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Y'all were( largely right), I got the first 'you see some undead acting sort of strange' warning around D175.
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# ? Jun 17, 2017 20:47 |
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# ? May 11, 2024 14:33 |
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Miss Lonelyhearts posted:Can't let this slide They should have made additional DLC or an expansion. Not sure how you could misconstrue "not enough content" but hey. Also gently caress not-advance-wars the PC game
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# ? Jun 17, 2017 20:50 |
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Wizard Styles posted:Curious Expedition goes for right now at GOG. The most curious thing about the curious expedition is somehow finding it in you to play again with a slightly different explorer after beating the game once.
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# ? Jun 17, 2017 20:54 |
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ditty bout my clitty posted:The most curious thing about the curious expedition is somehow finding it in you to play again with a slightly different explorer after beating the game once. Hard to get all the cheevos in the first go, for one thing. Also, there are wildly different playstyles that can all win you the game, and each is pretty entertaining in its own right. Tias fucked around with this message at 00:20 on Jun 19, 2017 |
# ? Jun 17, 2017 21:09 |
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I'm trying out something new for my 1.1 playthrough and just assaulting every lair that I can feasibly take on while also hunting for uniques from day 1 on. It's day 10 and I've got 3 uniques already. They're all shields. e: 4 at day 13. RIP starting axe bro, you were good but not 267/-26 armor good. Wizard Styles fucked around with this message at 21:36 on Jun 18, 2017 |
# ? Jun 18, 2017 20:14 |
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This is a good game.
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# ? Jun 19, 2017 01:21 |
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and they say Germans have no sense of humour. meanwhile these guys are cracking wise in their second (or third) language
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# ? Jun 19, 2017 08:54 |
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Anyone else free the Melon Mugger and have him join your crew? This game is amazing.
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# ? Jun 19, 2017 12:42 |
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Ended up naming my warband The Fools, from the old saying 'fools rush in where angels fear to tread,' plus it's pretty much one of the good self-deprecating names you'd see with plucky band of heroes or whatnot. Used a seed given in the thread with iron lung on axebro and shieldbro, Veteran combat, Beginner Economy, so far its pretty great!
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# ? Jun 19, 2017 16:44 |
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I'm really glad they did the difficulty split-up before they declared they'd finished the game, it's a pretty great idea.
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# ? Jun 19, 2017 17:37 |
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So, I ran into my first necrosavants. Worst. Enemy. Ever. I can deal with the teleporting, even the heal, even the nine-lives shtick. But those suckers are hard as hell to actually hit in the first place. I just couldn't hit them enough to take them down without losing some stuff.
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# ? Jun 19, 2017 20:14 |
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"Some stuff:" the experienced mercenary captain's term for human lives.
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# ? Jun 19, 2017 20:21 |
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BenRGamer posted:So, I ran into my first necrosavants. Unrelated: That sure is a place to build a loving fort in, alright.
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# ? Jun 19, 2017 20:21 |
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I just recruited a horse fucker.
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# ? Jun 19, 2017 20:32 |
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Battle Brothers: I Just Recruited A Horse Fucker
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# ? Jun 19, 2017 20:35 |
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metasynthetic posted:I just recruited a horse fucker. Well? Is he any good?
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# ? Jun 19, 2017 20:39 |
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BenRGamer posted:So, I ran into my first necrosavants. You'll have fun when facing nimble+overwhelm mercenaries and noble soldiers. But that's what nets are for, right? It's still better than the RNG for heavy crossbow+crossbow mastery enemies (arbalesters and goblin overlords). It feels like steel brow exists solely because of these enemies.
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# ? Jun 19, 2017 20:51 |
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Night10194 posted:Well? Is he any good? The game doesn't actually have horses so we'll probably never know
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# ? Jun 19, 2017 20:52 |
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Unzip and Attack posted:Battle Brothers: I Just Recruited A Horse Fucker Mike Pence?
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# ? Jun 19, 2017 20:56 |
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Clark Nova posted:The game doesn't actually have horses so we'll probably never know
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# ? Jun 19, 2017 21:14 |
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I just recruited a melon fucker. He's pretty good!
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# ? Jun 19, 2017 21:15 |
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ditty bout my clitty posted:They should have made additional DLC or an expansion. Not sure how you could misconstrue "not enough content" but hey. This is pointless drivel, you haven't played the game they started making after giving you a free DLC for FTL and are already de-crying it. Stupid, uninformed, entitled opinions seem to be your gimmick.
