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Who is Killerman? The man who leaves a red star on his victims' faces. This star is why they call him...killerman.
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# ? Jun 16, 2017 20:09 |
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# ? May 8, 2024 21:21 |
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Reminds me of a line from the odd PS1 horror game Hellnight, it went something like "Oh, this is the Tokyo Mesh. We call it a mesh cause it's like a fence."
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# ? Jun 16, 2017 21:51 |
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FirstAidKite posted:Who is Killerman? Perhaps Killerman is Killerman.
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# ? Jun 17, 2017 05:48 |
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s.i.r.e. posted:So I'm continuing the D2 playthrough and while the LPer is informative and interesting to listen to the game has become a slog. The mindless ranting of the characters is few and far between and rather than being short and constantly off the wall like the first game, this one is a lot of really dull gameplay. Not saying that the first one wasn't filled with the same, but he beat it in a fraction of the time and the pacing of this game is rear end and he cut a lot of poo poo out. I'm not as mindfucked, but I hold out hope. Heh, the D2 playthrough. Do you remember the D2 playthrough, Laura? It was a playthrough, a playthrough of the game, D2. I remember it. I remember watching it, Laura. It was a playthrough... the game had things in it. Laura, do you remember what things were in it? Monsters, Laura, and they were in the playthrough of D2, that game shadow the final destroyer shadow the final destroyer shado
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# ? Jun 17, 2017 12:19 |
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LAURA looking like a confused dog any time somebody says her name is the best part of d2
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# ? Jun 17, 2017 12:22 |
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Is it dumb to dream about a horror game in the vein of Pandemic's Mercenaries? Like, I know better and worse games have combined military shooters with monsters before, from F.E.A.R. to the incredibly awful Clive Barker's Jericho, but I'd like something more campy in the style of something where you have the freedom to completely destroy a city or country to take out the monster infestation or attack you were hired to get rid of. Which I guess is sort of EDF but with bugs and aliens, even though I'd hope it would involve less grinding for good guns.
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# ? Jun 17, 2017 22:09 |
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I just got to the part with Kim's poem to parker backed by gypsy jazz...
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# ? Jun 17, 2017 22:31 |
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I can say that the final boss of D2 is nothing you are prepared for.
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# ? Jun 18, 2017 11:44 |
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Shadow, the final destroyer. Shadow, the final destroyer. LAURA!
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# ? Jun 18, 2017 13:10 |
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0 rows returned posted:Perhaps Killerman is Killerman. I mean, that's just dumb.
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# ? Jun 18, 2017 18:45 |
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do people name their horror games by picking a random word from the thesaurus now?
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# ? Jun 18, 2017 18:47 |
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Tired Moritz posted:do people name their horror games by picking a random word from the thesaurus now? That's pretty much step 1 in the hack indie horror developer handbook.
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# ? Jun 18, 2017 18:55 |
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Jannie just melted into the floor. lol gently caress this terrible game, holy poo poo.
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# ? Jun 18, 2017 20:40 |
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Crabtree posted:Is it dumb to dream about a horror game in the vein of Pandemic's Mercenaries? Like, I know better and worse games have combined military shooters with monsters before, from F.E.A.R. to the incredibly awful Clive Barker's Jericho, but I'd like something more campy in the style of something where you have the freedom to completely destroy a city or country to take out the monster infestation or attack you were hired to get rid of. Which I guess is sort of EDF but with bugs and aliens, even though I'd hope it would involve less grinding for good guns. This was always the best part of XCOM's terror missions. Unless you deliberately went out of your way to kill all the civilians, your Council would overlook even the complete and total destruction of a city purely because you prevented the end of the world with it.
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# ? Jun 18, 2017 21:27 |
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Having just finished up the LP and I'm pretty sure D2 is the worst game in existence and I'm baffled how it got any funding to be made. Just... wow.
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# ? Jun 19, 2017 05:41 |
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FirstAidKite posted:Who is Killerman? Uh, I'll have you know that it's because he left a bright red star, or killer mark.
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# ? Jun 19, 2017 14:58 |
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Oh, Killerman, where you gonna run to? Killerman, where you gonna run to? Where you gonna run to? All on that day.
