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WampaLord
Jan 14, 2010

Jenny Angel posted:

Out of curiosity, is there any way to play a "zero player game" in this? Having the AI control every empire and just watching from an omniscient perspective, essentially



Actual answer, no, I don't think so, unless there's a mod out there that does it.

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ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

Jenny Angel posted:

Out of curiosity, is there any way to play a "zero player game" in this? Having the AI control every empire and just watching from an omniscient perspective, essentially

2 console commands.

1. "human_ai" - turns on the AI control for your country.
2. "observe" - switches to observer mode and just lets you watch.

https://steamcommunity.com/app/281990/discussions/0/357285562492498985/
http://www.stellariswiki.com/Console_commands

Mondian
Apr 24, 2007

Nickiepoo posted:

So is there any way to sector planets but still keep easy access to their spaceport menu?

If you click on the little planet icon on the sector list in the, uh, I forgot what's its called.... outliner? The menu on the right side of the screen? Just keep clicking the icon and it'll cycle all the planets in that sector. As long as you've got the shipyard tab up its a quick way to cycle through all of them.

Black Griffon
Mar 12, 2005

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are. You are destiny.


ulmont posted:

2 console commands.

1. "human_ai" - turns on the AI control for your country.
2. "observe" - switches to observer mode and just lets you watch.

https://steamcommunity.com/app/281990/discussions/0/357285562492498985/
http://www.stellariswiki.com/Console_commands

Note: The game does this stupid autocamera thing now where it focuses on battles, didn't do that before. It'll get slow and sluggish if you turn up the speed.

Night Shade
Jan 13, 2013

Old School

ulmont posted:

2 console commands.

1. "human_ai" - turns on the AI control for your country.
2. "observe" - switches to observer mode and just lets you watch.

https://steamcommunity.com/app/281990/discussions/0/357285562492498985/
http://www.stellariswiki.com/Console_commands

I tried this once, and the AI promptly spawned the Worm somehow.

Nickiepoo posted:

That's a real pain in the dick though, hmm.

Fair, but it works for me and I can't think of a better way.

Nalesh
Jun 9, 2010

What did the grandma say to the frog?

Something racist, probably.

Night Shade posted:

I tried this once, and the AI promptly spawned the Worm somehow.

Obviously didn't walk without rhythm.

WampaLord
Jan 14, 2010

Nalesh posted:

Obviously didn't walk without rhythm.

I appreciate this reference :v:

Syrnn
Aug 16, 2004

A bit annoyed lately with diplomatic vassalization. I've been trying to get mileage out of Domination traditions, but I keep getting vassals sniped by the loving AI. In one case, I liberated some planets and in the mere matter of days passing while I was in the diplo menus and dealing with post-war orders, another empire vassalized the guys I JUST liberated. In another instance, I had been waiting for loving ever, building up my fleet and pushing for growth to get my population up, but the single planet empire wouldn't budge on the -3 to vassalization, and I watched it like a hawk. I saw it get down to -1, but then I look away for 5 seconds, and BAM! Vassalized by an empire halfway across the galaxy instead of even considering me, their largest neighbour, as a more suitable candidate. Is it just a fool's errand?

Shooting Blanks
Jun 6, 2007

Real bullets mess up how cool this thing looks.

-Blade



Got this with the Humble Monthly recently and haven't gotten around to installing/playing it. The Steam sale is on, however, and it didn't come with any of the DLC - is the standalone game in its current state good and playable, or does it really need the DLC (Leviathan pack and Utopia pack)?

Note: I've never played a Paradox game, the closest would be every major installment of Civ.

Axetrain
Sep 14, 2007

How do I get people vassalized through war? I conquered my neighbors capital but nothing.

E: Ah i see, thank you.

Axetrain fucked around with this message at 05:20 on Jun 29, 2017

Grand Fromage
Jan 30, 2006

L-l-look at you bar-bartender, a-a pa-pathetic creature of meat and bone, un-underestimating my l-l-liver's ability to metab-meTABolize t-toxins. How can you p-poison a perfect, immortal alcohOLIC?


Axetrain posted:

How do I get people vassalized through war? I conquered my neighbors capital but nothing.

You have to demand vassalization as your wargoal and then get your warscore high enough to do it. If their empire is too big you won't be able to (the warscore requirement will be over 100), you'll have to take planets until it's small enough to vassalize.

Korgan
Feb 14, 2012


Shooting Blanks posted:

Got this with the Humble Monthly recently and haven't gotten around to installing/playing it. The Steam sale is on, however, and it didn't come with any of the DLC - is the standalone game in its current state good and playable, or does it really need the DLC (Leviathan pack and Utopia pack)?

Note: I've never played a Paradox game, the closest would be every major installment of Civ.

