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Der Waffle Mous
Nov 27, 2009

In the grim future, there is only commerce.
Rip hurricane I-tier Boomerangs :smith:

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Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

That's okay, I keep beating La5-FNs in them.

Really, the Boomerang is a bit like the Zero: Is someone stupid enough to ignore you/turn with you? They die. Do they fly away and then engage your weak-engined australian shitpile from above? You die. Simple test.

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.
How long ago actually was it when you could bring the Brit low tier lineup, including the UFO Beaufighter VI into low tier AB and get like 20 kills a game on average? I'm sure thats still doable under like 2.0 or whatever but I remember that point in time where that was lineup was absolutely loving broken. That was my favorite AB memory other than setting up a full lineup of Russian bombers when they could kill the entire convoy in one pass and you could end the game with ~40 ground kills in like 3 minutes.

Rorac
Aug 19, 2011

Recoome posted:

So I've learnt that P-40s also can outturn basically everything it faces bar biplanes.

I was in the C.202 and probably victim to the most brutal reversal I've ever experienced, where a P-40 dumps landing flaps at high speed and does what the Corsair used to do, which is just turn like crazy. Like the P-40 was at a complete disadvantage and one turn and he's behind me.

I'm adding the P-40 to the shitlist of "will not engage unless pilot is already tied up" because that was hosed



You wern't in Jingles' latest video by any chance, were you?


It was basically a P-40 clowning the gently caress out of everything.

Grumio
Sep 20, 2001

in culina est

Mazz posted:

How long ago actually was it when you could bring the Brit low tier lineup, including the UFO Beaufighter VI into low tier AB and get like 20 kills a game on average? I'm sure thats still doable under like 2.0 or whatever but I remember that point in time where that was lineup was absolutely loving broken. That was my favorite AB memory other than setting up a full lineup of Russian bombers when they could kill the entire convoy in one pass and you could end the game with ~40 ground kills in like 3 minutes.

Those were the days...:allears:

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

Night10194 posted:

That's okay, I keep beating La5-FNs in them.

Really, the Boomerang is a bit like the Zero: Is someone stupid enough to ignore you/turn with you? They die. Do they fly away and then engage your weak-engined australian shitpile from above? You die. Simple test.

The final Boomerang prototype variant built was the CA-14A and it had a turbocharged twin-wasp engine that made it's performance comparable to a Spitfire V and early Mustang. Still waiting on Gaijin to ad it though.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
they must have updated the boomerang fm at some point because 109s will run circles around the first one ever since the BR got nerfed

great cannons though. also in sim :australia: has the best pilot uniforms

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Mazz posted:

How long ago actually was it when you could bring the Brit low tier lineup, including the UFO Beaufighter VI into low tier AB and get like 20 kills a game on average? I'm sure thats still doable under like 2.0 or whatever but I remember that point in time where that was lineup was absolutely loving broken. That was my favorite AB memory other than setting up a full lineup of Russian bombers when they could kill the entire convoy in one pass and you could end the game with ~40 ground kills in like 3 minutes.
God damnit, now I'm sad.

Psycho Society
Oct 21, 2010
The c202 is a very good plane and I will be very happy to never play it again after I research tier III

BBJoey
Oct 31, 2012

why's that

Psycho Society
Oct 21, 2010
Most of the energy fighters I've played can adjust their point of aim quickly, so the 202 feels very awkward. Compared to a 109 it seems like it's very easy to lose a shot on a target because they veered just a few degrees off angle.

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.

Rorac posted:

You wern't in Jingles' latest video by any chance, were you?


It was basically a P-40 clowning the gently caress out of everything.

Nah I wasn't

I also flew the P-40 and got 5 kills in RB and it's the first time I've flown it in ages. It's insanely good and easy to kill everyone so I wonder if it'll stay 2.3


Psycho Society posted:

Most of the energy fighters I've played can adjust their point of aim quickly, so the 202 feels very awkward. Compared to a 109 it seems like it's very easy to lose a shot on a target because they veered just a few degrees off angle.