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# ? Jun 19, 2017 15:15 |
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s.i.r.e. posted:Having just finished up the LP and I'm pretty sure D2 is the worst game in existence and I'm baffled how it got any funding to be made. Just... wow.
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# ? Jun 20, 2017 00:35 |
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D2 and Enemy Zero are nowhere near the worst games, let alone the worst horror games which is a genre littered with garbage as is. Look at The Ring on Dreamcast if you want to start at the top of the bottom of the barrel.
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# ? Jun 20, 2017 02:09 |
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al-azad posted:D2 and Enemy Zero are nowhere near the worst games, let alone the worst horror games which is a genre littered with garbage as is. Look at The Ring on Dreamcast if you want to start at the top of the bottom of the barrel. There was a good lp of this in the lp subforum recently. I think the users name was Pedrovay
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# ? Jun 20, 2017 02:30 |
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al-azad posted:D2 and Enemy Zero are nowhere near the worst games, let alone the worst horror games which is a genre littered with garbage as is. Look at The Ring on Dreamcast if you want to start at the top of the bottom of the barrel.
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# ? Jun 21, 2017 08:21 |
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discworld is all I read posted:Still, while poo poo like 'The Ring' game or that boring 'Ju-on' game are mostly considered poo poo, no one tries to defend them or their creators. No one points to 'Alone in the Dark' (2009) and tries to sell it as having interesting ideas that were marred by some poor decisions. But you will find plenty of people that try to defend Warp and Kenji Eno as being this eccentric pioneers when I just found his games to be dreadful to play in so many ways. So yeah, it's hyperbolic to say they're the worst but they are still pretty poo poo. Wait, but Alone in the Dark 2008 did have some interesting ideas that were marred by poor decisions. That's why it's so bad, you can almost see where it can be good but it failed right at the finish line. gently caress, AitD'08 is bad. Say what you will about Illumination, at least it had modest goals and, admittedly after some work, scraped that goal line, however barely. At least '08 has its soundtrack. Edit: Supposedly the PS3 version of '08 is better, but I haven't played it and Atari taunted PC/360 users with the idea of a patch to fix them up and then never did and closed their Alone in the Dark forums when people complained. catlord fucked around with this message at 09:06 on Jun 21, 2017 |
# ? Jun 21, 2017 09:03 |
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AitD 08 is one of three 360 games I got all the cheevos on.
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# ? Jun 21, 2017 09:06 |
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catlord posted:Wait, but Alone in the Dark 2008 did have some interesting ideas that were marred by poor decisions. That's why it's so bad, you can almost see where it can be good but it failed right at the finish line. Atari told 360 and PC owners that they don't have their patch, and gently caress them anyways.
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# ? Jun 21, 2017 10:07 |
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It's me, I'm the guy who defends Alone in the Dark '08 as an interesting game. Survival horror genre almost universally has bad gameplay so load me up with weird poo poo and crazy ideas. I don't know if I'll play The Evil Within before the sequel but I really hope the sequel goes down the deep end.
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# ? Jun 21, 2017 14:32 |
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AitD08 had a lot of potential
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# ? Jun 21, 2017 15:37 |
al-azad posted:It's me, I'm the guy who defends Alone in the Dark '08 as an interesting game. It was really a game that reached for the stars but just couldn't make it. They tried a lot of new things in the name of realism and creativity, but it just didn't work out. I still really want to love it but the controls are so clunky that it's hard to find it fun to play sometimes.
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# ? Jun 21, 2017 15:41 |
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Man, I wanted to like that Ju-on game going in (my tolerance for crappy gameplay is high as long as the atmosphere is there) but it was just *so slow*. Like what am I doing with my life slow
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# ? Jun 21, 2017 15:53 |
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I mostly remember AiTD '08 as being that game where your inventory was looking around your oversized coat for things to duct tape together while doing repetitive quests in Central Park interspersed with lovely driving....what felt like a lot of lovely driving. Then I looked and saw the developer mostly did driving games which left me confused why the driving was so bad in that game. Not to say that a developer can't successfully get outside their comfort zone, I mean the people who made 50 Cent: Blood on the Sand had previously really only did a rugby and a cricket game and they still managed to poo poo out a half way competent third person shooter.DeathChicken posted:Man, I wanted to like that Ju-on game going in (my tolerance for crappy gameplay is high as long as the atmosphere is there) but it was just *so slow*. Like what am I doing with my life slow
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# ? Jun 21, 2017 16:40 |
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I thought I played the Ju-On game but realised I was thinking of something else entirely, another Wii horror game that maybe revolved around mobile phones? I can't remember the name.
