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Oh and since we're talking about GW2, is it true that the story is better now? i saw claims of that but don't remember where
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# ? Jun 20, 2017 22:09 |
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# ? May 9, 2024 23:47 |
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Crumpet posted:i'm not sure your nose could be further in arena net's arse if you tried This seems like the least 'fanboy' post I've ever seen. It just reads like someone who genuinely enjoys the game and wanted to answer some questions.
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# ? Jun 20, 2017 22:10 |
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RottenK posted:Oh and since we're talking about GW2, is it true that the story is better now? i saw claims of that but don't remember where It's not amazing, but Trahearne is dead and Scarlet is still dead and they've been sprinkling elements of GW1 lore into the post-Thorns storyline.
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# ? Jun 20, 2017 22:22 |
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I thought GW2 was pretty good if you just wanted a big open world to gently caress around in solo. Which is really all I do with MMOs these days anyway.
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# ? Jun 20, 2017 22:30 |
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The Moon Monster posted:I thought GW2 was pretty good if you just wanted a big open world to gently caress around in solo. Which is really all I do with MMOs these days anyway. Between it and ESO, they both look pretty fun for that sort of thing. I haven't really played much GW2 since release, and never played ESO (it's a game that I avoided since it was kind of bad at launch apparently), and was probably going to try one of them after I shotgun the Dragon Age series. I was going to play Secret World Legends, but that is looking like it's going to be a steaming pile of garbage, just by looking at its thread.
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# ? Jun 21, 2017 00:48 |
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While I do expect Funcom will find a way to turn SWL into a dumpster fire since it is Funcom after all, I would take that thread with a grain of salt.
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# ? Jun 21, 2017 01:02 |
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Colgate posted:Between it and ESO, they both look pretty fun for that sort of thing. I haven't really played much GW2 since release, and never played ESO (it's a game that I avoided since it was kind of bad at launch apparently), and was probably going to try one of them after I shotgun the Dragon Age series. Yeah, I played ESO recently and it was also good for this. Unlike a lot of MMOs you actually have to pay attention to your gear and build when leveling if you don't want your character to suck butt.
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# ? Jun 21, 2017 01:36 |
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CoffeeBooze posted:While I do expect Funcom will find a way to turn SWL into a dumpster fire since it is Funcom after all, I would take that thread with a grain of salt. Yea, I've skimmed the thread too, and all the complaints seem to be about gearing up for end game content. The game sounds fun during leveling though, just a fun time killing monsters and poo poo.
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# ? Jun 21, 2017 02:08 |
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RV pretty much agreed with 80% of what I said, wether he realized it or not. And his counter points were "your right but it's not bad because (excuse)" Dude likes the game and I hope he enjoys the crap out of it. I got nothing against him, he made a good post and was very nice and civil. He's also clearly very far in the diehard fan camp, so it's probably not unfair to call him out on that.
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# ? Jun 21, 2017 04:54 |
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The Moon Monster posted:I thought GW2 was pretty good if you just wanted a big open world to gently caress around in solo. Which is really all I do with MMOs these days anyway. It honestly is really good if you've never touched it before and can see everything as new. They just haven't added much in the way of meaningful poo poo over time, so if you've gotten through all of it and are just waiting on updates it's a predictable drip feed that doesn't even really feel worthwhile to bother with most of the time. Expansion details leaked for it and it was... mounts? And that's all I can remember in the way of actual new poo poo that wasn't just more of what they've already got.
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# ? Jun 21, 2017 05:51 |
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Colgate posted:I was going to play Secret World Legends, but that is looking like it's going to be a steaming pile of garbage, just by looking at its thread. Just play the original Secret World.
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# ? Jun 21, 2017 09:44 |
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GW2 is a fun casual mmo, if you look for serious endgame or pvp it'll probably not hold your interest. Not enough to keep me playing permanently, but no mothly fee means you don't have to - I just pick it up and play a bit every few weeks or if there's new content.