I thought I was crazy, but I found this aswell. The 205 seems to be a more stable shooting platform so I don't have the same problem as I do in the 202

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Recoome posted:

I also flew the P-40 and got 5 kills in RB and it's the first time I've flown it in ages. It's insanely good and easy to kill everyone so I wonder if it'll stay 2.3
It will. Have you seen other American (late war) planes that are at like 2.7 and 3.0?

Ghosts n Gopniks
Nov 2, 2004

Imagine how much more sad and lonely we would be if not for the hard work of lowtax. Here's $12.95 to his aid.
If you're going to record replays into video clips, do it ASAP. Some recent little patch broke old replays just as I got my weekend-time to capture and edit :downs:

Azran
Sep 3, 2012

And what should one do to be remembered?
http://i.imgur.com/mvsaC2j.gifv

This is really cool.

underage at the vape shop
May 11, 2011

by Cyrano4747
Hey longhair

https://www.youtube.com/watch?v=_Llc5gGumLo&t=348s

Ghosts n Gopniks
Nov 2, 2004

Imagine how much more sad and lonely we would be if not for the hard work of lowtax. Here's $12.95 to his aid.
I've gotten beat so bad by long-range MG spam deaths that I would never be in the open like he was, it's too risky. So many deaths trying to help people too.
Luckily I have the PS4 branding so it's okay to look like a tard that struggles along at 30fps on a good day.
Even more deaths killing my own plane with 1000kg bomb splash while not leaving any mark in the paintjob of tanks that are single yards away from said bomb :argh:

"This is depressing" - Phly on WT Tanks mode

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.
I don't understand the way you get points in combined RB. Killed a Panther II in my M46 and then died - not enough points even for a fighter. Another game, I didn't even shoot anything before I died and I had enough to get a P51 with rockets....

Sard
May 11, 2012

Certified Poster of Culture.

cheese posted:

I don't understand the way you get points in combined RB. Killed a Panther II in my M46 and then died - not enough points even for a fighter. Another game, I didn't even shoot anything before I died and I had enough to get a P51 with rockets....

Everything you do that earns points on the scoreboard earns spawnpoints. I think it's even at a 1:1 rate? Capturing points, kill assists, even getting shot will do it. So if you kill a dude in one shot you probably earn fewer spawnpoints than if you crit them once or twice before killing them. The only exception to this rule that I know of is spotter XP, which adds a minor amount to your score but should not add to your spawnpoints. It used to be that every tick of burning damage from a fire also added to your score and points, which was rad as hell.

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.

cheese posted:

I don't understand the way you get points in combined RB. Killed a Panther II in my M46 and then died - not enough points even for a fighter. Another game, I didn't even shoot anything before I died and I had enough to get a P51 with rockets....

Shooting things, assists, capping (fully capping, not decapping or participating for a second), taking hits, and kills. Taking hits is actually quite strong for it, which is what makes the IS-6 and T32 much better than they should be for producing extra spawns.

Different classes cost different amounts, and it varies by BR. AA > TD > Light > Medium > Heavy. Undertiered vehicles cost less, with a cap around like 150 or something.

If you are top tier or near top tier in a medium or heavy, one kill is not generally enough to get enough points for anything but AA or a light TD like the Hellcat.

As you spawn the same time of vehicle, the cost doubles. This includes planes, but its part of the reason the AD-2 is loving amazing; the AD-2 in on the attacker spawn, like the A-26, not the fighter spawn like all the other naval planes and P-47s.

Mazz fucked around with this message at 01:48 on Jun 22, 2017

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.
That makes sense. I killed the Panther II seconds into the match and then blew up.

BBJoey
Oct 31, 2012

being efficient is explicitly punished by CARB. being too poo poo to kill anything but being in a tank that has good armour for its tier means your cup will overflow with spawn points.

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.
I'm getting the distinct impression that tanks are poo poo

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.

BBJoey posted:

being efficient is explicitly punished by CARB. being too poo poo to kill anything but being in a tank that has good armour for its tier means your cup will overflow with spawn points.

Not exactly sure what that even means, efficient? Efficient how? If you do more than shoot one thing and die you can generally always respawn.

