on.
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# ? Jun 15, 2017 18:00 |
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hard counter posted:she can also be dragged off by the collector bees if the biotic bubble fails but since she has critical dialogue when you're about to spit off to hold the line/kill a baby the game just pretends that didn't happen she can only be dragged away via a glitch, she has higher priority than everyone else during that section, they didn't even record dialogue for her dying there
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# ? Jun 15, 2017 18:01 |
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I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2.
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# ? Jun 15, 2017 18:01 |
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Thor-Stryker posted:I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2. COMMANDUH SHEPUHD, WE NEED A BIOTIC. SOMEONE WHO IS REALLY KNOWN FOR THEIR SPACE MAGIC AND WHO IS OFTEN CALLED A BIOTIC to make a shield for the Shield... barriers... Jacob has Barrier! Aha, thought you'd get the better of me, Mass Effect! Can't lose.
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# ? Jun 15, 2017 18:05 |
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as i recall, a lot of goons back in the day thought me3's version of the suicide mission was going to be a final-battle-against-the-reapers type thing involving whole species/fleets/armies being assigned to key jobs as an escalation to me2's smaller scale of assigning individuals a role in what's pretty much just a heistEkusukariba posted:she can only be dragged away via a glitch, she has higher priority than everyone else during that section, they didn't even record dialogue for her dying there i think it might've been more an oversight rather than glitch since i don't recall there being any kind of priority to who gets dragged away by bees so you can reliably have miranda 'die' there e: i just consulted a pair of guides, one says the bee victim is random, the other does provide a priority list so i'm not completely sure anymore hard counter fucked around with this message at 18:21 on Jun 15, 2017 |
# ? Jun 15, 2017 18:09 |
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hard counter posted:as i recall, a lot of goons back in the day thought me3's version of the suicide mission was going to be a final-battle-against-the-reapers type thing involving whole species/fleets/armies being assigned to key jobs as an escalation to me2's smaller scale of assigning individuals a role in what's pretty much just a heist right because that would have been awesome I was waiting for rachni to boil up out of the ground and drag a Reaper into the depths and it never happened
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# ? Jun 15, 2017 18:14 |
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hard counter posted:as i recall, a lot of goons back in the day thought me3's version of the suicide mission was going to be a final-battle-against-the-reapers type thing involving whole species/fleets/armies being assigned to key jobs as an escalation to me2's smaller scale of assigning individuals a role in what's pretty much just a heist Yes, a lot of people assumed that. People who wanted that level of interaction between surviving squadmates got it in Citadel, but you can watch what happens during the minimal invitees party to see how the framework is exactly the same whether you are failshep or not.
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# ? Jun 15, 2017 18:15 |
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I was the only one of my group of real life friends to not lose anyone in the suicide mission my first time. Oddly, lost someone my second playthrough instead. I didn't know about the point system for hold the line, and I thought the Normandy survivor escort had to be someone good at combat - I'd sent Jacob to do it my first game. Second time I sent Grunt, and had Garrus and Legion as my squadmates rather than Mordin and Tali as I did my first time. RIP Mordin.
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# ? Jun 15, 2017 18:43 |
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Ha, Gamespot did a whole video series about Shepard killing everyone in the worst way possible.
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# ? Jun 15, 2017 18:45 |
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Thundercracker posted:Garrus would make a good small business owner, but would seriously struggle as that business expanded into a medium size business. I mean, you can be the owner and also in charge of training, especially if it's a small business. There's literally nothing wrong with that. Generic American posted:Man, this would be such a cool thing for Bioware to lean into with future games. One of my biggest complaints for their games (quality concerns aside) has always been that your team feels useless when you don't bring them along— especially in Mass Effect, where you're limited to just two instead of three. It would be a total nightmare for them judging by the suicide mission's complexity, but having a bunch of mini-versions of that throughout a game would make it feel like your team isn't just loving around when you leave them behind for a mission. Like maybe being able to assign them to run the mission so they're the one talking you through it, or having support roles that give you a unique bonus for certain missions. You know as well as I do that Bioware's not gonna do any loving thing of the sort.
