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KPC_Mammon posted:I really liked her evasion tank gimmick the first time I played her. Then I reached the boss of the core set who'd unexhaust after every player's turn and she was completely worthless. https://arkhamdb.com/decklist/view/622/the-girl-who-killed-umrdhoth-combo-wendy-the-gathering-2.0 Yet she can be amazing.
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# ? May 13, 2017 19:28 |
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# ? May 11, 2024 09:31 |
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thocan posted:Looks like the Core and Dunwich Legacy have been on the boat since mid-april. Anyone know how accurate FFG's 4-6 week boat-to-shelves estimate is nowadays? I remember for a while they were nowhere close to meeting that with X Wing restocking. Word is end of May from distribution but who knows anymore.
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# ? May 13, 2017 19:41 |
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Dr. Clockwork posted:Word is end of May from distribution but who knows anymore. Hey, that's more of an answer than my LGS had for me. I'll go with "cautious optimism" about actually playing this game outside of Tabletop Simulator for now.
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# ? May 13, 2017 22:43 |
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PJOmega posted:Paper + pen proxies. Screw the deck building shuffle. I like that things are limited. We do have two core sets though.
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# ? May 15, 2017 02:24 |
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Obama 2012 posted:I'll be at the FFG HQ retail store tomorrow, they always have a bunch. I can send you one if you want, just PM me. Received it in the mail today, thank you for being a kind goon.
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# ? May 15, 2017 15:10 |
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Rad Valtar posted:Received it in the mail today, thank you for being a kind goon. 'Community Service' I call it. Maybe I can build up enough karma to somehow get my hands on Marie Lambeau! If anybody else is having trouble finding AH expansions in stock, PM me and I'll see what I can do.
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# ? May 15, 2017 17:47 |
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Obama 2012 posted:'Community Service' I call it. Maybe I can build up enough karma to somehow get my hands on Marie Lambeau! Can confirm. Sent me a Miskatonic Museum after CSI messed up my order and ran out of stock.
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# ? May 15, 2017 23:52 |
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Obama 2012 posted:'Community Service' I call it. Maybe I can build up enough karma to somehow get my hands on Marie Lambeau! You're good people, you got me for two packs. As before, thanks Obama.
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# ? May 16, 2017 00:33 |
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I have all the cards so far, and I am having guys over to play next week. Which 4 (or 5) investigators should I build? I need to make sure they are very different. I was thinking Roland, Skids, The Hobo, Daisy, and the Trumpet Player.
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# ? May 19, 2017 15:29 |
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dexefiend posted:I have all the cards so far, and I am having guys over to play next week. Daisy, Wendy, Skids, Jim. If you want to add another, Ashcan Pete. It's likely how I built him, but I find Roland and Skids to play kinda similar.
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# ? May 19, 2017 16:09 |
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dexefiend posted:I have all the cards so far, and I am having guys over to play next week. I think that Jim Culver excels at hard difficulty due to the way he changes the skull token. I'd be hesitant to use him on standard or easy (which is what you should be playing with new people), let alone have someone brand new to the game try him out. On easy he is just an underwhelming Agnes and might give a bad first impression when his special ability almost never does anything. That said, I'd be tempted to throw together decks for all of the Dunwich investigators without any splash cards. Players will quickly see how the different classes work and everyone will play very differently. It'll also avoid being too optimal, so people can feel good about spending XP after the first mission when they find out they can take 5 cross class and upgraded cards. Dunwich investigators also have more health/sanity, so more margin of error for new players.
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# ? May 19, 2017 16:53 |
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Is there any reason (besides being a bloody stupid use of 6 resources 90% of the time) I can't trigger 2 Pathfinder cards each turn?
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# ? May 22, 2017 09:58 |
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Fat Samurai posted:Is there any reason (besides being a bloody stupid use of 6 resources 90% of the time) I can't trigger 2 Pathfinder cards each turn? None whatsoever. You are the most Pathfinderest of Pathfinders.
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# ? May 22, 2017 14:12 |
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Baron Fuzzlewhack posted:None whatsoever. You are the most Pathfinderest of Pathfinders. I dunno... wouldn't that be using Teamwork in a 4 person game to take 2 pathfinders from every other player so you have 8? Is that even legal? It shouldn't be...