It's the single reason APHE is so much better than other ammos, because its the only reliable 1 shot kill to tanks side hull unless your aim is great. One shot kills means no map marker, no sitting there staring at where the tank is if he got to cover, etc. It's why the M46 hordes are actually losing more than they should, everyone is loading HEATFS and only killing single crew on their first shot, and getting 100'd back by the T44s/906s/etc.

Mazz fucked around with this message at 02:43 on Jun 22, 2017

BadOptics
Sep 11, 2012

Recoome posted:

I'm getting the distinct impression that tanks are poo poo

Surely you jest good sir!

BBJoey
Oct 31, 2012

Mazz posted:

Not exactly sure what that even means, efficient? Efficient how? If you do more than shoot one thing and die you can generally always respawn.

It's the single reason APHE is so much better than other ammos, because its the only reliable 1 shot kill to tanks side hull unless your aim is great. One shot kills means no map marker, no sitting there staring at where the tank is if he got to cover, etc. It's why the M46 hordes are actually losing more than they should, everyone is loading HEATFS and only killing single crew on their first shot, and getting 100'd back by the T44s/906s/etc.

because getting a one shot kill then getting merked does not necessarily get you enough SP to spawn again, particularly if you're at the top of the match BR bracket. taking multiple shots to kill a target because you can't aim will tick up your score higher, giving you more SP.

that's not to say that one shot kills aren't better than a slugging match in other ways but the game explicitly provides more awards the more shots you need to kill something.

incidentally planes has the same issue (pilot sniping awards less points than peppering a bombers's fuselage with enough MG rounds that it falls apart), but because score has no meaning in the air, it's not a big problem.

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.

BBJoey posted:

because getting a one shot kill then getting merked does not necessarily get you enough SP to spawn again, particularly if you're at the top of the match BR bracket. taking multiple shots to kill a target because you can't aim will tick up your score higher, giving you more SP.

that's not to say that one shot kills aren't better than a slugging match in other ways but the game explicitly provides more awards the more shots you need to kill something.

incidentally planes has the same issue (pilot sniping awards less points than peppering a bombers's fuselage with enough MG rounds that it falls apart), but because score has no meaning in the air, it's not a big problem.

thats an opportunity cost every time though, I mean yes you are right but aiming to maim is a terrible loving plan

i see what you are saying tho so I'll leave it at that

YF-23
Feb 17, 2011

My god, it's full of cat!


BBJoey posted:

because getting a one shot kill then getting merked does not necessarily get you enough SP to spawn again, particularly if you're at the top of the match BR bracket. taking multiple shots to kill a target because you can't aim will tick up your score higher, giving you more SP.

that's not to say that one shot kills aren't better than a slugging match in other ways but the game explicitly provides more awards the more shots you need to kill something.

incidentally planes has the same issue (pilot sniping awards less points than peppering a bombers's fuselage with enough MG rounds that it falls apart), but because score has no meaning in the air, it's not a big problem.

That makes a lot of sense, but it ignores the fact that the more time you spend on trying to kill one thing, the more time you spend being exposed. You make a shot, enemies see it, the person you shot but didn't kill has the opportunity to shoot back and/or mark your position on the map, enemies can move to your flank and are at greater liberty to hit you because your focus is on the guy that's on your guns etc. Whereas if you clear them in one it is then you who is free to move on, clear out more enemy tanks, cap a zone or what have you. Then if you're in a heavy tank and eat twenty enemy shells before biting it you're also holding back the enemy for just as long, forcing them to expose themselves and so on.

I'm not saying it's balanced, necessarily - I would be surprised if it turns out it was - just that there's a little more nuance to it than just "the game punishes efficiency". On one-vs-one duel-type encounters you're absolutely correct, and those do come up fairly often, but more generally encounters between two players also affect the flow of battle and the balance between the two teams to some degree.

Psycho Society
Oct 21, 2010
It makes sense to me. If you're in a tank that gets kills very easily you'll take maybe one more of them to get the points you need than one where every kill is hard fought. Seems reasonable

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost

Psycho Society posted:

It makes sense to me. If you're in a tank that gets kills very easily you'll take maybe one more of them to get the points you need than one where every kill is hard fought. Seems reasonable

Likewise one of the best ways to recover and graduate to sky knight after dying is to pointlessly spam a AAA truck at people then bail out.

