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St Evan Echoes posted:So is it BCG or BCW?????? Black Canvas Grappling is a puro promotion in the default TEW database. He would have just added the default images for like random characters and poo poo like that and used the BCG image for his own.
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# ? Jun 27, 2017 02:13 |
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# ? May 21, 2024 14:12 |
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Yeah, it's the most garish / least amateurish of the default tileset and I didn't want to make my own.
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# ? Jun 27, 2017 04:51 |
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Basic Chunnel posted:Yeah, it's the most garish / least amateurish of the default tileset and I didn't want to make my own. I always use it for my developmental fed, it's a solid look. Re-purposing all of the default images for newly generated workers makes the game a lot less bland later on as well.
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# ? Jun 27, 2017 04:55 |
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Definitely. There a couple of solid "free pictures" databases / image packs out there
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# ? Jun 27, 2017 05:51 |
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Tye Dillinger won the IC title and then lost it to Sin Cara in his first defense. Seems about right.
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# ? Jun 27, 2017 06:20 |
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Sooner or later I guess you run into the hidden heat mechanic that's randomly set for each worker. I'm building one of my brands around high card WWE refugees who have overness and talent in equal supply, and my other brand is newer guys and those who were good enough to get over but were never pushed. They have talent, but the top guys in division 2 are B- overness tops, whereas the top guys in division 1 are solidly in the A range. My last PPV was a massive success, TV viewership jumped 2 points overnight. And everybody who got saddled with a story got overness boosts. Everybody, that is, except KENTA and Matt Riddle, who I'd planned as my cornerstones. They won hot storylines and are noticeably sluggish in their overness gains - they might actually be overtaken by upper card workers with weaker or no storyline emphasis. .Maybe there's a secret ingredient I'm missing. Oh well, we're 3 months from our WM equivalent, so things could still turn around. I recently poached Dolph Ziggler (in the middle of an absurdly strong WWE push) to feed to KENTA, and NJPW's loaning me Naito to pair with my fresh-from-the-dojo monster heel. Turns out they have excellent chemistry.
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# ? Jun 28, 2017 07:57 |
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Basic Chunnel posted:Sooner or later I guess you run into the hidden heat mechanic that's randomly set for each worker. I'm building one of my brands around high card WWE refugees who have overness and talent in equal supply, and my other brand is newer guys and those who were good enough to get over but were never pushed. They have talent, but the top guys in division 2 are B- overness tops, whereas the top guys in division 1 are solidly in the A range. Hidden destiny rolls. Basically some guys are destined not to be megastars in your save and you're hitting the overness cap for them.
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# ? Jun 28, 2017 08:23 |
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Instead of canvas, the surface of the ring is a giant bearskin rug.
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# ? Jun 28, 2017 10:40 |
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quote:Hello guys and gals, company mouthpiece Dave K here once again to bring you the score. https://fireproworld.com/2017/06/27/dev-blog-2-edit-mode-workshop/ And the director confirmed on Twitter that roster size for CAW is only limited by hard drive space. There's no hard limit.
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# ? Jun 28, 2017 19:21 |
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Subscribe and reboot the application to download a CAW. Clunky as hell.
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# ? Jun 28, 2017 20:28 |
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oldskool posted:Subscribe and reboot the application to download a CAW. Clunky as hell. Well, you can look through Workshop without being in game, too. Rebooting is a bit annoying but I can live with that. e: tabletop simulator can pull new things without rebooting, so I don't know why fpww can't but Go RV! fucked around with this message at 20:38 on Jun 28, 2017 |
# ? Jun 28, 2017 20:36 |
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oldskool posted:Subscribe and reboot the application to download a CAW. Clunky as hell. Since it's steam workshop you should be able to browse it from steam itself and not the fire pro game itself so it's not THAT bad.
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# ? Jun 28, 2017 20:37 |
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Clunkiness aside, "subscribing" to a CAW is pretty great, if it really works the way it sounds (dynamically updating the CAW as the original creator makes new edits).Call Me Charlie posted:And the director confirmed on Twitter that roster size for CAW is only limited by hard drive space. There's no hard limit.
