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hard counter
Jan 2, 2015





Ekusukariba posted:

I remember someone figured out the algorithm for the suicide mission on the old bioware forum, the various priorities of death for the different sections etc, I remember Miranda can only die holding the line and if brought to the finale when not loyal

she can also be dragged off by the collector bees if the biotic bubble fails but since she has critical dialogue when you're about to spit off to hold the line/kill a baby the game just pretends that didn't happen :v:

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Admiral Ray
May 17, 2014

Proud Musk and Dogecoin fanboy

Generic American posted:

Man, this would be such a cool thing for Bioware to lean into with future games. One of my biggest complaints for their games (quality concerns aside) has always been that your team feels useless when you don't bring them along— especially in Mass Effect, where you're limited to just two instead of three. It would be a total nightmare for them judging by the suicide mission's complexity, but having a bunch of mini-versions of that throughout a game would make it feel like your team isn't just loving around when you leave them behind for a mission. Like maybe being able to assign them to run the mission so they're the one talking you through it, or having support roles that give you a unique bonus for certain missions.

The only way they could really do it is by using DA:I wartable mechanic and instead of choosing the three advisers you choose a team leader and they go in and try to complete the mission. The trick would be to just make sure no one dies, but people can be maimed or whatever. It'd up the complexity a lot, especially if being maimed was/completing a mission/forming relationships was reflected in companion dialogue later on.

Ekusukariba
Oct 11, 2012

hard counter posted:

she can also be dragged off by the collector bees if the biotic bubble fails but since she has critical dialogue when you're about to spit off to hold the line/kill a baby the game just pretends that didn't happen :v:

she can only be dragged away via a glitch, she has higher priority than everyone else during that section, they didn't even record dialogue for her dying there

Thor-Stryker
Nov 11, 2005
I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Thor-Stryker posted:

I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2.

COMMANDUH SHEPUHD, WE NEED A BIOTIC. SOMEONE WHO IS REALLY KNOWN FOR THEIR SPACE MAGIC AND WHO IS OFTEN CALLED A BIOTIC to make a shield for the

:shepface: Shield... barriers... Jacob has Barrier! Aha, thought you'd get the better of me, Mass Effect! Can't lose.

hard counter
Jan 2, 2015





as i recall, a lot of goons back in the day thought me3's version of the suicide mission was going to be a final-battle-against-the-reapers type thing involving whole species/fleets/armies being assigned to key jobs as an escalation to me2's smaller scale of assigning individuals a role in what's pretty much just a heist

Ekusukariba posted:

she can only be dragged away via a glitch, she has higher priority than everyone else during that section, they didn't even record dialogue for her dying there

i think it might've been more an oversight rather than glitch since i don't recall there being any kind of priority to who gets dragged away by bees so you can reliably have miranda 'die' there

e: i just consulted a pair of guides, one says the bee victim is random, the other does provide a priority list so i'm not completely sure anymore

hard counter fucked around with this message at 18:21 on Jun 15, 2017

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

hard counter posted:

as i recall, a lot of goons back in the day thought me3's version of the suicide mission was going to be a final-battle-against-the-reapers type thing involving whole species/fleets/armies being assigned to key jobs as an escalation to me2's smaller scale of assigning individuals a role in what's pretty much just a heist

right because that would have been awesome

I was waiting for rachni to boil up out of the ground and drag a Reaper into the depths and it never happened :(

monster on a stick
Apr 29, 2013

hard counter posted:

as i recall, a lot of goons back in the day thought me3's version of the suicide mission was going to be a final-battle-against-the-reapers type thing involving whole species/fleets/armies being assigned to key jobs as an escalation to me2's smaller scale of assigning individuals a role in what's pretty much just a heist

Yes, a lot of people assumed that.

People who wanted that level of interaction between surviving squadmates got it in Citadel, but you can watch what happens during the minimal invitees party to see how the framework is exactly the same whether you are failshep or not.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
I was the only one of my group of real life friends to not lose anyone in the suicide mission my first time. :smug:

Oddly, lost someone my second playthrough instead. I didn't know about the point system for hold the line, and I thought the Normandy survivor escort had to be someone good at combat - I'd sent Jacob to do it my first game. Second time I sent Grunt, and had Garrus and Legion as my squadmates rather than Mordin and Tali as I did my first time.

