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Frankston
Jul 27, 2010


my new dog posted:

my random zelda thoughts:
i cant find the hylian shield and i refuse to look it up!! i know its in hyrule castle somewhere.. but i feel like ive been all over that place
ive played pretty much the whole game without a horse. the exploration and climbing is just that good, plus it adds a few hours of play time :P
i must be pretty poo poo at using the map cus yesterday i stumbled into a village i had never visited before, way south, after idk how many hours
i want the wolf amiibo thing i want a wolf friend
its a good-a-game

The shield is definitely in there, you've missed some places.

Also I bet you're talking about beach town, I didn't find that place myself until about 80 hours into the game.

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Silver Falcon
Dec 5, 2005

Two, three, four, five, six, seven, eight and barbecue your own drumsticks!

my new dog posted:

my random zelda thoughts:
i cant find the hylian shield and i refuse to look it up!! i know its in hyrule castle somewhere.. but i feel like ive been all over that place
ive played pretty much the whole game without a horse. the exploration and climbing is just that good, plus it adds a few hours of play time :P
i must be pretty poo poo at using the map cus yesterday i stumbled into a village i had never visited before, way south, after idk how many hours
i want the wolf amiibo thing i want a wolf friend
its a good-a-game

You might want to try entering the castle a different way!

Spoilery hint: Try the back way

Even more spoilery hint: It's in the dungeons

my new dog
May 7, 2007

by Nyc_Tattoo

Silver Falcon posted:

You might want to try entering the castle a different way!

Spoilery hint: Try the back way

Even more spoilery hint: It's in the dungeons

today will be the day i find it

Frankston posted:

The shield is definitely in there, you've missed some places.

Also I bet you're talking about beach town, I didn't find that place myself until about 80 hours into the game.

yea the one close to eventide island. huge game!! so good

Nanigans
Aug 31, 2005

~Waku Waku~
The wolf sucks. Even with 20 hearts (it comes with 3 with no investment, right?) it's basically useless. It'll aggro enemies to death and it can't follow you if you run ahead too far; it'll just disappear. Also, it does next to no damage to the enemies.

Cool idea, poorly implemented.

jivjov
Sep 13, 2007

But how does it taste? Yummy!
Dinosaur Gum
I'm surprised there aren't any other animal companions. I thought that was gonna be a major subsystem of the game

aware of dog
Nov 14, 2016
Speaking of which, what can you do with dogs? One of the hints on the loading screen says that they can lead you to things, but how do you get them to do that?

sigher
Apr 22, 2008

My guiding Moonlight...



aware of dog posted:

Speaking of which, what can you do with dogs? One of the hints on the loading screen says that they can lead you to things, but how do you get them to do that?

They'll lead you to nearby chests with loot. I think the chests only appear if you feed the dogs.

Regy Rusty
Apr 26, 2010

aware of dog posted:

Speaking of which, what can you do with dogs? One of the hints on the loading screen says that they can lead you to things, but how do you get them to do that?

Feed them 3 pieces of meat and certain dogs will lead you to a treasure chest that's buried in the ground (get it out with the magnet). Not all dogs do it and you can always potentially stumble onto the treasure yourself anyway.

DACK FAYDEN
Feb 25, 2013

Bear Witness

Regy Rusty posted:

Feed them 3 pieces of meat and certain dogs will lead you to a treasure chest that's buried in the ground (get it out with the magnet). Not all dogs do it and you can always potentially stumble onto the treasure yourself anyway.
You can also feed them fruit, but I think it might take 4-5 fruit? It's adorable either way :kimchi:

Winifred Madgers
Feb 12, 2002

Frankston posted:

The shield is definitely in there, you've missed some places.

Also I bet you're talking about beach town, I didn't find that place myself until about 80 hours into the game.

Lurelin Village was one of the first I came across; I wasn't following any specific path and I hadn't gotten much of the map uncovered, so I'm just walking down the beach in the rain, and here's this village out of nowhere. I love that everyone's experience with this game is so different.

aware of dog
Nov 14, 2016

Regy Rusty posted:

Feed them 3 pieces of meat and certain dogs will lead you to a treasure chest that's buried in the ground (get it out with the magnet). Not all dogs do it and you can always potentially stumble onto the treasure yourself anyway.

I gotcha, thanks. I tried feeding them, but I guess I just didn't give them enough meat

Relatedly, I love watching them spinning around and catching their tails :kimchi:

Silver Falcon
Dec 5, 2005

Two, three, four, five, six, seven, eight and barbecue your own drumsticks!

jivjov posted:

I'm surprised there aren't any other animal companions. I thought that was gonna be a major subsystem of the game

Yeah I thought for sure there would be a way to tame animals. You can already sort of do it with dogs, but they don't follow you around. What about the foxes? They never attack you. You should be able to befriend them! Wolves are assholes and I wouldn't want to be their friends anyway. :colbert: (Except Wolf Link. He's a good dog.)