Base game is fine, Leviathans and Utopia add good stuff but you should probably play base and decide if you like it before buying.

kujeger
Feb 19, 2004

OH YES HA HA

Syrnn posted:

A bit annoyed lately with diplomatic vassalization. I've been trying to get mileage out of Domination traditions, but I keep getting vassals sniped by the loving AI. In one case, I liberated some planets and in the mere matter of days passing while I was in the diplo menus and dealing with post-war orders, another empire vassalized the guys I JUST liberated. In another instance, I had been waiting for loving ever, building up my fleet and pushing for growth to get my population up, but the single planet empire wouldn't budge on the -3 to vassalization, and I watched it like a hawk. I saw it get down to -1, but then I look away for 5 seconds, and BAM! Vassalized by an empire halfway across the galaxy instead of even considering me, their largest neighbour, as a more suitable candidate. Is it just a fool's errand?

Judicious use of pause, basically.

Hit space to pause the moment you win the war, then do the diplomacy while the game is paused.

Axetrain
Sep 14, 2007

Is galactic force projection as good as it sounds? +200 fleet capacity seems pretty nuts I have about 250 capacity right now at about 100 years in so that would almost double my fleet size since I'm just sitting on tons of minerals right now.

Nickiepoo
Jun 24, 2013
Pretty sure that one is best summed up with a 'meh'.

Truga
May 4, 2014
Lipstick Apathy
The +200 capacity is modified by your other modifiers too, btw, so it'll often be closer to +300 when you take it. It's a great thing to get, especially if you're on the smaller side and have surplus energy to support the extra fleet.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer
Your fleet size is much more limited by energy than force limits. 200 extra FL is only meaningful if you have a roaring economy but for some reason haven't built any spaceports. Might be worthwhile if you're determined to play tall, I suppose.

Truga
May 4, 2014
Lipstick Apathy
You should be getting shitloads of energy from your tributary neighbours. :v:

Wiz
May 16, 2004

Nap Ghost

Aethernet posted:

Your fleet size is much more limited by energy than force limits. 200 extra FL is only meaningful if you have a roaring economy but for some reason haven't built any spaceports. Might be worthwhile if you're determined to play tall, I suppose.

It's a perk mainly meant for tall playthroughs.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Aethernet posted:

Your fleet size is much more limited by energy than force limits. 200 extra FL is only meaningful if you have a roaring economy but for some reason haven't built any spaceports. Might be worthwhile if you're determined to play tall, I suppose.

Playing Tall's main benefit is blazing through the unity tree since that gets hit waaaay harder with penalties for expanding than anything else I find. Especially if you're conquering and subjugating your neighbors and getting all the minuses for xeno pops.

Playing that way can be fun since you can get your ascension perks online super early compared to 'eat the galaxy' mode.

Aethernet
Jan 28, 2009

This is the Captain...

Our glorious political masters have, in their wisdom, decided to form an alliance with a rag-tag bunch of freedom fighters right when the Federation has us at a tactical disadvantage. Unsurprisingly, this has resulted in the Feds firing on our vessels...

Damn you Huxley!

Grimey Drawer

Zore posted:

Playing Tall's main benefit is blazing through the unity tree since that gets hit waaaay harder with penalties for expanding than anything else I find. Especially if you're conquering and subjugating your neighbors and getting all the minuses for xeno pops.

Playing that way can be fun since you can get your ascension perks online super early compared to 'eat the galaxy' mode.

True. I've also found that a wide pacifist playthrough is excellent for unity - colonise as much as possible, liberate and federalise naughty neighbours, and the buff from the Diplomacy tree once you've got four or five micromembers means your unity skyrockets.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS
A fun thing I always like to do is use the milky way expanded mod but not actually colonize much beyond like, Mars and maybe Alpha Centuari and eventually explode out from my tiny UN science directorate to flip into full militarized fascism and conquer the galaxy since you'll have a fairly huge unity and science lead

Syrnn
Aug 16, 2004

kujeger posted:

Judicious use of pause, basically.

Hit space to pause the moment you win the war, then do the diplomacy while the game is paused.

I couldn't politely pause that long, it was a multiplayer game. :negative:

hope and vaseline
Feb 13, 2001

kujeger posted:

Judicious use of pause, basically.

Hit space to pause the moment you win the war, then do the diplomacy while the game is paused.

This is a really stupid mechanic. The grace period for liberation/vassalization needs to be longer than the blink of an eye.

Farmer Crack-Ass
Jan 2, 2001

this is me posting irl

boner confessor posted:

imo you should just get base stellaris to see if you even like the game and if you do, definitely get utopia and probably leviathan too

the expansions so far make the base game better in every way but you may not like the base game

Awesome, thank you! :)

ded
Oct 27, 2005

Kooler than Jesus
It is good to see that they fixed ethics attraction!