RIP Mordin.

monster on a stick
Apr 29, 2013
Ha, Gamespot did a whole video series about Shepard killing everyone in the worst way possible.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

Thundercracker posted:

Garrus would make a good small business owner, but would seriously struggle as that business expanded into a medium size business.

Now I'm picturing Garrus getting frustrated and personally showing a new hire how to properly wrap a burrito.

I mean, you can be the owner and also in charge of training, especially if it's a small business. There's literally nothing wrong with that.

Generic American posted:

Man, this would be such a cool thing for Bioware to lean into with future games. One of my biggest complaints for their games (quality concerns aside) has always been that your team feels useless when you don't bring them along— especially in Mass Effect, where you're limited to just two instead of three. It would be a total nightmare for them judging by the suicide mission's complexity, but having a bunch of mini-versions of that throughout a game would make it feel like your team isn't just loving around when you leave them behind for a mission. Like maybe being able to assign them to run the mission so they're the one talking you through it, or having support roles that give you a unique bonus for certain missions.

You know as well as I do that Bioware's not gonna do any loving thing of the sort.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

hobbesmaster posted:

Sentinel surely.

You're probably right. Sentinel power cool downs would regenerate faster than the swarm itself

TEENAGE WITCH
Jul 20, 2008

NAH LAD

Thor-Stryker posted:

I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2.

i felt miranda really needed a win

Generic American
Mar 15, 2012

I love my Peng


RBA Starblade posted:

Apparently there was something about their engine that would have made it impossible (iirc an interview said they had to modify a lot to get them all in one map in Citadel) but it would have been really cool if in the last bit on Earth where you're basically just playing a multiplayer match your whole surviving team showed up and their skills were separated as Squad Combat, Squad Tech and Squad Biotic or something.

Oh yeah, that would be a total shitshow to get working on that sorta scale. But I was picturing something a bit more reserved in scope like how the suicide mission handles most of the stuff off-screen. Like to give an example: in one mission, you can assign either Garrus or Tali into a support slot alongside your chosen squad. Choose Garrus, and he'll snipe enemies for you while fighting in open areas (you'd only ever see his laser sight). Or if you go with Tali, she'll hack certain doors to open shortcuts/loot closets or disable certain defenses like turrets. Totally a pipe dream though.

Drifter posted:

You know as well as I do that Bioware's not gonna do any loving thing of the sort.

I do know as well as you do, which is why I didn't say they would do it ? Just that I think the idea is cool. :shrug:

TEENAGE WITCH
Jul 20, 2008

NAH LAD
i was expecting once upon a time more dragon age origins prison break scenes from Future bioware wehre ur squad goes in sumwhere independent of u and u control & interact as tHem

to sleep perchance 2 dream

Strategic Tea
Sep 1, 2012

yeah RIP

OctaMurk
Jun 21, 2013

Thundercracker posted:

Garrus would make a good small business owner, but would seriously struggle as that business expanded into a medium size business.

Now I'm picturing Garrus getting frustrated and personally showing a new hire how to properly wrap a burrito.

i would watch this tv show as a netflix original

a primate
Jun 2, 2010

I bought Metro 2033 Redux on PSN for 5.99 and am enjoying it more than noted bad game and failed Mass Effect sequel "Andromeda"

hobbesmaster
Jan 28, 2008

TEENAGE WITCH posted:

i was expecting once upon a time more dragon age origins prison break scenes from Future bioware wehre ur squad goes in sumwhere independent of u and u control & interact as tHem

to sleep perchance 2 dream

This was amazing and hilarious.

So I assume we'll never see anything like it again.

Thor-Stryker
Nov 11, 2005

Thundercracker posted:

Garrus would make a good small business owner, but would seriously struggle as that business expanded into a medium size business.

Now I'm picturing Garrus getting frustrated and personally showing a new hire how to properly wrap a burrito.