A Good System.

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.
If you died with no kills and had the 120/150 left for AAA, the cheapest plane is 480 for a fighter with no AtG, 576 to 600 for anything with. Now if you shoot down a couple planes you'll have the money for a heavy or plane for sure since anything to do with planes seems to reward more of everything. You need to tag the poo poo out of like 4 tanks and get kills/assists on all of them to get into a plane from a zero start though.

Getting assists is pretty easy though if you work with your team, you only need to apply some module damage to get it which means like tracks or gun to yellow, and AAA is great for marking up targets, especially if you can find someone who knows how to shoot to work with.

One of my favorite things about the P-47 is the 8000 rounds of .50 means you can strafe for like 10 minutes straight. Not only will you mark things for your routinely blind teammates, but you'll get assists for almost every one assuming you landed some hits on the gun/turret/tracks/etc.

Mazz fucked around with this message at 14:26 on Jun 23, 2017

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

mlmp08 posted:

Likewise one of the best ways to recover and graduate to sky knight after dying is to pointlessly spam a AAA truck at people then bail out.

A Good System.

I always just got the fastest tank in my lineup and run straight to the cap zone then flew my stupid jet

Nuramor
Dec 13, 2012

Most Amewsing Prinny Ever!
Is getting any of todays bundles worth it?

Shanakin
Mar 26, 2010

The whole point of stats are lost if you keep it a secret. Why Didn't you tell the world eh?
If you like Soviet tanks, the T-34s included are both good tanks. The Soviet plane pack is OK, if you want those things. The Yak-9M is fantastic, the LaGG-3-34 is a gimmick plane, it's a lag with a 12 shot hub mounted 37mm anti-tank gun. The Il-2M Avenger is an Il-2M with a paintjob. As for the British one I would recommend just buying the Wyvvern on its own, because it's awesome, but the black prince is somewhat not. EDIT: I didn't see it includes the Swedisih centurion. Which AFAIK is ok (if you like Cent Mk3 and want some MCLOS missiles strapped to it).


In short the T-34 pack is pretty solid if you like russian tanks and is fairly cheap, the other packs are probably only worth it if you want at least 2 of the vehicles in the pack. Or you really want that decal/title for some reason and have money to throw around.

Shanakin fucked around with this message at 18:24 on Jun 23, 2017

YF-23
Feb 17, 2011

My god, it's full of cat!


I think the Russian plane pack deal also adds up to 5K eagles, which is pretty good for that price.

Mazz
Dec 12, 2012

Orion, this is Sperglord Actual.
Come on home.
I really hope they add something cool to the end of the US attacker line soon, either the A2D or the A-4. The AD-2 is amazing but it doesn't hold up real well past 6.3, Kugelblitz eat you alive. The F-84B with full payload is great but doubling up on fighters is really expensive for most games.

Sard
May 11, 2012

Certified Poster of Culture.
Oh my gosh the Typhoon Mk Ia is great in SB. I've had this thing only ~75% upgraded for over a year, finally noticed it, took it out to finish, and wow it's fast. Flying against Japan, over a half hour I didn't get shot down once and bagged a handful of float Zeroes, a Ki-21 and G4M, and a pair of bots in an H6K and Ki-44. The plane is wobbly at low speeds, but surprisingly stable once you get up around 450 km/h which it has no trouble reaching after the unbearably long engine warmup. For some reason it feels easier to aim the 12 (12!) 7.7 mm BMGs in SB than it does in RB.

With stupid good firepower and the ability to catch anything and disengage at will, put this on the list of great planes to break into sim mode with.

Also it wears shark teeth very well and has a goofy opening canopy.

Sard fucked around with this message at 08:39 on Jun 24, 2017

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.
Your pennant is backwards NERD

Sard
May 11, 2012

Certified Poster of Culture.
:arghfist::spergin:

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Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
they're like hurricanes that don't suck

and they rule for killing player tanks if you like to do vertical dive bombing

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