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# ? Jun 21, 2017 10:05 |
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Abroham Lincoln posted:Expansion details leaked for it and it was... mounts? oh no, that's bad i hope it will be the same as the "mounts" that are currently in the game, just cosmetics if no that makes me less interested in giving the game another try when the xpac comes out
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# ? Jun 21, 2017 13:10 |
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Colgate posted:Between it and ESO, they both look pretty fun for that sort of thing. I haven't really played much GW2 since release, and never played ESO (it's a game that I avoided since it was kind of bad at launch apparently), and was probably going to try one of them after I shotgun the Dragon Age series. ESO is very good for that because they patched in level scaling, which means it's the only MMORPG in the world where you can skip the bad newbie quest areas they designed five years ago and go right to modern content.
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# ? Jun 21, 2017 14:25 |
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Abroham Lincoln posted:It honestly is really good if you've never touched it before and can see everything as new. They just haven't added much in the way of meaningful poo poo over time, so if you've gotten through all of it and are just waiting on updates it's a predictable drip feed that doesn't even really feel worthwhile to bother with most of the time. Yeah, that's my problem with it (bolded), really. Though I should clarify. If what you want is open world loving-around, ArenaNet have actually been quite good at adding content recently. Each of their major content patches since Heart of Thorns launched (their "Living World" patches) has added a new open-world zone, with new events and world bosses. That's pretty cool! And a few of them added new ways to get around in the maps, too. I really can't fault them on that. If you like running around and doing open-world events in GW2, ArenaNet is working pretty hard to make sure you have a good time. Thing is, it still all boils down to getting currency, and ultimately the cool things you can get with that currency are either really long-term rewards like legendary equipment, or were added years ago so long-time players either already have them or clearly don't want them. Plenty of new gem store outfits, though The new expansion is going to have mounts and more elite specs (which is good--expanding the options available to the existing classes instead of increasing the level cap is something I do like about the way GW2 does expansions), but beyond that we don't really know much. If they ever started bringing in decent five-player content again I might want to give the game another look, but as it stands, ArenaNet just isn't interested in the kind of things I'm interested in as a player.
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# ? Jun 21, 2017 14:45 |
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Elblanco posted:Yea, I've skimmed the thread too, and all the complaints seem to be about gearing up for end game content. The game sounds fun during leveling though, just a fun time killing monsters and poo poo. Secret world had some of the most memorable leveling experiences I've ever had. Endgame was a poo poo sundae.
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# ? Jun 21, 2017 14:50 |
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TSW did some really great stuff with world building, story and all that. Its like Funcom heard all that poo poo Bioware talked about a "story pillar" with TOR and actually used it to build a novel and interesting game. Too bad the combat was so terrible, if they can fix that with the rerelease itll be a pretty solid game.
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# ? Jun 21, 2017 15:42 |
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RIP wildstar losing their hardcore raiders to wow lmao. Was raiding(recently) in wildstar at the levels of mythic wow raiding. These guys mean business!quote:Hi there,
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# ? Jun 21, 2017 20:19 |
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Mods, change my name to Hardcore Raiding MMO Wildstar Also, apparently WoW is super grindy for high-tier raiding right now due to artifact power? I know there were a bunch of WoW YouTubers a couple months ago putting out videos about big raiding guilds all quitting because of how much grinding is required to stay competitive. Anyway what I mean is that it's no surprise ~*~Hardcore Pro Wildstar Players~*~ might like WoW now
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# ? Jun 21, 2017 20:25 |
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Harrow posted:Mods, change my name to Hardcore Raiding MMO Wildstar yea theres like two world raiding guilds left of the known ones. these guys will probably lose and burn out in the first tier they race in.
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# ? Jun 21, 2017 20:39 |
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Geez, raiding all day, 6 days a week for two weeks. I'd rather actually go to work.
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# ? Jun 21, 2017 20:40 |
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SettingSun posted:Geez, raiding all day, 6 days a week for two weeks. I'd rather actually go to work. Enigma was loving insane. They opened their class forums to the public and they were basically the elitist jerks of wildstar.
