|
Eldragon posted:I still can't figure out why they even called it the sequel to BG&E. Everything they have shown is so unlike the original game that they may as well call it Assasin's Creed 4: Black Flag 2: in SPAAAAAAAACE. Because the original game was a hit. And building off an existing successful IP is better than creating a new one. Plus Ubisoft.
|
# ? Jun 22, 2017 21:22 |
|
|
# ? Jun 5, 2024 07:30 |
|
Lol CIG IS AHEAD OF THE CURVE *Gets beaten to the punch by the French*
|
# ? Jun 22, 2017 21:24 |
|
CIG is having (yet another) sale today? I suppose it's fitting that their marketing geniuses decided to have their sale coincide with the Steam Summer Sales. Then again, it's the same idiots who steadily give their "disposable" income in hopes that their dreams become reality in an impossible game, so I guess they don't care.
|
# ? Jun 22, 2017 21:27 |
|
i appreciate the work CIG has done to inspire game creators everywhere simply by letting them know that they could do better
|
# ? Jun 22, 2017 21:28 |
|
TheAgent posted:CIG has no idea how hosed they are when they aren't going to be able to deliver pre-purchased ships Tell us how you really feel about 3 day Maya projects being sold at full game price.
|
# ? Jun 22, 2017 21:31 |
|
Ben Lesnick, Developer
|
# ? Jun 22, 2017 21:32 |
|
big nipples big life posted:I would toxx on there already being a detailed post about this somewhere. woah living dangerously there
|
# ? Jun 22, 2017 21:33 |
|
Virtual Captain posted:Tell us how you really feel about 3 day Maya projects being sold at full game price.
|
# ? Jun 22, 2017 21:34 |
|
Another sale - loving incredible. Keep buying ships, backers - there will never be a game to play them in. That's the ultimate irony of Star Citizen: you can see the scam from space, but you can't see space from the scam. Scruffpuff fucked around with this message at 21:40 on Jun 22, 2017 |
# ? Jun 22, 2017 21:35 |
|
AbstractNapper posted:CIG is having (yet another) sale today? I suppose it's fitting that their marketing geniuses decided to have their sale coincide with the Steam Summer Sales. What's funny is I made a post during the last steam summer sale that for $100 I got 1,000 hours worth of gameplay while idiots were buying $200 autism chariots. I'm still working through the games I got last year. Backers still don't have the ships they bought. It's really a hard choice, do I buy something like shadows of mordor + doom + fallout 4 for $34 or a space bike, that even by the most optimistic calculations, wouldn't be in the game until 2018-2019. hmmmm.
|
# ? Jun 22, 2017 21:36 |
|
Hey it's sale day! I can get Strike Suit Zero, South Park Stick of Truth, Torment: Tides Of somethingsomething, and House Of The Dying Sun for a total of $45 today! Or I can spend it on a picture of a space motorcycle!
|
# ? Jun 22, 2017 21:38 |
|
Lazrin posted:no, fool. it validates everything cig is doing that you said couldn't be done. drat
|
# ? Jun 22, 2017 21:39 |
|
Asking because I legitimately have no interest in going to their site anymore- did any of the other motorcycles that they've sold actually come out? I've never seen a gif of one outside their demos. You'd think that motorcycles would be really easy to crank out what with having no HUD, guns, etc.
|
# ? Jun 22, 2017 21:41 |
|
Beyond good and evil wasn't a hit really, it's just got a lot of nerd goodwill and apparently nobody told ubisoft about kickstarter
|
# ? Jun 22, 2017 21:41 |
|
Sarsapariller posted:Hey it's sale day! Congrats on your new space motorcycle!
|
# ? Jun 22, 2017 21:43 |
|
IIN are ramping things up http://imperialnews.network/events/
|
# ? Jun 22, 2017 21:43 |
|
It is really hard to keep up with all these jpegs. Is this bike thingy new or did Chris break "Cash sales only for new concept ships and top tier capital ships" again?
|
# ? Jun 22, 2017 21:44 |
|
Sarsapariller posted:Asking because I legitimately have no interest in going to their site anymore- did any of the other motorcycles that they've sold actually come out? I've never seen a gif of one outside their demos. You'd think that motorcycles would be really easy to crank out what with having no HUD, guns, etc. none of them exist
|
# ? Jun 22, 2017 21:47 |
|
So uh... can you call something classic that hasn't been released yet? Oh wait, nevermind! It's marketing just pretending the game has been out so long it's now a classic to attract new people into thinking it's complete! Soon you'll be able to snag up Star Citizen from Home of the Underdogs when it goes abandonware pretty soon! Hyyyyypppe!!!!
|
# ? Jun 22, 2017 21:54 |
|
Sarsapariller posted:Did any of the other motorcycles that they've sold actually come out? Sarsapariller posted:You'd think that motorcycles would be really easy to crank out what with having no HUD, guns, etc. E: You av has always been strangely relaxing to me Septic Tank Gulag fucked around with this message at 21:59 on Jun 22, 2017 |
# ? Jun 22, 2017 21:56 |
|
TheAgent posted:there's no where to fuckin drive them and there's no ship docking so no That doesn't sound right. When I was posting about how they said ships after a certain one (vindicator? who knows anymore) weren't going to be in the game at release so backers couldn't expect them for years, MoMA expertly informed me that he would be in a drake dragonfly by the end of 2016 due to optimized pipelines.