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# ? Jun 28, 2017 20:59 |
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There's gonna be some really nifty poo poo made for Steam Fire Pro. There's also gonna be some really horrific poo poo made as well but thems the breaks.
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# ? Jun 28, 2017 21:00 |
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Can't wait for it to drop on PS4.
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# ? Jun 28, 2017 21:26 |
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Wonder if it's possible to import things from outside the game.
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# ? Jun 28, 2017 22:07 |
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Jack Anderson posted:Wonder if it's possible to import things from outside the game. Yeah, like are we going to be able to import our own textures for CAW? Or something to let us make say... CM Punk's Pepsi/Cobra tattoos?
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# ? Jun 28, 2017 22:17 |
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Minidust posted:Clunkiness aside, "subscribing" to a CAW is pretty great, if it really works the way it sounds (dynamically updating the CAW as the original creator makes new edits). You'll get updates when the author updates it in Steam Workshop. No clue how well Workshop works when you have hundreds if not thousands of wrestlers and other items like I'm sure some people will manage, but we'll see I suppose! Hopefully someone figures out how to package a whole bunch into one file, so you can just subscribe to a WWE pack.
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# ? Jun 29, 2017 00:32 |
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spongeh posted:You'll get updates when the author updates it in Steam Workshop. won't take a hell of a lot to cobble together a better system than 2K's, at least
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# ? Jun 29, 2017 00:41 |
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Basic Chunnel posted:Pretty sure you can subscribe to a mod author's entire body of work. It sounds like you can only subscribe by the individual wrestler. No packs or any way to subscribe to a mod author's entire body of work with a single click. But, in theory, a mod author should be able to tag his creations with whatever tags he wants. So if xXxStOnEcOLDxXx creates an entire 1997 WWF roster, he should be able to tag those creations with '1997 WWF' or his name or the wrestler's name or any other related keyword he can think of. I'm also curious to see how user-created rings/belts are going to be handled. Will they be available through the same Steam Workshop section?
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# ? Jun 29, 2017 01:02 |
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Testekill posted:Hidden destiny rolls. Basically some guys are destined not to be megastars in your save and you're hitting the overness cap for them. You can actually figure out the destiny rolls of younger workers based on the scouting report under 'hot prospects' This thread on the official forums goes into detail: http://www.greydogsoftware.com/forum/showthread.php?t=525815
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# ? Jun 29, 2017 01:34 |
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That feeling when you've just started a huge angle you intend to last months, in which Adam Cole and Tyler Black turned heel and started a stable of young guys who they're going to teach "the right way" to wrestle and then this happens on a random show RIP
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# ? Jun 29, 2017 04:27 |
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Marquis de Pyro posted:That feeling when you've just started a huge angle you intend to last months, in which Adam Cole and Tyler Black turned heel and started a stable of young guys who they're going to teach "the right way" to wrestle and then this happens on a random show tell him to walk it off
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# ? Jun 29, 2017 04:32 |
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Marquis de Pyro posted:That feeling when you've just started a huge angle you intend to last months, in which Adam Cole and Tyler Black turned heel and started a stable of young guys who they're going to teach "the right way" to wrestle and then this happens on a random show Still not as bad as Stevie Richards getting a brain tumour in a match with Shane McMahon in my ECW game
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# ? Jun 29, 2017 04:32 |
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C. Everett Koop posted:tell him to walk it off I do think it's funny that this wasn't an injury that caused them to go home early or change the finish to the match
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# ? Jun 29, 2017 04:32 |
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Testekill posted:Still not as bad as Stevie Richards getting a brain tumour in a match with Shane McMahon in my ECW game Is Shane really so bad of a worker
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# ? Jun 29, 2017 05:02 |
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Testekill posted:Still not as bad as Stevie Richards getting a brain tumour in a match with Shane McMahon in my ECW game Brain Tumor is the worst I've heard for sure. I did have Adam Cole miss a year earlier in this save when he got stomach cancer from a Naito botch
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# ? Jun 29, 2017 05:04 |
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I assume it's possible for a worker to die from a particular bad botch in a particularly dangerous match?