Frankston
Jul 27, 2010


turn left hillary!! noo posted:

Lurelin Village was one of the first I came across; I wasn't following any specific path and I hadn't gotten much of the map uncovered, so I'm just walking down the beach in the rain, and here's this village out of nowhere. I love that everyone's experience with this game is so different.

I like that I didn't find Lake Hylia until 60 hours in, whereas if I'd just turned to the right after I left the plateau I would have walked straight into it.

Nanigans
Aug 31, 2005

~Waku Waku~

jivjov posted:

I'm surprised there aren't any other animal companions. I thought that was gonna be a major subsystem of the game

I think you're confusing BotW with Twilight Princess. Early on in development, they planned to let you tame a bunch of animals, but it ended up getting cut. The hawks you really never have to use are a leftover of that idea.

Maybe I'm wrong though, but I don't remember the idea being mentioned IRT BotW.

Has anyone received their Majora's Mask Link amiibo? Mine is on its way.

jivjov
Sep 13, 2007

But how does it taste? Yummy!
Dinosaur Gum

Reinanigans posted:

I think you're confusing BotW with Twilight Princess. Early on in development, they planned to let you tame a bunch of animals, but it ended up getting cut. The hawks you really never have to use are a leftover of that idea.

Maybe I'm wrong though, but I don't remember the idea being mentioned IRT BotW.

Has anyone received their Majora's Mask Link amiibo? Mine is on its way.

Oh I know they talked about it for TP; but BotW has the wolf companion that is never used anywhere else

Earwicker
Jan 6, 2003

jivjov posted:

Oh I know they talked about it for TP; but BotW has the wolf companion that is never used anywhere else

I think its meant purely as a nostalgia thing for fans, not a core gameplay mechanic (which is probably why the wolf has such limited usefulness)

EnvyJ
May 4, 2017

by FactsAreUseless
I keep thinking that cos i beat ganon im over this game but i keep coming back to it

FartingBedpost
Aug 24, 2015





Argue posted:

There's no unique shrine or loot there but try visiting it at night.

Did that last night. Got some good headshot practice in, though my initial thought was "fuuuuuuck"

The fact that there's so much stuff in this game, and yet there's still an absurd amount of open spaces with almost nothing, is amazing to me.

ROCK THE HOUSE M.D.
Oct 9, 2003

I've got a case of malt liquor stashed in the trunk, Mr. Marvin Gaye on the CD. We are gonna get all the way down.


EnvyJ posted:

I keep thinking that cos i beat ganon im over this game but i keep coming back to it

I finally stopped playing once I finished all 120 shrines. I've been playing other zelda games since then. Beat A Link Between Worlds. Beat Ocarina of Time. Beat OoT Master Quest. Now I'm playing Wind Waker HD, just finished the earth temple. After Wind Waker I'll play Twilight Princess for the first time, and maaaaaaaybe Skyward Sword for the first time...

McDragon
Sep 11, 2007

Mega64 posted:

Only the Lynel and the various weapons the enemies have.

Thanks. That's odd though, its just the sort of thing you'd expect to find a shrine or something.Oh well.

Spellman
May 31, 2011

ROCK THE HOUSE M.D. posted:

and maaaaaaaybe Skyward Sword for the first time...

Brace yourself

ROCK THE HOUSE M.D.
Oct 9, 2003

I've got a case of malt liquor stashed in the trunk, Mr. Marvin Gaye on the CD. We are gonna get all the way down.


Spellman posted:

Brace yourself

Yeah, I'm aware.

GobiasIndustries
Dec 14, 2007

Lipstick Apathy

ROCK THE HOUSE M.D. posted:

I finally stopped playing once I finished all 120 shrines. I've been playing other zelda games since then. Beat A Link Between Worlds. Beat Ocarina of Time. Beat OoT Master Quest. Now I'm playing Wind Waker HD, just finished the earth temple. After Wind Waker I'll play Twilight Princess for the first time, and maaaaaaaybe Skyward Sword for the first time...

I just finished Twilight Princess HD, I really enjoyed it, much more than I remember compared to the first time I played through it.

Tiocfaidh Yar Ma
Dec 5, 2012

Surprising Adventures!

Frankston posted:

Right. I wish there was a recipe book you got to fill out, something like the compendium.

Yeah, wow. The only other feature I'd like that's missing is the ability to swap a held weapon/item for one on the ground, or a way to drop items from the D-Pad menus.

ROCK THE HOUSE M.D. posted:

Yeah, I'm aware.