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# ? Jun 21, 2017 17:10 |
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Sakurazuka posted:I thought I played the Ju-On game but realised I was thinking of something else entirely, another Wii horror game that maybe revolved around mobile phones? I can't remember the name. The Calling, perhaps?
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# ? Jun 21, 2017 17:18 |
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Shattered Memories?
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# ? Jun 21, 2017 17:24 |
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Speaking about Alone in the Dark, are there any good LPs of the original games? I only ever got to play the first one way back when and I never heard of the sequels until way later. It'd be fun to relive that original game and see the rest.
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# ? Jun 21, 2017 17:31 |
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Just like "The Thing", someone really needs to remake AITD 2008 now that technology can actually live up to its ambitions. Frictional would be a perfect developer. I want to smash a chair and light the broken leg on fire to make an improvised torch. Give me that please.
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# ? Jun 21, 2017 18:05 |
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the black husserl posted:Just like "The Thing", someone really needs to remake AITD 2008 now that technology can actually live up to its ambitions. Frictional would be a perfect developer. Chev fucked around with this message at 19:13 on Jun 21, 2017 |
# ? Jun 21, 2017 18:50 |
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s.i.r.e. posted:Speaking about Alone in the Dark, are there any good LPs of the original games? I only ever got to play the first one way back when and I never heard of the sequels until way later. It'd be fun to relive that original game and see the rest.
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# ? Jun 21, 2017 19:02 |
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discworld is all I read posted:I thought that this was a fairly top shelf and thorough LP of the first game: https://lparchive.org/Alone-in-the-Dark-(by-Qotile-Swirl)/ Awesome, thanks. How were the sequels to the original? I didn't hear much about them other than one was about pirates or something?
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# ? Jun 21, 2017 19:07 |
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discworld is all I read posted:I thought that this was a fairly top shelf and thorough LP of the first game: https://lparchive.org/Alone-in-the-Dark-(by-Qotile-Swirl)/ It's a nice one but do note it's got a few inaccuracies when it gets to the surrounding context, though nothing important regarding the game itself. For example as a note for this translation of a french article he mentions AITD didn't have skeletal animation, bu that's wrong, it's one of the earliest instances of the technique (as known from analysis of the file formats and also Ranyal's GDC presentation of the game). s.i.r.e. posted:Awesome, thanks. How were the sequels to the original? I didn't hear much about them other than one was about pirates or something? 2 has pirates, 3 is 2 with a wild west theme instead. They're a lot more action-oriented, ditch the Cthulhu stuff for rights reason, and I feel they didn't have nearly as much care put into them. Chev fucked around with this message at 19:21 on Jun 21, 2017 |
# ? Jun 21, 2017 19:17 |
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BlueberryCanary posted:The Calling, perhaps? Oh yeah, that was it thanks
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# ? Jun 21, 2017 19:18 |
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# ? May 8, 2024 21:21 |
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s.i.r.e. posted:Awesome, thanks. How were the sequels to the original? I didn't hear much about them other than one was about pirates or something? They take the Resident Evil sequel approach where the horror takes a backseat to the action which is not what you want in a '93 fixed perspective game. It's been a long time since I played them but I still appreciate the original in the same way I do the first Resident Evil. I am revisiting Ecstatica and bad controls aside it's a really unique game that got pushed to the wayside. You can only carry what's in your hands, it tells its story through animated scripted sequences instead of canned cutscenes, and crazy poo poo is always happening to you. Like sometimes instead of outright dying you'll be strung up for torture or dragged in a hole and beaten underground. If Ecstatica got a console port I think we'd still be talking about it today. the black husserl posted:Just like "The Thing", someone really needs to remake AITD 2008 now that technology can actually live up to its ambitions. Frictional would be a perfect developer. I would argue that Alan Wake was the proper execution, or at least a good base for it. The original design documents for it make it out to be almost an adventure game with combat segments.
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# ? Jun 21, 2017 19:23 |