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gatesealer posted:so I feel like I'm using goblin punch wrong. I have my blue mage equipped with the chicken knife and it is currently maxed out at 127, but I deal 0 damage with goblin punch. Am I missing something? Yeah, goblin punch uses the base stats of the weapon, not the buffed version from running away. So excalipoor is ok to use with goblin punch, or brave blade.
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# ? Jun 28, 2017 03:09 |
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# ? May 15, 2024 02:47 |
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gatesealer posted:so I feel like I'm using goblin punch wrong. I have my blue mage equipped with the chicken knife and it is currently maxed out at 127, but I deal 0 damage with goblin punch. Am I missing something? The Chicken Knife always reads as having 0 attack for goblin punch purposes. It's the same mechanic that makes the Excalipoor good, only in reverse.
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# ? Jun 28, 2017 03:09 |
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gatesealer posted:so I feel like I'm using goblin punch wrong. I have my blue mage equipped with the chicken knife and it is currently maxed out at 127, but I deal 0 damage with goblin punch. Am I missing something? goblin punch uses a weapons base damage before modifers, so it will always be 0 for chicken knife (and 150 for brave blade, 100 for excalipoor)
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# ? Jun 28, 2017 03:09 |
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oh well then, chicken knife is useless to me this run I guess
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# ? Jun 28, 2017 03:10 |
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gatesealer posted:so I feel like I'm using goblin punch wrong. I have my blue mage equipped with the chicken knife and it is currently maxed out at 127, but I deal 0 damage with goblin punch. Am I missing something? Goblin Punch only takes the weapon's base attack value, which for Chicken Knife is 1. On the flip side, Goblin Punch always treats Brave Blade at max value no matter how many times you've run.
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# ? Jun 28, 2017 03:11 |
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I've got Berzerker/Ninja/Red Mage/Blue Mage with Shinryu and NED down. Are there any secrets to actually damaging Omega with this team? My best idea right now is White Wind, Mighty Guard, Throwing Lightning Scrolls, Phoenix Downs, and Praying for no encircles.
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# ? Jun 28, 2017 03:24 |
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gg basch incentive if that's still going Mime died right before final blow
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# ? Jun 28, 2017 03:31 |
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Chadina posted:I've got Berzerker/Ninja/Red Mage/Blue Mage with Shinryu and NED down. Kill your Berserker, first off. Then use the ole reflected scan trick (wear reflect rings or hard cast it, can't remember if red gets it) and only damage omega when scan is on it. This will cause all counters omega does to go back on it, making encircle a non issue. 1000 needles is probably your best damage source and mighty guard and white wind will let you survive to deal your damage.
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# ? Jun 28, 2017 04:37 |
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option b: dont kill the berserker off. equip him with a flame ring, diamond armour (and not the aegis shield), and a lovely dagger. everyone else gets reflect rings, and bounce doublecasted thundaras off your party, since if its damaging your berserker omega won't counter. ninja and blue are basically going to keep an elixir/white wind train going getting float would probably help, too
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# ? Jun 28, 2017 05:00 |
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GatewayOfLastResort posted:Kill your Berserker, first off. Then use the ole reflected scan trick (wear reflect rings or hard cast it, can't remember if red gets it) and only damage omega when scan is on it. This will cause all counters omega does to go back on it, making encircle a non issue. WHAT THE gently caress
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# ? Jun 28, 2017 05:24 |
Final Party Part 3: Berserker, Ninja, Monk, Ranger. From my limited knowledge, I don't think it is a Triple Crown without massive leveling and luck but the rest of the game will be mostly easy street.
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# ? Jun 28, 2017 05:30 |
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Bregor posted:Brains vs. luck... e: wait, is it better with 3x Mage Masher rather than 1x Masher and sync up the speed and try to murder with fewer procs?
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# ? Jun 28, 2017 06:09 |
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Mentally preparing for the last gauntlet then triple crown with Ninja/Time/Black/Chemist Not really worried about much other than my next run. Because man there's synergy between all of my classes and I doubt my next run will have that. Due to !black6, fire scrolls have remained insanely useful since 200 Gil is relatively cheaper than the Mana cost of Fire3. Doubly so because the Ninja can typically throw a scroll out before enemies can get a turn.
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# ? Jun 28, 2017 08:25 |
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derra posted:This so hard. Listen to this wise man. A Red Mage with an Ancient Sword and a Power Staff is amazing. If they had Blind access they would be one of the best classes. Yeah, in a Fiesta run, versatility counts for a lot, which is why I'd rate Red Mages above the other commonly-considered "worst classes" (both for their plethora of options and for synergising well with almost every other job). Monk, Geomancer, Berserker, and Dragoon are all one-trick ponies, and half of them aren't even good at the one trick they do.