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# ? Jun 29, 2017 05:13 |
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Testekill posted:Still not as bad as Stevie Richards getting a brain tumour in a match with Shane McMahon in my ECW game I'm just picturing Calculon. "That was so bad I think you gave me cancer"
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# ? Jun 29, 2017 17:58 |
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Basic Chunnel posted:I assume it's possible for a worker to die from a particular bad botch in a particularly dangerous match? I don't think so. I think the worst you'll get is someone retiring if their hp for their body parts drop below a certain percentage. Wrestlers tend to die either randomly or due to age/lifestyle.
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# ? Jun 29, 2017 21:52 |
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As an added bonus Henry Manchester has huge heat with the entire lockerroom now and my backstage is at 60%. Apparently crippling one of the beloved stars of the company with a botch isn't a move that engenders sympathy from your colleagues
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# ? Jun 30, 2017 03:06 |
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In completely expected news, Kurt Angle is the carrot for WWE2K18 preorders / DLC fodder a few months out from launch. Suggests that like last year, showcase mode is out.
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# ? Jun 30, 2017 08:28 |
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Marquis de Pyro posted:That feeling when you've just started a huge angle you intend to last months, in which Adam Cole and Tyler Black turned heel and started a stable of young guys who they're going to teach "the right way" to wrestle and then this happens on a random show Tyler back
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# ? Jun 30, 2017 09:10 |
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Is this a new move? https://twitter.com/tomozou_kantoku/status/880639708195418114
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# ? Jun 30, 2017 11:41 |
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I think that one's already in the game
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# ? Jun 30, 2017 12:23 |
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Call Me Charlie posted:Is this a new move? Already in R, I think as the Gory Bomb or something similar.
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# ? Jul 1, 2017 02:17 |
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These dirtsheets need to mind their business
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# ? Jul 1, 2017 02:59 |
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It's annoying to me that if I want to hire female workers in my company, I have to open an entire female division, since that's closer to my "product" than integrating. Which, I guess sort of makes sense from a "content" standpoint, but from the perspective of me writin' dem checks, it'd be nice if I could hire one or two wrestlers instead of a dozen.
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# ? Jul 1, 2017 04:10 |
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I'm kind of disappointed how, over the long game, so many of the AI bookers are so bad that they can't meet very lax TV broadcast standards and end up getting shuffled to worse and worse timeslots. I've never dropped to below a grade and a half above the minimum. It could just be that the AI booker stats are set to be really bad, or there's just no way to program the bots such that they don't bog down their cards in low-rated guys and dilute the shows.
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# ? Jul 1, 2017 04:55 |
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# ? May 21, 2024 14:12 |
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Basic Chunnel posted:I'm kind of disappointed how, over the long game, so many of the AI bookers are so bad that they can't meet very lax TV broadcast standards and end up getting shuffled to worse and worse timeslots. I've never dropped to below a grade and a half above the minimum. It could just be that the AI booker stats are set to be really bad, or there's just no way to program the bots such that they don't bog down their cards in low-rated guys and dilute the shows. The biggest issue I have is that WWE seems to make zero effort to keep stars. Early on they were way more aggressive than in past versions at signing indy talent, which made the early game a lot harder and was a nice improvement. But once myself and, funnily enough, TNA reached a level where we could sort of compete with them, Vince just threw in the towel and let WWE crumble into poo poo. Now we're to the point where Patrick Clark vs Tyler Bate main events Summerslam with the biggest names on the undercard being Alexa Bliss and Mahabali Shera. Also, the AI promotions make zero attempts to sign young workers so unless I force myself not to do so it's way too easy to snap up all the interesting young talent. I don't really care TOO much, since in the long run what's interesting to me is just building up young talent and trying to put on the best possible shows, more than "competing" with the AI, but that said it would make the game a lot more realistic if there was any company at least attempting to compete with me.
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# ? Jul 1, 2017 16:07 |