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# ? May 23, 2017 23:37 |
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Obama 2012 posted:I dunno... wouldn't that be using Teamwork in a 4 person game to take 2 pathfinders from every other player so you have 8? Teamwork can only exchange Assets with the Ally or Item subtype.
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# ? May 24, 2017 00:29 |
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PJOmega posted:Teamwork can only exchange Assets with the Ally or Item subtype. I knew it was too good to be true. I've decided to try making Agnes a drug addict. With both Painkillers and a Smoking Pipe in play she can turn physical damage into mental to trigger her ability at will, then turn it right back into physical damage. I don't know for sure though, can damage hitting the pipe be assigned to assets like a Bulletproof Vest?
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# ? May 24, 2017 04:21 |
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Obama 2012 posted:... can damage hitting the pipe be assigned to assets like a Bulletproof Vest? Yes. Smoking Pipe does not force you to take direct damage, so it can be assigned to other viable assets. Clearly your bulletproof vest is styled as a smoking jacket.
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# ? May 24, 2017 06:06 |
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New article up about spending experience during a campaign. Nothing terribly amazing about it, but they did preview one card that I think we haven't seen yet: I dig this one a lot. More to deck out Jim!
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# ? May 24, 2017 16:06 |
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Baron Fuzzlewhack posted:New article up about spending experience during a campaign. Nothing terribly amazing about it, but they did preview one card that I think we haven't seen yet: Yeah that'll really help him. Also I've found that Jim's kinda a monster in the Dunwich scenarios. The ratio of skills is pretty high, so you end up with so many outs so much of the time. When nearly half of the chaos bag ends up being even or better on skill tests (can't forget your candles!) you have so much more freedom.
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# ? May 25, 2017 16:02 |
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I'm such a child all I can see is Jewel of Areolas Legacy and the Core set are both back in stock at CSI. http://www.coolstuffinc.com/p/233370
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# ? May 26, 2017 18:11 |
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Played my first game of this about a week ago, just me and a buddy. I think i'm gonna go all in on this because we had a lot of fun. We ended up falling to the Doom counter on the third(?) part of the first campaign. We only needed one more unique Cultist but he was just too far away. A new shop in Indianapolis has a lot of physical product luckily so I'll be able to get my hands on the expansion
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# ? May 28, 2017 19:20 |
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Anyone has a list of 4 decks that you can make with a complete (2 cores) collection? I have a 4 player game coming tomorrow, I'm bad at deckbuilding, busy tonight and usually play 2 player.
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# ? Jun 1, 2017 17:56 |
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Fat Samurai posted:Anyone has a list of 4 decks that you can make with a complete (2 cores) collection? I have a 4 player game coming tomorrow, I'm bad at deckbuilding, busy tonight and usually play 2 player. For the core set, simply make 4 mono decks with 10 neutrals each. If you want you can have the odd one out get picked over for bits. That is, if you don't use Daisy you can give the detective some of her kit. For my money the best would be Daisy, Skids, Agnes, abd Survivor Girl. Give Skids weapons from the guardian pile and you've got a reasonably balanced team.
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# ? Jun 1, 2017 18:50 |
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Sorry, badly explained. I have all the published stuff, plus an extra core. Thanks for trying, though
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# ? Jun 1, 2017 19:15 |
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A general suggestion building on PJOmega's: start with some mono-role decks, make them thematic rather than fine-tuned, and go from there. Part of the fun, in my opinion, is the bit of roleplaying the game encourages and simply seeing what happens to your character, even if it's horrible. i.e. If you're going with Agnes, give her some cool spells, some witchy allies, and maybe some . If going with Jenny, give her lots of money and ways to use it, etc.
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# ? Jun 1, 2017 19:37 |
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Fat Samurai posted:Sorry, badly explained. I have all the published stuff, plus an extra core. Thanks for trying, though I'd still say keep it mono-color to each deck, with heavy focus on core set cards. Maybe some exceptions for some of the expansion cards (cough, ritual candles, cough). Make it clear with each deck "this is what my faction focuses on."
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# ? Jun 2, 2017 07:28 |
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I finally tracked down Miskatonic Museum. Time to get hilariously owned by this game once more.
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# ? Jun 2, 2017 15:03 |
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Where did you find it?