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# ? Jun 28, 2017 09:10 |
Schwarzwald posted:If Red Mage had access to magic one level higher they'd be golden. That and slightly less poo poo attack power. Like god drat, if you're going to equip swords can't you have more than zero physical damage?
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# ? Jun 28, 2017 09:22 |
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So what would you consider the slowest possible Chaos 750 team? Because I got TIM/WHM/RED/TIM>GEO, and holy poo poo I'm dreading trying to slog through world 2 and 3 with this team. Yeah, it's a triple crown, but at the cost of my sanity.
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# ? Jun 28, 2017 09:33 |
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berenzen posted:So what would you consider the slowest possible Chaos 750 team? Because I got TIM/WHM/RED/TIM>GEO, and holy poo poo I'm dreading trying to slog through world 2 and 3 with this team. Yeah, it's a triple crown, but at the cost of my sanity. Slowest would probably be that party except replace Red Mage with Bard. Learn to love Gravity attacks, save up a lot of money for rods, and pray !Gaia is good to you.
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# ? Jun 28, 2017 10:23 |
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berenzen posted:So what would you consider the slowest possible Chaos 750 team? Because I got TIM/WHM/RED/TIM>GEO, and holy poo poo I'm dreading trying to slog through world 2 and 3 with this team. Yeah, it's a triple crown, but at the cost of my sanity. It's not so bad. Level up in the few places where Geomancer or White Mage shine offensively (Ronka Ruins, Drakenvale, Great Sea Trench) and just run away from everything else. Boss fights will take a while until you get Holy, but a surprising number of World 2 bosses aren't Heavy and it's not like you're in any danger of ever dying. Samuel Clemens fucked around with this message at 12:08 on Jun 28, 2017 |
# ? Jun 28, 2017 11:37 |
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fits posted:option b: dont kill the berserker off. equip him with a flame ring, diamond armour (and not the aegis shield), and a lovely dagger. everyone else gets reflect rings, and bounce doublecasted thundaras off your party, since if its damaging your berserker omega won't counter. ninja and blue are basically going to keep an elixir/white wind train going Ding ding ding. And yes, get Float, and be ready to heal ASAP on his double action due to Wave Cannon / Maelstrom.
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# ? Jun 28, 2017 12:08 |
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Samuel Clemens posted:It's not so bad. Level up in the few places where Geomancer or White Mage shine offensively (Ronka Ruins, Drakenvale, Great Sea Trench) and just run away from everything else. Boss fights will take a while until you get Holy, but a surprising number of World 2 bosses aren't Heavy and it's not like you're in any danger of ever dying. TBH I don't know if you even need to level up with that party. Haste, slow, Shell, Blink, Float, level independent damage in Comet / Meteor? Time and Rods carry through at least Archaeoaevis. Either confuse for float or stop then kill Titan. Sleep Purolobos. Stop Manticore. Old and mute Bridgegamesh. Sleep flowers, Demi and comet Dragon Pod. Old Boatgamesh. Sleep and Comet Atomos. Back row Protect and Shell, then land a Gravity on a crystal, wait for everyone's turn to be up, attempt Gravija & if it hits Comet x3. Blink Shell and Comet have always been enough for Exdeath, and Staves of Light do exist if necessary. Old and Berserk Antlion, Sleep Melsuine and Stalker, Minotaur can be Overcome with Phoenix Downs but is honestly the hardest boss up to this point IMO. Reflected Comets are the lazy Rugwizard killer, Old & silence Calistoferi, quick leak Omega, Berserk Apanda, Azulmagia isn't difficult with Holy now, float Catastrophe, mini and old Haly, Banish TT, blink and Berserk Shinryu, White and Time should see you through NED. Yeah you have an answer to almost everything and can probably beat the game at a super low level.