Not to beat a dead horse then but it occurs to me Skyward S3word was like the anti-BOTW. Super hand-holdy, like think I was still getting tutorial type sections 6 hours into the game, pretty railroaded story (though that's the norm for 3D Zelda up to then I guess), unfinished sections and areas that just felt like an afterthought and loving ridiculous amounts of padding. To be honest it turned me off Zelda for a while, and I'm a huge 3D Zelda fanboy. I played up to Lanayru and quit. Though I did just watch bits of an LP before playing BOTW to see the end of the story.

ProjektorBoy
Jun 18, 2002

I FUCK LINEN IN MY SPARE TIME!
Grimey Drawer
SS was annoying because it felt like it de-incentivized exploration. I was able to just rush through everything and felt little-to-no consequence as a result of doing so. Other Zeldas welcome the chance for the player to sit back, goof off, or farm supplies.

Ventana
Mar 28, 2010

*Yosh intensifies*

IPA Regulations posted:

unfinished sections

What were the unfinished sections in SS?

Winifred Madgers
Feb 12, 2002

I never even bought or played SS because I trickled out in TP about halfway through, and I never quite finished even MM or WW.

For Majora I do think I made it to the end boss but couldn't figure out how to damage him at all and never went back.

For WW it was the Triforce pieces that did me in; that, after being bitterly disappointed that the underwater kingdom was just a plot reveal and not a full second world. What a missed opportunity that was.

Runcible Cat
May 28, 2007

Ignoring this post

Silver Falcon posted:

Yeah I thought for sure there would be a way to tame animals. You can already sort of do it with dogs, but they don't follow you around. What about the foxes? They never attack you. You should be able to befriend them! Wolves are assholes and I wouldn't want to be their friends anyway. :colbert: (Except Wolf Link. He's a good dog.)

Except when he attacks foxes. Drop it! Bad wolf!

FartingBedpost
Aug 24, 2015





Ventana posted:

What were the unfinished sections in SS?

The part where I didn't finish the game.

I would assume the sacred garden's repeated boss battles.

I would say SS feels halfway done. Everything feels so small and kinda cramped up, and there's not a lot to do outside of the main story.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

FartingBedpost posted:

The part where I didn't finish the game.

I would assume the sacred garden's repeated boss battles.

I would say SS feels halfway done. Everything feels so small and kinda cramped up, and there's not a lot to do outside of the main story.

I think this is weird because Skyward Sword has a ton of sidequests and side content.

???

Like I get hating on Fi, or motion controls or hand holding but people are starting to criticize it for things that are just blatantly untrue.


I think Skyward Sword is a really cool and good game and protoyped a lot of the poo poo that got fully fleshed out with BoTW. Breakable equipment, stamina, upgrading equipment with material drops, a focus on the environment outside of dungeons and generally getting kind of experimental with stuff. Its a shame some of its downsides negate that for people, but its probably my #2 Zelda after BoTW.

Zore fucked around with this message at 23:05 on Jun 22, 2017

FartingBedpost
Aug 24, 2015





Zore posted:

I think this is weird because Skyward Sword has a ton of sidequests and side content.

???

Like I get hating on Fi, or motion controls or hand holding but people are starting to criticize it for things that are just blatantly untrue.


I think Skyward Sword is a really cool and good game and protoyped a lot of the poo poo that got fully fleshed out with BoTW. Breakable equipment, stamina, upgrading equipment with material drops, a focus on the environment outside of dungeons and generally getting kind of experimental with stuff. Its a shame some of its downsides negate that for people, but its probably my #2 Zelda after BoTW.

The robot side quest, bathroom letters and Batraeux are the only side quests where I felt like I was actually putting forth effort, so I don't find that assessment blantantly false. Upgrading equipment was fun, stamina was a chore in that game but obviously had potential, and the most of the dungeons were very good. Even the motion controls fit the game well, imo. The whip and beetle were awesome, and I wish there was a whip in BOTW. Plus Link has more personality, which was refreshing from TP.

Fi was terrible, everything was handed to you on a platter, I really don't get where you get this "big world" idea, because the world felt painfully limited and linear (Lanaryu being the exception). For a game that had a lot of focus on aerial stuff, you don't do much of it. (Or have to do much of it.). I think it's a matter of what you want. It's a mediocre post-TP Zelda, as it has a lot of the problems that game has with new additional problems, or it's a okay precursor to BOTW that has not fleshed out concepts that are awesome now or give us something to overcome.

I don't hate the game, but I wish there were more "holy poo poo a sandship" and "lol the whip is awesome" moments and less "Oh good the black blob is back greaaaat" moments.

It just didn't hold my interest near the endgame, I guess.