"Well you see Carl, the meat has the reach, but the cheese has flexibility, I'll do 9 layers of salami and call it a tie."

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

a primate posted:

I bought Metro 2033 Redux on PSN for 5.99 and am enjoying it more than noted bad game and failed Mass Effect sequel "Andromeda"

Welcome to the metro comrade

Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.
College Slice

a primate posted:

I bought Metro 2033 Redux on PSN for 5.99 and am enjoying it more than noted bad game and failed Mass Effect sequel "Andromeda"

If we're just listing better games than MEA, the new Prey is exxxxcellent. I bought it on a whim and its the System Shock sequel I both didn't know I needed and that existed.

Really good world building and character development especially of your silent protagonist. Probably best ececution of telling a story through sets and props I've seen in a long while.

a primate
Jun 2, 2010

I never played System Shock, maybe I'll take a look after I complete my current quest, comrade

RBA Starblade posted:

Welcome to the metro comrade

Da. I bought Last Light while I was at it, since it was on sale for 5.99 too. So that's two games that are potentially more fun than Babby Ryder and Friends

That should tide me over until the Uncharted 4 standalone DLC comes out (forgot the name)

a primate fucked around with this message at 21:55 on Jun 15, 2017

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

hobbesmaster posted:

This was amazing and hilarious.

So I assume we'll never see anything like it again.

Hell, it's a perfect example of what people have been talking about wrt content players missed, because when I first played Origins and joined discussion about it, I was like, "gently caress is this prison break poo poo" because I beat that ambush instead of losing like I was supposed to.

That DICK!
Sep 28, 2010

I did a Mass Effect 2 Fuckup Shepard run where I left Grunt in the tank and sold off Legion. Everything was going perfect and then I made the fateful decision to leave Zaeed to hold the line by himself

The rear end in a top hat motherfucker DOES IT. My two squad members die, I run back to the ship expecting to die myself and there's MOTHERFUCKIN ZAEED, THE ONLY ONE TO MAKE IT OUT ALIVE YET AGAIN. I guess because I still had Grunt in the tank, he counted as my second squad member.

So the very end where Shepard does his walkthrough to give nods to his crew members was hilarious. It was just shot of Shepard nodding, shot of Zaeed nodding. Shot of Shepard nodding, shot of Zaeed cocking his gun. It loving ruled

Arc Hammer
Mar 4, 2013

Got any deathsticks?
I love the idea that joker and zaeed get the idea to wake up the mega krogan at the last minute just so he can help pull Shepard up

Jack B Nimble
Dec 25, 2007


Soiled Meat
All I know is I will never forget the look of rising panic on Thane's face as he tried to close that door.

monster on a stick
Apr 29, 2013

That DICK! posted:

I did a Mass Effect 2 Fuckup Shepard run where I left Grunt in the tank and sold off Legion. Everything was going perfect and then I made the fateful decision to leave Zaeed to hold the line by himself

The rear end in a top hat motherfucker DOES IT. My two squad members die, I run back to the ship expecting to die myself and there's MOTHERFUCKIN ZAEED, THE ONLY ONE TO MAKE IT OUT ALIVE YET AGAIN. I guess because I still had Grunt in the tank, he counted as my second squad member.

So the very end where Shepard does his walkthrough to give nods to his crew members was hilarious. It was just shot of Shepard nodding, shot of Zaeed nodding. Shot of Shepard nodding, shot of Zaeed cocking his gun. It loving ruled

But then you don't get to take Zaeed on his loyalty mission and leave him there to die :smith:

Zudgemud
Mar 1, 2009
Grimey Drawer
You all should look at the game play for Anthem, it's what the BioWare a-team have been doing with Mass Effect a totally different franchise.

Arc Hammer
Mar 4, 2013

Got any deathsticks?
We did look at it and then we went back to bad mouthing Andromeda

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
I'm glad they just decided to boil everything down to flying around and shooting things in a 5-years-too-late Destiny/Borderlands clone.

Just stick to your strengths.

Edit: their next game (if there ever is a next) should just be about roasting the gently caress out of Andromeda to win back all their lost fans.