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# ? Jun 15, 2017 19:32 |
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hobbesmaster posted:Sentinel surely. You're probably right. Sentinel power cool downs would regenerate faster than the swarm itself
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# ? Jun 15, 2017 19:39 |
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Thor-Stryker posted:I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2. i felt miranda really needed a win
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# ? Jun 15, 2017 19:59 |
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RBA Starblade posted:Apparently there was something about their engine that would have made it impossible (iirc an interview said they had to modify a lot to get them all in one map in Citadel) but it would have been really cool if in the last bit on Earth where you're basically just playing a multiplayer match your whole surviving team showed up and their skills were separated as Squad Combat, Squad Tech and Squad Biotic or something. Oh yeah, that would be a total shitshow to get working on that sorta scale. But I was picturing something a bit more reserved in scope like how the suicide mission handles most of the stuff off-screen. Like to give an example: in one mission, you can assign either Garrus or Tali into a support slot alongside your chosen squad. Choose Garrus, and he'll snipe enemies for you while fighting in open areas (you'd only ever see his laser sight). Or if you go with Tali, she'll hack certain doors to open shortcuts/loot closets or disable certain defenses like turrets. Totally a pipe dream though. Drifter posted:You know as well as I do that Bioware's not gonna do any loving thing of the sort. I do know as well as you do, which is why I didn't say they would do it ? Just that I think the idea is cool.
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# ? Jun 15, 2017 20:52 |
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i was expecting once upon a time more dragon age origins prison break scenes from Future bioware wehre ur squad goes in sumwhere independent of u and u control & interact as tHem to sleep perchance 2 dream
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# ? Jun 15, 2017 21:08 |
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yeah RIP
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# ? Jun 15, 2017 21:09 |
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Thundercracker posted:Garrus would make a good small business owner, but would seriously struggle as that business expanded into a medium size business. i would watch this tv show as a netflix original
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# ? Jun 15, 2017 21:12 |
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I bought Metro 2033 Redux on PSN for 5.99 and am enjoying it more than noted bad game and failed Mass Effect sequel "Andromeda"
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# ? Jun 15, 2017 21:22 |
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TEENAGE WITCH posted:i was expecting once upon a time more dragon age origins prison break scenes from Future bioware wehre ur squad goes in sumwhere independent of u and u control & interact as tHem This was amazing and hilarious. So I assume we'll never see anything like it again.
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# ? Jun 15, 2017 21:24 |
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Thundercracker posted:Garrus would make a good small business owner, but would seriously struggle as that business expanded into a medium size business. "Well you see Carl, the meat has the reach, but the cheese has flexibility, I'll do 9 layers of salami and call it a tie."
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# ? Jun 15, 2017 21:34 |
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a primate posted:I bought Metro 2033 Redux on PSN for 5.99 and am enjoying it more than noted bad game and failed Mass Effect sequel "Andromeda" Welcome to the metro comrade
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# ? Jun 15, 2017 21:37 |
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a primate posted:I bought Metro 2033 Redux on PSN for 5.99 and am enjoying it more than noted bad game and failed Mass Effect sequel "Andromeda" If we're just listing better games than MEA, the new Prey is exxxxcellent. I bought it on a whim and its the System Shock sequel I both didn't know I needed and that existed. Really good world building and character development especially of your silent protagonist. Probably best ececution of telling a story through sets and props I've seen in a long while.
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# ? Jun 15, 2017 21:47 |
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I never played System Shock, maybe I'll take a look after I complete my current quest, comradeRBA Starblade posted:Welcome to the metro comrade Da. I bought Last Light while I was at it, since it was on sale for 5.99 too. So that's two games that are potentially more fun than Babby Ryder and Friends That should tide me over until the Uncharted 4 standalone DLC comes out (forgot the name) a primate fucked around with this message at 21:55 on Jun 15, 2017 |
# ? Jun 15, 2017 21:52 |
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hobbesmaster posted:This was amazing and hilarious. Hell, it's a perfect example of what people have been talking about wrt content players missed, because when I first played Origins and joined discussion about it, I was like, "gently caress is this prison break poo poo" because I beat that ambush instead of losing like I was supposed to.
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# ? Jun 15, 2017 22:51 |
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I did a Mass Effect 2 Fuckup Shepard run where I left Grunt in the tank and sold off Legion. Everything was going perfect and then I made the fateful decision to leave Zaeed to hold the line by himself The rear end in a top hat motherfucker DOES IT. My two squad members die, I run back to the ship expecting to die myself and there's MOTHERFUCKIN ZAEED, THE ONLY ONE TO MAKE IT OUT ALIVE YET AGAIN. I guess because I still had Grunt in the tank, he counted as my second squad member. So the very end where Shepard does his walkthrough to give nods to his crew members was hilarious. It was just shot of Shepard nodding, shot of Zaeed nodding. Shot of Shepard nodding, shot of Zaeed cocking his gun. It loving ruled
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# ? Jun 15, 2017 22:56 |
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I love the idea that joker and zaeed get the idea to wake up the mega krogan at the last minute just so he can help pull Shepard up
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# ? Jun 15, 2017 23:05 |
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All I know is I will never forget the look of rising panic on Thane's face as he tried to close that door.