|
# ? Jun 22, 2017 21:59 |
|
peter gabriel posted:IIN are ramping things up Heh. That looks like my calendar wait,
|
# ? Jun 22, 2017 22:00 |
|
TheAgent posted:CIG has no idea how hosed they are when they aren't going to be able to deliver pre-purchased ships I still don't understand what will happen when you take cash for presale digital content that you know for a fact you can't deliver. But then they would have to realize that at some point they can't deliver unless they were severely deluded, but is delusion a legitimate legal defense?
|
# ? Jun 22, 2017 22:00 |
|
Daztek posted:https://www.youtube.com/watch?v=M8IguhQqhAg I already dug the intro trailer at E3, but this looks fantastic. How long has this team had to develop what it took CIG 5 years to wrestle cryengine to barely handle? quote:wtf, how? Aptitude? Basic business management skills? Competent producers keeping the scope reasonable?
|
# ? Jun 22, 2017 22:01 |
|
Latin Pheonix posted:I already dug the intro trailer at E3, but this looks fantastic. How long has this team had to develop what it took CIG 5 years to wrestle cryengine to barely handle? As good as the game looks, its still a tech demo without a release date.... anyone else getting that creepy deja vu feeling?
|
# ? Jun 22, 2017 22:04 |
|
hot balls man no homo posted:I still don't understand what will happen when you take cash for presale digital content that you know for a fact you can't deliver. But then they would have to realize that at some point they can't deliver unless they were severely deluded, but is delusion a legitimate legal defense? so instead they'll just shrug and go BUT WE TRIED REAL HARD GUYS like 100% of other failed businesses and fly off to some euro resort for a much needed vacay and not a single person will give a gently caress
|
# ? Jun 22, 2017 22:06 |
|
the thing it might change is the pre-purchasing of certain digital goods going forward and maybe how companies market such items to their customers
|
# ? Jun 22, 2017 22:08 |
|
ImAExpertPMMeUrClits makes a strong case
|
# ? Jun 22, 2017 22:08 |
|
Eldragon posted:As good as the game looks, its still a tech demo without a release date.... anyone else getting that creepy deja vu feeling? Yeah, that's true, but at least this one has the pressure of a publisher breathing down its neck; it'll probably be either finished or binned by Ubisoft. I really shouldn't have hope; it is, after all, the first step on the road to disappointment.
|
# ? Jun 22, 2017 22:25 |
|
Tijuana Bibliophile posted:Beyond good and evil wasn't a hit really, it's just got a lot of nerd goodwill and apparently nobody told ubisoft about kickstarter Thank you! I don't know why everyone raved about it,honestly.
|
# ? Jun 22, 2017 22:28 |
|
Can someone update that bar graph of game development time to include "Beyond Good and Evil 2: 2004-?" That's 13 years in development. Checkmate goonie.
|
# ? Jun 22, 2017 22:31 |
|
TheAgent posted:well you'd have to prove they knew they couldn't deliver them, which is pretty hard without emails or recordings of people lighting cuban cigars with $100 bills and laughing about scamming people Somebody has to know. I just hope that person is disgruntled enough to save everything on a flash drive before they padlock the doors.
|
# ? Jun 22, 2017 22:34 |
|
Daztek posted:https://www.youtube.com/watch?v=M8IguhQqhAg Yeah, but the game has been in development, by an established company, for 14 years.
|
# ? Jun 22, 2017 22:34 |
|
D_Smart posted:Roleplaying (since there's not game) Star Citizen is actually a platform for text based MMORPG
|
# ? Jun 22, 2017 22:35 |
TheAgent posted:well you'd have to prove they knew they couldn't deliver them, which is pretty hard without emails or recordings of people lighting cuban cigars with $100 bills and laughing about scamming people Something tells me there are a few that are there that have done just that very thing and copied everything they could including using their phone in their pocket to record any meetings too.
|
|
# ? Jun 22, 2017 22:36 |
|
hot balls man no homo posted:I still don't understand what will happen when you take cash for presale digital content that you know for a fact you can't deliver. But then they would have to realize that at some point they can't deliver unless they were severely deluded, but is delusion a legitimate legal defense? For a person, yes. For a company, not really.
|
# ? Jun 22, 2017 22:46 |
|
I love how every one of the developers of games I liked in the 90's have failed or have had huge backlash from their consumer base. The fact that the same group, namely Garriot, Schaffer, and Croberts, all had huge success with crowdfunding projects, exceeded their initial goals by 10x or more, and still had to turn around and ask for more money. It'll never not be amusing to reflect on that fact.
|
# ? Jun 22, 2017 22:50 |
|
Taintrunner posted:Star Citizen is actually a platform for text based MMORPG Honestly, if the commandos had even a smidgen of creativity/imagination they could fulfil all of their spaceman fantasies by playing a pen and paper RPG. It's not as if there aren't millions of the things catering for every possible gamer itch.
|
# ? Jun 22, 2017 22:51 |
|
BeigeJacket posted:Honestly, if the commandos had even a smidgen of creativity/imagination they could fulfil all of their spaceman fantasies by playing a pen and paper RPG. It's not as if there aren't millions of the things catering for every possible gamer itch. Go read some of their fanfiction and tell me if you'd like to sit down for a game with these people
|
# ? Jun 22, 2017 22:55 |
|
|
# ? Jun 5, 2024 07:30 |
|
well HECK Phil posted:I love how every one of the developers of games I liked in the 90's have failed or have had huge backlash from their consumer base. The fact that the same group, namely Garriot, Schaffer, and Croberts, all had huge success with crowdfunding projects, exceeded their initial goals by 10x or more, and still had to turn around and ask for more money. Still waiting for Will Wright to start a kickstarter for a new SimAnt.
|
# ? Jun 22, 2017 22:56 |