Still a pretty fresh game and Fanatical Purifiers next door already went pacifist.

:wtc:

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
The mind boggles at the rationalizations you must make for the evolution and continued existence of the Space Dick Assholes race.

Jeb Bush 2012
Apr 4, 2007

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.
that's actually the new patch feature where if you choose a bad enough species name the game will start shifting otherwise pacifist nations to have fanatic purifier personalities

Nalesh
Jun 9, 2010

What did the grandma say to the frog?

Something racist, probably.

Fojar38 posted:

The mind boggles at the rationalizations you must make for the evolution and continued existence of the Space Dick Assholes race.

I mean we as a race are doing pretty well so far :v:

Nalesh fucked around with this message at 06:53 on Jul 1, 2017

Ugato
Apr 9, 2009

We're not?
Alright, I've done some reasearch and searching and I'm not really sure what's going on. My FPS in this game tanked last week. I'm talking the entire game. In the STARTING MENU I see a ship flying into the station at around 5-10 fps whereas before it was smooth as glass. Windows updates might be the cause and I'm combing through them now but nothing really stands out. The CPU usage spikes kinda high even while the game is just idling and playing music. It's as high as 50% total usage while the game is paused and not in focus. Anyone have any ideas about what might be causing it? I'm mostly looking for if there's some weird setting crap that inevitably happens in games.

eonwe
Aug 11, 2008



Lipstick Apathy
if im bad at 4x games but want to like them is there enough hand holding tooltips

is the AI really dumb or cheaty

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan

eonwe posted:

if im bad at 4x games but want to like them is there enough hand holding tooltips

is the AI really dumb or cheaty

regular AI no, endgame AI of course

don't piss off Fallen Empires and you're good to go

Ugato
Apr 9, 2009

We're not?
I think I finally found the problem after posting about it. I went through nvidia control panel and instead of giving it the option to choose I forced it to always use the graphics card instead of integrated graphics engine. Specifically the PhysX configuration option for me did the trick.

eonwe posted:

if im bad at 4x games but want to like them is there enough hand holding tooltips

is the AI really dumb or cheaty

I'm super bad at them as well but I love them. Basically just try not to piss off any fallen empires and normal AI stays about on par with me. I get attacked every so often but it's usually a fleet I can handle pretty well. Can't speak for endgame stuff yet but yeah it looks like grade A bullshit for sure. Can't wait.

Nalesh
Jun 9, 2010

What did the grandma say to the frog?

Something racist, probably.

eonwe posted:

if im bad at 4x games but want to like them is there enough hand holding tooltips

is the AI really dumb or cheaty

Normal ai ain't bad, advanced start ai can be a bit annoying.

turn off the TV
Aug 4, 2010

moderately annoying

eonwe posted:

if im bad at 4x games but want to like them is there enough hand holding tooltips

is the AI really dumb or cheaty

Stellaris is a pretty decent hybrid between a regular 4x and one of Paradox's traditional real time historical grand strategy games. In my experience you wind up with a lot more leeway to dick around and approach things at your own pace as you can pause, slow down or speed up time whenever you want.

eonwe
Aug 11, 2008



Lipstick Apathy
thanks buds!

Nalesh
Jun 9, 2010

What did the grandma say to the frog?

Something racist, probably.
I suggest playing a fanatic xenophile for your first game or two though, the game is easier when everyone actually likes you, who'd have thunk it!

LogisticEarth
Mar 28, 2004

Someone once told me, "Time is a flat circle".
Yeah, the biggest pitfall you'll run into is not building enough of a fleet early on. Try and get up near your fleet cap pretty quickly and make an effort to stay there. If you do that and don't run into an rear end in a top hat advanced start AI, you'll be good.

Also, don't confuse Fallen Empires with Advanced Start. FEs are ancient, but stagnant overpowered behemoths. They generally ignore you for a while unless you deliberately provoke them.

Advanced Start AIs just begin with 3-4 systems and a slight tech lead. They can still wreck you though.

Fewd
Mar 22, 2007

#vmp #opsec #kolmiloikka #happoo
How big fleets do those advanced AI's generally have anyways? I've been building my fleet as I go and been waiting for that "overwhelming" to nudge down to something else but nope. I'm at low 20k fleet now and still underdogging.

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LogisticEarth
Mar 28, 2004

Someone once told me, "Time is a flat circle".

Fewd posted:

How big fleets do those advanced AI's generally have anyways? I've been building my fleet as I go and been waiting for that "overwhelming" to nudge down to something else but nope. I'm at low 20k fleet now and still underdogging.

FE fleets depend on the map size, but somewhere between 60-140k per fleet or something.

Advanced Starts...not sure but usually I think they start at only like 1-4k or something, so if you are talking about an advanced AI then you let them get away from you.

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