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I was a very crabby Crab for the Minesotta tribe training mission. Our coordination was awful but it was still fun despite 16% of our force deciding that they would actively try to do nothing! Incidentally why I am voting B.
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# ? Jun 21, 2017 19:58 |
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# ? May 25, 2024 14:15 |
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From what I remember I had a mech that was both IS and Clan, carrying both kinds of pilot. Leading to some natural hesitation about when to open fire but it was good times all around.
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# ? Jun 21, 2017 20:15 |
In SD's defense, having your pilot be an important character while having a short range loadout is fairly terrifying. At least trying to keep Coots alive while dodging assaults was for me. He didn't even get jump jets to simplify things for him. I halfway suspect he was reminding himself constantly that he did not have jump jets. But the human brain takes a little extra time to register negatives, resulting in getting body blocked by a Jenner.
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# ? Jun 21, 2017 20:38 |
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idgi you move 6/9 and have a brace of clan lasers and a loving UAC 20. Also elite pilots. I'd have crushed poo poo infront of me easily.
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# ? Jun 21, 2017 20:42 |
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Who cares if you get an important character killed, isn't the entire point of the thread to let the players shape the narrative? Some big cheese dying randomly in battle and shaking up the politics of their entire faction and maybe even rewriting inner sphere history is a cool and interesting possibility
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# ? Jun 21, 2017 20:46 |
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Wafflecopper posted:Who cares if you get an important character killed, isn't the entire point of the thread to let the players shape the narrative? Some big cheese dying randomly in battle and shaking up the politics of their entire faction and maybe even rewriting inner sphere history is a cool and interesting possibility also this Clanners literally jo at night to a glorious death and a entry in their giant book of lovely poetry. It would have been lit.
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# ? Jun 21, 2017 20:49 |
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Having fun is 100% more important than keeping an important pilot alive. If Caesar Steiner had died under my watch I'd wouldn't have felt much, aside from maybe a sneaking paranoia that Defiance Industries might try to murder me in my sleep.
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# ? Jun 21, 2017 20:52 |
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Z the IVth posted:I was a very crabby Crab for the Minesotta tribe training mission. Our coordination was awful but it was still fun despite 16% of our force deciding that they would actively try to do nothing! Yeah I read over that ages ago, I'm not sure what went on there but I remembered i was really rooting for you guys. It happens I guess. My mission, I think I've had the most coordination I've ever had in a game ever. It was pretty disgusting how effective we were because we coordinated so well. Also luck certainly helped us too.
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# ? Jun 21, 2017 20:53 |
Viva Miriya posted:also this That's exactly why the marginally competent character needs to stay alive, so the clan as a whole doesn't collapse into a roiling mass of suicide poetry. No, that'd be a positive for like 3/4s of the thread. I'll get back to you.
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# ? Jun 21, 2017 20:54 |
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I got headcapped in four rounds and made an emoticon. And then Bloody Pom bought the emoticon. Then I got to play All in all, it was a great time, and may that Thunderbolt always be haunted with Daryl's ghost.
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# ? Jun 21, 2017 21:06 |
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Pooncha posted:I got headcapped in four rounds and made an emoticon. And then Bloody Pom bought the emoticon. whats your emoticon again?
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# ? Jun 21, 2017 21:19 |
Ferrosol posted:I got to ride a Griffin! It was fun. I jumped up and down on someone's head and then got my arm shot off. I got to drive a "fixed" Huron warrior, and killed a tank with a great shot to the turret. Then I played true to my cappy character and turned on the other players and Ferrosol jumped on my head. I'm pretty sure I killed an Enfield as well.
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# ? Jun 21, 2017 21:43 |
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hey speaking of remembrances of missions past, did we ever find out which of the Pearl Skate death machine 'mechs the Demon Hawks got to drag off the battlefield? There was a Warhawk, Wolf Spider, and Naga that all got various degrees of headcapped.
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# ? Jun 21, 2017 21:51 |
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I went for a DFA to push a mech into water but got shot out of the sky by the entire opfor. That was fun.