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# ? Jun 21, 2017 20:48 |
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Rhymenoserous posted:Enigma was loving insane. They opened their class forums to the public and they were basically the elitist jerks of wildstar. They wouldn't have even been the most poopsocky raid guild, but they gambled on Carbine not banning their asses for multiple major exploits and won.
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# ? Jun 21, 2017 21:03 |
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SettingSun posted:Geez, raiding all day, 6 days a week for two weeks. I'd rather actually go to work. That sounds absolutely horrible for so many reasons.Why do they think ramming their heads into a wall for 30+ hours a week is a good idea in the first place?
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# ? Jun 21, 2017 21:05 |
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CoffeeBooze posted:That sounds absolutely horrible for so many reasons.Why do they think ramming their heads into a wall for 30+ hours a week is a good idea in the first place? because people want to be #1 at something. There's only 2-5 guilds now that really do this. And only two out of those five ever actually take first place. One is a European guild and the other is a Russian guild. Used to be more but they all quit because they realized they have to keep playing a ton after the instance is cleared from those 80 hours of gaming in the first two weeks. When before they got to only play 2 hours a week after the initial 80 hours of push.
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# ? Jun 21, 2017 21:08 |
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CoffeeBooze posted:That sounds absolutely horrible for so many reasons.Why do they think ramming their heads into a wall for 30+ hours a week is a good idea in the first place? Imaginary prestige that no one will care about two months later when literal retards will complete the exact same content at a reasonable pace.
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# ? Jun 21, 2017 22:48 |
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I'm not sure if this, the bad MMO thread, has ever brought up the Firefall and Ember debacle or not, but Mark Kern is one desperate motherfucker. I saw this in my spam folder: Mass PMing people who have accounts on the old Firefall forums to try and get them to play his successor to his own failed game.
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# ? Jun 21, 2017 23:07 |
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Em Ater
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# ? Jun 22, 2017 00:07 |
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Abroham Lincoln posted:I'm not sure if this, the bad MMO thread, has ever brought up the Firefall and Ember debacle or not, but Mark Kern is one desperate motherfucker. I saw this in my spam folder: Tell him you won't play until you see the Vanilla servers he supposedly brokered with Blizzard. You know, just keep reminding him of all the failure.
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# ? Jun 22, 2017 00:55 |
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all i know about wildstar is you could identify furries by who played those annoying little rats
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# ? Jun 22, 2017 01:20 |
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Zil posted:Tell him you won't play until you see the Vanilla servers he supposedly brokered with Blizzard. You know, just keep reminding him of all the failure. I would tweet this to him but I know hell be too busy spamming anime porn to actually see my message.
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# ? Jun 22, 2017 03:03 |
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Abroham Lincoln posted:I'm not sure if this, the bad MMO thread, has ever brought up the Firefall and Ember debacle or not, but Mark Kern is one desperate motherfucker. I saw this in my spam folder: What did ever happen to Firefall? I played it for a while and it seemed like it could be a cool, open-worldish sci-fi game but it had wayyyy to much grinding for me. Same question about Skyforge. I heard they some how made that game worst?
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# ? Jun 22, 2017 18:32 |
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BexGu posted:What did ever happen to Firefall? I played it for a while and it seemed like it could be a cool, open-worldish sci-fi game but it had wayyyy to much grinding for me. It started spinning its wheels for years constantly refactoring already existing content instead of making new ones and then it got bought out by a chinese company to use it as a way to launder money probably.
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# ? Jun 22, 2017 19:17 |
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Seemed like they were never able to find a way to monetize, mark kern wasted their investor money on frivolities like trying to start a pop star gamer girl group (including paying for expensive music production & promotional videos) and the infamous bus. They went so insane with expensive promotional stuff that I remember the live giantbombcast at GDC of all places joking that they were transmitting live from the firefall booth, because we all live in the firefall booth now, the entire world is just one giant firefall booth. If they had a non-insane human at the helm, they probably could have used their runway to make things work. They had a seed of a really good idea when it first went into open beta, a decent open world PVE sandbox shooter with enough random human beings in the open world, and plans for open pvp areas, and territory control for both pvp and pve (I think it'd just be like instanced guild areas), some SWG-like crafting, but somewhat simpler & with the confusing edges sanded off. It was a decent, casual time. But then they started trying increasingly desperate things to monetize it, the game got really bad, and then they ended up selling to a chinese company & they made it even worse.