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# ? Jun 19, 2017 23:23 |
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For gently caress's sake, game, if you absolutely have to make me attack a brigand fort in the swamp and spawn 6 marksmen for a rumored unique weapon, at least don't make it throwing axes.Tias posted:Anyone else free the Melon Mugger and have him join your crew? This game is amazing.
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# ? Jun 19, 2017 23:39 |
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Do wandering parties of undead count towards solving the Undead Scourge? I'm getting well tired of butting heads with roving bands of ancient guards! In related news, holy hell warscythes are a thing of beauty Wizard Styles posted:For gently caress's sake, game, if you absolutely have to make me attack a brigand fort in the swamp and spawn 6 marksmen for a rumored unique weapon, at least don't make it throwing axes. I think so. I dare not spoil it, let's just say that if you run into a group of people ready to lynch a man for unnatural proclivities, try and save him
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# ? Jun 19, 2017 23:49 |
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Well, I just ran into goblin wolfriders for the first time. Nine of them. Kinda hate things that just 'refuse to be hit' Lost five guys in my first attempt just because none of them would actually land any hits. I think I'm just gonna start carrying like half a dozen spears in case I run into anything like that again.
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# ? Jun 20, 2017 18:47 |
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Tias posted:Do wandering parties of undead count towards solving the Undead Scourge? I'm getting well tired of butting heads with roving bands of ancient guards! Any undead thing counts. Forts, roamers etc.
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# ? Jun 20, 2017 18:52 |
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Thanks!BenRGamer posted:Well, I just ran into goblin wolfriders for the first time. Nine of them. You'll want to wait till your guys pack serious armour and have above average statlines till you gently caress with wolfriders. They are extremely lethal if they can exploit an opening.
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# ? Jun 20, 2017 19:01 |
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I just got the melon event. I wasn't even in the market for a new brother but, well, now it's +1 for the team.
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# ? Jun 20, 2017 19:12 |
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Like most situations in this game, the solution to wolf riders is greatswords plus berserk. If you are struggling hitting things though, be sure to abuse the flanking bonus. Move as many people around an enemy as you can (even if they end up with no action points to attack) before attacking - move and then delay actions until they're as surrounded as you can get them. You may consider getting backstabber on early brothers with garbage stats as well to help with this.
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# ? Jun 20, 2017 19:17 |
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Miss Lonelyhearts posted:This is pointless drivel, you haven't played the game they started making after giving you a free DLC for FTL and are already de-crying it. Stupid, uninformed, entitled opinions seem to be your gimmick. neither the game nor that poster are worth this level of effort
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# ? Jun 20, 2017 19:19 |
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Tias posted:Thanks! Everyone on the front line had Hauberks/Nasal Helmets/Kite Shields/Tier 3 Flails or better, save for the two handers who had a greatsword and warbrand, respectively. Like I said, just couldn't actually hit them to take them down and they just wore my guys down Second time I didn't lose anybody. Mostly because I equipped as many spears as I could. It's odd, all of my front line has 60 melee skill or better, but it was mostly coin flips for hit chance, I kept losing those ~50% chances, though.
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# ? Jun 20, 2017 20:01 |
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Do you field enough archers and pikes, then? I mean, one or two retreating is usual, but it seems odd that all of them could just give you the slip like that.
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# ? Jun 20, 2017 20:45 |
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Tias posted:Do you field enough archers and pikes, then? I mean, one or two retreating is usual, but it seems odd that all of them could just give you the slip like that. Two archers with hunting bows, leather lamellar, and ancient helmets, and the only pikeman is the standard bearer, with hauberk/nasal helmet. Wasn't them retreating, just them dodging everything long enough to deal enough damage to kill my guys. Might just have been a run of terrible luck, but I had similar issues facing the Necrosavants. Do not like that if I kill the goblin the wolves got an immediate extra turn, either >_> Edit: Outside of Direwolf gear, what's the best lightweight armor to throw on my archers with nimble? DMW45 fucked around with this message at 21:20 on Jun 20, 2017 |
# ? Jun 20, 2017 20:50 |
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Coolguye posted:neither the game nor that poster are worth this level of effort Yea I agree, was triggered because I could not possible disagree more w/ that person's opinion. I loved FTL, it was a total refreshing surprise of a game and the free dlc was something I appreciated and wish more ppl would imitate. I feel the similar about Battle Bros, which is why I kept posting. Cheers Battle Brothers, you were a nice, weird distraction for a time.