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# ? Jun 28, 2017 12:32 |
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Don't believe Ondore's lies, a butt yet lives. TC of course but I'm not gonna post some quickleak pics. First time I finish a run with summoner and dang Syldra is really good, also got a Shoat proc on the Almagest part grancheater fucked around with this message at 13:09 on Jun 28, 2017 |
# ? Jun 28, 2017 13:05 |
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I thought I would hate this thief/dancer/geo/time party but it has been smooth sailing so far all game. Onto world 3
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# ? Jun 28, 2017 13:35 |
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Alright, I think I'm ready for my final run at the rift. I'm not entirely sure, since I've never gotten this far in FF5 before. For legendaries I took the Masamune, Assassin's Knife, and the Beastmaster one because why not. Lenna has an Air Knife for boosting Syldra. Bartz has the Bone Mail and an Aegis shield as well, whereas everyone else has the best armor from Phantom village (Lenna has the Gold Hairpin, ofc). I have the three Hermes Sandals recommended by Enkibot. The only World 3 content I finished was getting the Magic Lamp, unlocking Odin, and unlocking Syldra. With this party, is there anything else I should do before making a run at the rift? Do I need to grind more levels? When inside, should I just be !Fleeing from all encounters except for bosses (this was my plan)? Chat suggested that Phoenix/Bahamut are worth skipping, so I wasn't planning on doing those. I'm a bit worried about entering the rift and finding out I need to leave to get something and being all pissed off (I will keep backup saves outside of the rift).
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# ? Jun 28, 2017 14:40 |
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JerikTelorian posted:For legendaries I took the Masamune, Assassin's Knife, and the Beastmaster one because why not. Lenna has an Air Knife for boosting Syldra. Bartz has the Bone Mail and an Aegis shield as well, whereas everyone else has the best armor from Phantom village (Lenna has the Gold Hairpin, ofc). I have the three Hermes Sandals recommended by Enkibot. The only World 3 content I finished was getting the Magic Lamp, unlocking Odin, and unlocking Syldra. Leviathan is pretty good but Syldra is more than good enough to get work done and saves you two tablets and Fork Tower. e: also, you can walk out of the Rift. And Teleport out if you have Time Mage
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# ? Jun 28, 2017 14:50 |
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Popular run has given me Bard/Mystic/Mystic so far. I might have to just do a 750 run if I want to get my rod destruction catharsis in.
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# ? Jun 28, 2017 15:46 |
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JerikTelorian posted:Alright, I think I'm ready for my final run at the rift. I'm not entirely sure, since I've never gotten this far in FF5 before. I'd buy Crystal Mail in case you want to heal. Yes, buy the Hermes. You have 2 choices for Berserking Shinryu - Beastmaster reflecting a release berserk off a party member or using the Wonder Wand. Personally I think the Wonder Wand is less annoying and lets me use Hermes, but whatever floats your boat. What captures you want to bring in could save some time: big birds for Breath Wing on NED, Executor for Level Death and a guaranteed Twin Tania kill for example, but Great Dragons, Crystelles, Mammons and Galajellies can be found in the rift itself. Edit - you do not have the HP to survive Almagest, so you can either capture a Crystelle for Mighty Guard, pray for Aegis blocks, get a few levels, or attempt some sort of burn on that piece. derra fucked around with this message at 17:24 on Jun 28, 2017 |
# ? Jun 28, 2017 17:12 |
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JerikTelorian posted:With this party, is there anything else I should do before making a run at the rift? If this is your first time beating FFV, you might as well explore the other tablet dungeons and Phoenix Tower for novelty's sake, especially since your team has no trouble killing them (I think there's like one enemy in all three dungeons combined that doesn't die instantly to Odin). Whether or not you'll flee from everything in the final dungeon is up to you. You certainly don't need the extra levels, but Syldra/Odin/Leviathan clear house in there anyway.
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# ? Jun 28, 2017 17:15 |
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Was granted knight, time mage, ranger, chemist this year, which I think is the first time I've ever gotten a team without two or three slackers so I'm looking forward to dumptrucking a bunch of stuff that always gave me trouble- world 1's already been a total breeze. I've never gotten chemist in fiesta, how many turtle shells should I plan to leave world 1 with?
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# ? Jun 28, 2017 17:49 |
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99, then never fight a random encounter again
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# ? Jun 28, 2017 17:54 |
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As I've mentioned many times before, this is my first time though FFV and the FJF. I was granted an apparently broken team of White Mage/Mystic Knight/Beastmaster/Chemist. Because the FJF relies on an intimate knowledge of game mechanics that I lack, I have to ask what items/weapons/armor/accessories should I be looking for and grinding out that I would otherwise miss? I understand that Chemist can be effective with store bought items, but I don't know for what I need to be grinding. For reference, I'm at the Garula fight at the water crystal right now. I missed the Flail my first time through the graveyard, so I went back and grabbed that with the help of the Healing Staff.
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# ? Jun 28, 2017 18:00 |
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Shadow225 posted:As I've mentioned many times before, this is my first time though FFV and the FJF. I was granted an apparently broken team of White Mage/Mystic Knight/Beastmaster/Chemist. Basically, none. If you didn't have White Mage, it might have been worth it to grind for the Reflect Ring drop from Reflect Knights in the Barrier Tower, but since you can just cast the spell it's not so necessary. If you didn't have as much offense as you do in Mystic Knight and Beastmaster, it might have been worth it to grind Turtle Shells off turtle monsters, since they're an ingredient in powerful offense Chemist Mix. But since you do have that offense, the few you find naturally throughout the game will probably be plenty.