Tiocfaidh Yar Ma
Dec 5, 2012

Surprising Adventures!

Ventana posted:

What were the unfinished sections in SS?

I meant that there are parts of the game that stand out as not having the same quality as you'd expect from 3D Zelda if you were coming from OOT and MM, like I did. For instance the underwater collecting moving color coded macguffins section or the escort/stealth section across the same piece of map you've done 3 times previously seem pretty phoned in, and recycled boss fight against the Imprisoned, which wasn't good the first time. The fact that they reused the relatively small surface maps so heavily in the first place speaks to a game that was kinda rushed out as well.

According to the LP I watched the production was pretty troubled and the guy points out where it's likely content was cut (areas of map that are rendered but inaccessible or weird blanks on the overworld map iirc), and it made sense to me in retrospect judging on the bits I played and the feel I got for the game.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

I really liked the area design in SS but I agree it's an anti-BotW. The overworld levels there were built with a similar mindset to the dungeons, character movement and flow through the zone was considered at all times. This can lead to interesting bits like the forest where you wind around hitting objectives and opening log shortcuts and by the end you've really opened up the area for revisits, but it also means there's only one way through things, and if you miss one of the logs you're gonna really feel that constraint later.

Bongo Bill
Jan 17, 2012

Oops! All Dungeons

maltesh
May 20, 2004

Uncle Ben: Still Dead.
Skyward Sword was the only console Zelda I owned that I never played through more than once. I hated the Shadow Realm sections with a passion, and disliked the fights with The Imprisoned. Most of the rest, though, I was all right with, though how little there was to do in the actual sky did annoy.

Finally completed my Hyrule Compendium. Ultimately, had to buy all but one of the Ganons (generally found myself too busy to snap pictures when fighting Bosses), the Cursed Bokoblin, the Guardian Sentry, and the Lynel Spear, Mighty Lynel Spear, Lynel Crusher, and Mighty Lynel Crusher.

Having waited too long to fight Lynels, I thought I'd have had to wait for the DLC or buy pictures of the Mighty Lynel Bow, Sword, and Shield, but it turns out there's a way to make the Hyrule Castle Blue Lynel drop weapons and parts; Enter the room through the ground floor, wait for him to drop in, and save and reload. When you kill him, he'll drop, hooves, guts, and his weapons.

My last two pictures: Common Sparrow (All sparrows are really twitchy, but I had the most trouble sneaking up on Commons for some reason) and the Electric Darner (Object map seems to be wrong about their location and they don't show up in the wild except under certain circumstances.)

ROCK THE HOUSE M.D.
Oct 9, 2003

I've got a case of malt liquor stashed in the trunk, Mr. Marvin Gaye on the CD. We are gonna get all the way down.


turn left hillary!! noo posted:


For WW it was the Triforce pieces that did me in; that, after being bitterly disappointed that the underwater kingdom was just a plot reveal and not a full second world. What a missed opportunity that was.

I'm just about to start this part, I remember it being a bitch the first time, but I think they made some changes to make it better in the HD remake?

Also gently caress Makar and the wind temple. I kept constantly having to go back and get his rear end to open up doors and had to backtrack a LOT because I missed the Boss key.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

ROCK THE HOUSE M.D. posted:

I'm just about to start this part, I remember it being a bitch the first time, but I think they made some changes to make it better in the HD remake?


Yeah, they changed it a bit so some of the places you used to find maps you needed Tingle to decipher so you could go sail and fish them up just have the pieces of the Triforce now.

Which is even more hilarious when you consider that they already did some of that with other pieces in the Gamecube release for western audiences compared to the Japanese 1.0.

Frankston
Jul 27, 2010


ROCK THE HOUSE M.D. posted:

I'm just about to start this part, I remember it being a bitch the first time, but I think they made some changes to make it better in the HD remake?

Also gently caress Makar and the wind temple. I kept constantly having to go back and get his rear end to open up doors and had to backtrack a LOT because I missed the Boss key.

Yeah that place is easily the worst dungeon in WW. Tedious as gently caress.

Earwicker
Jan 6, 2003

speaking of older Zeldas is there some sort of plan to make SNES games available on the Switch? I want to play through Link to the Past again and I think it would actually be fun on the Switch Im not really into messing around with emulators and stuff

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ROCK THE HOUSE M.D.
Oct 9, 2003

I've got a case of malt liquor stashed in the trunk, Mr. Marvin Gaye on the CD. We are gonna get all the way down.


Earwicker posted:

speaking of older Zeldas is there some sort of plan to make SNES games available on the Switch? I want to play through Link to the Past again and I think it would actually be fun on the Switch Im not really into messing around with emulators and stuff

They've announced jack poo poo about switch virtual console other than it is coming eventually.

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