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# ? Jun 20, 2017 22:56 |
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BenRGamer posted:Two archers with hunting bows, leather lamellar, and ancient helmets, and the only pikeman is the standard bearer, with hauberk/nasal helmet. 60-65 melee in your front line is too low to be facing off against wolfriders or necrosavs with any hope of no losses. You really have to dogpile them to have any hope of reliably hitting with stats that low. Nimble is not good enough (anymore) to warrant scrimping on armor to save a little fatigue. I actually never bother with it on archers anymore as dodge, anticipation, and steel brow are better protection against crossbow 1 shots and other ranged dicks. That said, there are some armors that provide lower fatigue penalties for minimal losses in durability. The two best early/mid game are Blotched Gambeson 70/-5 and Patched Mail 90/-8. If you don't ever get the raiders-disguised-as-wolves event for the direwolf mail then you can get by just fine with the 150/-18 mail. Honestly, the best way to protect your archers is to refine your tactics and movement when you fight necrosavs and riders. If you're doing that right, you don't have to worry about them being hit in melee. I do usually make a nimble dude or two as a novelty and to use up some of the lower durability/fatigue unique armors I end up with, but they're typically duelists with obscene melee defense, initiative, and don't get used during ranged fights. They are also in no way as useful as tin cans with 300+ durability hats and body armors, brawny, and battle-forged.
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# ? Jun 20, 2017 23:28 |
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Tias posted:Do wandering parties of undead count towards solving the Undead Scourge? I'm getting well tired of butting heads with roving bands of ancient guards! Polearm mastery needs to be patched because of this. If you have warscythes, polearm mastery is amazing. +5% to hit, and -25% fatigue for one of the best AOE attacks in the game? Yes, please! But it's total trash on warscythe-lacking peasants. Hook is terrible, Repel doesn't work on the one enemy you want it most for (Orc Warriors), and you can only attack once for 15 fatigue/turn anyway. You'll pretty much never run short of fatigue on a polearm-bro unless you have a warscythe, so why get polearm mastery? BenRGamer posted:Two archers with hunting bows, leather lamellar, and ancient helmets, and the only pikeman is the standard bearer, with hauberk/nasal helmet. By the time you hit Necrosavants, you'll want 70+ melee accuracy on one-hander bros without swords or spears, and 75+ melee accuracy on two-hander bros in general. Pretty much every two-hander bro should hit 80+ melee accuracy by level 11.
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# ? Jun 21, 2017 00:21 |
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golden bubble posted:Polearm mastery needs to be patched because of this. If you have warscythes, polearm mastery is amazing. +5% to hit, and -25% fatigue for one of the best AOE attacks in the game? Yes, please! But it's total trash on warscythe-lacking peasants. Hook is terrible, Repel doesn't work on the one enemy you want it most for (Orc Warriors), and you can only attack once for 15 fatigue/turn anyway. You'll pretty much never run short of fatigue on a polearm-bro unless you have a warscythe, so why get polearm mastery? Eh, still around level 6-7 or so on my guys so far.
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# ? Jun 21, 2017 00:51 |
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aparmenideanmonad posted:60-65 melee in your front line is too low to be facing off against wolfriders or necrosavs with any hope of no losses. You really have to dogpile them to have any hope of reliably hitting with stats that low. :O what did they do to nimble?
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# ? Jun 21, 2017 05:49 |
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Gridlocked posted::O what did they do to nimble? Hence, I really only use it on dagger/sword duelists with overwhelm late in the game - no weapon or shield encumbrance lets you wear enough armor to disengage if you eat a couple of lucky hits. aparmenideanmonad fucked around with this message at 07:31 on Jun 21, 2017 |
# ? Jun 21, 2017 07:28 |
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# ? May 11, 2024 14:33 |
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Man, late-game strongholds are something else. When not on mission, I'm looking at ruins that either hold 5+ marksmen AND hedge knights or two leaders, OR 15 armoured weidergängers, 4 fallen knights and 5 geists Since I lost a lot of my lvl 12s in the last crisis, I just can't handle either. Any tips, or must I just grind easy missions till I get there?
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# ? Jun 21, 2017 12:08 |