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# ? Jun 22, 2017 20:14 |
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Mark Kern spent firefall funds making this: https://www.youtube.com/watch?v=NarbqFTrXbE EDIT: Acutally read this https://www.techinasia.com/firefall-mark-kern-sacked-the9-story
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# ? Jun 22, 2017 20:17 |
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The picture I'm getting is that Mark Kern was an idiot. And reading the article it reminds me a lot of what's going on behind Star Citizen.
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# ? Jun 22, 2017 21:01 |
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Im not sure how best to describe Mark Kern, but idiot is only part of it. He used to constantly post and retweet anime porn on Twitter. It looks like hes actually cleaned that up so now its just a mix of promotional stuff for his crowd funding project, conspiracy theories and the occasional alt-right conspiracy theory. He was of course deeply involved in Gamergate. Anyone that gives him money really has no right to be surprised at what happens. Heres some dirt on his time at Red5: https://www.reddit.com/r/Games/comments/1tuf3c/this_is_why_mark_kern_was_removed_as_ceo_by_red_5/
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# ? Jun 22, 2017 22:08 |
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There's a reason people who consistently mention they were vanilla WoW devs are ex-WoW devs. Bearing in mind that as fun as vanilla WoW was at the time, it was still aggressively anti-player for the most part.
Crumpet fucked around with this message at 22:18 on Jun 22, 2017 |
# ? Jun 22, 2017 22:15 |
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Firefall was the big kick in the nuts for me I assume most of us had which said "only put money into EA games if you're prepared to never see it again". The game was good (at the time) and the bonuses were actually 'worthwhile' for a game of that style (unique and fast mount, permanent bonuses to exp and ores mined for your entire party, a huge chunk of their cash-shop money, really unique masks). I deep-dipped the full $70 on Firefall back when the crafting machinery and stats-system was very different from anything else I'd seen. Basically you made all your own gear with various ores you mined (via an extractor which attracted enemies, Dune-style, so you had to plant your Thumper and then survive to extract your rewards) and which ores (and their quality) you used changed the stats of your item. So if you made an item with heavier ores it would do more damage but weigh more (all your powered suits had various weight limits), or you made a gun with lighter ones that had much higher rate-of-fire but less durability (which mattered because equipment broke forever after being repaired a certain amount of time). The world was also cool, it was big and expansive and ore pockets moved around randomly so you had to hunt them down if you wanted specific attributes for your gear, and the alien enemy faction encroached on the world advanced or withdrew their borders as you fought them. It was actually quite a compelling gameplay loop of finding ore sites (via smashing a giant hammer into the ground to send out pulses), planting your ore extractor, surviving the bug waves, crafting your poo poo etc, and the presentation was just on the right side of cartoony to be charming without obnoxious (unless you really dislike a Hawaiian aesthetic). It had problems but if they had stuck with it it could really have found a playerbase. But welp they tore the entire thing up, multiple times. Changed the focus of the game from PVE to eSports, multiple times. Replaced the intricate crafting system with WoW-style tiers and recipes, multiple times. It's all in various links (KERRRRRRRRN) but if you're talking about "MMOs that kind of almost did something but ultimately hosed up real bad" Firefall is up there with Wildstar. Last time I checked it's now an average F2P MMO with quests and dungeons and a regular exp-based levelling system.
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# ? Jun 22, 2017 23:10 |
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# ? May 9, 2024 23:47 |
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30.5 Days posted:Mark Kern spent firefall funds making this: https://www.youtube.com/watch?v=NarbqFTrXbE Alright, going to make sure to include that article in any future taunting of Kern. Also going to use it against the vanilla server spergs as well.
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# ? Jun 22, 2017 23:15 |