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# ? Jun 21, 2017 22:01 |
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Viva Miriya posted:Yeah I read over that ages ago, I'm not sure what went on there but I remembered i was really rooting for you guys. It happens I guess. My mission, I think I've had the most coordination I've ever had in a game ever. It was pretty disgusting how effective we were because we coordinated so well. Also luck certainly helped us too. I felt we probably picked the most difficult mission of the choices given. We needed to blow up various objects on the battlefield to see if the targets were inside, and then pick them up and bring them back. The targets had a lot of health, pickups required people to stand still for 1 turn, and the targets closest to our starting position had nothing in them (I think there were 6 targets scattered about with 3 objectives hidden inside?). Oh and we had to do it while being both outnumbered AND outgunned. I'm no Btech vet, but I think even with perfect coordination it would still have been difficult given how the odds were stacked.
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# ? Jun 21, 2017 22:23 |
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A simple kill mission would have been better IMO.
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# ? Jun 21, 2017 22:30 |
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My go wasn't that great, but that was mostly because of the "Break Through actually just means get halfway down the map" SNAFU. I mean, the players still won, but getting crippled and killed without accomplishing much of anything wasn't a great experience. Here's hoping try #2 goes better.
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# ? Jun 21, 2017 22:32 |
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Dachshundofdoom posted:My go wasn't that great, but that was mostly because of the "Break Through actually just means get halfway down the map" SNAFU. I mean, the players still won, but getting crippled and killed without accomplishing much of anything wasn't a great experience. Here's hoping try #2 goes better. Which one was that?
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# ? Jun 21, 2017 22:35 |
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Hey, I won a Solaris fight! ...well, technically, tied for first. ...after several rounds of players actively trying to avoid engaging and culminating in a hilarious cripple fight with both 'Mechs asploding. Still, 10/10, would ride again.
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# ? Jun 21, 2017 22:38 |
I got to pluck a KO'd Cyclops pilot out of his 'mech with an Atlas' delicate fingers (Atlas fingers are not delicate) which was a blast!
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# ? Jun 21, 2017 22:41 |
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The only part of my runs which left me most unsanguine was my own lack of experience with vees, thus preventing the ushering in of The Age Of Mehrens. Had a loving blast in that Night Gyr, though. Until dice happened and meant I had no more fun missiles. But eh, dice are dice. Can't rightly get indignant about them because they'll just gently caress you over even harder the next time.
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# ? Jun 21, 2017 22:48 |
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I killstole from the Death Commandos then got stuck because I didn't understand smoke and cornered by a gang of Hunchbacks and Grasshoppers, one of the latter of which I dragged to hell with me. It would have been a proper glorious clanner death except the fatal blow came when I was shoved into a stream It was awesome and I'm looking forward to round 2 in another couple of years!
Wafflecopper fucked around with this message at 22:54 on Jun 21, 2017 |
# ? Jun 21, 2017 22:49 |
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I got to loving snipe a tank as a death commando to finish a mission, while posting from my phone at a music festival (Shambhala) Terrifying my teammates because I wasn't posting in the google doc (i did not have the reception to post in the google doc) Fun fact: I could only get enough phone reception to PM PTN while in single portapotty off the beaten path. A+ memory, would play again in a heartbeat.
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# ? Jun 21, 2017 22:52 |
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Z the IVth posted:the targets closest to our starting position had nothing in them. The contents of each container were random, with their contents turning into a reroll once a result was reached. The earlier containers were statistically more likely to be empty (50/50) but you guys got exceptionally unlucky.
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# ? Jun 21, 2017 23:18 |
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Mezzanon posted:I got to loving snipe a tank as a death commando to finish a mission, while posting from my phone at a music festival (Shambhala) Terrifying my teammates because I wasn't posting in the google doc (i did not have the reception to post in the google doc) Oh, that's why you were so quiet! You had us sweating bullets in the google doc during that fight. Your 11th hour shot to finish off the fleeing tank was one of a series of amazing events in that fight. Yea, that map was a blast! I somehow ended up in the Atlas and had a rollicking good time running around with a huge missile launcher blasting tanks and such into oblivion. If I had any complaints about that map it was that it ended so soon, but that's Battletech.