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# ? Jun 28, 2017 18:08 |
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Because of Beastmaster you can safely grind out a few dark matter from prototypes to take advantage of the early W-2 bosses that aren't heavy. Boatgamesh and Dragon Pod are notable examples. Similarly you can grind out shield dragons for dragon fangs if you don't want to walk back to drakenvale. Phoenix down+dragon fang is a really good but expensive mix that gives regen, shell, protect, and reflect. Much more efficient than casting those with white. I would advise stocking up on holy water and maidens kiss from Bartz hometown. You can have your MK use spellsword then use blessed kiss to berserk and haste him for a cheap way to increase damage output. I've done this a fair bit with my Ninja and the berserk bonus to damage is nothing to laugh at.
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# ? Jun 28, 2017 19:55 |
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DACK FAYDEN posted:I'm only 66 on everyone, you think that's good enough for Omniscient? How many procs did it take you to Not sure, the problem is with just a knife and Hermes it would alternate between Faris and Krile acting 1st IIRC. So maybe Lenna could have CK or something to speed up damage.
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# ? Jun 28, 2017 19:58 |
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Is there a Beastmaster !Release that will a) petrify the Almagest casting part of NED and b) still work on the Mobile version?
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# ? Jun 28, 2017 20:12 |
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agradine posted:Is there a Beastmaster !Release that will a) petrify the Almagest casting part of NED and b) still work on the Mobile version? Orukat at the waterfalls near Omega, but I've never tried it.
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# ? Jun 28, 2017 20:19 |
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Probably easier to just catch a Crystelle at that point. Unless you've sold the Dancing Dagger.
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# ? Jun 28, 2017 20:51 |
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derra posted:I'd buy Crystal Mail in case you want to heal. Yes, buy the Hermes. You have 2 choices for Berserking Shinryu - Beastmaster reflecting a release berserk off a party member or using the Wonder Wand. Personally I think the Wonder Wand is less annoying and lets me use Hermes, but whatever floats your boat. What captures you want to bring in could save some time: big birds for Breath Wing on NED, Executor for Level Death and a guaranteed Twin Tania kill for example, but Great Dragons, Crystelles, Mammons and Galajellies can be found in the rift itself. Samuel Clemens posted:If this is your first time beating FFV, you might as well explore the other tablet dungeons and Phoenix Tower for novelty's sake, especially since your team has no trouble killing them (I think there's like one enemy in all three dungeons combined that doesn't die instantly to Odin). Thanks for the advice. I did not have the HP to survive Algamest, but on Clemens suggestion I went and did Phoenix for shits. When Algamest hit on my second attempt, Bartz survived and then Golem facetanked a 2.5k Vacuum Wave. With Phoenix I was able to rez the party (with max MP!) and seal the deal with some Boosted Syldras. A fun ending for sure. Thanks for the help all! JerikTelorian fucked around with this message at 22:31 on Jun 28, 2017 |
# ? Jun 28, 2017 22:18 |
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If full Brave Blades are still being counted, here's another one.
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# ? Jun 29, 2017 00:15 |
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Admiral Joeslop posted:Final Party Part 3: Berserker, Ninja, Monk, Ranger. You may be lacking spellblade, but Dual wield x-fight is still really strong.
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# ? Jun 29, 2017 00:26 |
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# ? May 15, 2024 02:47 |
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Shadow225 posted:As I've mentioned many times before, this is my first time though FFV and the FJF. I was granted an apparently broken team of White Mage/Mystic Knight/Beastmaster/Chemist. For your current party, a lot of the buyable material mixes will still be useful for you. Levisalve, Samson's might, and the elemental absorption mixes. Blessed Kiss is the broken one that can beserk anything. Use it to break enemy AI routines. Do not use it on the final boss. Turtle shells are easy to get and can be used in a number of useful mixes. You'll still want them for turtle soup, hasty-ade, Succubus Kiss, and dud potion. Farm them up while you can. For Dragon fangs, you want Dragon's kiss, Dragon shield, and Goliath Tonic. Don't bother with the +20 level mixes, samson's might is muuuuch cheaper and gets the job done just fine. Farm these at the dragon graveyard mountain. Dark Matter won't do much for you except for death potions and shadow flare. Focacciasaurus_Rex fucked around with this message at 00:35 on Jun 29, 2017 |
# ? Jun 29, 2017 00:33 |