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# ? Jun 15, 2017 23:09 |
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That DICK! posted:I did a Mass Effect 2 Fuckup Shepard run where I left Grunt in the tank and sold off Legion. Everything was going perfect and then I made the fateful decision to leave Zaeed to hold the line by himself But then you don't get to take Zaeed on his loyalty mission and leave him there to die
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# ? Jun 15, 2017 23:10 |
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You all should look at the game play for Anthem, it's what the BioWare a-team have been doing with
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# ? Jun 15, 2017 23:11 |
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We did look at it and then we went back to bad mouthing Andromeda
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# ? Jun 15, 2017 23:15 |
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I'm glad they just decided to boil everything down to flying around and shooting things in a 5-years-too-late Destiny/Borderlands clone. Just stick to your strengths. Edit: their next game (if there ever is a next) should just be about roasting the gently caress out of Andromeda to win back all their lost fans.
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# ? Jun 15, 2017 23:15 |
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I lost Samara on the suicide mission to the bugs. See I didn't think Jack was reliable enough to hold the barrier because its loving Jack. Miranda literally said she could do it anyways so I figured she was a better choice to hold it than Jack. I blame Miranda. Thor-Stryker posted:I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2. I just wanted her in my squad Zudgemud posted:You all should look at the game play for Anthem, it's what the BioWare a-team have been doing with "You guys should look at this totally fake trailer's gameplay." Internet Kraken fucked around with this message at 05:44 on Jun 16, 2017 |
# ? Jun 16, 2017 05:33 |
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Internet Kraken posted:I lost Samara on the suicide mission to the bugs. See I didn't think Jack was reliable enough to hold the barrier because its loving Jack. Miranda literally said she could do it anyways so I figured she was a better choice to hold it than Jack. see another area where i overthought was that i had samara do the bubble while bringing along jack and jason, the rationale was that having backup biotics in the actual squad would be handy since they ought to be able to put up a second field if things get sketchy or otherwise support the existing bubble if necessary so in other other words blame samara for being an absolute biotic monster who watched miranda struggle, fail, and then did nothing when bees carried her away
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# ? Jun 16, 2017 05:53 |
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Jack was a scientific experiment to create the Strongest Human Biotic of All Time, so I figured she'd be a solid choice for it
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# ? Jun 16, 2017 05:55 |
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Obviously she has the raw power to do it but I figured putting the angry sociopath in a position dedicated to protection was not gonna end well.
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# ? Jun 16, 2017 05:59 |
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Psychotic Weasel posted:I'm glad they just decided to boil everything down to flying around and shooting things in a 5-years-too-late Destiny/Borderlands clone. This seems like a good summary, and judging from Andromeda I really doubt the story will be shining gold either. Looks pretty though.
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# ? Jun 16, 2017 06:03 |
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ps - suicide mission chat is totally relevant itt since andromeda was basically a clear cut failshep run tech specialist: let's use the dlc b-team to navigate a harder than normal engine transition and implement insane pipedream ideas team lead 1: let's have the halo 4 guy be a lead writer team lead 2: let's have the guy who loving wrote mass effect 3 be the director the long walk: constant rewrites, reboots and tool swaps will be good for project integrity and definitely won't collapse into a black hole halfway through development hold the line: let's make sure we're chronically understaffed in critical areas come crunch time also let's make sure nobody is loyal by having weird rear end issues with inner company politics and talent poaching across teams Internet Kraken posted:Obviously she has the raw power to do it but I figured putting the angry sociopath in a position dedicated to protection was not gonna end well.
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# ? Jun 16, 2017 06:24 |
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I hope the final patch for this development train wreck at least adds the nomad as a romance option.
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# ? Jun 16, 2017 09:21 |
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I think it's a good conclusion for Jack's ME2 arc if you were friends with her during the game that she can successfully devote her biotic powers to protecting others.
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# ? Jun 16, 2017 10:05 |
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# ? May 13, 2024 20:59 |
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Internet Kraken posted:Obviously she has the raw power to do it but I figured putting the angry sociopath in a position dedicated to protection was not gonna end well. My issue with Jack was that her biotic powers were so useless in actual ME2 combat at reasonable difficulty that I never actually thought of her as powerful. Miranda had Warp, so clearly she was a better choice.
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# ? Jun 16, 2017 13:22 |