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# ? Jun 5, 2017 03:44 |
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Bottom Liner posted:Where did you find it? Hidden in the shelves of my game store. Seriously.
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# ? Jun 5, 2017 04:18 |
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Looks like you passed your investigation check.
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# ? Jun 5, 2017 12:56 |
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I just managed to find a copy of the Core set, Dunwuch expac, and the Carnivale standalone at my FLGS, so I of course grabbed all of them and I'm super stoked to give this game a shot tonight. Does any have any recommended "how to play" videos or is there a summary post I should check out or anything? If I'm planning on playing with a friend this evening, should I run through the initial trial scenario first to know how it goes, or is it better / more fun to do it blind together tonight?
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# ? Jun 6, 2017 23:25 |
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Hey, hosed up and accidentally bought a second copy of unseen and undimensioned, anyone need a copy? I'll let it go for face plus shipping. Also, it was opened, but all content is there.
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# ? Jun 7, 2017 06:39 |
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https://www.fantasyflightgames.com/en/news/2017/6/6/echoes-of-the-past/ Desperate times call for Desperate cards.
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# ? Jun 7, 2017 10:10 |
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Jonas Albrecht posted:https://www.fantasyflightgames.com/en/news/2017/6/6/echoes-of-the-past/ Interesting concept. Don't know if they'll see play outside of characters with very low Sanity like Roland. Losing the draw is a very big deal. If they overrode the auto-fail then that'd be a huge thing.
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# ? Jun 7, 2017 10:20 |
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PJOmega posted:Don't know if they'll see play outside of characters with very low Sanity like Roland. It'll sure be interesting with Agnes. I could also envision some yolo decks aiming to freefall down to 3 sanity and stay there via Culver's trumpet, Peter Sylvestre etc.
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# ? Jun 7, 2017 13:19 |
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So, Where Doom Awaits came out this week and finally reveals the secrets of Strange Solution. It has three different versions, each cost 1 resource / 4 xp. Can only be included by upgrading from unidentified Strange Solution after it has been identified during the ongoing campaign (duh). Every version comes into play with 4 supplies, first version is heal 2 dmg from any investigator at same location, second is Fight with base skill 6 and +2 dmg, third is Evade with base skill 6. Icons are 2 will, 2 combat and 2 agi, respectively. Seems very strong, but also quite a bit of hoops to jump through and a fair amount of luck needed to get good use out of it, so might not be worth it in the end? Need to try it out though.
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# ? Jun 10, 2017 11:14 |
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ALLAN LASSUS posted:So, Where Doom Awaits came out this week and finally reveals the secrets of Strange Solution. I have been playing a Daisy Walker deck and each release has me feeling more and more underpowered relative to the other classes, at least where combat is concerned and once stuff like Mind over Matter is spent. I am glad there is an appropriately Seeker-ish answer to this. Seems really versatile, if a little expensive/risky to get in the deck.
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# ? Jun 10, 2017 14:15 |
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I misplaced the box containing our decks, and it's starting to look like the misplacement was permanent. Is there a place selling singles for AH?
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# ? Jun 10, 2017 15:05 |
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Jonas Albrecht posted:I misplaced the box containing our decks, and it's starting to look like the misplacement was permanent. Is there a place selling singles for AH? Given the nature of the game and it's distribution model, I highly doubt it.
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# ? Jun 10, 2017 16:02 |
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# ? May 11, 2024 09:31 |
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I'm agonizing over whether or not to throw together a new character or try and finish the last two Dunwich scenarios with my battered, broken Zoey. She was always a little nutty, but Undimensioned and Unseen pushed her up to 5 mental trauma, meaning she'll start the game 1 brain away from madness. On the other hand, she's got a hell of a lot of experience sunk into her. Also, I've already played through Where Doom Awaits with my solo Roland and found out the hard way that it might very well be the last Dunwich scenario if we fail. If that's the case, I worry it's a bit late in game to be trying to bring in someone new. If I can get my hands on an amulet or some booze early on I could be fine, but if not she could end up going insane and throwing the game for the whole team. quote:Zoey Samaras Decisions! Obama 2012 fucked around with this message at 04:19 on Jun 16, 2017 |
# ? Jun 16, 2017 04:15 |