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# ? Jun 21, 2017 23:31 |
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Death Commandoes campaign is still the best part of this LP (except maybe Demon Hawks)
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# ? Jun 21, 2017 23:46 |
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Affi posted:Death Commandoes campaign is still the best part of this LP (except maybe Demon Hawks) Agreed
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# ? Jun 21, 2017 23:55 |
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PoptartsNinja posted:The contents of each container were random, with their contents turning into a reroll once a result was reached. The earlier containers were statistically more likely to be empty (50/50) but you guys got exceptionally unlucky. Yup! Turned out all the good stuff was being sat on by the Assaults and Heavies on the other end of the map!
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# ? Jun 21, 2017 23:57 |
Wolverines need their salvage raiders to be top notch you know.
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# ? Jun 22, 2017 00:06 |
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Gwaihir posted:Which one was that? Rise of the Phoenix, the one where we had to defend Carlos Marik from the Capellans' super-elite AI mechs. I was in the Rampage, spent most of the match missing and failing piloting rolls to avoid falling over.
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# ? Jun 22, 2017 00:06 |
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Is there a signup to play as the bad guys? I'm 100% down to play as (particularly Clan) OpFor and defend the Prime timeline against meddling players.
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# ? Jun 22, 2017 00:39 |
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I kicked a guy's head off and contributed to pissing off the Hell's Horses so much they no longer bother with zellbrigen against IS opponents.
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# ? Jun 22, 2017 00:42 |
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I role-played as Captain Paul Masters by drawing fire off my critically damaged lancemates so they could focus fire on Ion Rush and take him out of the fight. It was fitting.
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# ? Jun 22, 2017 01:10 |
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Z the IVth posted:I felt we probably picked the most difficult mission of the choices given. We needed to blow up various objects on the battlefield to see if the targets were inside, and then pick them up and bring them back I heard that setup and immediately thought 'gently caress yes we're doing PayDay: Battletech'. Without considering that PayDay generally requires a plan of some kind to not get stomped. And also that I basically should have played as if I had a Dodge build, which incidentally I've never been good at- Techforcer all the way. It was a good mission with some bad luck, but at least I hope that prodded the players who came after to learn from our mistakes and do more tactical planning. Just about all of the following missions from Pirate King onwards have been top-tier, both from PTN's GMing and the players wrecking everything as a team. I forget- was the Crab in Counting Coup responsible for this as well?
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# ? Jun 22, 2017 01:14 |
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The Death Commando campaign was sheer joy from start to finish, top end pilots versus top end technology in a series of brutal slugfests. We had headcaps, elbow drops from the top rope, Atlas hands jaws of life, a post-mortem Arrow-IV kill, and that's just the first couple of fights!
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# ? Jun 22, 2017 01:16 |
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Basically I think what people are saying PTN is that in 99.99% of circumstances the games have been interesting and fantastic and its a pretty huge chain of solid stuff that all started with some rear end in a top hat Griffin pilot learning to deal with PPC heat vs a Dragon pilot learning to love the melee.
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# ? Jun 22, 2017 02:04 |
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So how long to wait for another go around? Years?
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# ? Jun 22, 2017 02:53 |
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Pattonesque posted:I was pretty happy tanking Arrow IVs with Taj Thrower's unkillable NRWR-spec Grasshopper :hi5: grasshopper bro. I spent my stint in that one haplessly spazzing around firing off my lazors like an overarmoured rave bus and hitting barely anything, then grabbing up a fallen buddy out of his cockpit with a skin of the teeth final roll. good times.
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# ? Jun 22, 2017 02:58 |
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Chronojam posted:So how long to wait for another go around? Years? We're actually getting close to the list ticking over to the people from the very beginning.
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# ? Jun 22, 2017 03:04 |
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# ? May 25, 2024 14:15 |
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Chronojam posted:So how long to wait for another go around? Years? Nah not anymore.
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# ? Jun 22, 2017 03:14 |