Internet Kraken
Apr 24, 2010

slightly amused
I lost Samara on the suicide mission to the bugs. See I didn't think Jack was reliable enough to hold the barrier because its loving Jack. Miranda literally said she could do it anyways so I figured she was a better choice to hold it than Jack.

I blame Miranda.

Thor-Stryker posted:

I don't know why you wouldn't have Samara do the shield, she's referenced as a biotic powerhouse like 20 different times throughout ME2.

I just wanted her in my squad :qq:

Zudgemud posted:

You all should look at the game play for Anthem, it's what the BioWare a-team have been doing with Mass Effect a totally different franchise.

"You guys should look at this totally fake trailer's gameplay."

Internet Kraken fucked around with this message at 05:44 on Jun 16, 2017

hard counter
Jan 2, 2015





Internet Kraken posted:

I lost Samara on the suicide mission to the bugs. See I didn't think Jack was reliable enough to hold the barrier because its loving Jack. Miranda literally said she could do it anyways so I figured she was a better choice to hold it than Jack.

I blame Miranda.


I just wanted her in my squad :qq:


"You guys should look at this totally fake trailer's gameplay."

see another area where i overthought was that i had samara do the bubble while bringing along jack and jason, the rationale was that having backup biotics in the actual squad would be handy since they ought to be able to put up a second field if things get sketchy or otherwise support the existing bubble if necessary

so in other other words blame samara for being an absolute biotic monster who watched miranda struggle, fail, and then did nothing when bees carried her away :geno:

christmas boots
Oct 15, 2012

To these sing-alongs 🎤of siren 🧜🏻‍♀️songs
To oohs😮 to ahhs😱 to 👏big👏applause👏
With all of my 😡anger I scream🤬 and shout📢
🇺🇸America🦅, I love you 🥰but you're freaking 💦me 😳out
Biscuit Hider
Jack was a scientific experiment to create the Strongest Human Biotic of All Time, so I figured she'd be a solid choice for it

Internet Kraken
Apr 24, 2010

slightly amused
Obviously she has the raw power to do it but I figured putting the angry sociopath in a position dedicated to protection was not gonna end well.

Zudgemud
Mar 1, 2009
Grimey Drawer

Psychotic Weasel posted:

I'm glad they just decided to boil everything down to flying around and shooting things in a 5-years-too-late Destiny/Borderlands clone.

Just stick to your strengths.

Edit: their next game (if there ever is a next) should just be about roasting the gently caress out of Andromeda to win back all their lost fans.

This seems like a good summary, and judging from Andromeda I really doubt the story will be shining gold either. Looks pretty though.

hard counter
Jan 2, 2015





ps - suicide mission chat is totally relevant itt since andromeda was basically a clear cut failshep run

tech specialist: let's use the dlc b-team to navigate a harder than normal engine transition and implement insane pipedream ideas
team lead 1: let's have the halo 4 guy be a lead writer
team lead 2: let's have the guy who loving wrote mass effect 3 be the director
the long walk: constant rewrites, reboots and tool swaps will be good for project integrity and definitely won't collapse into a black hole halfway through development
hold the line: let's make sure we're chronically understaffed in critical areas come crunch time

also let's make sure nobody is loyal by having weird rear end issues with inner company politics and talent poaching across teams

Internet Kraken posted:

Obviously she has the raw power to do it but I figured putting the angry sociopath in a position dedicated to protection was not gonna end well.

:agreed:

DancingShade
Jul 26, 2007

by Fluffdaddy
I hope the final patch for this development train wreck at least adds the nomad as a romance option.

Android Blues
Nov 22, 2008

I think it's a good conclusion for Jack's ME2 arc if you were friends with her during the game that she can successfully devote her biotic powers to protecting others.

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Number Ten Cocks
Feb 25, 2016

by zen death robot

Internet Kraken posted:

Obviously she has the raw power to do it but I figured putting the angry sociopath in a position dedicated to protection was not gonna end well.

My issue with Jack was that her biotic powers were so useless in actual ME2 combat at reasonable difficulty that I never actually thought of her as powerful. Miranda had Warp, so clearly she was a better choice. :colbert:

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